Welcome to mirror list, hosted at ThFree Co, Russian Federation.

menu.c « modules « gui « applications - github.com/ClusterM/flipperzero-firmware.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 67d46d5f3b169f60f7a7ab0ddc4e1a065f01656d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
#include "menu.h"

#include <m-array.h>
#include <gui/elements.h>
#include <furi.h>

struct Menu {
    View* view;
};

typedef struct {
    const char* label;
    IconAnimation* icon;
    uint32_t index;
    MenuItemCallback callback;
    void* callback_context;
} MenuItem;

ARRAY_DEF(MenuItemArray, MenuItem, M_POD_OPLIST);

#define M_OPL_MenuItemArray_t() ARRAY_OPLIST(MenuItemArray, M_POD_OPLIST)

typedef struct {
    MenuItemArray_t items;
    size_t position;
} MenuModel;

static void menu_process_up(Menu* menu);
static void menu_process_down(Menu* menu);
static void menu_process_ok(Menu* menu);

static void menu_draw_callback(Canvas* canvas, void* _model) {
    MenuModel* model = _model;

    canvas_clear(canvas);

    size_t position = model->position;
    size_t items_count = MenuItemArray_size(model->items);
    if(items_count) {
        MenuItem* item;
        size_t shift_position;
        // First line
        canvas_set_font(canvas, FontSecondary);
        shift_position = (0 + position + items_count - 1) % items_count;
        item = MenuItemArray_get(model->items, shift_position);
        if(item->icon) {
            canvas_draw_icon_animation(canvas, 4, 3, item->icon);
        }
        canvas_draw_str(canvas, 22, 14, item->label);
        // Second line main
        canvas_set_font(canvas, FontPrimary);
        shift_position = (1 + position + items_count - 1) % items_count;
        item = MenuItemArray_get(model->items, shift_position);
        if(item->icon) {
            canvas_draw_icon_animation(canvas, 4, 25, item->icon);
        }
        canvas_draw_str(canvas, 22, 36, item->label);
        // Third line
        canvas_set_font(canvas, FontSecondary);
        shift_position = (2 + position + items_count - 1) % items_count;
        item = MenuItemArray_get(model->items, shift_position);
        if(item->icon) {
            canvas_draw_icon_animation(canvas, 4, 47, item->icon);
        }
        canvas_draw_str(canvas, 22, 58, item->label);
        // Frame and scrollbar
        elements_frame(canvas, 0, 21, 128 - 5, 21);
        elements_scrollbar(canvas, position, items_count);
    } else {
        canvas_draw_str(canvas, 2, 32, "Empty");
        elements_scrollbar(canvas, 0, 0);
    }
}

static bool menu_input_callback(InputEvent* event, void* context) {
    Menu* menu = context;
    bool consumed = false;

    if(event->type == InputTypeShort) {
        if(event->key == InputKeyUp) {
            consumed = true;
            menu_process_up(menu);
        } else if(event->key == InputKeyDown) {
            consumed = true;
            menu_process_down(menu);
        } else if(event->key == InputKeyOk) {
            consumed = true;
            menu_process_ok(menu);
        }
    } else if(event->type == InputTypeRepeat) {
        if(event->key == InputKeyUp) {
            consumed = true;
            menu_process_up(menu);
        } else if(event->key == InputKeyDown) {
            consumed = true;
            menu_process_down(menu);
        }
    }

    return consumed;
}

static void menu_enter(void* context) {
    Menu* menu = context;
    with_view_model(
        menu->view, (MenuModel * model) {
            MenuItem* item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_start(item->icon);
            }
            return false;
        });
}

static void menu_exit(void* context) {
    Menu* menu = context;
    with_view_model(
        menu->view, (MenuModel * model) {
            MenuItem* item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_stop(item->icon);
            }
            return false;
        });
}

Menu* menu_alloc() {
    Menu* menu = malloc(sizeof(Menu));
    menu->view = view_alloc(menu->view);
    view_set_context(menu->view, menu);
    view_allocate_model(menu->view, ViewModelTypeLocking, sizeof(MenuModel));
    view_set_draw_callback(menu->view, menu_draw_callback);
    view_set_input_callback(menu->view, menu_input_callback);
    view_set_enter_callback(menu->view, menu_enter);
    view_set_exit_callback(menu->view, menu_exit);

    with_view_model(
        menu->view, (MenuModel * model) {
            MenuItemArray_init(model->items);
            model->position = 0;
            return true;
        });

    return menu;
}

void menu_free(Menu* menu) {
    furi_assert(menu);
    menu_reset(menu);
    view_free(menu->view);
    free(menu);
}

View* menu_get_view(Menu* menu) {
    furi_assert(menu);
    return (menu->view);
}

void menu_add_item(
    Menu* menu,
    const char* label,
    const Icon* icon,
    uint32_t index,
    MenuItemCallback callback,
    void* context) {
    furi_assert(menu);
    furi_assert(label);

    MenuItem* item = NULL;
    with_view_model(
        menu->view, (MenuModel * model) {
            item = MenuItemArray_push_new(model->items);
            item->label = label;
            item->icon = icon ? icon_animation_alloc(icon) : icon_animation_alloc(&A_Plugins_14);
            view_tie_icon_animation(menu->view, item->icon);
            item->index = index;
            item->callback = callback;
            item->callback_context = context;
            return true;
        });
}

void menu_reset(Menu* menu) {
    furi_assert(menu);
    with_view_model(
        menu->view, (MenuModel * model) {
            for
                M_EACH(item, model->items, MenuItemArray_t) {
                    icon_animation_stop(item->icon);
                    icon_animation_free(item->icon);
                }

            MenuItemArray_reset(model->items);
            model->position = 0;
            return true;
        });
}

void menu_set_selected_item(Menu* menu, uint32_t index) {
    with_view_model(
        menu->view, (MenuModel * model) {
            if(index >= MenuItemArray_size(model->items)) {
                return false;
            }

            model->position = index;
            return true;
        });
}

static void menu_process_up(Menu* menu) {
    with_view_model(
        menu->view, (MenuModel * model) {
            MenuItem* item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_stop(item->icon);
            }

            if(model->position > 0) {
                model->position--;
            } else {
                model->position = MenuItemArray_size(model->items) - 1;
            }

            item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_start(item->icon);
            }
            return true;
        });
}

static void menu_process_down(Menu* menu) {
    with_view_model(
        menu->view, (MenuModel * model) {
            MenuItem* item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_stop(item->icon);
            }

            if(model->position < MenuItemArray_size(model->items) - 1) {
                model->position++;
            } else {
                model->position = 0;
            }

            item = MenuItemArray_get(model->items, model->position);
            if(item && item->icon) {
                icon_animation_start(item->icon);
            }
            return true;
        });
}

static void menu_process_ok(Menu* menu) {
    MenuItem* item = NULL;
    with_view_model(
        menu->view, (MenuModel * model) {
            if(model->position < MenuItemArray_size(model->items)) {
                item = MenuItemArray_get(model->items, model->position);
            }
            return true;
        });
    if(item && item->callback) {
        item->callback(item->callback_context, item->index);
    }
}