Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/ClusterM/flipperzero-firmware.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--applications/desktop/animations/views/one_shot_animation_view.c2
-rw-r--r--applications/desktop/desktop.c104
-rw-r--r--applications/desktop/desktop_helpers.c82
-rw-r--r--applications/desktop/desktop_helpers.h9
-rw-r--r--applications/desktop/desktop_i.h39
-rw-r--r--applications/desktop/desktop_settings/desktop_settings.h22
-rw-r--r--applications/desktop/desktop_settings/desktop_settings_app.c45
-rw-r--r--applications/desktop/desktop_settings/desktop_settings_app.h24
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_config.h11
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_i.h7
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_auth.c95
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_disable.c56
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_error.c76
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_menu.c (renamed from applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_menu.c)51
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup.c107
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_done.c77
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto.c44
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto2.c67
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_input.c64
-rw-r--r--applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c19
-rw-r--r--applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.c78
-rw-r--r--applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.h15
-rw-r--r--applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.c101
-rw-r--r--applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.h20
-rw-r--r--applications/desktop/scenes/desktop_scene_config.h4
-rw-r--r--applications/desktop/scenes/desktop_scene_debug.c4
-rw-r--r--applications/desktop/scenes/desktop_scene_fault.c2
-rw-r--r--applications/desktop/scenes/desktop_scene_first_start.c4
-rw-r--r--applications/desktop/scenes/desktop_scene_hw_mismatch.c4
-rw-r--r--applications/desktop/scenes/desktop_scene_i.h7
-rw-r--r--applications/desktop/scenes/desktop_scene_lock_menu.c47
-rw-r--r--applications/desktop/scenes/desktop_scene_locked.c109
-rw-r--r--applications/desktop/scenes/desktop_scene_main.c55
-rw-r--r--applications/desktop/scenes/desktop_scene_pin_input.c162
-rw-r--r--applications/desktop/scenes/desktop_scene_pin_timeout.c46
-rw-r--r--applications/desktop/scenes/desktop_scene_pinsetup.c50
-rw-r--r--applications/desktop/views/desktop_events.h27
-rw-r--r--applications/desktop/views/desktop_locked.c247
-rw-r--r--applications/desktop/views/desktop_locked.h36
-rw-r--r--applications/desktop/views/desktop_view_debug.c (renamed from applications/desktop/views/desktop_debug.c)6
-rw-r--r--applications/desktop/views/desktop_view_debug.h (renamed from applications/desktop/views/desktop_debug.h)0
-rw-r--r--applications/desktop/views/desktop_view_first_start.c (renamed from applications/desktop/views/desktop_first_start.c)3
-rw-r--r--applications/desktop/views/desktop_view_first_start.h (renamed from applications/desktop/views/desktop_first_start.h)0
-rw-r--r--applications/desktop/views/desktop_view_lock_menu.c (renamed from applications/desktop/views/desktop_lock_menu.c)2
-rw-r--r--applications/desktop/views/desktop_view_lock_menu.h (renamed from applications/desktop/views/desktop_lock_menu.h)0
-rw-r--r--applications/desktop/views/desktop_view_locked.c233
-rw-r--r--applications/desktop/views/desktop_view_locked.h21
-rw-r--r--applications/desktop/views/desktop_view_main.c (renamed from applications/desktop/views/desktop_main.c)2
-rw-r--r--applications/desktop/views/desktop_view_main.h (renamed from applications/desktop/views/desktop_main.h)0
-rw-r--r--applications/desktop/views/desktop_view_pin_input.c340
-rw-r--r--applications/desktop/views/desktop_view_pin_input.h40
-rw-r--r--applications/desktop/views/desktop_view_pin_setup_done.c80
-rw-r--r--applications/desktop/views/desktop_view_pin_setup_done.h15
-rw-r--r--applications/desktop/views/desktop_view_pin_timeout.c109
-rw-r--r--applications/desktop/views/desktop_view_pin_timeout.h16
-rw-r--r--applications/dolphin/dolphin.c10
-rw-r--r--applications/gui/elements.c44
-rw-r--r--applications/gui/elements.h13
-rw-r--r--applications/gui/modules/code_input.c478
-rw-r--r--applications/gui/modules/code_input.h91
-rw-r--r--applications/loader/loader.c7
-rw-r--r--assets/compiled/assets_icons.c44
-rw-r--r--assets/compiled/assets_icons.h11
-rw-r--r--assets/icons/Interface/LockPopup_100x49.pngbin577 -> 0 bytes
-rw-r--r--assets/icons/PIN/Pin_arrow_down_7x9.pngbin0 -> 3607 bytes
-rw-r--r--assets/icons/PIN/Pin_arrow_left_9x7.pngbin0 -> 3603 bytes
-rw-r--r--assets/icons/PIN/Pin_arrow_right_9x7.pngbin0 -> 3602 bytes
-rw-r--r--assets/icons/PIN/Pin_arrow_up7x9.pngbin0 -> 3603 bytes
-rw-r--r--assets/icons/PIN/Pin_attention_dpad_29x29.pngbin0 -> 3688 bytes
-rw-r--r--assets/icons/PIN/Pin_back_arrow_10x8.pngbin0 -> 3606 bytes
-rw-r--r--assets/icons/PIN/Pin_back_full_40x8.pngbin0 -> 3641 bytes
-rw-r--r--assets/icons/PIN/Pin_cell_13x13.pngbin0 -> 3593 bytes
-rw-r--r--assets/icons/PIN/Pin_pointer_5x3.pngbin0 -> 3592 bytes
-rw-r--r--assets/icons/PIN/Pin_star_7x7.pngbin0 -> 3600 bytes
-rw-r--r--firmware/targets/f6/furi_hal/furi_hal_power.c8
-rw-r--r--firmware/targets/f6/furi_hal/furi_hal_rtc.c8
-rw-r--r--firmware/targets/f6/furi_hal/furi_hal_usb.c5
-rw-r--r--firmware/targets/f7/furi_hal/furi_hal_power.c8
-rw-r--r--firmware/targets/f7/furi_hal/furi_hal_rtc.c8
-rw-r--r--firmware/targets/f7/furi_hal/furi_hal_usb.c5
-rw-r--r--firmware/targets/furi_hal_include/furi_hal_rtc.h5
81 files changed, 2458 insertions, 1173 deletions
diff --git a/applications/desktop/animations/views/one_shot_animation_view.c b/applications/desktop/animations/views/one_shot_animation_view.c
index 106cef55..d7e9915a 100644
--- a/applications/desktop/animations/views/one_shot_animation_view.c
+++ b/applications/desktop/animations/views/one_shot_animation_view.c
@@ -81,7 +81,7 @@ OneShotView* one_shot_view_alloc(void) {
OneShotView* view = furi_alloc(sizeof(OneShotView));
view->view = view_alloc();
view->update_timer =
- xTimerCreate("Update timer", 1000, pdTRUE, view, one_shot_view_update_timer_callback);
+ xTimerCreate(NULL, 1000, pdTRUE, view, one_shot_view_update_timer_callback);
view_allocate_model(view->view, ViewModelTypeLocking, sizeof(OneShotViewModel));
view_set_context(view->view, view);
diff --git a/applications/desktop/desktop.c b/applications/desktop/desktop.c
index 5d9b7b80..29e17a88 100644
--- a/applications/desktop/desktop.c
+++ b/applications/desktop/desktop.c
@@ -1,9 +1,3 @@
-#include "animations/animation_manager.h"
-#include "desktop/scenes/desktop_scene.h"
-#include "desktop/scenes/desktop_scene_i.h"
-#include "desktop/views/desktop_locked.h"
-#include "desktop_i.h"
-
#include <storage/storage.h>
#include <assets_icons.h>
#include <gui/view_stack.h>
@@ -12,23 +6,38 @@
#include <portmacro.h>
#include <stdint.h>
+#include "animations/animation_manager.h"
+#include "desktop/scenes/desktop_scene.h"
+#include "desktop/scenes/desktop_scene_i.h"
+#include "desktop/views/desktop_view_locked.h"
+#include "desktop/views/desktop_view_pin_input.h"
+#include "desktop/views/desktop_view_pin_timeout.h"
+#include "desktop_i.h"
+#include "desktop_helpers.h"
+
static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
furi_assert(canvas);
canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
}
-bool desktop_custom_event_callback(void* context, uint32_t event) {
+static bool desktop_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Desktop* desktop = (Desktop*)context;
return scene_manager_handle_custom_event(desktop->scene_manager, event);
}
-bool desktop_back_event_callback(void* context) {
+static bool desktop_back_event_callback(void* context) {
furi_assert(context);
Desktop* desktop = (Desktop*)context;
return scene_manager_handle_back_event(desktop->scene_manager);
}
+static void desktop_tick_event_callback(void* context) {
+ furi_assert(context);
+ Desktop* app = context;
+ scene_manager_handle_tick_event(app->scene_manager);
+}
+
Desktop* desktop_alloc() {
Desktop* desktop = furi_alloc(sizeof(Desktop));
@@ -42,6 +51,8 @@ Desktop* desktop_alloc() {
view_dispatcher_enable_queue(desktop->view_dispatcher);
view_dispatcher_attach_to_gui(
desktop->view_dispatcher, desktop->gui, ViewDispatcherTypeDesktop);
+ view_dispatcher_set_tick_event_callback(
+ desktop->view_dispatcher, desktop_tick_event_callback, 500);
view_dispatcher_set_event_callback_context(desktop->view_dispatcher, desktop);
view_dispatcher_set_custom_event_callback(
@@ -49,37 +60,60 @@ Desktop* desktop_alloc() {
view_dispatcher_set_navigation_event_callback(
desktop->view_dispatcher, desktop_back_event_callback);
- desktop->locked_view = desktop_locked_alloc();
desktop->lock_menu = desktop_lock_menu_alloc();
desktop->debug_view = desktop_debug_alloc();
desktop->first_start_view = desktop_first_start_alloc();
desktop->hw_mismatch_popup = popup_alloc();
- desktop->code_input = code_input_alloc();
+ desktop->locked_view = desktop_view_locked_alloc();
+ desktop->pin_input_view = desktop_view_pin_input_alloc();
+ desktop->pin_timeout_view = desktop_view_pin_timeout_alloc();
+
desktop->main_view_stack = view_stack_alloc();
desktop->main_view = desktop_main_alloc();
View* dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
view_stack_add_view(desktop->main_view_stack, desktop_main_get_view(desktop->main_view));
view_stack_add_view(desktop->main_view_stack, dolphin_view);
- view_stack_add_view(desktop->main_view_stack, desktop_locked_get_view(desktop->locked_view));
+ view_stack_add_view(
+ desktop->main_view_stack, desktop_view_locked_get_view(desktop->locked_view));
+ /* locked view (as animation view) attends in 2 scenes: main & locked,
+ * because it has to draw "Unlocked" label on main scene */
+ desktop->locked_view_stack = view_stack_alloc();
+ view_stack_add_view(desktop->locked_view_stack, dolphin_view);
+ view_stack_add_view(
+ desktop->locked_view_stack, desktop_view_locked_get_view(desktop->locked_view));
+
+ view_dispatcher_add_view(
+ desktop->view_dispatcher,
+ DesktopViewIdMain,
+ view_stack_get_view(desktop->main_view_stack));
view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewMain, view_stack_get_view(desktop->main_view_stack));
+ desktop->view_dispatcher,
+ DesktopViewIdLocked,
+ view_stack_get_view(desktop->locked_view_stack));
view_dispatcher_add_view(
desktop->view_dispatcher,
- DesktopViewLockMenu,
+ DesktopViewIdLockMenu,
desktop_lock_menu_get_view(desktop->lock_menu));
view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
+ desktop->view_dispatcher, DesktopViewIdDebug, desktop_debug_get_view(desktop->debug_view));
view_dispatcher_add_view(
desktop->view_dispatcher,
- DesktopViewFirstStart,
+ DesktopViewIdFirstStart,
desktop_first_start_get_view(desktop->first_start_view));
view_dispatcher_add_view(
desktop->view_dispatcher,
- DesktopViewHwMismatch,
+ DesktopViewIdHwMismatch,
popup_get_view(desktop->hw_mismatch_popup));
view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewPinSetup, code_input_get_view(desktop->code_input));
+ desktop->view_dispatcher,
+ DesktopViewIdPinTimeout,
+ desktop_view_pin_timeout_get_view(desktop->pin_timeout_view));
+ view_dispatcher_add_view(
+ desktop->view_dispatcher,
+ DesktopViewIdPinInput,
+ desktop_view_pin_input_get_view(desktop->pin_input_view));
+
// Lock icon
desktop->lock_viewport = view_port_alloc();
view_port_set_width(desktop->lock_viewport, icon_get_width(&I_Lock_8x8));
@@ -93,27 +127,29 @@ Desktop* desktop_alloc() {
void desktop_free(Desktop* desktop) {
furi_assert(desktop);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewMain);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLockMenu);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLocked);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewDebug);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewFirstStart);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewHwMismatch);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewPinSetup);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdMain);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdLocked);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdDebug);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdFirstStart);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdPinInput);
+ view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdPinTimeout);
view_dispatcher_free(desktop->view_dispatcher);
scene_manager_free(desktop->scene_manager);
animation_manager_free(desktop->animation_manager);
view_stack_free(desktop->main_view_stack);
- view_stack_free(desktop->locked_view_stack);
desktop_main_free(desktop->main_view);
+ view_stack_free(desktop->locked_view_stack);
+ desktop_view_locked_free(desktop->locked_view);
desktop_lock_menu_free(desktop->lock_menu);
- desktop_locked_free(desktop->locked_view);
+ desktop_view_locked_free(desktop->locked_view);
desktop_debug_free(desktop->debug_view);
desktop_first_start_free(desktop->first_start_view);
popup_free(desktop->hw_mismatch_popup);
- code_input_free(desktop->code_input);
+ desktop_view_pin_timeout_free(desktop->pin_timeout_view);
osSemaphoreDelete(desktop->unload_animation_semaphore);
@@ -145,14 +181,18 @@ int32_t desktop_srv(void* p) {
SAVE_DESKTOP_SETTINGS(&desktop->settings);
}
+ scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
+
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
- furi_hal_usb_disable();
- scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
+ if(desktop->settings.pin_code.length > 0) {
+ scene_manager_set_scene_state(
+ desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
+ scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
+ } else {
+ furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
+ }
}
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
-
if(desktop_is_first_start()) {
scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
}
diff --git a/applications/desktop/desktop_helpers.c b/applications/desktop/desktop_helpers.c
new file mode 100644
index 00000000..c3025ae1
--- /dev/null
+++ b/applications/desktop/desktop_helpers.c
@@ -0,0 +1,82 @@
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <stddef.h>
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/gui.h>
+
+#include "desktop_helpers.h"
+#include "desktop_i.h"
+
+static const NotificationSequence sequence_pin_fail = {
+ &message_display_on,
+
+ &message_red_255,
+ &message_vibro_on,
+ &message_delay_100,
+ &message_vibro_off,
+ &message_red_0,
+
+ &message_delay_250,
+
+ &message_red_255,
+ &message_vibro_on,
+ &message_delay_100,
+ &message_vibro_off,
+ &message_red_0,
+ NULL,
+};
+
+static const uint8_t desktop_helpers_fails_timeout[] = {
+ 0,
+ 0,
+ 0,
+ 0,
+ 30,
+ 60,
+ 90,
+ 120,
+ 150,
+ 180,
+ /* +60 for every next fail */
+};
+
+void desktop_helpers_emit_error_notification() {
+ NotificationApp* notification = furi_record_open("notification");
+ notification_message(notification, &sequence_pin_fail);
+ furi_record_close("notification");
+}
+
+void desktop_helpers_lock_system(Desktop* desktop, bool hard_lock) {
+ view_port_enabled_set(desktop->lock_viewport, true);
+ if(hard_lock) {
+ furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
+ furi_hal_usb_disable();
+ }
+
+ Gui* gui = furi_record_open("gui");
+ gui_set_lockdown(gui, true);
+ furi_record_close("gui");
+}
+
+void desktop_helpers_unlock_system(Desktop* desktop) {
+ furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
+ furi_hal_usb_enable();
+ view_port_enabled_set(desktop->lock_viewport, false);
+
+ Gui* gui = furi_record_open("gui");
+ gui_set_lockdown(gui, false);
+ furi_record_close("gui");
+}
+
+uint32_t desktop_helpers_get_pin_fail_timeout(uint32_t pin_fails) {
+ uint32_t pin_timeout = 0;
+ uint32_t max_index = COUNT_OF(desktop_helpers_fails_timeout) - 1;
+ if(pin_fails <= max_index) {
+ pin_timeout = desktop_helpers_fails_timeout[pin_fails];
+ } else {
+ pin_timeout = desktop_helpers_fails_timeout[max_index] + (pin_fails - max_index) * 60;
+ }
+
+ return pin_timeout;
+}
diff --git a/applications/desktop/desktop_helpers.h b/applications/desktop/desktop_helpers.h
new file mode 100644
index 00000000..f8393df8
--- /dev/null
+++ b/applications/desktop/desktop_helpers.h
@@ -0,0 +1,9 @@
+#pragma once
+#include <stdbool.h>
+#include <stdint.h>
+#include "desktop.h"
+
+void desktop_helpers_emit_error_notification();
+void desktop_helpers_lock_system(Desktop* desktop, bool hard_lock);
+void desktop_helpers_unlock_system(Desktop* desktop);
+uint32_t desktop_helpers_get_pin_fail_timeout(uint32_t pin_fails);
diff --git a/applications/desktop/desktop_i.h b/applications/desktop/desktop_i.h
index b6d0d923..fb15dbd7 100644
--- a/applications/desktop/desktop_i.h
+++ b/applications/desktop/desktop_i.h
@@ -2,11 +2,13 @@
#include "desktop.h"
#include "animations/animation_manager.h"
-#include "views/desktop_main.h"
-#include "views/desktop_first_start.h"
-#include "views/desktop_lock_menu.h"
-#include "views/desktop_locked.h"
-#include "views/desktop_debug.h"
+#include "views/desktop_view_pin_timeout.h"
+#include "views/desktop_view_pin_input.h"
+#include "views/desktop_view_locked.h"
+#include "views/desktop_view_main.h"
+#include "views/desktop_view_first_start.h"
+#include "views/desktop_view_lock_menu.h"
+#include "views/desktop_view_debug.h"
#include "desktop/desktop_settings/desktop_settings.h"
#include <furi.h>
@@ -14,21 +16,21 @@
#include <gui/view_stack.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/popup.h>
-#include <gui/modules/code_input.h>
#include <gui/scene_manager.h>
#define STATUS_BAR_Y_SHIFT 13
typedef enum {
- DesktopViewMain,
- DesktopViewLockMenu,
- DesktopViewLocked,
- DesktopViewDebug,
- DesktopViewFirstStart,
- DesktopViewHwMismatch,
- DesktopViewPinSetup,
- DesktopViewTotal,
-} DesktopViewEnum;
+ DesktopViewIdMain,
+ DesktopViewIdLockMenu,
+ DesktopViewIdLocked,
+ DesktopViewIdDebug,
+ DesktopViewIdFirstStart,
+ DesktopViewIdHwMismatch,
+ DesktopViewIdPinInput,
+ DesktopViewIdPinTimeout,
+ DesktopViewIdTotal,
+} DesktopViewId;
struct Desktop {
// Scene
@@ -42,16 +44,15 @@ struct Desktop {
Popup* hw_mismatch_popup;
DesktopLockMenuView* lock_menu;
DesktopDebugView* debug_view;
- CodeInput* code_input;
-
+ DesktopViewLocked* locked_view;
DesktopMainView* main_view;
- DesktopLockedView* locked_view;
+ DesktopViewPinTimeout* pin_timeout_view;
ViewStack* main_view_stack;
ViewStack* locked_view_stack;
DesktopSettings settings;
- PinCode pincode_buffer;
+ DesktopViewPinInput* pin_input_view;
ViewPort* lock_viewport;
diff --git a/applications/desktop/desktop_settings/desktop_settings.h b/applications/desktop/desktop_settings/desktop_settings.h
index 27ded715..24165fe2 100644
--- a/applications/desktop/desktop_settings/desktop_settings.h
+++ b/applications/desktop/desktop_settings/desktop_settings.h
@@ -1,5 +1,6 @@
#pragma once
+#include <furi_hal.h>
#include <stdint.h>
#include <stdbool.h>
#include <toolbox/saved_struct.h>
@@ -9,6 +10,8 @@
#define DESKTOP_SETTINGS_MAGIC (0x17)
#define PIN_MAX_LENGTH 12
+#define DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG "run_pin_setup"
+
#define SAVE_DESKTOP_SETTINGS(x) \
saved_struct_save( \
DESKTOP_SETTINGS_PATH, \
@@ -25,12 +28,27 @@
DESKTOP_SETTINGS_MAGIC, \
DESKTOP_SETTINGS_VER)
+#define MAX_PIN_SIZE 10
+#define MIN_PIN_SIZE 4
+
typedef struct {
+ InputKey data[MAX_PIN_SIZE];
uint8_t length;
- uint8_t data[PIN_MAX_LENGTH];
} PinCode;
typedef struct {
uint16_t favorite;
- PinCode pincode;
+ PinCode pin_code;
} DesktopSettings;
+
+static inline bool pins_are_equal(const PinCode* pin_code1, const PinCode* pin_code2) {
+ furi_assert(pin_code1);
+ furi_assert(pin_code2);
+ bool result = false;
+
+ if(pin_code1->length == pin_code2->length) {
+ result = !memcmp(pin_code1->data, pin_code2->data, pin_code1->length);
+ }
+
+ return result;
+}
diff --git a/applications/desktop/desktop_settings/desktop_settings_app.c b/applications/desktop/desktop_settings/desktop_settings_app.c
index 1c65f58b..ca078ccd 100644
--- a/applications/desktop/desktop_settings/desktop_settings_app.c
+++ b/applications/desktop/desktop_settings/desktop_settings_app.c
@@ -1,6 +1,10 @@
-#include "desktop_settings_app.h"
#include <furi.h>
+#include <gui/modules/popup.h>
+#include <gui/scene_manager.h>
+
+#include "desktop_settings_app.h"
#include "scenes/desktop_settings_scene.h"
+#include "../views/desktop_view_pin_input.h"
static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
@@ -30,17 +34,28 @@ DesktopSettingsApp* desktop_settings_app_alloc() {
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
+ app->popup = popup_alloc();
app->submenu = submenu_alloc();
+ app->pin_input_view = desktop_view_pin_input_alloc();
+ app->pin_setup_howto_view = desktop_settings_view_pin_setup_howto_alloc();
+ app->pin_setup_howto2_view = desktop_settings_view_pin_setup_howto2_alloc();
+
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewMenu, submenu_get_view(app->submenu));
-
- app->code_input = code_input_alloc();
+ view_dispatcher_add_view(
+ app->view_dispatcher, DesktopSettingsAppViewIdPopup, popup_get_view(app->popup));
view_dispatcher_add_view(
app->view_dispatcher,
- DesktopSettingsAppViewPincodeInput,
- code_input_get_view(app->code_input));
-
- scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
+ DesktopSettingsAppViewIdPinInput,
+ desktop_view_pin_input_get_view(app->pin_input_view));
+ view_dispatcher_add_view(
+ app->view_dispatcher,
+ DesktopSettingsAppViewIdPinSetupHowto,
+ desktop_settings_view_pin_setup_howto_get_view(app->pin_setup_howto_view));
+ view_dispatcher_add_view(
+ app->view_dispatcher,
+ DesktopSettingsAppViewIdPinSetupHowto2,
+ desktop_settings_view_pin_setup_howto2_get_view(app->pin_setup_howto2_view));
return app;
}
@@ -48,9 +63,15 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
furi_assert(app);
// Variable item list
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
+ view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPopup);
+ view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
+ view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto);
+ view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto2);
submenu_free(app->submenu);
- view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewPincodeInput);
- code_input_free(app->code_input);
+ popup_free(app->popup);
+ desktop_view_pin_input_free(app->pin_input_view);
+ desktop_settings_view_pin_setup_howto_free(app->pin_setup_howto_view);
+ desktop_settings_view_pin_setup_howto2_free(app->pin_setup_howto2_view);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
@@ -62,6 +83,12 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
extern int32_t desktop_settings_app(void* p) {
DesktopSettingsApp* app = desktop_settings_app_alloc();
LOAD_DESKTOP_SETTINGS(&app->settings);
+ if(!strcmp(p, DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG)) {
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
+ } else {
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
+ }
+
view_dispatcher_run(app->view_dispatcher);
desktop_settings_app_free(app);
return 0;
diff --git a/applications/desktop/desktop_settings/desktop_settings_app.h b/applications/desktop/desktop_settings/desktop_settings_app.h
index 9c37a154..6297e42d 100644
--- a/applications/desktop/desktop_settings/desktop_settings_app.h
+++ b/applications/desktop/desktop_settings/desktop_settings_app.h
@@ -1,22 +1,22 @@
#pragma once
#include <gui/gui.h>
+#include <gui/modules/popup.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
-#include <gui/modules/code_input.h>
#include "desktop_settings.h"
-
-typedef enum {
- CodeEventsSetPin,
- CodeEventsChangePin,
- CodeEventsDisablePin,
-} CodeEventsEnum;
+#include "desktop/views/desktop_view_pin_input.h"
+#include "views/desktop_settings_view_pin_setup_howto.h"
+#include "views/desktop_settings_view_pin_setup_howto2.h"
typedef enum {
DesktopSettingsAppViewMenu,
- DesktopSettingsAppViewPincodeInput,
+ DesktopSettingsAppViewIdPopup,
+ DesktopSettingsAppViewIdPinInput,
+ DesktopSettingsAppViewIdPinSetupHowto,
+ DesktopSettingsAppViewIdPinSetupHowto2,
} DesktopSettingsAppView;
typedef struct {
@@ -26,7 +26,13 @@ typedef struct {
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
Submenu* submenu;
- CodeInput* code_input;
+ Popup* popup;
+ DesktopViewPinInput* pin_input_view;
+ DesktopSettingsViewPinSetupHowto* pin_setup_howto_view;
+ DesktopSettingsViewPinSetupHowto2* pin_setup_howto2_view;
+
+ PinCode pincode_buffer;
+ bool pincode_buffer_filled;
uint8_t menu_idx;
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_config.h b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_config.h
index 126873db..5bc52172 100644
--- a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_config.h
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_config.h
@@ -1,4 +1,11 @@
ADD_SCENE(desktop_settings, start, Start)
ADD_SCENE(desktop_settings, favorite, Favorite)
-ADD_SCENE(desktop_settings, pincode_menu, PinCodeMenu)
-ADD_SCENE(desktop_settings, pincode_input, PinCodeInput)
+ADD_SCENE(desktop_settings, pin_menu, PinMenu)
+
+ADD_SCENE(desktop_settings, pin_auth, PinAuth)
+ADD_SCENE(desktop_settings, pin_error, PinError)
+ADD_SCENE(desktop_settings, pin_disable, PinDisable)
+ADD_SCENE(desktop_settings, pin_setup, PinSetup)
+ADD_SCENE(desktop_settings, pin_setup_howto, PinSetupHowto)
+ADD_SCENE(desktop_settings, pin_setup_howto2, PinSetupHowto2)
+ADD_SCENE(desktop_settings, pin_setup_done, PinSetupDone)
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_i.h b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_i.h
new file mode 100644
index 00000000..230fec87
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_i.h
@@ -0,0 +1,7 @@
+#pragma once
+
+#define SCENE_STATE_PIN_AUTH_DISABLE (0)
+#define SCENE_STATE_PIN_AUTH_CHANGE_PIN (1)
+
+#define SCENE_STATE_PIN_ERROR_MISMATCH (0)
+#define SCENE_STATE_PIN_ERROR_WRONG (1)
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_auth.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_auth.c
new file mode 100644
index 00000000..c57506f9
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_auth.c
@@ -0,0 +1,95 @@
+#include <stdint.h>
+#include <furi/check.h>
+#include <gui/scene_manager.h>
+
+#include "../desktop_settings_app.h"
+#include "desktop/desktop_settings/desktop_settings.h"
+#include "desktop/views/desktop_view_pin_input.h"
+#include "desktop_settings_scene.h"
+#include "desktop_settings_scene_i.h"
+
+#define SCENE_EVENT_EXIT (0U)
+#define SCENE_EVENT_PINS_EQUAL (1U)
+#define SCENE_EVENT_PINS_DIFFERENT (2U)
+
+static void pin_auth_done_callback(const PinCode* pin_code, void* context) {
+ furi_assert(pin_code);
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+
+ app->pincode_buffer = *pin_code;
+ if(pins_are_equal(&app->settings.pin_code, pin_code)) {
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_EQUAL);
+ } else {
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_DIFFERENT);
+ }
+}
+
+static void pin_auth_back_callback(void* context) {
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_EXIT);
+}
+
+void desktop_settings_scene_pin_auth_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+
+ LOAD_DESKTOP_SETTINGS(&app->settings);
+ furi_assert(app->settings.pin_code.length > 0);
+
+ desktop_view_pin_input_set_context(app->pin_input_view, app);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, pin_auth_back_callback);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, pin_auth_done_callback);
+ desktop_view_pin_input_set_label_button(app->pin_input_view, "OK");
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 0, 0, NULL);
+ desktop_view_pin_input_set_label_secondary(
+ app->pin_input_view, 0, 8, "Enter your current PIN:");
+ desktop_view_pin_input_reset_pin(app->pin_input_view);
+ desktop_view_pin_input_unlock_input(app->pin_input_view);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
+}
+
+bool desktop_settings_scene_pin_auth_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EVENT_PINS_DIFFERENT:
+ scene_manager_set_scene_state(
+ app->scene_manager, DesktopSettingsAppScenePinError, SCENE_STATE_PIN_ERROR_WRONG);
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinError);
+ consumed = true;
+ break;
+ case SCENE_EVENT_PINS_EQUAL: {
+ uint32_t state =
+ scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppScenePinAuth);
+ if(state == SCENE_STATE_PIN_AUTH_CHANGE_PIN) {
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
+ } else if(state == SCENE_STATE_PIN_AUTH_DISABLE) {
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinDisable);
+ } else {
+ furi_assert(0);
+ }
+ consumed = true;
+ break;
+ }
+ case SCENE_EVENT_EXIT:
+ scene_manager_search_and_switch_to_previous_scene(
+ app->scene_manager, DesktopSettingsAppScenePinMenu);
+ consumed = true;
+ break;
+
+ default:
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_auth_on_exit(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, NULL);
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_disable.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_disable.c
new file mode 100644
index 00000000..7486d4aa
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_disable.c
@@ -0,0 +1,56 @@
+#include <stdint.h>
+#include <furi/check.h>
+#include <gui/scene_manager.h>
+#include <gui/modules/popup.h>
+
+#include "../desktop_settings_app.h"
+#include "../desktop_settings.h"
+#include "desktop/desktop_settings/desktop_settings.h"
+#include "desktop_settings_scene.h"
+
+#define SCENE_EVENT_EXIT (0U)
+
+static void pin_disable_back_callback(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_EXIT);
+}
+
+void desktop_settings_scene_pin_disable_on_enter(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ app->settings.pin_code.length = 0;
+ memset(app->settings.pin_code.data, '0', sizeof(app->settings.pin_code.data));
+ SAVE_DESKTOP_SETTINGS(&app->settings);
+
+ popup_set_context(app->popup, app);
+ popup_set_callback(app->popup, pin_disable_back_callback);
+ popup_set_icon(app->popup, 0, 2, &I_DolphinMafia_115x62);
+ popup_set_header(app->popup, "PIN\ndeleted!", 95, 9, AlignCenter, AlignCenter);
+ popup_set_timeout(app->popup, 1500);
+ popup_enable_timeout(app->popup);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPopup);
+}
+
+bool desktop_settings_scene_pin_disable_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EVENT_EXIT:
+ scene_manager_search_and_switch_to_previous_scene(
+ app->scene_manager, DesktopSettingsAppScenePinMenu);
+ consumed = true;
+ break;
+
+ default:
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_disable_on_exit(void* context) {
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_error.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_error.c
new file mode 100644
index 00000000..07bba4a8
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_error.c
@@ -0,0 +1,76 @@
+#include <stdint.h>
+#include <furi/check.h>
+#include <gui/scene_manager.h>
+
+#include "desktop/desktop_settings/desktop_settings.h"
+#include "desktop/views/desktop_view_pin_input.h"
+#include "desktop_settings_scene.h"
+#include "desktop_settings_scene_i.h"
+#include "../../desktop_helpers.h"
+#include "../desktop_settings_app.h"
+
+#define SCENE_EVENT_EXIT (0U)
+
+static void pin_error_back_callback(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_EXIT);
+}
+
+static void pin_error_done_callback(const PinCode* pin_code, void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_EXIT);
+}
+
+void desktop_settings_scene_pin_error_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+ desktop_helpers_emit_error_notification();
+
+ desktop_view_pin_input_set_context(app->pin_input_view, app);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, pin_error_back_callback);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, pin_error_done_callback);
+
+ uint32_t state =
+ scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppScenePinError);
+ if(state == SCENE_STATE_PIN_ERROR_MISMATCH) {
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 29, 8, "PIN mismatch!");
+ } else if(state == SCENE_STATE_PIN_ERROR_WRONG) {
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 35, 8, "Wrong PIN!");
+ } else {
+ furi_assert(0);
+ }
+ desktop_view_pin_input_set_label_secondary(app->pin_input_view, 0, 8, NULL);
+ desktop_view_pin_input_set_label_button(app->pin_input_view, "Retry");
+ desktop_view_pin_input_lock_input(app->pin_input_view);
+ desktop_view_pin_input_set_pin(app->pin_input_view, &app->pincode_buffer);
+
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
+}
+
+bool desktop_settings_scene_pin_error_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EVENT_EXIT:
+ scene_manager_previous_scene(app->scene_manager);
+ consumed = true;
+ break;
+
+ default:
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_error_on_exit(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ desktop_view_pin_input_unlock_input(app->pin_input_view);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, NULL);
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_menu.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_menu.c
index 9e72f52a..d226181d 100644
--- a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_menu.c
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_menu.c
@@ -1,38 +1,45 @@
+#include <gui/scene_manager.h>
+#include <applications.h>
+
#include "../desktop_settings_app.h"
-#include "applications.h"
#include "desktop_settings_scene.h"
+#include "desktop_settings_scene_i.h"
+
+#define SCENE_EVENT_SET_PIN 0
+#define SCENE_EVENT_CHANGE_PIN 1
+#define SCENE_EVENT_DISABLE_PIN 2
-static void desktop_settings_scene_pincode_menu_submenu_callback(void* context, uint32_t index) {
+static void desktop_settings_scene_pin_menu_submenu_callback(void* context, uint32_t index) {
DesktopSettingsApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
-void desktop_settings_scene_pincode_menu_on_enter(void* context) {
+void desktop_settings_scene_pin_menu_on_enter(void* context) {
DesktopSettingsApp* app = context;
Submenu* submenu = app->submenu;
submenu_reset(submenu);
- if(!app->settings.pincode.length) {
+ if(!app->settings.pin_code.length) {
submenu_add_item(
submenu,
"Set Pin",
- CodeEventsSetPin,
- desktop_settings_scene_pincode_menu_submenu_callback,
+ SCENE_EVENT_SET_PIN,
+ desktop_settings_scene_pin_menu_submenu_callback,
app);
} else {
submenu_add_item(
submenu,
"Change Pin",
- CodeEventsChangePin,
- desktop_settings_scene_pincode_menu_submenu_callback,
+ SCENE_EVENT_CHANGE_PIN,
+ desktop_settings_scene_pin_menu_submenu_callback,
app);
submenu_add_item(
submenu,
"Disable",
- CodeEventsDisablePin,
- desktop_settings_scene_pincode_menu_submenu_callback,
+ SCENE_EVENT_DISABLE_PIN,
+ desktop_settings_scene_pin_menu_submenu_callback,
app);
}
@@ -41,28 +48,28 @@ void desktop_settings_scene_pincode_menu_on_enter(void* context) {
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
}
-bool desktop_settings_scene_pincode_menu_on_event(void* context, SceneManagerEvent event) {
+bool desktop_settings_scene_pin_menu_on_event(void* context, SceneManagerEvent event) {
DesktopSettingsApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
- case CodeEventsSetPin:
- scene_manager_set_scene_state(
- app->scene_manager, DesktopSettingsAppScenePinCodeInput, event.event);
- scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinCodeInput);
+ case SCENE_EVENT_SET_PIN:
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
consumed = true;
break;
- case CodeEventsChangePin:
+ case SCENE_EVENT_CHANGE_PIN:
scene_manager_set_scene_state(
- app->scene_manager, DesktopSettingsAppScenePinCodeInput, event.event);
- scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinCodeInput);
+ app->scene_manager,
+ DesktopSettingsAppScenePinAuth,
+ SCENE_STATE_PIN_AUTH_CHANGE_PIN);
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinAuth);
consumed = true;
break;
- case CodeEventsDisablePin:
+ case SCENE_EVENT_DISABLE_PIN:
scene_manager_set_scene_state(
- app->scene_manager, DesktopSettingsAppScenePinCodeInput, event.event);
- scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinCodeInput);
+ app->scene_manager, DesktopSettingsAppScenePinAuth, SCENE_STATE_PIN_AUTH_DISABLE);
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinAuth);
consumed = true;
break;
default:
@@ -73,7 +80,7 @@ bool desktop_settings_scene_pincode_menu_on_event(void* context, SceneManagerEve
return consumed;
}
-void desktop_settings_scene_pincode_menu_on_exit(void* context) {
+void desktop_settings_scene_pin_menu_on_exit(void* context) {
DesktopSettingsApp* app = context;
submenu_reset(app->submenu);
}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup.c
new file mode 100644
index 00000000..5659684f
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup.c
@@ -0,0 +1,107 @@
+#include <stdint.h>
+#include <furi/check.h>
+#include <gui/scene_manager.h>
+
+#include "../desktop_settings_app.h"
+#include "desktop/desktop_settings/desktop_settings.h"
+#include "desktop/views/desktop_view_pin_input.h"
+#include "desktop_settings_scene.h"
+#include "desktop_settings_scene_i.h"
+
+#define SCENE_EVENT_EXIT (0U)
+#define SCENE_EVENT_1ST_PIN_ENTERED (1U)
+#define SCENE_EVENT_PINS_EQUAL (2U)
+#define SCENE_EVENT_PINS_DIFFERENT (3U)
+
+static void pin_setup_done_callback(const PinCode* pin_code, void* context) {
+ furi_assert(pin_code);
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+
+ if(!app->pincode_buffer_filled) {
+ app->pincode_buffer = *pin_code;
+ app->pincode_buffer_filled = true;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_1ST_PIN_ENTERED);
+ } else {
+ app->pincode_buffer_filled = false;
+ if(pins_are_equal(&app->pincode_buffer, pin_code)) {
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_EQUAL);
+ } else {
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_PINS_DIFFERENT);
+ }
+ }
+}
+
+static void pin_setup_back_callback(void* context) {
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_EXIT);
+}
+
+void desktop_settings_scene_pin_setup_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+
+ app->pincode_buffer_filled = false;
+ desktop_view_pin_input_set_context(app->pin_input_view, app);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, pin_setup_back_callback);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, pin_setup_done_callback);
+ desktop_view_pin_input_set_label_button(app->pin_input_view, "OK");
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 0, 0, NULL);
+ desktop_view_pin_input_set_label_secondary(
+ app->pin_input_view, 0, 8, "Enter from 4 to 10 arrows:");
+ desktop_view_pin_input_reset_pin(app->pin_input_view);
+ desktop_view_pin_input_unlock_input(app->pin_input_view);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
+}
+
+bool desktop_settings_scene_pin_setup_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EVENT_1ST_PIN_ENTERED:
+ desktop_view_pin_input_set_label_button(app->pin_input_view, "OK");
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 0, 0, NULL);
+ desktop_view_pin_input_set_label_secondary(
+ app->pin_input_view, 0, 8, "Confirm your PIN:");
+ desktop_view_pin_input_reset_pin(app->pin_input_view);
+ desktop_view_pin_input_unlock_input(app->pin_input_view);
+ consumed = true;
+ break;
+ case SCENE_EVENT_PINS_DIFFERENT:
+ scene_manager_set_scene_state(
+ app->scene_manager,
+ DesktopSettingsAppScenePinError,
+ SCENE_STATE_PIN_ERROR_MISMATCH);
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinError);
+ consumed = true;
+ break;
+ case SCENE_EVENT_PINS_EQUAL:
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto2);
+ consumed = true;
+ break;
+ case SCENE_EVENT_EXIT: {
+ uint32_t scene_found;
+ scene_found = scene_manager_search_and_switch_to_previous_scene(
+ app->scene_manager, DesktopSettingsAppScenePinMenu);
+ if(!scene_found) {
+ view_dispatcher_stop(app->view_dispatcher);
+ }
+ consumed = true;
+ break;
+ }
+
+ default:
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_setup_on_exit(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, NULL);
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_done.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_done.c
new file mode 100644
index 00000000..7be0e51c
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_done.c
@@ -0,0 +1,77 @@
+#include <furi.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+#include <stdint.h>
+#include <gui/scene_manager.h>
+#include <gui/view_dispatcher.h>
+
+#include "../desktop_settings_app.h"
+#include "desktop/desktop_settings/desktop_settings.h"
+#include "desktop/views/desktop_view_pin_input.h"
+#include "desktop_settings_scene.h"
+
+#define SCENE_EVENT_DONE (0U)
+
+static void pin_setup_done_callback(const PinCode* pin_code, void* context) {
+ furi_assert(pin_code);
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EVENT_DONE);
+}
+
+void desktop_settings_scene_pin_setup_done_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+
+ app->settings.pin_code = app->pincode_buffer;
+ SAVE_DESKTOP_SETTINGS(&app->settings);
+ NotificationApp* notification = furi_record_open("notification");
+ notification_message(notification, &sequence_single_vibro);
+ furi_record_close("notification");
+
+ desktop_view_pin_input_set_context(app->pin_input_view, app);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, pin_setup_done_callback);
+ desktop_view_pin_input_set_pin(app->pin_input_view, &app->settings.pin_code);
+ desktop_view_pin_input_set_label_button(app->pin_input_view, "Done");
+ desktop_view_pin_input_set_label_primary(app->pin_input_view, 29, 8, "PIN activated!");
+ desktop_view_pin_input_set_label_secondary(
+ app->pin_input_view, 7, 45, "Remember or write it down");
+ desktop_view_pin_input_lock_input(app->pin_input_view);
+ desktop_view_pin_input_set_pin_position(app->pin_input_view, 64, 24);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
+}
+
+bool desktop_settings_scene_pin_setup_done_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EVENT_DONE: {
+ bool scene_found = false;
+ scene_found = scene_manager_search_and_switch_to_previous_scene(
+ app->scene_manager, DesktopSettingsAppScenePinMenu);
+ if(!scene_found) {
+ view_dispatcher_stop(app->view_dispatcher);
+ }
+ consumed = true;
+ break;
+ }
+ default:
+ consumed = true;
+ break;
+ }
+ } else if(event.type == SceneManagerEventTypeBack) {
+ consumed = true;
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_setup_done_on_exit(void* context) {
+ furi_assert(context);
+ DesktopSettingsApp* app = context;
+ desktop_view_pin_input_set_pin_position(app->pin_input_view, 64, 32);
+ desktop_view_pin_input_set_back_callback(app->pin_input_view, NULL);
+ desktop_view_pin_input_set_done_callback(app->pin_input_view, NULL);
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto.c
new file mode 100644
index 00000000..22727a7a
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto.c
@@ -0,0 +1,44 @@
+#include <furi.h>
+#include <gui/scene_manager.h>
+#include <gui/view_dispatcher.h>
+
+#include "desktop_settings_scene.h"
+#include "../desktop_settings_app.h"
+#include "../views/desktop_settings_view_pin_setup_howto.h"
+
+#define SCENE_EXIT_EVENT (0U)
+
+static void desktop_settings_scene_pin_lock_done_callback(void* context) {
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
+}
+
+void desktop_settings_scene_pin_setup_howto_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+
+ desktop_settings_view_pin_setup_howto_set_callback(
+ app->pin_setup_howto_view, desktop_settings_scene_pin_lock_done_callback, app);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto);
+}
+
+bool desktop_settings_scene_pin_setup_howto_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_EXIT_EVENT:
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetup);
+ consumed = true;
+ break;
+ default:
+ furi_assert(0);
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_setup_howto_on_exit(void* context) {
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto2.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto2.c
new file mode 100644
index 00000000..477d1f27
--- /dev/null
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pin_setup_howto2.c
@@ -0,0 +1,67 @@
+#include <furi.h>
+#include <gui/scene_manager.h>
+#include <stdint.h>
+
+#include "desktop_settings_scene.h"
+#include "../desktop_settings_app.h"
+#include "../views/desktop_settings_view_pin_setup_howto2.h"
+
+#define SCENE_EXIT_EVENT (0U)
+#define SCENE_DONE_EVENT (1U)
+
+static void desktop_settings_scene_pin_setup_howto2_done_callback(void* context) {
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_DONE_EVENT);
+}
+
+static void desktop_settings_scene_pin_setup_howto2_exit_callback(void* context) {
+ DesktopSettingsApp* app = context;
+ view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
+}
+
+void desktop_settings_scene_pin_setup_howto2_on_enter(void* context) {
+ DesktopSettingsApp* app = context;
+
+ desktop_settings_view_pin_setup_howto2_set_context(app->pin_setup_howto2_view, app);
+ desktop_settings_view_pin_setup_howto2_set_ok_callback(
+ app->pin_setup_howto2_view, desktop_settings_scene_pin_setup_howto2_done_callback);
+ desktop_settings_view_pin_setup_howto2_set_cancel_callback(
+ app->pin_setup_howto2_view, desktop_settings_scene_pin_setup_howto2_exit_callback);
+ view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto2);
+}
+
+bool desktop_settings_scene_pin_setup_howto2_on_event(void* context, SceneManagerEvent event) {
+ DesktopSettingsApp* app = context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case SCENE_DONE_EVENT: {
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupDone);
+ consumed = true;
+ break;
+ }
+ case SCENE_EXIT_EVENT: {
+ bool scene_found = false;
+ scene_found = scene_manager_search_and_switch_to_previous_scene(
+ app->scene_manager, DesktopSettingsAppScenePinMenu);
+ if(!scene_found) {
+ view_dispatcher_stop(app->view_dispatcher);
+ }
+ consumed = true;
+ break;
+ }
+ default:
+ furi_assert(0);
+ consumed = true;
+ break;
+ }
+ }
+ return consumed;
+}
+
+void desktop_settings_scene_pin_setup_howto2_on_exit(void* context) {
+ DesktopSettingsApp* app = context;
+ desktop_settings_view_pin_setup_howto2_set_ok_callback(app->pin_setup_howto2_view, NULL);
+ desktop_settings_view_pin_setup_howto2_set_cancel_callback(app->pin_setup_howto2_view, NULL);
+}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_input.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_input.c
deleted file mode 100644
index a24551c4..00000000
--- a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_pincode_input.c
+++ /dev/null
@@ -1,64 +0,0 @@
-#include "../desktop_settings_app.h"
-#include "desktop_settings_scene.h"
-
-#define SCENE_EXIT_EVENT (0U)
-
-void desktop_settings_scene_ok_callback(void* context) {
- DesktopSettingsApp* app = context;
- uint32_t state =
- scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppScenePinCodeInput);
-
- if(state == CodeEventsDisablePin) {
- memset(app->settings.pincode.data, 0, app->settings.pincode.length * sizeof(uint8_t));
- app->settings.pincode.length = 0;
- }
-
- view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
-}
-
-void desktop_settings_scene_pincode_input_on_enter(void* context) {
- DesktopSettingsApp* app = context;
- CodeInput* code_input = app->code_input;
-
- uint32_t state =
- scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppScenePinCodeInput);
- bool update = state != CodeEventsDisablePin;
-
- code_input_set_header_text(code_input, "PIN Code Setup");
- code_input_set_result_callback(
- code_input,
- desktop_settings_scene_ok_callback,
- NULL,
- app,
- app->settings.pincode.data,
- &app->settings.pincode.length,
- update);
-
- view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewPincodeInput);
-}
-
-bool desktop_settings_scene_pincode_input_on_event(void* context, SceneManagerEvent event) {
- DesktopSettingsApp* app = context;
- bool consumed = false;
-
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case SCENE_EXIT_EVENT:
- scene_manager_previous_scene(app->scene_manager);
- consumed = true;
- break;
-
- default:
- consumed = true;
- break;
- }
- }
- return consumed;
-}
-
-void desktop_settings_scene_pincode_input_on_exit(void* context) {
- DesktopSettingsApp* app = context;
- SAVE_DESKTOP_SETTINGS(&app->settings);
- code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
- code_input_set_header_text(app->code_input, "");
-}
diff --git a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
index 4ea7e0cc..8f856b6a 100644
--- a/applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
+++ b/applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
@@ -1,11 +1,10 @@
+#include <applications.h>
+
#include "../desktop_settings_app.h"
-#include "applications.h"
#include "desktop_settings_scene.h"
-enum DesktopSettingsStartSubmenuIndex {
- DesktopSettingsStartSubmenuIndexFavorite,
- DesktopSettingsStartSubmenuIndexPinSetup,
-};
+#define SCENE_EVENT_SELECT_FAVORITE 0
+#define SCENE_EVENT_SELECT_PIN_SETUP 1
static void desktop_settings_scene_start_submenu_callback(void* context, uint32_t index) {
DesktopSettingsApp* app = context;
@@ -19,14 +18,14 @@ void desktop_settings_scene_start_on_enter(void* context) {
submenu_add_item(
submenu,
"Favorite App",
- DesktopSettingsStartSubmenuIndexFavorite,
+ SCENE_EVENT_SELECT_FAVORITE,
desktop_settings_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"PIN Setup",
- DesktopSettingsStartSubmenuIndexPinSetup,
+ SCENE_EVENT_SELECT_PIN_SETUP,
desktop_settings_scene_start_submenu_callback,
app);
@@ -39,12 +38,12 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
- case DesktopSettingsStartSubmenuIndexFavorite:
+ case SCENE_EVENT_SELECT_FAVORITE:
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
consumed = true;
break;
- case DesktopSettingsStartSubmenuIndexPinSetup:
- scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinCodeMenu);
+ case SCENE_EVENT_SELECT_PIN_SETUP:
+ scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinMenu);
consumed = true;
break;
}
diff --git a/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.c b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.c
new file mode 100644
index 00000000..c87de756
--- /dev/null
+++ b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.c
@@ -0,0 +1,78 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/elements.h>
+#include <gui/canvas.h>
+#include <toolbox/version.h>
+#include <assets_icons.h>
+#include <dolphin/helpers/dolphin_state.h>
+#include <dolphin/dolphin.h>
+
+#include "desktop_settings_view_pin_setup_howto.h"
+
+struct DesktopSettingsViewPinSetupHowto {
+ View* view;
+ DesktopSettingsViewPinSetupHowtoDoneCallback callback;
+ void* context;
+};
+
+static void desktop_settings_view_pin_setup_howto_draw(Canvas* canvas, void* model) {
+ furi_assert(canvas);
+ furi_assert(model);
+
+ canvas_draw_icon(canvas, 16, 18, &I_Pin_attention_dpad_29x29);
+ elements_button_right(canvas, "Next");
+
+ canvas_set_font(canvas, FontPrimary);
+ elements_multiline_text_aligned(canvas, 64, 0, AlignCenter, AlignTop, "Setting up PIN");
+
+ canvas_set_font(canvas, FontSecondary);
+ elements_multiline_text(canvas, 58, 24, "Prepare to use\narrows as\nPIN symbols");
+}
+
+static bool desktop_settings_view_pin_setup_howto_input(InputEvent* event, void* context) {
+ furi_assert(event);
+ furi_assert(context);
+
+ DesktopSettingsViewPinSetupHowto* instance = context;
+ bool consumed = false;
+
+ if((event->key == InputKeyRight) && (event->type == InputTypeShort)) {
+ instance->callback(instance->context);
+ consumed = true;
+ }
+
+ return consumed;
+}
+
+void desktop_settings_view_pin_setup_howto_set_callback(
+ DesktopSettingsViewPinSetupHowto* instance,
+ DesktopSettingsViewPinSetupHowtoDoneCallback callback,
+ void* context) {
+ furi_assert(instance);
+ furi_assert(callback);
+ instance->callback = callback;
+ instance->context = context;
+}
+
+DesktopSettingsViewPinSetupHowto* desktop_settings_view_pin_setup_howto_alloc() {
+ DesktopSettingsViewPinSetupHowto* view = furi_alloc(sizeof(DesktopSettingsViewPinSetupHowto));
+ view->view = view_alloc();
+ view_allocate_model(view->view, ViewModelTypeLockFree, 1);
+ view_set_context(view->view, view);
+ view_set_draw_callback(view->view, desktop_settings_view_pin_setup_howto_draw);
+ view_set_input_callback(view->view, desktop_settings_view_pin_setup_howto_input);
+
+ return view;
+}
+
+void desktop_settings_view_pin_setup_howto_free(DesktopSettingsViewPinSetupHowto* instance) {
+ furi_assert(instance);
+
+ view_free(instance->view);
+ free(instance);
+}
+
+View* desktop_settings_view_pin_setup_howto_get_view(DesktopSettingsViewPinSetupHowto* instance) {
+ furi_assert(instance);
+ return instance->view;
+}
diff --git a/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.h b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.h
new file mode 100644
index 00000000..0f62cb43
--- /dev/null
+++ b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct DesktopSettingsViewPinSetupHowto DesktopSettingsViewPinSetupHowto;
+
+typedef void (*DesktopSettingsViewPinSetupHowtoDoneCallback)(void*);
+
+void desktop_settings_view_pin_setup_howto_set_callback(
+ DesktopSettingsViewPinSetupHowto* instance,
+ DesktopSettingsViewPinSetupHowtoDoneCallback callback,
+ void* context);
+DesktopSettingsViewPinSetupHowto* desktop_settings_view_pin_setup_howto_alloc();
+void desktop_settings_view_pin_setup_howto_free(DesktopSettingsViewPinSetupHowto* instance);
+View* desktop_settings_view_pin_setup_howto_get_view(DesktopSettingsViewPinSetupHowto* instance);
diff --git a/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.c b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.c
new file mode 100644
index 00000000..3ef22b46
--- /dev/null
+++ b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.c
@@ -0,0 +1,101 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/elements.h>
+#include <gui/canvas.h>
+#include <toolbox/version.h>
+#include <assets_icons.h>
+#include <dolphin/helpers/dolphin_state.h>
+#include <dolphin/dolphin.h>
+
+#include "desktop_settings_view_pin_setup_howto2.h"
+
+struct DesktopSettingsViewPinSetupHowto2 {
+ View* view;
+ DesktopSettingsViewPinSetupHowto2Callback cancel_callback;
+ DesktopSettingsViewPinSetupHowto2Callback ok_callback;
+ void* context;
+};
+
+static void desktop_settings_view_pin_setup_howto2_draw(Canvas* canvas, void* model) {
+ furi_assert(canvas);
+ furi_assert(model);
+
+ canvas_set_font(canvas, FontSecondary);
+ elements_multiline_text_aligned(
+ canvas,
+ 64,
+ 24,
+ AlignCenter,
+ AlignCenter,
+ "Forgotten PIN can only be\n"
+ "reset with entire device.\n"
+ "Read docs How to reset PIN.");
+
+ elements_button_right(canvas, "OK");
+ elements_button_left(canvas, "Cancel");
+}
+
+static bool desktop_settings_view_pin_setup_howto2_input(InputEvent* event, void* context) {
+ furi_assert(event);
+ furi_assert(context);
+
+ DesktopSettingsViewPinSetupHowto2* instance = context;
+ bool consumed = false;
+
+ if(event->type == InputTypeShort) {
+ if(event->key == InputKeyRight) {
+ instance->ok_callback(instance->context);
+ consumed = true;
+ } else if(event->key == InputKeyLeft) {
+ instance->cancel_callback(instance->context);
+ consumed = true;
+ }
+ }
+
+ return consumed;
+}
+
+void desktop_settings_view_pin_setup_howto2_set_context(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ void* context) {
+ furi_assert(instance);
+ instance->context = context;
+}
+
+void desktop_settings_view_pin_setup_howto2_set_cancel_callback(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ DesktopSettingsViewPinSetupHowto2Callback callback) {
+ furi_assert(instance);
+ instance->cancel_callback = callback;
+}
+
+void desktop_settings_view_pin_setup_howto2_set_ok_callback(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ DesktopSettingsViewPinSetupHowto2Callback callback) {
+ furi_assert(instance);
+ instance->ok_callback = callback;
+}
+
+DesktopSettingsViewPinSetupHowto2* desktop_settings_view_pin_setup_howto2_alloc() {
+ DesktopSettingsViewPinSetupHowto2* view =
+ furi_alloc(sizeof(DesktopSettingsViewPinSetupHowto2));
+ view->view = view_alloc();
+ view_allocate_model(view->view, ViewModelTypeLockFree, 1);
+ view_set_context(view->view, view);
+ view_set_draw_callback(view->view, desktop_settings_view_pin_setup_howto2_draw);
+ view_set_input_callback(view->view, desktop_settings_view_pin_setup_howto2_input);
+
+ return view;
+}
+
+void desktop_settings_view_pin_setup_howto2_free(DesktopSettingsViewPinSetupHowto2* instance) {
+ furi_assert(instance);
+
+ view_free(instance->view);
+ free(instance);
+}
+
+View* desktop_settings_view_pin_setup_howto2_get_view(DesktopSettingsViewPinSetupHowto2* instance) {
+ furi_assert(instance);
+ return instance->view;
+}
diff --git a/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.h b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.h
new file mode 100644
index 00000000..8e3018d9
--- /dev/null
+++ b/applications/desktop/desktop_settings/views/desktop_settings_view_pin_setup_howto2.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct DesktopSettingsViewPinSetupHowto2 DesktopSettingsViewPinSetupHowto2;
+
+typedef void (*DesktopSettingsViewPinSetupHowto2Callback)(void*);
+
+DesktopSettingsViewPinSetupHowto2* desktop_settings_view_pin_setup_howto2_alloc();
+void desktop_settings_view_pin_setup_howto2_free(DesktopSettingsViewPinSetupHowto2* instance);
+View* desktop_settings_view_pin_setup_howto2_get_view(DesktopSettingsViewPinSetupHowto2* instance);
+void desktop_settings_view_pin_setup_howto2_set_context(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ void* context);
+void desktop_settings_view_pin_setup_howto2_set_cancel_callback(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ DesktopSettingsViewPinSetupHowto2Callback callback);
+void desktop_settings_view_pin_setup_howto2_set_ok_callback(
+ DesktopSettingsViewPinSetupHowto2* instance,
+ DesktopSettingsViewPinSetupHowto2Callback callback);
diff --git a/applications/desktop/scenes/desktop_scene_config.h b/applications/desktop/scenes/desktop_scene_config.h
index b4e39dd3..c84d6ff8 100644
--- a/applications/desktop/scenes/desktop_scene_config.h
+++ b/applications/desktop/scenes/desktop_scene_config.h
@@ -3,5 +3,7 @@ ADD_SCENE(desktop, lock_menu, LockMenu)
ADD_SCENE(desktop, debug, Debug)
ADD_SCENE(desktop, first_start, FirstStart)
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
-ADD_SCENE(desktop, pinsetup, PinSetup)
ADD_SCENE(desktop, fault, Fault)
+ADD_SCENE(desktop, locked, Locked)
+ADD_SCENE(desktop, pin_input, PinInput)
+ADD_SCENE(desktop, pin_timeout, PinTimeout)
diff --git a/applications/desktop/scenes/desktop_scene_debug.c b/applications/desktop/scenes/desktop_scene_debug.c
index bf8607f8..99fcad87 100644
--- a/applications/desktop/scenes/desktop_scene_debug.c
+++ b/applications/desktop/scenes/desktop_scene_debug.c
@@ -3,7 +3,7 @@
#include <dolphin/helpers/dolphin_deed.h>
#include "../desktop_i.h"
-#include "../views/desktop_debug.h"
+#include "../views/desktop_view_debug.h"
#include "desktop_scene.h"
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
@@ -17,7 +17,7 @@ void desktop_scene_debug_on_enter(void* context) {
desktop_debug_get_dolphin_data(desktop->debug_view);
desktop_debug_set_callback(desktop->debug_view, desktop_scene_debug_callback, desktop);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewDebug);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdDebug);
}
bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
diff --git a/applications/desktop/scenes/desktop_scene_fault.c b/applications/desktop/scenes/desktop_scene_fault.c
index a2555e64..b75b32aa 100644
--- a/applications/desktop/scenes/desktop_scene_fault.c
+++ b/applications/desktop/scenes/desktop_scene_fault.c
@@ -25,7 +25,7 @@ void desktop_scene_fault_on_enter(void* context) {
char* message = (char*)furi_hal_rtc_get_fault_data();
popup_set_text(popup, message, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_callback(popup, desktop_scene_fault_callback);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
}
bool desktop_scene_fault_on_event(void* context, SceneManagerEvent event) {
diff --git a/applications/desktop/scenes/desktop_scene_first_start.c b/applications/desktop/scenes/desktop_scene_first_start.c
index 8dfc96dc..9563094c 100644
--- a/applications/desktop/scenes/desktop_scene_first_start.c
+++ b/applications/desktop/scenes/desktop_scene_first_start.c
@@ -2,7 +2,7 @@
#include <storage/storage.h>
#include "../desktop_i.h"
-#include "../views/desktop_first_start.h"
+#include "../views/desktop_view_first_start.h"
#include "../views/desktop_events.h"
void desktop_scene_first_start_callback(DesktopEvent event, void* context) {
@@ -17,7 +17,7 @@ void desktop_scene_first_start_on_enter(void* context) {
desktop_first_start_set_callback(
first_start_view, desktop_scene_first_start_callback, desktop);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewFirstStart);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdFirstStart);
}
bool desktop_scene_first_start_on_event(void* context, SceneManagerEvent event) {
diff --git a/applications/desktop/scenes/desktop_scene_hw_mismatch.c b/applications/desktop/scenes/desktop_scene_hw_mismatch.c
index 7ca090b9..05a6fd68 100644
--- a/applications/desktop/scenes/desktop_scene_hw_mismatch.c
+++ b/applications/desktop/scenes/desktop_scene_hw_mismatch.c
@@ -1,5 +1,5 @@
#include <gui/scene_manager.h>
-#include <furi_hal_version.h>
+#include <furi_hal.h>
#include "desktop_scene.h"
#include "../desktop_i.h"
@@ -31,7 +31,7 @@ void desktop_scene_hw_mismatch_on_enter(void* context) {
popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_text(popup, text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
}
bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event) {
diff --git a/applications/desktop/scenes/desktop_scene_i.h b/applications/desktop/scenes/desktop_scene_i.h
index f459eb4a..953f8c83 100644
--- a/applications/desktop/scenes/desktop_scene_i.h
+++ b/applications/desktop/scenes/desktop_scene_i.h
@@ -1,7 +1,4 @@
#pragma once
-typedef enum {
- DesktopMainSceneStateUnlocked,
- DesktopMainSceneStateLockedWithPin,
- DesktopMainSceneStateLockedNoPin,
-} DesktopMainSceneState;
+#define SCENE_LOCKED_FIRST_ENTER 0
+#define SCENE_LOCKED_REPEAT_ENTER 1
diff --git a/applications/desktop/scenes/desktop_scene_lock_menu.c b/applications/desktop/scenes/desktop_scene_lock_menu.c
index 7a3d51bb..c329af59 100644
--- a/applications/desktop/scenes/desktop_scene_lock_menu.c
+++ b/applications/desktop/scenes/desktop_scene_lock_menu.c
@@ -1,8 +1,13 @@
+#include <gui/scene_manager.h>
+#include <applications.h>
+#include <furi_hal.h>
#include <toolbox/saved_struct.h>
#include <stdbool.h>
+#include <loader/loader.h>
#include "../desktop_i.h"
-#include "../views/desktop_lock_menu.h"
+#include "../desktop_settings/desktop_settings.h"
+#include "../views/desktop_view_lock_menu.h"
#include "desktop_scene_i.h"
#include "desktop_scene.h"
@@ -15,36 +20,50 @@ void desktop_scene_lock_menu_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
LOAD_DESKTOP_SETTINGS(&desktop->settings);
-
+ scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
- desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
+ desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pin_code.length > 0);
+ desktop_lock_menu_set_idx(desktop->lock_menu, 0);
- uint8_t idx = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
- desktop_lock_menu_set_idx(desktop->lock_menu, idx);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
}
bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
+ if(event.type == SceneManagerEventTypeTick) {
+ bool check_pin_changed =
+ scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
+ if(check_pin_changed) {
+ LOAD_DESKTOP_SETTINGS(&desktop->settings);
+ if(desktop->settings.pin_code.length > 0) {
+ desktop_lock_menu_pin_set(desktop->lock_menu, 1);
+ scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
+ }
+ }
+ } else if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopLockMenuEventLock:
- scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedNoPin);
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
+ scene_manager_set_scene_state(
+ desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
+ scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
consumed = true;
break;
case DesktopLockMenuEventPinLock:
- if(desktop->settings.pincode.length > 0) {
+ if(desktop->settings.pin_code.length > 0) {
+ furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
+ desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
+ scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
} else {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
- scene_manager_next_scene(desktop->scene_manager, DesktopScenePinSetup);
+ Loader* loader = furi_record_open("loader");
+ LoaderStatus status =
+ loader_start(loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);
+ furi_check(status == LoaderStatusOk);
+ furi_record_close("loader");
}
consumed = true;
diff --git a/applications/desktop/scenes/desktop_scene_locked.c b/applications/desktop/scenes/desktop_scene_locked.c
new file mode 100644
index 00000000..98d5fa0a
--- /dev/null
+++ b/applications/desktop/scenes/desktop_scene_locked.c
@@ -0,0 +1,109 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/scene_manager.h>
+#include <gui/view_stack.h>
+#include <stdint.h>
+#include <portmacro.h>
+
+#include "../desktop.h"
+#include "../desktop_i.h"
+#include "../desktop_helpers.h"
+#include "../animations/animation_manager.h"
+#include "../views/desktop_events.h"
+#include "../views/desktop_view_pin_input.h"
+#include "../views/desktop_view_locked.h"
+#include "desktop_scene.h"
+#include "desktop_scene_i.h"
+
+#define WRONG_PIN_HEADER_TIMEOUT 3000
+#define INPUT_PIN_VIEW_TIMEOUT 15000
+
+static void desktop_scene_locked_callback(DesktopEvent event, void* context) {
+ Desktop* desktop = (Desktop*)context;
+ view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
+}
+
+static void desktop_scene_locked_new_idle_animation_callback(void* context) {
+ furi_assert(context);
+ Desktop* desktop = context;
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopAnimationEventNewIdleAnimation);
+}
+
+void desktop_scene_locked_on_enter(void* context) {
+ Desktop* desktop = (Desktop*)context;
+
+ // callbacks for 1-st layer
+ animation_manager_set_new_idle_callback(
+ desktop->animation_manager, desktop_scene_locked_new_idle_animation_callback);
+ animation_manager_set_check_callback(desktop->animation_manager, NULL);
+ animation_manager_set_interact_callback(desktop->animation_manager, NULL);
+
+ // callbacks for 2-nd layer
+ desktop_view_locked_set_callback(desktop->locked_view, desktop_scene_locked_callback, desktop);
+
+ bool switch_to_timeout_scene = false;
+ uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLocked);
+ if(state == SCENE_LOCKED_FIRST_ENTER) {
+ bool pin_locked = furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock);
+ desktop_helpers_lock_system(desktop, pin_locked);
+ if(pin_locked) {
+ LOAD_DESKTOP_SETTINGS(&desktop->settings);
+ desktop_view_locked_lock(desktop->locked_view, true);
+ uint32_t pin_fails = furi_hal_rtc_get_pin_fails();
+ uint32_t pin_timeout = desktop_helpers_get_pin_fail_timeout(pin_fails);
+ if(pin_timeout) {
+ scene_manager_set_scene_state(
+ desktop->scene_manager, DesktopScenePinTimeout, pin_timeout);
+ switch_to_timeout_scene = true;
+ } else {
+ desktop_view_locked_close_doors(desktop->locked_view);
+ }
+ } else {
+ desktop_view_locked_lock(desktop->locked_view, false);
+ desktop_view_locked_close_doors(desktop->locked_view);
+ }
+ scene_manager_set_scene_state(
+ desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_REPEAT_ENTER);
+ }
+
+ if(switch_to_timeout_scene) {
+ scene_manager_next_scene(desktop->scene_manager, DesktopScenePinTimeout);
+ } else {
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdLocked);
+ }
+}
+
+bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
+ Desktop* desktop = (Desktop*)context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case DesktopLockedEventUnlocked:
+ furi_hal_rtc_set_pin_fails(0);
+ desktop_helpers_unlock_system(desktop);
+ scene_manager_search_and_switch_to_previous_scene(
+ desktop->scene_manager, DesktopSceneMain);
+ consumed = true;
+ break;
+ case DesktopLockedEventUpdate:
+ desktop_view_locked_update(desktop->locked_view);
+ consumed = true;
+ break;
+ case DesktopLockedEventShowPinInput:
+ scene_manager_next_scene(desktop->scene_manager, DesktopScenePinInput);
+ consumed = true;
+ break;
+ case DesktopAnimationEventNewIdleAnimation:
+ animation_manager_new_idle_process(desktop->animation_manager);
+ consumed = true;
+ break;
+ }
+ }
+
+ return consumed;
+}
+
+void desktop_scene_locked_on_exit(void* context) {
+}
diff --git a/applications/desktop/scenes/desktop_scene_main.c b/applications/desktop/scenes/desktop_scene_main.c
index 0db7508d..8131d0c3 100644
--- a/applications/desktop/scenes/desktop_scene_main.c
+++ b/applications/desktop/scenes/desktop_scene_main.c
@@ -4,15 +4,14 @@
#include <assets_icons.h>
#include <loader/loader.h>
-#include "desktop/desktop_i.h"
-#include "desktop/views/desktop_main.h"
+#include "../desktop_i.h"
+#include "../views/desktop_events.h"
+#include "../views/desktop_view_main.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
#define TAG "DesktopSrv"
-#define MAIN_VIEW_DEFAULT (0UL)
-
static void desktop_scene_main_app_started_callback(const void* message, void* context) {
furi_assert(context);
Desktop* desktop = context;
@@ -31,19 +30,22 @@ static void desktop_scene_main_app_started_callback(const void* message, void* c
static void desktop_scene_main_new_idle_animation_callback(void* context) {
furi_assert(context);
Desktop* desktop = context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventNewIdleAnimation);
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopAnimationEventNewIdleAnimation);
}
static void desktop_scene_main_check_animation_callback(void* context) {
furi_assert(context);
Desktop* desktop = context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventCheckAnimation);
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopAnimationEventCheckAnimation);
}
static void desktop_scene_main_interact_animation_callback(void* context) {
furi_assert(context);
Desktop* desktop = context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventInteractAnimation);
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopAnimationEventInteractAnimation);
}
static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* flipper_app) {
@@ -80,7 +82,6 @@ void desktop_scene_main_on_enter(void* context) {
desktop->animation_manager, desktop_scene_main_check_animation_callback);
animation_manager_set_interact_callback(
desktop->animation_manager, desktop_scene_main_interact_animation_callback);
- desktop_locked_set_callback(desktop->locked_view, desktop_scene_main_callback, desktop);
furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
Loader* loader = furi_record_open("loader");
@@ -90,24 +91,7 @@ void desktop_scene_main_on_enter(void* context) {
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
- DesktopMainSceneState state =
- scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain);
- if(state == DesktopMainSceneStateLockedNoPin) {
- desktop_locked_lock(desktop->locked_view);
- view_port_enabled_set(desktop->lock_viewport, true);
- } else if(state == DesktopMainSceneStateLockedWithPin) {
- LOAD_DESKTOP_SETTINGS(&desktop->settings);
- furi_assert(desktop->settings.pincode.length > 0);
- desktop_locked_lock_pincode(desktop->locked_view, desktop->settings.pincode);
- view_port_enabled_set(desktop->lock_viewport, true);
- furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
- furi_hal_usb_disable();
- } else {
- furi_assert(state == DesktopMainSceneStateUnlocked);
- view_port_enabled_set(desktop->lock_viewport, false);
- }
-
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdMain);
}
bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
@@ -154,15 +138,15 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
- case DesktopMainEventCheckAnimation:
+ case DesktopAnimationEventCheckAnimation:
animation_manager_check_blocking_process(desktop->animation_manager);
consumed = true;
break;
- case DesktopMainEventNewIdleAnimation:
+ case DesktopAnimationEventNewIdleAnimation:
animation_manager_new_idle_process(desktop->animation_manager);
consumed = true;
break;
- case DesktopMainEventInteractAnimation:
+ case DesktopAnimationEventInteractAnimation:
animation_manager_interact_process(desktop->animation_manager);
consumed = true;
break;
@@ -175,16 +159,8 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
animation_manager_load_and_continue_animation(desktop->animation_manager);
consumed = true;
break;
- case DesktopMainEventUnlocked:
- consumed = true;
- furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
- furi_hal_usb_enable();
- view_port_enabled_set(desktop->lock_viewport, false);
- scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateUnlocked);
- break;
- case DesktopMainEventUpdate:
- desktop_locked_update(desktop->locked_view);
+ case DesktopLockedEventUpdate:
+ desktop_view_locked_update(desktop->locked_view);
consumed = true;
break;
@@ -213,5 +189,4 @@ void desktop_scene_main_on_exit(void* context) {
animation_manager_set_check_callback(desktop->animation_manager, NULL);
animation_manager_set_interact_callback(desktop->animation_manager, NULL);
animation_manager_set_context(desktop->animation_manager, desktop);
- scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
}
diff --git a/applications/desktop/scenes/desktop_scene_pin_input.c b/applications/desktop/scenes/desktop_scene_pin_input.c
new file mode 100644
index 00000000..8d714ff9
--- /dev/null
+++ b/applications/desktop/scenes/desktop_scene_pin_input.c
@@ -0,0 +1,162 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/scene_manager.h>
+#include <gui/view_stack.h>
+#include <stdint.h>
+#include <portmacro.h>
+#include <notification/notification.h>
+#include <notification/notification_messages.h>
+
+#include "../desktop.h"
+#include "../desktop_i.h"
+#include "../animations/animation_manager.h"
+#include "../views/desktop_events.h"
+#include "../views/desktop_view_pin_input.h"
+#include "../desktop_helpers.h"
+#include "desktop_scene.h"
+#include "desktop_scene_i.h"
+
+#define WRONG_PIN_HEADER_TIMEOUT 3000
+#define INPUT_PIN_VIEW_TIMEOUT 15000
+
+typedef struct {
+ TimerHandle_t timer;
+} DesktopScenePinInputState;
+
+static void desktop_scene_locked_light_red(bool value) {
+ NotificationApp* app = furi_record_open("notification");
+ if(value) {
+ notification_message(app, &sequence_set_only_red_255);
+ } else {
+ notification_message(app, &sequence_reset_red);
+ }
+ furi_record_close("notification");
+}
+
+static void
+ desktop_scene_pin_input_set_timer(Desktop* desktop, bool enable, TickType_t new_period) {
+ furi_assert(desktop);
+
+ DesktopScenePinInputState* state = (DesktopScenePinInputState*)scene_manager_get_scene_state(
+ desktop->scene_manager, DesktopScenePinInput);
+ furi_assert(state);
+ if(enable) {
+ xTimerChangePeriod(state->timer, new_period, portMAX_DELAY);
+ } else {
+ xTimerStop(state->timer, portMAX_DELAY);
+ }
+}
+
+static void desktop_scene_pin_input_back_callback(void* context) {
+ Desktop* desktop = (Desktop*)context;
+ view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopPinInputEventBack);
+}
+
+static void desktop_scene_pin_input_done_callback(const PinCode* pin_code, void* context) {
+ Desktop* desktop = (Desktop*)context;
+ if(pins_are_equal(&desktop->settings.pin_code, pin_code)) {
+ view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopPinInputEventUnlocked);
+ } else {
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopPinInputEventUnlockFailed);
+ }
+}
+
+static void desktop_scene_pin_input_timer_callback(TimerHandle_t timer) {
+ Desktop* desktop = pvTimerGetTimerID(timer);
+
+ view_dispatcher_send_custom_event(
+ desktop->view_dispatcher, DesktopPinInputEventResetWrongPinLabel);
+}
+
+void desktop_scene_pin_input_on_enter(void* context) {
+ Desktop* desktop = (Desktop*)context;
+
+ desktop_view_pin_input_set_context(desktop->pin_input_view, desktop);
+ desktop_view_pin_input_set_back_callback(
+ desktop->pin_input_view, desktop_scene_pin_input_back_callback);
+ desktop_view_pin_input_set_timeout_callback(
+ desktop->pin_input_view, desktop_scene_pin_input_back_callback);
+ desktop_view_pin_input_set_done_callback(
+ desktop->pin_input_view, desktop_scene_pin_input_done_callback);
+
+ DesktopScenePinInputState* state = furi_alloc(sizeof(DesktopScenePinInputState));
+ state->timer =
+ xTimerCreate(NULL, 10000, pdFALSE, desktop, desktop_scene_pin_input_timer_callback);
+ scene_manager_set_scene_state(desktop->scene_manager, DesktopScenePinInput, (uint32_t)state);
+
+ desktop_view_pin_input_hide_pin(desktop->pin_input_view, true);
+ desktop_view_pin_input_set_label_button(desktop->pin_input_view, "OK");
+ desktop_view_pin_input_set_label_secondary(desktop->pin_input_view, 44, 25, "Enter PIN:");
+ desktop_view_pin_input_set_pin_position(desktop->pin_input_view, 64, 37);
+ desktop_view_pin_input_reset_pin(desktop->pin_input_view);
+
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdPinInput);
+}
+
+bool desktop_scene_pin_input_on_event(void* context, SceneManagerEvent event) {
+ Desktop* desktop = (Desktop*)context;
+ bool consumed = false;
+ uint32_t pin_fails = 0;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case DesktopPinInputEventUnlockFailed:
+ pin_fails = furi_hal_rtc_get_pin_fails();
+ pin_fails++;
+ furi_hal_rtc_set_pin_fails(pin_fails);
+ uint32_t pin_timeout = desktop_helpers_get_pin_fail_timeout(pin_fails);
+ if(pin_timeout > 0) {
+ desktop_helpers_emit_error_notification();
+ scene_manager_set_scene_state(
+ desktop->scene_manager, DesktopScenePinTimeout, pin_timeout);
+ scene_manager_next_scene(desktop->scene_manager, DesktopScenePinTimeout);
+ } else {
+ desktop_scene_locked_light_red(true);
+ desktop_view_pin_input_set_label_primary(desktop->pin_input_view, 0, 0, NULL);
+ desktop_view_pin_input_set_label_secondary(
+ desktop->pin_input_view, 25, 25, "Wrong PIN try again:");
+ desktop_scene_pin_input_set_timer(desktop, true, WRONG_PIN_HEADER_TIMEOUT);
+ desktop_view_pin_input_reset_pin(desktop->pin_input_view);
+ }
+ consumed = true;
+ break;
+ case DesktopPinInputEventResetWrongPinLabel:
+ desktop_scene_locked_light_red(false);
+ desktop_view_pin_input_set_label_primary(desktop->pin_input_view, 0, 0, NULL);
+ desktop_view_pin_input_set_label_secondary(
+ desktop->pin_input_view, 44, 25, "Enter PIN:");
+ consumed = true;
+ break;
+ case DesktopPinInputEventUnlocked:
+ desktop_view_locked_unlock(desktop->locked_view);
+ furi_hal_rtc_set_pin_fails(0);
+ desktop_helpers_unlock_system(desktop);
+ scene_manager_search_and_switch_to_previous_scene(
+ desktop->scene_manager, DesktopSceneMain);
+ consumed = true;
+ break;
+ case DesktopPinInputEventBack:
+ scene_manager_search_and_switch_to_previous_scene(
+ desktop->scene_manager, DesktopSceneLocked);
+ consumed = true;
+ break;
+ }
+ }
+
+ return consumed;
+}
+
+void desktop_scene_pin_input_on_exit(void* context) {
+ Desktop* desktop = (Desktop*)context;
+ desktop_scene_locked_light_red(false);
+
+ DesktopScenePinInputState* state = (DesktopScenePinInputState*)scene_manager_get_scene_state(
+ desktop->scene_manager, DesktopScenePinInput);
+ xTimerStop(state->timer, portMAX_DELAY);
+ while(xTimerIsTimerActive(state->timer)) {
+ delay(1);
+ }
+ xTimerDelete(state->timer, portMAX_DELAY);
+ free(state);
+}
diff --git a/applications/desktop/scenes/desktop_scene_pin_timeout.c b/applications/desktop/scenes/desktop_scene_pin_timeout.c
new file mode 100644
index 00000000..3c267a0d
--- /dev/null
+++ b/applications/desktop/scenes/desktop_scene_pin_timeout.c
@@ -0,0 +1,46 @@
+#include <furi.h>
+#include <FreeRTOS.h>
+#include <portmacro.h>
+#include <timer.h>
+#include <gui/scene_manager.h>
+
+#include "../desktop_i.h"
+#include "../views/desktop_view_pin_timeout.h"
+#include "desktop_scene.h"
+#include "desktop_scene_i.h"
+
+static void desktop_scene_pin_timeout_callback(void* context) {
+ Desktop* desktop = (Desktop*)context;
+ view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopPinTimeoutExit);
+}
+
+void desktop_scene_pin_timeout_on_enter(void* context) {
+ Desktop* desktop = (Desktop*)context;
+
+ uint32_t timeout =
+ scene_manager_get_scene_state(desktop->scene_manager, DesktopScenePinTimeout);
+ desktop_view_pin_timeout_start(desktop->pin_timeout_view, timeout);
+ desktop_view_pin_timeout_set_callback(
+ desktop->pin_timeout_view, desktop_scene_pin_timeout_callback, desktop);
+
+ view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdPinTimeout);
+}
+
+bool desktop_scene_pin_timeout_on_event(void* context, SceneManagerEvent event) {
+ Desktop* desktop = (Desktop*)context;
+ bool consumed = false;
+
+ if(event.type == SceneManagerEventTypeCustom) {
+ switch(event.event) {
+ case DesktopPinTimeoutExit:
+ scene_manager_previous_scene(desktop->scene_manager);
+ consumed = true;
+ break;
+ }
+ }
+
+ return consumed;
+}
+
+void desktop_scene_pin_timeout_on_exit(void* context) {
+}
diff --git a/applications/desktop/scenes/desktop_scene_pinsetup.c b/applications/desktop/scenes/desktop_scene_pinsetup.c
deleted file mode 100644
index 6b1c9686..00000000
--- a/applications/desktop/scenes/desktop_scene_pinsetup.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "../desktop_i.h"
-
-#define SCENE_EXIT_EVENT (0U)
-
-void desktop_scene_ok_callback(void* context) {
- Desktop* app = context;
- view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
-}
-
-void desktop_scene_pinsetup_on_enter(void* context) {
- Desktop* app = context;
- CodeInput* code_input = app->code_input;
-
- code_input_set_result_callback(
- code_input,
- desktop_scene_ok_callback,
- NULL,
- app,
- app->settings.pincode.data,
- &app->settings.pincode.length,
- true);
-
- view_dispatcher_switch_to_view(app->view_dispatcher, DesktopViewPinSetup);
-}
-
-bool desktop_scene_pinsetup_on_event(void* context, SceneManagerEvent event) {
- Desktop* app = context;
- bool consumed = false;
-
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case SCENE_EXIT_EVENT:
- scene_manager_previous_scene(app->scene_manager);
- consumed = true;
- break;
-
- default:
- consumed = true;
- break;
- }
- }
- return consumed;
-}
-
-void desktop_scene_pinsetup_on_exit(void* context) {
- Desktop* app = context;
- SAVE_DESKTOP_SETTINGS(&app->settings);
- code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
- code_input_set_header_text(app->code_input, "");
-}
diff --git a/applications/desktop/views/desktop_events.h b/applications/desktop/views/desktop_events.h
index 56d9729f..49d6f81e 100644
--- a/applications/desktop/views/desktop_events.h
+++ b/applications/desktop/views/desktop_events.h
@@ -6,24 +6,35 @@ typedef enum {
DesktopMainEventOpenFavorite,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
- DesktopMainEventUpdate,
- DesktopMainEventUnlocked,
DesktopMainEventRightShort,
- DesktopMainEventCheckAnimation,
- DesktopMainEventNewIdleAnimation,
- DesktopMainEventInteractAnimation,
DesktopMainEventBeforeAppStarted,
DesktopMainEventAfterAppFinished,
- DesktopLockedEventUnlock,
- DesktopLockedEventCheckAnimation,
- DesktopLockedEventMax,
+
+ DesktopLockedEventUnlocked,
+ DesktopLockedEventUpdate,
+ DesktopLockedEventShowPinInput,
+
+ DesktopPinInputEventResetWrongPinLabel,
+ DesktopPinInputEventUnlocked,
+ DesktopPinInputEventUnlockFailed,
+ DesktopPinInputEventBack,
+
+ DesktopPinTimeoutExit,
+
DesktopDebugEventDeed,
DesktopDebugEventWrongDeed,
DesktopDebugEventSaveState,
DesktopDebugEventExit,
+
DesktopFirstStartCompleted,
DesktopFirstStartPoweroff,
+
DesktopLockMenuEventLock,
DesktopLockMenuEventPinLock,
DesktopLockMenuEventExit,
+
+ DesktopAnimationEventCheckAnimation,
+ DesktopAnimationEventNewIdleAnimation,
+ DesktopAnimationEventInteractAnimation,
+
} DesktopEvent;
diff --git a/applications/desktop/views/desktop_locked.c b/applications/desktop/views/desktop_locked.c
deleted file mode 100644
index d8102f57..00000000
--- a/applications/desktop/views/desktop_locked.c
+++ /dev/null
@@ -1,247 +0,0 @@
-#include "desktop/desktop_settings/desktop_settings.h"
-#include "furi/check.h"
-#include "gui/view.h"
-#include "portmacro.h"
-#include <furi.h>
-#include <gui/gui_i.h>
-#include <gui/elements.h>
-#include "../desktop_i.h"
-#include "desktop_locked.h"
-#include <stdint.h>
-
-#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
-#define UNLOCKED_HINT_TIMEOUT_MS (2000)
-
-struct DesktopLockedView {
- View* view;
- DesktopLockedViewCallback callback;
- void* context;
-
- TimerHandle_t timer;
- uint8_t lock_count;
- uint32_t lock_lastpress;
-
- PinCode pincode;
- PinCode pincode_input;
-};
-
-typedef struct {
- uint32_t hint_icon_expire_at;
- bool unlocked_hint;
- bool locked;
- bool pin_locked;
-
- int8_t door_left_x;
- int8_t door_right_x;
- bool animation_seq_end;
-} DesktopLockedViewModel;
-
-static void desktop_locked_unlock(DesktopLockedView* locked_view);
-
-void desktop_locked_set_callback(
- DesktopLockedView* locked_view,
- DesktopLockedViewCallback callback,
- void* context) {
- furi_assert(locked_view);
- furi_assert(callback);
- locked_view->callback = callback;
- locked_view->context = context;
-}
-
-void locked_view_timer_callback(TimerHandle_t timer) {
- DesktopLockedView* locked_view = pvTimerGetTimerID(timer);
- locked_view->callback(DesktopMainEventUpdate, locked_view->context);
-}
-
-static void desktop_locked_update_hint_icon_timeout(DesktopLockedView* locked_view) {
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
- view_commit_model(locked_view->view, true);
-}
-
-static void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- model->animation_seq_end = false;
- model->door_left_x = DOOR_L_POS;
- model->door_right_x = DOOR_R_POS;
- view_commit_model(locked_view->view, true);
-}
-
-void desktop_locked_update(DesktopLockedView* locked_view) {
- bool stop_timer = false;
-
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- if(model->locked) {
- if(model->door_left_x != DOOR_L_POS_MAX) {
- model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
- model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
- } else {
- model->animation_seq_end = true;
- }
- stop_timer = model->animation_seq_end;
- } else {
- model->unlocked_hint = false;
- stop_timer = true;
- }
- view_commit_model(locked_view->view, true);
-
- if(stop_timer) {
- xTimerStop(locked_view->timer, portMAX_DELAY);
- }
-}
-
-void desktop_locked_draw(Canvas* canvas, void* model) {
- DesktopLockedViewModel* m = model;
- uint32_t now = osKernelGetTickCount();
- canvas_set_color(canvas, ColorBlack);
-
- if(m->locked) {
- if(!m->animation_seq_end) {
- canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
- canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
- canvas_set_font(canvas, FontPrimary);
- elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
- } else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
- elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
- }
- } else {
- if(m->unlocked_hint) {
- canvas_set_font(canvas, FontPrimary);
- elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
- }
- }
-}
-
-View* desktop_locked_get_view(DesktopLockedView* locked_view) {
- furi_assert(locked_view);
- return locked_view->view;
-}
-
-bool desktop_locked_input(InputEvent* event, void* context) {
- furi_assert(event);
- furi_assert(context);
- DesktopLockedView* locked_view = context;
- bool locked = false;
- bool locked_with_pin = false;
- uint32_t press_time = xTaskGetTickCount();
-
- {
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- bool changed = false;
- locked = model->locked;
- locked_with_pin = model->pin_locked;
- if(!locked && model->unlocked_hint && event->type == InputTypePress) {
- model->unlocked_hint = false;
- changed = true;
- }
- view_commit_model(locked_view->view, changed);
- }
-
- if(!locked || (event->type != InputTypeShort)) {
- return locked;
- }
-
- if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
- locked_view->lock_lastpress = press_time;
- locked_view->lock_count = 0;
- locked_view->pincode_input.length = 0;
- }
-
- if(locked_with_pin) {
- locked_view->pincode_input.length = code_input_push(
- locked_view->pincode_input.data, locked_view->pincode_input.length, event->key);
- bool match = code_input_compare(
- locked_view->pincode_input.data,
- locked_view->pincode_input.length,
- locked_view->pincode.data,
- locked_view->pincode.length);
-
- if(match) {
- desktop_locked_unlock(locked_view);
- }
- } else {
- if(event->key == InputKeyBack) {
- locked_view->lock_lastpress = press_time;
- locked_view->lock_count++;
- if(locked_view->lock_count == UNLOCK_CNT) {
- desktop_locked_unlock(locked_view);
- }
- } else {
- desktop_locked_update_hint_icon_timeout(locked_view);
- locked_view->lock_count = 0;
- }
- }
-
- locked_view->lock_lastpress = press_time;
-
- return locked;
-}
-
-DesktopLockedView* desktop_locked_alloc() {
- DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
- locked_view->view = view_alloc();
- locked_view->timer =
- xTimerCreate("Locked view", 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
-
- view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
- view_set_context(locked_view->view, locked_view);
- view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_draw);
- view_set_input_callback(locked_view->view, desktop_locked_input);
-
- return locked_view;
-}
-
-void desktop_locked_free(DesktopLockedView* locked_view) {
- furi_assert(locked_view);
- osTimerDelete(locked_view->timer);
- view_free(locked_view->view);
- free(locked_view);
-}
-
-void desktop_locked_lock(DesktopLockedView* locked_view) {
- locked_view->pincode.length = 0;
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- model->locked = true;
- model->pin_locked = false;
- view_commit_model(locked_view->view, true);
- desktop_locked_reset_door_pos(locked_view);
- xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
-
- Gui* gui = furi_record_open("gui");
- gui_set_lockdown(gui, true);
- furi_record_close("gui");
-}
-
-void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode) {
- locked_view->pincode = pincode;
- locked_view->pincode_input.length = 0;
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- model->locked = true;
- model->pin_locked = true;
- view_commit_model(locked_view->view, true);
- desktop_locked_reset_door_pos(locked_view);
- xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
-
- Gui* gui = furi_record_open("gui");
- gui_set_lockdown(gui, true);
- furi_record_close("gui");
-}
-
-static void desktop_locked_unlock(DesktopLockedView* locked_view) {
- furi_assert(locked_view);
-
- locked_view->lock_count = 0;
- DesktopLockedViewModel* model = view_get_model(locked_view->view);
- model->locked = false;
- model->pin_locked = false;
- model->unlocked_hint = true;
- view_commit_model(locked_view->view, true);
- locked_view->callback(DesktopMainEventUnlocked, locked_view->context);
- xTimerChangePeriod(locked_view->timer, UNLOCKED_HINT_TIMEOUT_MS, portMAX_DELAY);
-
- Gui* gui = furi_record_open("gui");
- gui_set_lockdown(gui, false);
- furi_record_close("gui");
-}
diff --git a/applications/desktop/views/desktop_locked.h b/applications/desktop/views/desktop_locked.h
deleted file mode 100644
index 61e91e4e..00000000
--- a/applications/desktop/views/desktop_locked.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#pragma once
-
-#include <desktop/desktop_settings/desktop_settings.h>
-#include <gui/view.h>
-#include "desktop_events.h"
-
-#define UNLOCK_RST_TIMEOUT 300
-#define UNLOCK_CNT 3
-
-#define DOOR_L_POS -57
-#define DOOR_L_POS_MAX 0
-#define DOOR_R_POS 115
-#define DOOR_R_POS_MIN 60
-
-typedef enum {
- DesktopLockedWithPin,
- DesktopLockedNoPin,
-} DesktopLockedSceneState;
-
-typedef struct DesktopLockedView DesktopLockedView;
-
-typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
-
-void desktop_locked_set_callback(
- DesktopLockedView* locked_view,
- DesktopLockedViewCallback callback,
- void* context);
-
-void desktop_locked_update(DesktopLockedView* locked_view);
-
-View* desktop_locked_get_view(DesktopLockedView* locked_view);
-DesktopLockedView* desktop_locked_alloc();
-void desktop_locked_free(DesktopLockedView* locked_view);
-
-void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode);
-void desktop_locked_lock(DesktopLockedView* locked_view);
diff --git a/applications/desktop/views/desktop_debug.c b/applications/desktop/views/desktop_view_debug.c
index 0d793dca..0ffd8d17 100644
--- a/applications/desktop/views/desktop_debug.c
+++ b/applications/desktop/views/desktop_view_debug.c
@@ -1,11 +1,11 @@
#include <toolbox/version.h>
#include <furi.h>
#include <furi_hal.h>
+#include <dolphin/helpers/dolphin_state.h>
+#include <dolphin/dolphin.h>
#include "../desktop_i.h"
-#include "desktop_debug.h"
-#include "dolphin/helpers/dolphin_state.h"
-#include "dolphin/dolphin.h"
+#include "desktop_view_debug.h"
void desktop_debug_set_callback(
DesktopDebugView* debug_view,
diff --git a/applications/desktop/views/desktop_debug.h b/applications/desktop/views/desktop_view_debug.h
index fecbb2aa..fecbb2aa 100644
--- a/applications/desktop/views/desktop_debug.h
+++ b/applications/desktop/views/desktop_view_debug.h
diff --git a/applications/desktop/views/desktop_first_start.c b/applications/desktop/views/desktop_view_first_start.c
index c0ef3a5f..5408dac0 100644
--- a/applications/desktop/views/desktop_first_start.c
+++ b/applications/desktop/views/desktop_view_first_start.c
@@ -1,8 +1,9 @@
#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
+
#include "../desktop_i.h"
-#include "desktop_first_start.h"
+#include "desktop_view_first_start.h"
#define DESKTOP_FIRST_START_POWEROFF_SHORT 5000
#define DESKTOP_FIRST_START_POWEROFF_LONG (60 * 60 * 1000)
diff --git a/applications/desktop/views/desktop_first_start.h b/applications/desktop/views/desktop_view_first_start.h
index 9b7b3c93..9b7b3c93 100644
--- a/applications/desktop/views/desktop_first_start.h
+++ b/applications/desktop/views/desktop_view_first_start.h
diff --git a/applications/desktop/views/desktop_lock_menu.c b/applications/desktop/views/desktop_view_lock_menu.c
index d65aa30d..005512cf 100644
--- a/applications/desktop/views/desktop_lock_menu.c
+++ b/applications/desktop/views/desktop_view_lock_menu.c
@@ -2,7 +2,7 @@
#include <gui/elements.h>
#include "../desktop_i.h"
-#include "desktop_lock_menu.h"
+#include "desktop_view_lock_menu.h"
#define LOCK_MENU_ITEMS_NB 3
diff --git a/applications/desktop/views/desktop_lock_menu.h b/applications/desktop/views/desktop_view_lock_menu.h
index e9928a38..e9928a38 100644
--- a/applications/desktop/views/desktop_lock_menu.h
+++ b/applications/desktop/views/desktop_view_lock_menu.h
diff --git a/applications/desktop/views/desktop_view_locked.c b/applications/desktop/views/desktop_view_locked.c
new file mode 100644
index 00000000..8e3f22ee
--- /dev/null
+++ b/applications/desktop/views/desktop_view_locked.c
@@ -0,0 +1,233 @@
+#include <projdefs.h>
+#include <stdint.h>
+#include <furi.h>
+#include <gui/elements.h>
+#include <gui/icon.h>
+#include <gui/view.h>
+#include <portmacro.h>
+
+#include "../desktop_settings/desktop_settings.h"
+#include "../desktop_i.h"
+#include "desktop_view_locked.h"
+
+#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
+#define UNLOCKED_HINT_TIMEOUT_MS (2000)
+
+#define DOOR_OFFSET_START -55
+#define DOOR_OFFSET_END 0
+
+#define DOOR_L_FINAL_POS 0
+#define DOOR_R_FINAL_POS 60
+
+#define UNLOCK_CNT 3
+#define UNLOCK_RST_TIMEOUT 600
+
+struct DesktopViewLocked {
+ View* view;
+ DesktopViewLockedCallback callback;
+ void* context;
+
+ TimerHandle_t timer;
+ uint8_t lock_count;
+ uint32_t lock_lastpress;
+};
+
+typedef struct {
+ uint32_t hint_icon_expire_at;
+ bool unlocked_hint;
+ bool locked;
+ bool pin_locked;
+
+ int8_t door_offset;
+ bool doors_closing;
+} DesktopViewLockedModel;
+
+void desktop_view_locked_set_callback(
+ DesktopViewLocked* locked_view,
+ DesktopViewLockedCallback callback,
+ void* context) {
+ furi_assert(locked_view);
+ furi_assert(callback);
+ locked_view->callback = callback;
+ locked_view->context = context;
+}
+
+static void locked_view_timer_callback(TimerHandle_t timer) {
+ DesktopViewLocked* locked_view = pvTimerGetTimerID(timer);
+ locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
+}
+
+static void desktop_view_locked_doors_draw(Canvas* canvas, DesktopViewLockedModel* model) {
+ int8_t offset = model->door_offset;
+ uint8_t door_left_x = DOOR_L_FINAL_POS + offset;
+ uint8_t door_right_x = DOOR_R_FINAL_POS - offset;
+ uint8_t height = icon_get_height(&I_DoorLeft_70x55);
+ canvas_draw_icon(canvas, door_left_x, canvas_height(canvas) - height, &I_DoorLeft_70x55);
+ canvas_draw_icon(canvas, door_right_x, canvas_height(canvas) - height, &I_DoorRight_70x55);
+}
+
+static bool desktop_view_locked_doors_move(DesktopViewLockedModel* model) {
+ bool stop = false;
+ if(model->door_offset < DOOR_OFFSET_END) {
+ model->door_offset = CLAMP(model->door_offset + 5, DOOR_OFFSET_END, DOOR_OFFSET_START);
+ stop = true;
+ }
+
+ return stop;
+}
+
+static void desktop_view_locked_update_hint_icon_timeout(DesktopViewLocked* locked_view) {
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
+ view_commit_model(locked_view->view, true);
+}
+
+void desktop_view_locked_update(DesktopViewLocked* locked_view) {
+ bool stop_timer = false;
+
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ if(model->locked) {
+ model->doors_closing = desktop_view_locked_doors_move(model);
+ stop_timer = !model->doors_closing;
+ } else {
+ model->unlocked_hint = false;
+ stop_timer = true;
+ }
+ view_commit_model(locked_view->view, true);
+
+ if(stop_timer) {
+ xTimerStop(locked_view->timer, portMAX_DELAY);
+ }
+}
+
+static void desktop_view_locked_draw(Canvas* canvas, void* model) {
+ DesktopViewLockedModel* m = model;
+ uint32_t now = osKernelGetTickCount();
+ canvas_set_color(canvas, ColorBlack);
+
+ if(m->locked) {
+ if(m->doors_closing) {
+ desktop_view_locked_doors_draw(canvas, m);
+ canvas_set_font(canvas, FontPrimary);
+ elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
+ } else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
+ canvas_set_font(canvas, FontSecondary);
+ elements_bold_rounded_frame(canvas, 14, 2 + STATUS_BAR_Y_SHIFT, 99, 48);
+ elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
+ canvas_draw_icon(canvas, 65, 36 + STATUS_BAR_Y_SHIFT, &I_Back3_45x8);
+ canvas_draw_icon(canvas, 16, 7 + STATUS_BAR_Y_SHIFT, &I_WarningDolphin_45x42);
+ canvas_draw_dot(canvas, 17, 61);
+ }
+ } else {
+ if(m->unlocked_hint) {
+ canvas_set_font(canvas, FontPrimary);
+ elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
+ }
+ }
+}
+
+View* desktop_view_locked_get_view(DesktopViewLocked* locked_view) {
+ furi_assert(locked_view);
+ return locked_view->view;
+}
+
+static bool desktop_view_locked_input(InputEvent* event, void* context) {
+ furi_assert(event);
+ furi_assert(context);
+ DesktopViewLocked* locked_view = context;
+ bool locked = false;
+ bool locked_with_pin = false;
+ bool doors_closing = false;
+ uint32_t press_time = xTaskGetTickCount();
+
+ {
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ bool changed = false;
+ locked = model->locked;
+ locked_with_pin = model->pin_locked;
+ doors_closing = model->doors_closing;
+ if(!locked && model->unlocked_hint && event->type == InputTypePress) {
+ model->unlocked_hint = false;
+ changed = true;
+ }
+ view_commit_model(locked_view->view, changed);
+ }
+
+ if(!locked || doors_closing || (event->type != InputTypeShort)) {
+ return locked;
+ }
+
+ if(locked_with_pin) {
+ locked_view->callback(DesktopLockedEventShowPinInput, locked_view->context);
+ } else {
+ if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
+ locked_view->lock_lastpress = press_time;
+ locked_view->lock_count = 0;
+ }
+
+ desktop_view_locked_update_hint_icon_timeout(locked_view);
+ if(event->key == InputKeyBack) {
+ locked_view->lock_lastpress = press_time;
+ locked_view->lock_count++;
+ if(locked_view->lock_count == UNLOCK_CNT) {
+ desktop_view_locked_unlock(locked_view);
+ locked_view->callback(DesktopLockedEventUnlocked, locked_view->context);
+ }
+ } else {
+ locked_view->lock_count = 0;
+ }
+
+ locked_view->lock_lastpress = press_time;
+ }
+
+ return locked;
+}
+
+DesktopViewLocked* desktop_view_locked_alloc() {
+ DesktopViewLocked* locked_view = furi_alloc(sizeof(DesktopViewLocked));
+ locked_view->view = view_alloc();
+ locked_view->timer =
+ xTimerCreate(NULL, 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
+
+ locked_view->view = view_alloc();
+ view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopViewLockedModel));
+ view_set_context(locked_view->view, locked_view);
+ view_set_draw_callback(locked_view->view, desktop_view_locked_draw);
+ view_set_input_callback(locked_view->view, desktop_view_locked_input);
+
+ return locked_view;
+}
+
+void desktop_view_locked_free(DesktopViewLocked* locked_view) {
+ furi_assert(locked_view);
+ osTimerDelete(locked_view->timer);
+ view_free(locked_view->view);
+ free(locked_view);
+}
+
+void desktop_view_locked_close_doors(DesktopViewLocked* locked_view) {
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ model->doors_closing = true;
+ model->door_offset = DOOR_OFFSET_START;
+ view_commit_model(locked_view->view, true);
+ xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(DOOR_MOVING_INTERVAL_MS), portMAX_DELAY);
+}
+
+void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ model->locked = true;
+ model->pin_locked = pin_locked;
+ view_commit_model(locked_view->view, true);
+}
+
+void desktop_view_locked_unlock(DesktopViewLocked* locked_view) {
+ furi_assert(locked_view);
+
+ locked_view->lock_count = 0;
+ DesktopViewLockedModel* model = view_get_model(locked_view->view);
+ model->locked = false;
+ model->pin_locked = false;
+ model->unlocked_hint = true;
+ view_commit_model(locked_view->view, true);
+ xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY);
+}
diff --git a/applications/desktop/views/desktop_view_locked.h b/applications/desktop/views/desktop_view_locked.h
new file mode 100644
index 00000000..60fe791b
--- /dev/null
+++ b/applications/desktop/views/desktop_view_locked.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include "../desktop_settings/desktop_settings.h"
+#include "../views/desktop_events.h"
+#include <gui/view.h>
+
+typedef struct DesktopViewLocked DesktopViewLocked;
+
+typedef void (*DesktopViewLockedCallback)(DesktopEvent event, void* context);
+
+void desktop_view_locked_set_callback(
+ DesktopViewLocked* locked_view,
+ DesktopViewLockedCallback callback,
+ void* context);
+void desktop_view_locked_update(DesktopViewLocked* locked_view);
+View* desktop_view_locked_get_view(DesktopViewLocked* locked_view);
+DesktopViewLocked* desktop_view_locked_alloc();
+void desktop_view_locked_free(DesktopViewLocked* locked_view);
+void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked);
+void desktop_view_locked_unlock(DesktopViewLocked* locked_view);
+void desktop_view_locked_close_doors(DesktopViewLocked* locked_view);
diff --git a/applications/desktop/views/desktop_main.c b/applications/desktop/views/desktop_view_main.c
index 83d561df..51520863 100644
--- a/applications/desktop/views/desktop_main.c
+++ b/applications/desktop/views/desktop_view_main.c
@@ -7,7 +7,7 @@
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
-#include "desktop_main.h"
+#include "desktop_view_main.h"
struct DesktopMainView {
View* view;
diff --git a/applications/desktop/views/desktop_main.h b/applications/desktop/views/desktop_view_main.h
index 329d9548..329d9548 100644
--- a/applications/desktop/views/desktop_main.h
+++ b/applications/desktop/views/desktop_view_main.h
diff --git a/applications/desktop/views/desktop_view_pin_input.c b/applications/desktop/views/desktop_view_pin_input.c
new file mode 100644
index 00000000..b8976ca2
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_input.c
@@ -0,0 +1,340 @@
+#include <gui/canvas.h>
+#include <furi.h>
+#include <gui/view.h>
+#include <gui/elements.h>
+#include <stdint.h>
+#include <portmacro.h>
+
+#include "desktop_view_pin_input.h"
+#include "../desktop_settings/desktop_settings.h"
+
+#define NO_ACTIVITY_TIMEOUT 15000
+
+#define PIN_CELL_WIDTH 13
+#define DEFAULT_PIN_X 64
+#define DEFAULT_PIN_Y 32
+
+struct DesktopViewPinInput {
+ View* view;
+ DesktopViewPinInputCallback back_callback;
+ DesktopViewPinInputCallback timeout_callback;
+ DesktopViewPinInputDoneCallback done_callback;
+ void* context;
+ TimerHandle_t timer;
+};
+
+typedef struct {
+ PinCode pin;
+ bool pin_hidden;
+ bool locked_input;
+ uint8_t pin_x;
+ uint8_t pin_y;
+ const char* primary_str;
+ uint8_t primary_str_x;
+ uint8_t primary_str_y;
+ const char* secondary_str;
+ uint8_t secondary_str_x;
+ uint8_t secondary_str_y;
+ const char* button_label;
+} DesktopViewPinInputModel;
+
+static bool desktop_view_pin_input_input(InputEvent* event, void* context) {
+ furi_assert(event);
+ furi_assert(context);
+
+ DesktopViewPinInput* pin_input = context;
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+
+ bool call_back_callback = false;
+ bool call_done_callback = false;
+ PinCode pin_code = {0};
+
+ if(event->type == InputTypeShort) {
+ switch(event->key) {
+ case InputKeyRight:
+ case InputKeyLeft:
+ case InputKeyDown:
+ case InputKeyUp:
+ if(!model->locked_input) {
+ if(model->pin.length < MAX_PIN_SIZE) {
+ model->pin.data[model->pin.length++] = event->key;
+ }
+ }
+ break;
+ case InputKeyOk:
+ if(model->pin.length >= MIN_PIN_SIZE) {
+ call_done_callback = true;
+ pin_code = model->pin;
+ }
+ break;
+ case InputKeyBack:
+ if(!model->locked_input) {
+ if(model->pin.length > 0) {
+ model->pin.length = 0;
+ } else {
+ call_back_callback = true;
+ }
+ }
+ break;
+ default:
+ furi_assert(0);
+ break;
+ }
+ }
+ view_commit_model(pin_input->view, true);
+
+ if(call_done_callback && pin_input->done_callback) {
+ pin_input->done_callback(&pin_code, pin_input->context);
+ } else if(call_back_callback && pin_input->back_callback) {
+ pin_input->back_callback(pin_input->context);
+ }
+
+ xTimerStart(pin_input->timer, 0);
+
+ return true;
+}
+
+static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInputModel* model) {
+ furi_assert(canvas);
+ furi_assert(model);
+
+ uint8_t draw_pin_size = MAX(4, model->pin.length + 1);
+ if(model->locked_input || (model->pin.length == MAX_PIN_SIZE)) {
+ draw_pin_size = model->pin.length;
+ }
+
+ uint8_t x = model->pin_x - (draw_pin_size * (PIN_CELL_WIDTH - 1)) / 2;
+ uint8_t y = model->pin_y - (PIN_CELL_WIDTH / 2);
+
+ for(int i = 0; i < draw_pin_size; ++i) {
+ canvas_draw_frame(canvas, x, y, PIN_CELL_WIDTH, PIN_CELL_WIDTH);
+ if(i < model->pin.length) {
+ if(model->pin_hidden) {
+ canvas_draw_icon(canvas, x + 3, y + 3, &I_Pin_star_7x7);
+ } else {
+ switch(model->pin.data[i]) {
+ case InputKeyDown:
+ canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
+ break;
+ case InputKeyUp:
+ canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up7x9);
+ break;
+ case InputKeyLeft:
+ canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
+ break;
+ case InputKeyRight:
+ canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
+ break;
+ default:
+ furi_assert(0);
+ break;
+ }
+ }
+ } else if(i == model->pin.length) {
+ canvas_draw_icon(canvas, x + 4, y + PIN_CELL_WIDTH + 1, &I_Pin_pointer_5x3);
+ }
+ x += PIN_CELL_WIDTH - 1;
+ }
+}
+
+static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
+ furi_assert(canvas);
+ furi_assert(context);
+
+ canvas_set_font(canvas, FontSecondary);
+ DesktopViewPinInputModel* model = context;
+ desktop_view_pin_input_draw_cells(canvas, model);
+
+ if((model->pin.length > 0) && !model->locked_input) {
+ canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
+ }
+
+ if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {
+ elements_button_center(canvas, model->button_label);
+ }
+
+ if(model->primary_str) {
+ canvas_set_font(canvas, FontPrimary);
+ canvas_draw_str(canvas, model->primary_str_x, model->primary_str_y, model->primary_str);
+ canvas_set_font(canvas, FontSecondary);
+ }
+
+ if(model->secondary_str) {
+ canvas_set_font(canvas, FontSecondary);
+ canvas_draw_str(
+ canvas, model->secondary_str_x, model->secondary_str_y, model->secondary_str);
+ }
+}
+
+void desktop_view_pin_input_timer_callback(TimerHandle_t timer) {
+ DesktopViewPinInput* pin_input = pvTimerGetTimerID(timer);
+
+ if(pin_input->timeout_callback) {
+ pin_input->timeout_callback(pin_input->context);
+ }
+}
+
+static void desktop_view_pin_input_enter(void* context) {
+ DesktopViewPinInput* pin_input = context;
+ xTimerStart(pin_input->timer, portMAX_DELAY);
+}
+
+static void desktop_view_pin_input_exit(void* context) {
+ DesktopViewPinInput* pin_input = context;
+ xTimerStop(pin_input->timer, portMAX_DELAY);
+}
+
+DesktopViewPinInput* desktop_view_pin_input_alloc(void) {
+ DesktopViewPinInput* pin_input = furi_alloc(sizeof(DesktopViewPinInput));
+ pin_input->view = view_alloc();
+ view_allocate_model(pin_input->view, ViewModelTypeLocking, sizeof(DesktopViewPinInputModel));
+ view_set_context(pin_input->view, pin_input);
+ view_set_draw_callback(pin_input->view, desktop_view_pin_input_draw);
+ view_set_input_callback(pin_input->view, desktop_view_pin_input_input);
+ pin_input->timer = xTimerCreate(
+ NULL,
+ pdMS_TO_TICKS(NO_ACTIVITY_TIMEOUT),
+ pdFALSE,
+ pin_input,
+ desktop_view_pin_input_timer_callback);
+ view_set_enter_callback(pin_input->view, desktop_view_pin_input_enter);
+ view_set_exit_callback(pin_input->view, desktop_view_pin_input_exit);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->pin_x = DEFAULT_PIN_X;
+ model->pin_y = DEFAULT_PIN_Y;
+ model->pin.length = 0;
+ view_commit_model(pin_input->view, false);
+
+ return pin_input;
+}
+
+void desktop_view_pin_input_free(DesktopViewPinInput* pin_input) {
+ furi_assert(pin_input);
+
+ xTimerStop(pin_input->timer, portMAX_DELAY);
+ while(xTimerIsTimerActive(pin_input->timer)) {
+ delay(1);
+ }
+ xTimerDelete(pin_input->timer, portMAX_DELAY);
+
+ view_free(pin_input->view);
+ free(pin_input);
+}
+
+void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->locked_input = true;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->locked_input = false;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin) {
+ furi_assert(pin_input);
+ furi_assert(pin);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->pin = *pin;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->pin.length = 0;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->pin_hidden = pin_hidden;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->button_label = label;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_label_primary(
+ DesktopViewPinInput* pin_input,
+ uint8_t x,
+ uint8_t y,
+ const char* label) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->primary_str = label;
+ model->primary_str_x = x;
+ model->primary_str_y = y;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_label_secondary(
+ DesktopViewPinInput* pin_input,
+ uint8_t x,
+ uint8_t y,
+ const char* label) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->secondary_str = label;
+ model->secondary_str_x = x;
+ model->secondary_str_y = y;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y) {
+ furi_assert(pin_input);
+
+ DesktopViewPinInputModel* model = view_get_model(pin_input->view);
+ model->pin_x = x;
+ model->pin_y = y;
+ view_commit_model(pin_input->view, true);
+}
+
+void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context) {
+ furi_assert(pin_input);
+ pin_input->context = context;
+}
+
+void desktop_view_pin_input_set_timeout_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputCallback callback) {
+ furi_assert(pin_input);
+ pin_input->timeout_callback = callback;
+}
+
+void desktop_view_pin_input_set_back_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputCallback callback) {
+ furi_assert(pin_input);
+ pin_input->back_callback = callback;
+}
+
+void desktop_view_pin_input_set_done_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputDoneCallback callback) {
+ furi_assert(pin_input);
+ pin_input->done_callback = callback;
+}
+
+View* desktop_view_pin_input_get_view(DesktopViewPinInput* pin_input) {
+ furi_assert(pin_input);
+ return pin_input->view;
+}
diff --git a/applications/desktop/views/desktop_view_pin_input.h b/applications/desktop/views/desktop_view_pin_input.h
new file mode 100644
index 00000000..3e39fd20
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_input.h
@@ -0,0 +1,40 @@
+#pragma once
+
+#include <gui/view.h>
+#include "desktop/desktop_settings/desktop_settings.h"
+
+typedef void (*DesktopViewPinInputCallback)(void*);
+typedef void (*DesktopViewPinInputDoneCallback)(const PinCode* pin_code, void*);
+typedef struct DesktopViewPinInput DesktopViewPinInput;
+
+DesktopViewPinInput* desktop_view_pin_input_alloc(void);
+void desktop_view_pin_input_free(DesktopViewPinInput*);
+
+void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin);
+void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input);
+void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden);
+void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label);
+void desktop_view_pin_input_set_label_primary(
+ DesktopViewPinInput* pin_input,
+ uint8_t x,
+ uint8_t y,
+ const char* label);
+void desktop_view_pin_input_set_label_secondary(
+ DesktopViewPinInput* pin_input,
+ uint8_t x,
+ uint8_t y,
+ const char* label);
+void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y);
+View* desktop_view_pin_input_get_view(DesktopViewPinInput*);
+void desktop_view_pin_input_set_done_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputDoneCallback callback);
+void desktop_view_pin_input_set_back_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputCallback callback);
+void desktop_view_pin_input_set_timeout_callback(
+ DesktopViewPinInput* pin_input,
+ DesktopViewPinInputCallback callback);
+void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context);
+void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input);
+void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input);
diff --git a/applications/desktop/views/desktop_view_pin_setup_done.c b/applications/desktop/views/desktop_view_pin_setup_done.c
new file mode 100644
index 00000000..a90903e9
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_setup_done.c
@@ -0,0 +1,80 @@
+#include <furi.h>
+#include <furi_hal.h>
+#include <gui/elements.h>
+#include <gui/canvas.h>
+#include <toolbox/version.h>
+#include <assets_icons.h>
+#include <dolphin/helpers/dolphin_state.h>
+#include <dolphin/dolphin.h>
+
+#include "../desktop_i.h"
+#include "desktop_view_pin_setup_done.h"
+
+struct DesktopViewPinSetupDone {
+ View* view;
+ DesktopViewPinSetupDoneDoneCallback callback;
+ void* context;
+};
+
+static void desktop_view_pin_done_draw(Canvas* canvas, void* model) {
+ furi_assert(canvas);
+ furi_assert(model);
+
+ canvas_set_font(canvas, FontPrimary);
+ elements_multiline_text_aligned(
+ canvas, 64, 0, AlignCenter, AlignTop, "Prepare to use\narrows as\nPIN symbols");
+
+ canvas_set_font(canvas, FontSecondary);
+ elements_multiline_text(canvas, 58, 24, "Prepare to use\narrows as\nPIN symbols");
+
+ canvas_draw_icon(canvas, 16, 18, &I_Pin_attention_dpad_29x29);
+ elements_button_right(canvas, "Next");
+}
+
+static bool desktop_view_pin_done_input(InputEvent* event, void* context) {
+ furi_assert(event);
+ furi_assert(context);
+
+ DesktopViewPinSetupDone* instance = context;
+ bool consumed = false;
+
+ if((event->key == InputKeyRight) && (event->type == InputTypeShort)) {
+ instance->callback(instance->context);
+ consumed = true;
+ }
+
+ return consumed;
+}
+
+void desktop_view_pin_done_set_callback(
+ DesktopViewPinSetupDone* instance,
+ DesktopViewPinSetupDoneDoneCallback callback,
+ void* context) {
+ furi_assert(instance);
+ furi_assert(callback);
+ instance->callback = callback;
+ instance->context = context;
+}
+
+DesktopViewPinSetupDone* desktop_view_pin_done_alloc() {
+ DesktopViewPinSetupDone* view = furi_alloc(sizeof(DesktopViewPinSetupDone));
+ view->view = view_alloc();
+ view_allocate_model(view->view, ViewModelTypeLockFree, 1);
+ view_set_context(view->view, view);
+ view_set_draw_callback(view->view, desktop_view_pin_done_draw);
+ view_set_input_callback(view->view, desktop_view_pin_done_input);
+
+ return view;
+}
+
+void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance) {
+ furi_assert(instance);
+
+ view_free(instance->view);
+ free(instance);
+}
+
+View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance) {
+ furi_assert(instance);
+ return instance->view;
+}
diff --git a/applications/desktop/views/desktop_view_pin_setup_done.h b/applications/desktop/views/desktop_view_pin_setup_done.h
new file mode 100644
index 00000000..b55677dc
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_setup_done.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include <gui/view.h>
+
+typedef struct DesktopViewPinSetupDone DesktopViewPinSetupDone;
+
+typedef void (*DesktopViewPinSetupDoneDoneCallback)(void*);
+
+void desktop_view_pin_done_set_callback(
+ DesktopViewPinSetupDone* instance,
+ DesktopViewPinSetupDoneDoneCallback callback,
+ void* context);
+DesktopViewPinSetupDone* desktop_view_pin_done_alloc();
+void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance);
+View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance);
diff --git a/applications/desktop/views/desktop_view_pin_timeout.c b/applications/desktop/views/desktop_view_pin_timeout.c
new file mode 100644
index 00000000..7cc0860f
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_timeout.c
@@ -0,0 +1,109 @@
+
+#include <furi.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <FreeRTOS.h>
+#include <portmacro.h>
+#include <projdefs.h>
+#include <input/input.h>
+#include <gui/canvas.h>
+#include <gui/view.h>
+
+#include "desktop_view_pin_timeout.h"
+
+struct DesktopViewPinTimeout {
+ View* view;
+ TimerHandle_t timer;
+ DesktopViewPinTimeoutDoneCallback callback;
+ void* context;
+};
+
+typedef struct {
+ uint32_t time_left;
+} DesktopViewPinTimeoutModel;
+
+void desktop_view_pin_timeout_set_callback(
+ DesktopViewPinTimeout* instance,
+ DesktopViewPinTimeoutDoneCallback callback,
+ void* context) {
+ furi_assert(instance);
+
+ instance->callback = callback;
+ instance->context = context;
+}
+
+static void desktop_view_pin_timeout_timer_callback(TimerHandle_t timer) {
+ DesktopViewPinTimeout* instance = pvTimerGetTimerID(timer);
+ bool stop = false;
+
+ DesktopViewPinTimeoutModel* model = view_get_model(instance->view);
+ if(model->time_left > 0) {
+ --model->time_left;
+ } else {
+ stop = true;
+ }
+ view_commit_model(instance->view, true);
+
+ if(stop) {
+ xTimerStop(instance->timer, portMAX_DELAY);
+ instance->callback(instance->context);
+ }
+}
+
+static bool desktop_view_pin_timeout_input(InputEvent* event, void* context) {
+ return true;
+}
+
+static void desktop_view_pin_timeout_draw(Canvas* canvas, void* _model) {
+ furi_assert(canvas);
+ furi_assert(_model);
+
+ DesktopViewPinTimeoutModel* model = _model;
+
+ canvas_set_font(canvas, FontPrimary);
+ canvas_draw_str(canvas, 36, 31, "Wrong PIN!");
+
+ canvas_set_font(canvas, FontSecondary);
+ char str[30] = {0};
+ snprintf(str, sizeof(str), "Timeout: %lds", model->time_left);
+ canvas_draw_str_aligned(canvas, 64, 38, AlignCenter, AlignCenter, str);
+}
+
+void desktop_view_pin_timeout_free(DesktopViewPinTimeout* instance) {
+ view_free(instance->view);
+ xTimerDelete(instance->timer, portMAX_DELAY);
+
+ free(instance);
+}
+
+DesktopViewPinTimeout* desktop_view_pin_timeout_alloc(void) {
+ DesktopViewPinTimeout* instance = furi_alloc(sizeof(DesktopViewPinTimeout));
+ instance->timer = xTimerCreate(
+ NULL, pdMS_TO_TICKS(1000), pdTRUE, instance, desktop_view_pin_timeout_timer_callback);
+
+ instance->view = view_alloc();
+ view_allocate_model(instance->view, ViewModelTypeLockFree, sizeof(DesktopViewPinTimeoutModel));
+
+ view_set_context(instance->view, instance);
+ view_set_draw_callback(instance->view, desktop_view_pin_timeout_draw);
+ view_set_input_callback(instance->view, desktop_view_pin_timeout_input);
+
+ return instance;
+}
+
+void desktop_view_pin_timeout_start(DesktopViewPinTimeout* instance, uint32_t time_left) {
+ furi_assert(instance);
+
+ DesktopViewPinTimeoutModel* model = view_get_model(instance->view);
+ // no race - always called when timer is stopped
+ model->time_left = time_left;
+ view_commit_model(instance->view, true);
+
+ xTimerStart(instance->timer, portMAX_DELAY);
+}
+
+View* desktop_view_pin_timeout_get_view(DesktopViewPinTimeout* instance) {
+ furi_assert(instance);
+
+ return instance->view;
+}
diff --git a/applications/desktop/views/desktop_view_pin_timeout.h b/applications/desktop/views/desktop_view_pin_timeout.h
new file mode 100644
index 00000000..76d84ba5
--- /dev/null
+++ b/applications/desktop/views/desktop_view_pin_timeout.h
@@ -0,0 +1,16 @@
+#pragma once
+
+#include <stdint.h>
+#include <gui/view.h>
+
+typedef void (*DesktopViewPinTimeoutDoneCallback)(void*);
+typedef struct DesktopViewPinTimeout DesktopViewPinTimeout;
+
+void desktop_view_pin_timeout_set_callback(
+ DesktopViewPinTimeout* instance,
+ DesktopViewPinTimeoutDoneCallback callback,
+ void* context);
+DesktopViewPinTimeout* desktop_view_pin_timeout_alloc(void);
+void desktop_view_pin_timeout_free(DesktopViewPinTimeout*);
+void desktop_view_pin_timeout_start(DesktopViewPinTimeout* instance, uint32_t time_left);
+View* desktop_view_pin_timeout_get_view(DesktopViewPinTimeout* instance);
diff --git a/applications/dolphin/dolphin.c b/applications/dolphin/dolphin.c
index 2213ebb9..92c6d7a7 100644
--- a/applications/dolphin/dolphin.c
+++ b/applications/dolphin/dolphin.c
@@ -80,15 +80,11 @@ Dolphin* dolphin_alloc() {
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
dolphin->pubsub = furi_pubsub_alloc();
dolphin->butthurt_timer = xTimerCreate(
- "Butthurt timer", HOURS_IN_TICKS(2 * 24), pdTRUE, dolphin, dolphin_butthurt_timer_callback);
+ NULL, HOURS_IN_TICKS(2 * 24), pdTRUE, dolphin, dolphin_butthurt_timer_callback);
dolphin->flush_timer =
- xTimerCreate("Flush timer", 30 * 1000, pdFALSE, dolphin, dolphin_flush_timer_callback);
+ xTimerCreate(NULL, 30 * 1000, pdFALSE, dolphin, dolphin_flush_timer_callback);
dolphin->clear_limits_timer = xTimerCreate(
- "Clear limits timer",
- HOURS_IN_TICKS(24),
- pdTRUE,
- dolphin,
- dolphin_clear_limits_timer_callback);
+ NULL, HOURS_IN_TICKS(24), pdTRUE, dolphin, dolphin_clear_limits_timer_callback);
return dolphin;
}
diff --git a/applications/gui/elements.c b/applications/gui/elements.c
index 0cd341b3..2b874ec1 100644
--- a/applications/gui/elements.c
+++ b/applications/gui/elements.c
@@ -1,4 +1,7 @@
#include "elements.h"
+#include <assets_icons.h>
+#include "furi_hal_resources.h"
+#include <furi_hal.h>
#include "gui/canvas.h"
#include <gui/icon_i.h>
@@ -337,6 +340,47 @@ void elements_slightly_rounded_box(
canvas_draw_rbox(canvas, x, y, width, height, 1);
}
+void elements_bold_rounded_frame(
+ Canvas* canvas,
+ uint8_t x,
+ uint8_t y,
+ uint8_t width,
+ uint8_t height) {
+ furi_assert(canvas);
+
+ canvas_set_color(canvas, ColorWhite);
+ canvas_draw_box(canvas, x + 2, y + 2, width - 3, height - 3);
+ canvas_set_color(canvas, ColorBlack);
+
+ canvas_draw_line(canvas, x + 3, y, x + width - 3, y);
+ canvas_draw_line(canvas, x + 2, y + 1, x + width - 2, y + 1);
+
+ canvas_draw_line(canvas, x, y + 3, x, y + height - 3);
+ canvas_draw_line(canvas, x + 1, y + 2, x + 1, y + height - 2);
+
+ canvas_draw_line(canvas, x + width, y + 3, x + width, y + height - 3);
+ canvas_draw_line(canvas, x + width - 1, y + 2, x + width - 1, y + height - 2);
+
+ canvas_draw_line(canvas, x + 3, y + height, x + width - 3, y + height);
+ canvas_draw_line(canvas, x + 2, y + height - 1, x + width - 2, y + height - 1);
+
+ canvas_draw_dot(canvas, x + 2, y + 2);
+ canvas_draw_dot(canvas, x + 3, y + 2);
+ canvas_draw_dot(canvas, x + 2, y + 3);
+
+ canvas_draw_dot(canvas, x + width - 2, y + 2);
+ canvas_draw_dot(canvas, x + width - 3, y + 2);
+ canvas_draw_dot(canvas, x + width - 2, y + 3);
+
+ canvas_draw_dot(canvas, x + 2, y + height - 2);
+ canvas_draw_dot(canvas, x + 3, y + height - 2);
+ canvas_draw_dot(canvas, x + 2, y + height - 3);
+
+ canvas_draw_dot(canvas, x + width - 2, y + height - 2);
+ canvas_draw_dot(canvas, x + width - 3, y + height - 2);
+ canvas_draw_dot(canvas, x + width - 2, y + height - 3);
+}
+
void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
furi_assert(canvas);
canvas_draw_rframe(canvas, x + 4, y, width, height, 3);
diff --git a/applications/gui/elements.h b/applications/gui/elements.h
index 2d576e5b..28010b36 100644
--- a/applications/gui/elements.h
+++ b/applications/gui/elements.h
@@ -150,6 +150,19 @@ void elements_slightly_rounded_box(
uint8_t width,
uint8_t height);
+/** Draw bold rounded frame
+ *
+ * @param canvas Canvas instance
+ * @param x, y top left corner coordinates
+ * @param width, height size of frame
+ */
+void elements_bold_rounded_frame(
+ Canvas* canvas,
+ uint8_t x,
+ uint8_t y,
+ uint8_t width,
+ uint8_t height);
+
/** Draw bubble frame for text
*
* @param canvas Canvas instance
diff --git a/applications/gui/modules/code_input.c b/applications/gui/modules/code_input.c
deleted file mode 100644
index 988742f9..00000000
--- a/applications/gui/modules/code_input.c
+++ /dev/null
@@ -1,478 +0,0 @@
-#include "code_input.h"
-#include <gui/elements.h>
-#include <furi.h>
-
-#define MAX_CODE_LEN 10
-
-struct CodeInput {
- View* view;
-};
-
-typedef enum {
- CodeInputStateVerify,
- CodeInputStateUpdate,
- CodeInputStateTotal,
-} CodeInputStateEnum;
-
-typedef enum {
- CodeInputFirst,
- CodeInputSecond,
- CodeInputTotal,
-} CodeInputsEnum;
-
-typedef struct {
- uint8_t state;
- uint8_t current;
- bool ext_update;
-
- uint8_t input_length[CodeInputTotal];
- uint8_t local_buffer[CodeInputTotal][MAX_CODE_LEN];
-
- CodeInputOkCallback ok_callback;
- CodeInputFailCallback fail_callback;
- void* callback_context;
-
- const char* header;
-
- uint8_t* ext_buffer;
- uint8_t* ext_buffer_length;
-} CodeInputModel;
-
-static const Icon* keys_assets[] = {
- [InputKeyUp] = &I_ButtonUp_7x4,
- [InputKeyDown] = &I_ButtonDown_7x4,
- [InputKeyRight] = &I_ButtonRight_4x7,
- [InputKeyLeft] = &I_ButtonLeft_4x7,
-};
-
-/**
- * @brief Compare buffers
- *
- * @param in Input buffer pointer
- * @param len_in Input array length
- * @param src Source buffer pointer
- * @param len_src Source array length
- */
-
-bool code_input_compare(uint8_t* in, size_t len_in, uint8_t* src, size_t len_src) {
- bool result = false;
- do {
- result = (len_in && len_src);
- if(!result) {
- break;
- }
- result = (len_in == len_src);
- if(!result) {
- break;
- }
- for(size_t i = 0; i < len_in; i++) {
- result = (in[i] == src[i]);
- if(!result) {
- break;
- }
- }
- } while(false);
-
- return result;
-}
-
-/**
- * @brief Compare local buffers
- *
- * @param model
- */
-static bool code_input_compare_local(CodeInputModel* model) {
- uint8_t* source = model->local_buffer[CodeInputFirst];
- size_t source_length = model->input_length[CodeInputFirst];
-
- uint8_t* input = model->local_buffer[CodeInputSecond];
- size_t input_length = model->input_length[CodeInputSecond];
-
- return code_input_compare(input, input_length, source, source_length);
-}
-
-/**
- * @brief Compare ext with local
- *
- * @param model
- */
-static bool code_input_compare_ext(CodeInputModel* model) {
- uint8_t* input = model->local_buffer[CodeInputFirst];
- size_t input_length = model->input_length[CodeInputFirst];
-
- uint8_t* source = model->ext_buffer;
- size_t source_length = *model->ext_buffer_length;
-
- return code_input_compare(input, input_length, source, source_length);
-}
-
-/**
- * @brief Set ext buffer
- *
- * @param model
- */
-static void code_input_set_ext(CodeInputModel* model) {
- *model->ext_buffer_length = model->input_length[CodeInputFirst];
- for(size_t i = 0; i <= model->input_length[CodeInputFirst]; i++) {
- model->ext_buffer[i] = model->local_buffer[CodeInputFirst][i];
- }
-}
-
-/**
- * @brief Draw input sequence
- *
- * @param canvas
- * @param buffer
- * @param length
- * @param x
- * @param y
- * @param active
- */
-static void code_input_draw_sequence(
- Canvas* canvas,
- uint8_t* buffer,
- uint8_t length,
- uint8_t x,
- uint8_t y,
- bool active) {
- uint8_t pos_x = x + 6;
- uint8_t pos_y = y + 3;
-
- if(active) canvas_draw_icon(canvas, x - 4, y + 5, &I_ButtonRightSmall_3x5);
-
- elements_slightly_rounded_frame(canvas, x, y, 116, 15);
-
- for(size_t i = 0; i < length; i++) {
- // maybe symmetrical assets? :-/
- uint8_t offset_y = buffer[i] < 2 ? 2 + (buffer[i] * 2) : 1;
- canvas_draw_icon(canvas, pos_x, pos_y + offset_y, keys_assets[buffer[i]]);
- pos_x += buffer[i] > 1 ? 9 : 11;
- }
-}
-
-/**
- * @brief Reset input count
- *
- * @param model
- */
-static void code_input_reset_count(CodeInputModel* model) {
- model->input_length[model->current] = 0;
-}
-
-/**
- * @brief Call input callback
- *
- * @param model
- */
-static void code_input_call_ok_callback(CodeInputModel* model) {
- if(model->ok_callback != NULL) {
- model->ok_callback(model->callback_context);
- }
-}
-
-/**
- * @brief Call changed callback
- *
- * @param model
- */
-static void code_input_call_fail_callback(CodeInputModel* model) {
- if(model->fail_callback != NULL) {
- model->fail_callback(model->callback_context);
- }
-}
-
-/**
- * @brief Handle Back button
- *
- * @param model
- */
-static bool code_input_handle_back(CodeInputModel* model) {
- if(model->current && !model->input_length[model->current]) {
- --model->current;
- return true;
- }
-
- if(model->input_length[model->current]) {
- code_input_reset_count(model);
- return true;
- }
-
- code_input_call_fail_callback(model);
- return false;
-}
-
-/**
- * @brief Handle OK button
- *
- * @param model
- */
-static void code_input_handle_ok(CodeInputModel* model) {
- switch(model->state) {
- case CodeInputStateVerify:
-
- if(code_input_compare_ext(model)) {
- if(model->ext_update) {
- model->state = CodeInputStateUpdate;
- } else {
- code_input_call_ok_callback(model);
- }
- }
- code_input_reset_count(model);
- break;
-
- case CodeInputStateUpdate:
-
- if(!model->current && model->input_length[model->current]) {
- model->current++;
- } else {
- if(code_input_compare_local(model)) {
- if(model->ext_update) {
- code_input_set_ext(model);
- }
- code_input_call_ok_callback(model);
- } else {
- code_input_reset_count(model);
- }
- }
-
- break;
- default:
- break;
- }
-}
-
-/**
- * @brief Handle input
- *
- * @param model
- * @param key
- */
-
-size_t code_input_push(uint8_t* buffer, size_t length, InputKey key) {
- buffer[length] = key;
- length = CLAMP(length + 1, MAX_CODE_LEN, 0);
- return length;
-}
-
-/**
- * @brief Handle D-pad keys
- *
- * @param model
- * @param key
- */
-static void code_input_handle_dpad(CodeInputModel* model, InputKey key) {
- uint8_t at = model->current;
- size_t new_length = code_input_push(model->local_buffer[at], model->input_length[at], key);
- model->input_length[at] = new_length;
-}
-
-/**
- * @brief Draw callback
- *
- * @param canvas
- * @param _model
- */
-static void code_input_view_draw_callback(Canvas* canvas, void* _model) {
- CodeInputModel* model = _model;
- uint8_t y_offset = 0;
- canvas_clear(canvas);
- canvas_set_color(canvas, ColorBlack);
-
- if(model->header && strlen(model->header)) {
- canvas_draw_str(canvas, 2, 9, model->header);
- } else {
- y_offset = 4;
- }
-
- canvas_set_font(canvas, FontSecondary);
-
- switch(model->state) {
- case CodeInputStateVerify:
- code_input_draw_sequence(
- canvas,
- model->local_buffer[CodeInputFirst],
- model->input_length[CodeInputFirst],
- 6,
- 30 + y_offset,
- true);
- break;
- case CodeInputStateUpdate:
- code_input_draw_sequence(
- canvas,
- model->local_buffer[CodeInputFirst],
- model->input_length[CodeInputFirst],
- 6,
- 14 + y_offset,
- !model->current);
- code_input_draw_sequence(
- canvas,
- model->local_buffer[CodeInputSecond],
- model->input_length[CodeInputSecond],
- 6,
- 44 + y_offset,
- model->current);
-
- if(model->current) canvas_draw_str(canvas, 2, 39 + y_offset, "Repeat code");
-
- break;
- default:
- break;
- }
-}
-
-/**
- * @brief Input callback
- *
- * @param event
- * @param context
- * @return true
- * @return false
- */
-static bool code_input_view_input_callback(InputEvent* event, void* context) {
- CodeInput* code_input = context;
- furi_assert(code_input);
- bool consumed = false;
-
- if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
- switch(event->key) {
- case InputKeyBack:
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- consumed = code_input_handle_back(model);
- return true;
- });
- break;
-
- case InputKeyOk:
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- code_input_handle_ok(model);
- return true;
- });
- consumed = true;
- break;
- default:
-
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- code_input_handle_dpad(model, event->key);
- return true;
- });
- consumed = true;
- break;
- }
- }
-
- return consumed;
-}
-
-/**
- * @brief Reset all input-related data in model
- *
- * @param model CodeInputModel
- */
-static void code_input_reset_model_input_data(CodeInputModel* model) {
- model->current = 0;
- model->input_length[CodeInputFirst] = 0;
- model->input_length[CodeInputSecond] = 0;
- model->ext_buffer = NULL;
- model->ext_update = false;
- model->state = 0;
-}
-
-/**
- * @brief Allocate and initialize code input. This code input is used to enter codes.
- *
- * @return CodeInput instance pointer
- */
-CodeInput* code_input_alloc() {
- CodeInput* code_input = furi_alloc(sizeof(CodeInput));
- code_input->view = view_alloc();
- view_set_context(code_input->view, code_input);
- view_allocate_model(code_input->view, ViewModelTypeLocking, sizeof(CodeInputModel));
- view_set_draw_callback(code_input->view, code_input_view_draw_callback);
- view_set_input_callback(code_input->view, code_input_view_input_callback);
-
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- model->header = "";
- model->ok_callback = NULL;
- model->fail_callback = NULL;
- model->callback_context = NULL;
- code_input_reset_model_input_data(model);
- return true;
- });
-
- return code_input;
-}
-
-/**
- * @brief Deinitialize and free code input
- *
- * @param code_input Code input instance
- */
-void code_input_free(CodeInput* code_input) {
- furi_assert(code_input);
- view_free(code_input->view);
- free(code_input);
-}
-
-/**
- * @brief Get code input view
- *
- * @param code_input code input instance
- * @return View instance that can be used for embedding
- */
-View* code_input_get_view(CodeInput* code_input) {
- furi_assert(code_input);
- return code_input->view;
-}
-
-/**
- * @brief Set code input callbacks
- *
- * @param code_input code input instance
- * @param ok_callback input callback fn
- * @param fail_callback code match callback fn
- * @param callback_context callback context
- * @param buffer buffer
- * @param buffer_length ptr to buffer length uint
- * @param ext_update true to update buffer
- */
-void code_input_set_result_callback(
- CodeInput* code_input,
- CodeInputOkCallback ok_callback,
- CodeInputFailCallback fail_callback,
- void* callback_context,
- uint8_t* buffer,
- uint8_t* buffer_length,
- bool ext_update) {
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- code_input_reset_model_input_data(model);
- model->ok_callback = ok_callback;
- model->fail_callback = fail_callback;
- model->callback_context = callback_context;
-
- model->ext_buffer = buffer;
- model->ext_buffer_length = buffer_length;
- model->state = (*buffer_length == 0) ? 1 : 0;
- model->ext_update = ext_update;
-
- return true;
- });
-}
-
-/**
- * @brief Set code input header text
- *
- * @param code_input code input instance
- * @param text text to be shown
- */
-void code_input_set_header_text(CodeInput* code_input, const char* text) {
- with_view_model(
- code_input->view, (CodeInputModel * model) {
- model->header = text;
- return true;
- });
-}
diff --git a/applications/gui/modules/code_input.h b/applications/gui/modules/code_input.h
deleted file mode 100644
index d6a43fc1..00000000
--- a/applications/gui/modules/code_input.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/**
- * @file code_input.h
- * GUI: CodeInput keyboard view module API
- */
-
-#pragma once
-
-#include <gui/view.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/** Code input anonymous structure */
-typedef struct CodeInput CodeInput;
-
-/** callback that is executed when entered code matches ext buffer */
-typedef void (*CodeInputOkCallback)(void* context);
-
-/** callback that is executed when entered code does not matches ext buffer */
-typedef void (*CodeInputFailCallback)(void* context);
-
-/** Allocate and initialize code input. This code input is used to enter codes.
- *
- * @return CodeInput instance pointer
- */
-CodeInput* code_input_alloc();
-
-/** Deinitialize and free code input
- *
- * @param code_input Code input instance
- */
-void code_input_free(CodeInput* code_input);
-
-/** Get code input view
- *
- * @param code_input code input instance
- *
- * @return View instance that can be used for embedding
- */
-View* code_input_get_view(CodeInput* code_input);
-
-/** Set code input result callback
- *
- * @param code_input code input instance
- * @param ok_callback ok callback fn
- * @param fail_callback fail callback fn
- * @param callback_context callback context
- * @param buffer buffer to use
- * @param buffer_length buffer length
- * @param update set true to update buffer
- */
-void code_input_set_result_callback(
- CodeInput* code_input,
- CodeInputOkCallback ok_callback,
- CodeInputFailCallback fail_callback,
- void* callback_context,
- uint8_t* buffer,
- uint8_t* buffer_length,
- bool update);
-
-/** Set code input header text
- *
- * @param code_input code input instance
- * @param text text to be shown
- */
-void code_input_set_header_text(CodeInput* code_input, const char* text);
-
-/** Compare two buffers
- *
- * @param in buffer to compare to source
- * @param len_in length of input buffer
- * @param src source buffer
- * @param len_src length of insourceput buffer
- * @return true if buffers match
- */
-
-bool code_input_compare(uint8_t* in, size_t len_in, uint8_t* src, size_t len_src);
-
-/** Push input into the end of array
- *
- * @param buffer buffer
- * @param length length of buffer
- * @param key input key
- * @return new length of input buffer
- */
-size_t code_input_push(uint8_t* buffer, size_t length, InputKey key);
-
-#ifdef __cplusplus
-}
-#endif \ No newline at end of file
diff --git a/applications/loader/loader.c b/applications/loader/loader.c
index 95beab45..b8f67a59 100644
--- a/applications/loader/loader.c
+++ b/applications/loader/loader.c
@@ -1,3 +1,4 @@
+#include "applications.h"
#include <furi.h>
#include "loader/loader.h"
#include "loader_i.h"
@@ -79,6 +80,12 @@ const FlipperApplication* loader_find_application_by_name(const char* name) {
}
}
+ for(size_t i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
+ if(strcmp(name, FLIPPER_SETTINGS_APPS[i].name) == 0) {
+ application = &FLIPPER_SETTINGS_APPS[i];
+ }
+ }
+
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
for(size_t i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
if(strcmp(name, FLIPPER_DEBUG_APPS[i].name) == 0) {
diff --git a/assets/compiled/assets_icons.c b/assets/compiled/assets_icons.c
index 4a779743..f45b0719 100644
--- a/assets/compiled/assets_icons.c
+++ b/assets/compiled/assets_icons.c
@@ -205,9 +205,6 @@ const uint8_t *_I_DoorLocked_10x56[] = {_I_DoorLocked_10x56_0};
const uint8_t _I_DoorRight_70x55_0[] = {0x01,0x00,0x16,0x01,0x81,0xcc,0x01,0x0f,0x60,0x04,0x3f,0x00,0x10,0xf8,0x08,0x0c,0x02,0x05,0x01,0x84,0x02,0x06,0x26,0x0a,0x10,0x8a,0xcc,0xe0,0x1d,0x68,0xe0,0x18,0xab,0xd0,0x0b,0x18,0x10,0x46,0xe6,0x16,0x1e,0x18,0x10,0x46,0xe4,0x28,0x2c,0x98,0x14,0x68,0x00,0x21,0x1d,0x10,0x8c,0x40,0x02,0x0e,0x10,0xa1,0x08,0xc8,0x40,0x42,0x62,0x11,0x94,0x03,0xfd,0xff,0x00,0x0c,0xff,0x0c,0x08,0x28,0x60,0xe4,0xc0,0x85,0x00,0x83,0x00,0x87,0xf1,0x00,0x8c,0x02,0x0b,0x07,0x24,0x84,0xff,0x04,0xc7,0x80,0xa0,0xe4,0xa0,0x81,0x41,0x04,0x17,0x02,0x41,0x49,0x81,0x0e,0x10,0xb2,0xa0,0x82,0x0e,0x9f,0xfc,0x0a,0x62,0xf2,0xc0,0x03,0x92,0xf0,0x08,0x2d,0x78,0x20,0xff,0x02,0x01,0x08,0xae,0x60,0x64,0x38,0x0d,0xb0,0x8d,0x08,0x82,0x11,0x58,0xc4,0x13,0xc0,0x35,0x68,0x62,0x68,0x81,0x09,0x08,0x84,0x40,0x81,0x0d,0x18,0x69,0x10,0x47,0x44,0x66,0x5f,0x21,0xa9,0x29,0x94,0x10,0x2f,0x23,0x53,0x14,0x60,0x42,0x3c,0x08,0xfc,0x02,0x2c,0x62,0x23,0x58,0xd0,0x22,0x00,0x83,0x3e,0x98,0x44,0x43,0x46,0x22,0x30,0x89,0xce,0x01,0x0f,0x70,0x04,0x3f,0x81,0x8a,0x3c,0x21,0xaa,0x70,0x1a,0xe3,0x44,0x1a,0xa6,0x01,0xd2,0x38,0x90,0x8a,0x40,0x20,0xe5,0x96,0x80,0x43,0x81,0x06,0x6b,0x28,0x07,0xf3,0xfe,0x00,0x19,0xf9,0x34,0xc1,0x08,0x8f,0x20,0xf1,0x3e,0x16,0x00,0xa8,0x19,0x00,0x10,0x76,0x03,0xe2,0x3e,0x90,0x45,0x38,0x01,0x42,0x05,0x88,0x44,0x67,0x15,0x70,0x41,0x38,0x04,0x10,0x24,0x03,0x00,0x10,0x20,0x4a,0x46,0xe9,0x46,0xe1,0x04,0x50,0x66,0x40,0x85,0x19,0x98,0x00,0xc0,};
const uint8_t *_I_DoorRight_70x55[] = {_I_DoorRight_70x55_0};
-const uint8_t _I_LockPopup_100x49_0[] = {0x01,0x00,0x37,0x01,0xfc,0x7f,0xc0,0x13,0x01,0xfe,0x03,0x2a,0x07,0x06,0x12,0xd4,0x1a,0x06,0x0c,0xa8,0x60,0x33,0xe0,0x12,0x08,0x40,0x32,0x3f,0xd0,0x70,0x64,0xe0,0x20,0x31,0x8a,0x00,0x32,0x2c,0x10,0x0b,0x00,0x32,0x62,0x10,0x0c,0x06,0x00,0x19,0x00,0x82,0xc0,0x83,0x22,0x08,0x04,0x18,0x11,0x6a,0x01,0x25,0x02,0x84,0x83,0x1e,0x02,0x04,0x10,0xe1,0x03,0x1e,0x3c,0x0c,0x9c,0x1c,0x02,0x43,0x00,0x84,0x4f,0xc1,0x8f,0x80,0xaf,0x40,0x39,0x14,0x00,0x63,0xd0,0x36,0xf0,0x09,0xc6,0x00,0x18,0xd4,0x3a,0x06,0x9c,0x08,0x20,0xc9,0xdf,0xc0,0x20,0x7f,0x00,0x65,0x40,0x3f,0x80,0xc7,0xd0,0x10,0x06,0x01,0x7f,0x06,0x34,0x8e,0xa1,0x3d,0x80,0x70,0x0b,0x4f,0x23,0xd0,0x50,0xa0,0x1f,0x08,0x78,0x66,0x11,0xe3,0xfc,0x83,0x83,0x1e,0x40,0x0c,0x1f,0xfb,0xec,0x41,0x8c,0x03,0x1e,0x07,0x00,0x4d,0x10,0x0a,0x04,0xc0,0x9b,0x30,0x0c,0x1f,0xff,0xff,0x9f,0x06,0x3e,0x01,0x80,0x48,0xe7,0x99,0x83,0x0d,0x6a,0xe0,0xc4,0x90,0x03,0x1a,0x76,0x0c,0x38,0xe0,0x34,0x45,0x25,0x02,0x06,0x0d,0xe0,0x18,0x3c,0x08,0x19,0x40,0x78,0x00,0xc1,0x81,0xc3,0x27,0xf8,0x48,0x26,0x82,0x7d,0x00,0xfc,0x40,0xfc,0x10,0xfc,0x04,0xfc,0x18,0x30,0x28,0x7d,0x02,0x3f,0x00,0x98,0x41,0x38,0x31,0x08,0x25,0x0e,0x19,0x1f,0x81,0x42,0x70,0x11,0xa2,0x08,0xe2,0x30,0x72,0x08,0x76,0x0a,0x19,0x0f,0x85,0x42,0x60,0x11,0x51,0x78,0xc2,0x20,0x32,0x08,0x26,0x00,0x18,0x91,0x00,0x60,0x91,0x44,0x08,0x34,0x08,0x64,0x1f,0xe4,0x07,0x3f,0x84,0x0d,0x58,0x44,0x01,0x83,0xdc,0x60,0x43,0xe1,0x39,0xa9,0xd0,0x60,0x70,0x16,0x78,0xca,0x01,0x8f,0x83,0x3d,0x10,0x33,0x29,0x00,0xc7,0xa1,0x83,0x3f,0x10,0x0c,0x79,0x30,0x32,0xa0,0xdf,0xc7,0xa0,0x80,0x22,0x07,0xf8,0x06,0x54,0x04,};
-const uint8_t *_I_LockPopup_100x49[] = {_I_LockPopup_100x49_0};
-
const uint8_t _I_PassportBottom_128x17_0[] = {0x01,0x00,0x5e,0x00,0x96,0x01,0x97,0xe1,0xff,0x00,0x2e,0x3e,0x68,0x0f,0x5a,0xc5,0x54,0x00,0xb9,0x50,0xfb,0x6a,0x35,0x40,0x05,0xcd,0x4e,0x03,0xfd,0x30,0x0f,0xf8,0x7f,0xa0,0x81,0xfe,0xf9,0x1b,0xfb,0xf3,0x01,0x47,0x66,0x02,0x1b,0x03,0x07,0xe7,0x02,0x0b,0x02,0x07,0xe5,0x82,0x0b,0xf2,0x1c,0xb0,0x01,0x67,0xf0,0x5f,0xd0,0x3f,0x23,0xf0,0x9b,0xc9,0xe5,0x80,0x03,0xd5,0xc0,0x00,0x86,0x01,0xf3,0xe6,0x1e,0x58,0x00,0x36,0xa8,0x06,0xac,0x04,0x30,0x6c,0x30,0xee,0x60,0x1f,0xe0,0x10,0xff,0x0d,0xfb,0x00,};
const uint8_t *_I_PassportBottom_128x17[] = {_I_PassportBottom_128x17_0};
@@ -447,6 +444,36 @@ const uint8_t *_I_Detailed_chip_17x13[] = {_I_Detailed_chip_17x13_0};
const uint8_t _I_Medium_chip_22x21_0[] = {0x01,0x00,0x35,0x00,0xfe,0x7f,0xe1,0xf0,0x28,0x04,0x43,0xf3,0xff,0x93,0xe1,0x6a,0x52,0x8e,0x2f,0xfe,0x51,0x25,0x80,0x4a,0x72,0xb6,0x79,0x55,0x76,0xc1,0x2e,0xaa,0xc0,0x25,0x51,0xdc,0x00,0x14,0x70,0x00,0x56,0xae,0x81,0x47,0x2b,0x7d,0x95,0x07,0x48,0x46,0x42,0x92,0x17,0x90,0xd4,0x87,0x64,};
const uint8_t *_I_Medium_chip_22x21[] = {_I_Medium_chip_22x21_0};
+const uint8_t _I_Pin_arrow_down_7x9_0[] = {0x00,0x1C,0x1C,0x1C,0x1C,0x1C,0x7F,0x3E,0x1C,0x08,};
+const uint8_t *_I_Pin_arrow_down_7x9[] = {_I_Pin_arrow_down_7x9_0};
+
+const uint8_t _I_Pin_arrow_left_9x7_0[] = {0x00,0x08,0x00,0x0C,0x00,0xFE,0x01,0xFF,0x01,0xFE,0x01,0x0C,0x00,0x08,0x00,};
+const uint8_t *_I_Pin_arrow_left_9x7[] = {_I_Pin_arrow_left_9x7_0};
+
+const uint8_t _I_Pin_arrow_right_9x7_0[] = {0x00,0x20,0x00,0x60,0x00,0xFF,0x00,0xFF,0x01,0xFF,0x00,0x60,0x00,0x20,0x00,};
+const uint8_t *_I_Pin_arrow_right_9x7[] = {_I_Pin_arrow_right_9x7_0};
+
+const uint8_t _I_Pin_arrow_up7x9_0[] = {0x00,0x08,0x1C,0x3E,0x7F,0x1C,0x1C,0x1C,0x1C,0x1C,};
+const uint8_t *_I_Pin_arrow_up7x9[] = {_I_Pin_arrow_up7x9_0};
+
+const uint8_t _I_Pin_attention_dpad_29x29_0[] = {0x01,0x00,0x56,0x00,0x80,0x7f,0x20,0xe0,0x31,0x81,0xc6,0x20,0x1c,0x08,0x05,0x82,0x01,0x20,0xa0,0x60,0x20,0x11,0x0f,0x04,0x02,0x03,0x08,0xf8,0x40,0x60,0x50,0x4f,0xc4,0x0e,0x09,0x04,0x05,0x8c,0x12,0x04,0x03,0x18,0x44,0x08,0x42,0x30,0x88,0x08,0x0c,0x62,0x14,0x18,0x05,0x02,0x21,0x61,0x14,0x8c,0x43,0xe3,0x01,0xf8,0x44,0x7f,0x20,0x31,0x89,0x81,0xcc,0x1e,0x61,0x73,0x0f,0x98,0x9c,0xc5,0xe6,0x37,0x31,0xf9,0x91,0xcc,0x9e,0x65,0x73,0x2f,0x99,0x9c,0xcd,0xe6,};
+const uint8_t *_I_Pin_attention_dpad_29x29[] = {_I_Pin_attention_dpad_29x29_0};
+
+const uint8_t _I_Pin_back_arrow_10x8_0[] = {0x00,0x04,0x00,0x06,0x00,0xFF,0x00,0x06,0x01,0x04,0x02,0x00,0x02,0x00,0x01,0xF8,0x00,};
+const uint8_t *_I_Pin_back_arrow_10x8[] = {_I_Pin_back_arrow_10x8_0};
+
+const uint8_t _I_Pin_back_full_40x8_0[] = {0x01,0x00,0x26,0x00,0x82,0x01,0x0e,0x0c,0x02,0x18,0x14,0x03,0xfe,0x04,0x38,0x37,0xc6,0xc3,0x32,0xf7,0x41,0x20,0x59,0x0a,0x54,0xa6,0x01,0xf2,0x88,0xde,0x80,0x83,0x01,0xc8,0x42,0xa5,0x3f,0x88,0x05,0x82,0x65,0x2e,};
+const uint8_t *_I_Pin_back_full_40x8[] = {_I_Pin_back_full_40x8_0};
+
+const uint8_t _I_Pin_cell_13x13_0[] = {0x01,0x00,0x0a,0x00,0xff,0xc7,0xe0,0x31,0x00,0x0f,0x80,0x4c,0x2e,0x20,};
+const uint8_t *_I_Pin_cell_13x13[] = {_I_Pin_cell_13x13_0};
+
+const uint8_t _I_Pin_pointer_5x3_0[] = {0x00,0x04,0x0E,0x1F,};
+const uint8_t *_I_Pin_pointer_5x3[] = {_I_Pin_pointer_5x3_0};
+
+const uint8_t _I_Pin_star_7x7_0[] = {0x00,0x49,0x2A,0x1C,0x7F,0x1C,0x2A,0x49,};
+const uint8_t *_I_Pin_star_7x7[] = {_I_Pin_star_7x7_0};
+
const uint8_t _I_passport_bad1_46x49_0[] = {0x01,0x00,0xd2,0x00,0xff,0x7f,0xc0,0x05,0x1f,0x02,0x1f,0xfe,0x7e,0x02,0x18,0x0f,0xe0,0x0a,0x57,0xff,0xf7,0x9c,0x0a,0x59,0xf8,0x0e,0x60,0x0a,0x56,0xf8,0x05,0x83,0xfc,0x05,0x18,0xbc,0x03,0x01,0xfd,0x02,0x8c,0x2c,0x5a,0x3f,0xa0,0x28,0xc1,0x40,0xa3,0xf4,0x02,0x8c,0x08,0x0a,0x77,0xf8,0x08,0x14,0x7d,0x13,0xfd,0xf9,0x14,0x80,0xab,0xd0,0x9f,0xd7,0xe0,0x10,0x60,0x2a,0x42,0x20,0x1a,0x09,0xfc,0xbe,0x01,0x10,0x02,0xa5,0x9c,0x0a,0x78,0x0e,0x74,0x04,0x0a,0x31,0x7a,0x06,0x7a,0x06,0x05,0x39,0xb0,0x44,0x80,0xa3,0x7e,0x02,0xa5,0xf0,0x0a,0x78,0x0a,0x00,0x14,0xf8,0x13,0xf0,0x29,0xc8,0x07,0x66,0x70,0x11,0xd8,0xea,0xa7,0xf1,0xb2,0x99,0x4c,0x00,0xa9,0xc0,0x9f,0x01,0x4e,0x01,0x3d,0x02,0x8c,0x38,0x0a,0x33,0xa8,0x6c,0x02,0x62,0x05,0x19,0xa0,0x14,0x78,0x00,0x51,0x94,0x01,0x46,0x01,0x03,0x02,0xa4,0x30,0x0a,0x2a,0x02,0x98,0x7c,0x25,0x60,0x52,0xe0,0x43,0xe5,0x80,0x51,0xc0,0x27,0x46,0x51,0x09,0x05,0x88,0xc0,0x66,0x80,0x52,0xfe,0x40,0x27,0x60,0x52,0xf8,0x7f,0xe7,0xa0,0x52,0xe0,0x5f,0xe7,0xc0,0x52,0x80,0x6f,0xe7,0xe0,0x53,0xde,0x01,0x50,0xe2,0x20,0x5f,0x02,0xbf,0xfb,0xfe,0x00,0x28,0xf8,};
const uint8_t *_I_passport_bad1_46x49[] = {_I_passport_bad1_46x49_0};
@@ -685,7 +712,6 @@ const Icon I_Back3_45x8 = {.width=45,.height=8,.frame_count=1,.frame_rate=0,.fra
const Icon I_DoorLeft_70x55 = {.width=70,.height=55,.frame_count=1,.frame_rate=0,.frames=_I_DoorLeft_70x55};
const Icon I_DoorLocked_10x56 = {.width=10,.height=56,.frame_count=1,.frame_rate=0,.frames=_I_DoorLocked_10x56};
const Icon I_DoorRight_70x55 = {.width=70,.height=55,.frame_count=1,.frame_rate=0,.frames=_I_DoorRight_70x55};
-const Icon I_LockPopup_100x49 = {.width=100,.height=49,.frame_count=1,.frame_rate=0,.frames=_I_LockPopup_100x49};
const Icon I_PassportBottom_128x17 = {.width=128,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_PassportBottom_128x17};
const Icon I_PassportLeft_6x47 = {.width=6,.height=47,.frame_count=1,.frame_rate=0,.frames=_I_PassportLeft_6x47};
const Icon I_WarningDolphin_45x42 = {.width=45,.height=42,.frame_count=1,.frame_rate=0,.frames=_I_WarningDolphin_45x42};
@@ -733,6 +759,16 @@ const Icon A_U2F_14 = {.width=14,.height=14,.frame_count=4,.frame_rate=3,.frames
const Icon A_iButton_14 = {.width=14,.height=14,.frame_count=7,.frame_rate=3,.frames=_A_iButton_14};
const Icon I_Detailed_chip_17x13 = {.width=17,.height=13,.frame_count=1,.frame_rate=0,.frames=_I_Detailed_chip_17x13};
const Icon I_Medium_chip_22x21 = {.width=22,.height=21,.frame_count=1,.frame_rate=0,.frames=_I_Medium_chip_22x21};
+const Icon I_Pin_arrow_down_7x9 = {.width=7,.height=9,.frame_count=1,.frame_rate=0,.frames=_I_Pin_arrow_down_7x9};
+const Icon I_Pin_arrow_left_9x7 = {.width=9,.height=7,.frame_count=1,.frame_rate=0,.frames=_I_Pin_arrow_left_9x7};
+const Icon I_Pin_arrow_right_9x7 = {.width=9,.height=7,.frame_count=1,.frame_rate=0,.frames=_I_Pin_arrow_right_9x7};
+const Icon I_Pin_arrow_up7x9 = {.width=7,.height=9,.frame_count=1,.frame_rate=0,.frames=_I_Pin_arrow_up7x9};
+const Icon I_Pin_attention_dpad_29x29 = {.width=29,.height=29,.frame_count=1,.frame_rate=0,.frames=_I_Pin_attention_dpad_29x29};
+const Icon I_Pin_back_arrow_10x8 = {.width=10,.height=8,.frame_count=1,.frame_rate=0,.frames=_I_Pin_back_arrow_10x8};
+const Icon I_Pin_back_full_40x8 = {.width=40,.height=8,.frame_count=1,.frame_rate=0,.frames=_I_Pin_back_full_40x8};
+const Icon I_Pin_cell_13x13 = {.width=13,.height=13,.frame_count=1,.frame_rate=0,.frames=_I_Pin_cell_13x13};
+const Icon I_Pin_pointer_5x3 = {.width=5,.height=3,.frame_count=1,.frame_rate=0,.frames=_I_Pin_pointer_5x3};
+const Icon I_Pin_star_7x7 = {.width=7,.height=7,.frame_count=1,.frame_rate=0,.frames=_I_Pin_star_7x7};
const Icon I_passport_bad1_46x49 = {.width=46,.height=49,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad1_46x49};
const Icon I_passport_bad2_46x49 = {.width=46,.height=49,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad2_46x49};
const Icon I_passport_bad3_46x49 = {.width=46,.height=49,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad3_46x49};
diff --git a/assets/compiled/assets_icons.h b/assets/compiled/assets_icons.h
index 8f53bc36..26e26bef 100644
--- a/assets/compiled/assets_icons.h
+++ b/assets/compiled/assets_icons.h
@@ -62,7 +62,6 @@ extern const Icon I_Back3_45x8;
extern const Icon I_DoorLeft_70x55;
extern const Icon I_DoorLocked_10x56;
extern const Icon I_DoorRight_70x55;
-extern const Icon I_LockPopup_100x49;
extern const Icon I_PassportBottom_128x17;
extern const Icon I_PassportLeft_6x47;
extern const Icon I_WarningDolphin_45x42;
@@ -110,6 +109,16 @@ extern const Icon A_U2F_14;
extern const Icon A_iButton_14;
extern const Icon I_Detailed_chip_17x13;
extern const Icon I_Medium_chip_22x21;
+extern const Icon I_Pin_arrow_down_7x9;
+extern const Icon I_Pin_arrow_left_9x7;
+extern const Icon I_Pin_arrow_right_9x7;
+extern const Icon I_Pin_arrow_up7x9;
+extern const Icon I_Pin_attention_dpad_29x29;
+extern const Icon I_Pin_back_arrow_10x8;
+extern const Icon I_Pin_back_full_40x8;
+extern const Icon I_Pin_cell_13x13;
+extern const Icon I_Pin_pointer_5x3;
+extern const Icon I_Pin_star_7x7;
extern const Icon I_passport_bad1_46x49;
extern const Icon I_passport_bad2_46x49;
extern const Icon I_passport_bad3_46x49;
diff --git a/assets/icons/Interface/LockPopup_100x49.png b/assets/icons/Interface/LockPopup_100x49.png
deleted file mode 100644
index f30d88a9..00000000
--- a/assets/icons/Interface/LockPopup_100x49.png
+++ /dev/null
Binary files differ
diff --git a/assets/icons/PIN/Pin_arrow_down_7x9.png b/assets/icons/PIN/Pin_arrow_down_7x9.png
new file mode 100644
index 00000000..9687397a
--- /dev/null
+++ b/assets/icons/PIN/Pin_arrow_down_7x9.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_arrow_left_9x7.png b/assets/icons/PIN/Pin_arrow_left_9x7.png
new file mode 100644
index 00000000..fb4ded78
--- /dev/null
+++ b/assets/icons/PIN/Pin_arrow_left_9x7.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_arrow_right_9x7.png b/assets/icons/PIN/Pin_arrow_right_9x7.png
new file mode 100644
index 00000000..97648d17
--- /dev/null
+++ b/assets/icons/PIN/Pin_arrow_right_9x7.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_arrow_up7x9.png b/assets/icons/PIN/Pin_arrow_up7x9.png
new file mode 100644
index 00000000..a91a6fd5
--- /dev/null
+++ b/assets/icons/PIN/Pin_arrow_up7x9.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_attention_dpad_29x29.png b/assets/icons/PIN/Pin_attention_dpad_29x29.png
new file mode 100644
index 00000000..984db9cc
--- /dev/null
+++ b/assets/icons/PIN/Pin_attention_dpad_29x29.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_back_arrow_10x8.png b/assets/icons/PIN/Pin_back_arrow_10x8.png
new file mode 100644
index 00000000..3bafabd1
--- /dev/null
+++ b/assets/icons/PIN/Pin_back_arrow_10x8.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_back_full_40x8.png b/assets/icons/PIN/Pin_back_full_40x8.png
new file mode 100644
index 00000000..cd130151
--- /dev/null
+++ b/assets/icons/PIN/Pin_back_full_40x8.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_cell_13x13.png b/assets/icons/PIN/Pin_cell_13x13.png
new file mode 100644
index 00000000..1b1ff0c2
--- /dev/null
+++ b/assets/icons/PIN/Pin_cell_13x13.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_pointer_5x3.png b/assets/icons/PIN/Pin_pointer_5x3.png
new file mode 100644
index 00000000..edf3d41b
--- /dev/null
+++ b/assets/icons/PIN/Pin_pointer_5x3.png
Binary files differ
diff --git a/assets/icons/PIN/Pin_star_7x7.png b/assets/icons/PIN/Pin_star_7x7.png
new file mode 100644
index 00000000..42fdea86
--- /dev/null
+++ b/assets/icons/PIN/Pin_star_7x7.png
Binary files differ
diff --git a/firmware/targets/f6/furi_hal/furi_hal_power.c b/firmware/targets/f6/furi_hal/furi_hal_power.c
index a211b8c5..e34ba46e 100644
--- a/firmware/targets/f6/furi_hal/furi_hal_power.c
+++ b/firmware/targets/f6/furi_hal/furi_hal_power.c
@@ -89,17 +89,17 @@ uint16_t furi_hal_power_insomnia_level() {
}
void furi_hal_power_insomnia_enter() {
- vTaskSuspendAll();
+ FURI_CRITICAL_ENTER();
furi_assert(furi_hal_power.insomnia < UINT8_MAX);
furi_hal_power.insomnia++;
- xTaskResumeAll();
+ FURI_CRITICAL_EXIT();
}
void furi_hal_power_insomnia_exit() {
- vTaskSuspendAll();
+ FURI_CRITICAL_ENTER();
furi_assert(furi_hal_power.insomnia > 0);
furi_hal_power.insomnia--;
- xTaskResumeAll();
+ FURI_CRITICAL_EXIT();
}
bool furi_hal_power_sleep_available() {
diff --git a/firmware/targets/f6/furi_hal/furi_hal_rtc.c b/firmware/targets/f6/furi_hal/furi_hal_rtc.c
index 4d45c748..1f262692 100644
--- a/firmware/targets/f6/furi_hal/furi_hal_rtc.c
+++ b/firmware/targets/f6/furi_hal/furi_hal_rtc.c
@@ -163,3 +163,11 @@ void furi_hal_rtc_set_fault_data(uint32_t value) {
uint32_t furi_hal_rtc_get_fault_data() {
return furi_hal_rtc_get_register(FuriHalRtcRegisterFaultData);
}
+
+void furi_hal_rtc_set_pin_fails(uint32_t value) {
+ furi_hal_rtc_set_register(FuriHalRtcRegisterPinFails, value);
+}
+
+uint32_t furi_hal_rtc_get_pin_fails() {
+ return furi_hal_rtc_get_register(FuriHalRtcRegisterPinFails);
+}
diff --git a/firmware/targets/f6/furi_hal/furi_hal_usb.c b/firmware/targets/f6/furi_hal/furi_hal_usb.c
index 881081b6..7ca8ffdf 100644
--- a/firmware/targets/f6/furi_hal/furi_hal_usb.c
+++ b/firmware/targets/f6/furi_hal/furi_hal_usb.c
@@ -1,6 +1,7 @@
#include "furi_hal_version.h"
#include "furi_hal_usb_i.h"
#include "furi_hal_usb.h"
+#include <furi_hal_power.h>
#include <furi.h>
#include "usb.h"
@@ -189,6 +190,8 @@ static void susp_evt(usbd_device* dev, uint8_t event, uint8_t ep) {
if((usb_if_cur != NULL) && (usb_config.connected == true)) {
usb_config.connected = false;
usb_if_cur->suspend(&udev);
+
+ furi_hal_power_insomnia_exit();
}
if(callback != NULL) {
callback(FuriHalUsbStateEventSuspend, cb_ctx);
@@ -199,6 +202,8 @@ static void wkup_evt(usbd_device* dev, uint8_t event, uint8_t ep) {
if((usb_if_cur != NULL) && (usb_config.connected == false)) {
usb_config.connected = true;
usb_if_cur->wakeup(&udev);
+
+ furi_hal_power_insomnia_enter();
}
if(callback != NULL) {
callback(FuriHalUsbStateEventWakeup, cb_ctx);
diff --git a/firmware/targets/f7/furi_hal/furi_hal_power.c b/firmware/targets/f7/furi_hal/furi_hal_power.c
index a211b8c5..e34ba46e 100644
--- a/firmware/targets/f7/furi_hal/furi_hal_power.c
+++ b/firmware/targets/f7/furi_hal/furi_hal_power.c
@@ -89,17 +89,17 @@ uint16_t furi_hal_power_insomnia_level() {
}
void furi_hal_power_insomnia_enter() {
- vTaskSuspendAll();
+ FURI_CRITICAL_ENTER();
furi_assert(furi_hal_power.insomnia < UINT8_MAX);
furi_hal_power.insomnia++;
- xTaskResumeAll();
+ FURI_CRITICAL_EXIT();
}
void furi_hal_power_insomnia_exit() {
- vTaskSuspendAll();
+ FURI_CRITICAL_ENTER();
furi_assert(furi_hal_power.insomnia > 0);
furi_hal_power.insomnia--;
- xTaskResumeAll();
+ FURI_CRITICAL_EXIT();
}
bool furi_hal_power_sleep_available() {
diff --git a/firmware/targets/f7/furi_hal/furi_hal_rtc.c b/firmware/targets/f7/furi_hal/furi_hal_rtc.c
index 4d45c748..1f262692 100644
--- a/firmware/targets/f7/furi_hal/furi_hal_rtc.c
+++ b/firmware/targets/f7/furi_hal/furi_hal_rtc.c
@@ -163,3 +163,11 @@ void furi_hal_rtc_set_fault_data(uint32_t value) {
uint32_t furi_hal_rtc_get_fault_data() {
return furi_hal_rtc_get_register(FuriHalRtcRegisterFaultData);
}
+
+void furi_hal_rtc_set_pin_fails(uint32_t value) {
+ furi_hal_rtc_set_register(FuriHalRtcRegisterPinFails, value);
+}
+
+uint32_t furi_hal_rtc_get_pin_fails() {
+ return furi_hal_rtc_get_register(FuriHalRtcRegisterPinFails);
+}
diff --git a/firmware/targets/f7/furi_hal/furi_hal_usb.c b/firmware/targets/f7/furi_hal/furi_hal_usb.c
index 881081b6..7ca8ffdf 100644
--- a/firmware/targets/f7/furi_hal/furi_hal_usb.c
+++ b/firmware/targets/f7/furi_hal/furi_hal_usb.c
@@ -1,6 +1,7 @@
#include "furi_hal_version.h"
#include "furi_hal_usb_i.h"
#include "furi_hal_usb.h"
+#include <furi_hal_power.h>
#include <furi.h>
#include "usb.h"
@@ -189,6 +190,8 @@ static void susp_evt(usbd_device* dev, uint8_t event, uint8_t ep) {
if((usb_if_cur != NULL) && (usb_config.connected == true)) {
usb_config.connected = false;
usb_if_cur->suspend(&udev);
+
+ furi_hal_power_insomnia_exit();
}
if(callback != NULL) {
callback(FuriHalUsbStateEventSuspend, cb_ctx);
@@ -199,6 +202,8 @@ static void wkup_evt(usbd_device* dev, uint8_t event, uint8_t ep) {
if((usb_if_cur != NULL) && (usb_config.connected == false)) {
usb_config.connected = true;
usb_if_cur->wakeup(&udev);
+
+ furi_hal_power_insomnia_enter();
}
if(callback != NULL) {
callback(FuriHalUsbStateEventWakeup, cb_ctx);
diff --git a/firmware/targets/furi_hal_include/furi_hal_rtc.h b/firmware/targets/furi_hal_include/furi_hal_rtc.h
index 8e79c95a..ee8eb1bb 100644
--- a/firmware/targets/furi_hal_include/furi_hal_rtc.h
+++ b/firmware/targets/furi_hal_include/furi_hal_rtc.h
@@ -38,6 +38,7 @@ typedef enum {
FuriHalRtcRegisterSystemVersion,
FuriHalRtcRegisterLfsFingerprint,
FuriHalRtcRegisterFaultData,
+ FuriHalRtcRegisterPinFails,
} FuriHalRtcRegister;
/** Initialize RTC subsystem */
@@ -67,6 +68,10 @@ void furi_hal_rtc_set_fault_data(uint32_t value);
uint32_t furi_hal_rtc_get_fault_data();
+void furi_hal_rtc_set_pin_fails(uint32_t value);
+
+uint32_t furi_hal_rtc_get_pin_fails();
+
#ifdef __cplusplus
}
#endif