Welcome to mirror list, hosted at ThFree Co, Russian Federation.

view_dispatcher.c « gui « applications - github.com/ClusterM/flipperzero-firmware.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8bfb9e4ebd6d7441b0b66a18c5db5788e9bfa1b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
#include "view_dispatcher_i.h"

#define TAG "ViewDispatcher"

ViewDispatcher* view_dispatcher_alloc() {
    ViewDispatcher* view_dispatcher = malloc(sizeof(ViewDispatcher));

    view_dispatcher->view_port = view_port_alloc();
    view_port_draw_callback_set(
        view_dispatcher->view_port, view_dispatcher_draw_callback, view_dispatcher);
    view_port_input_callback_set(
        view_dispatcher->view_port, view_dispatcher_input_callback, view_dispatcher);
    view_port_enabled_set(view_dispatcher->view_port, false);

    ViewDict_init(view_dispatcher->views);

    return view_dispatcher;
}

void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
    // Detach from gui
    if(view_dispatcher->gui) {
        gui_remove_view_port(view_dispatcher->gui, view_dispatcher->view_port);
    }
    // Crash if not all views were freed
    furi_assert(ViewDict_size(view_dispatcher->views) == 0);

    ViewDict_clear(view_dispatcher->views);
    // Free ViewPort
    view_port_free(view_dispatcher->view_port);
    // Free internal queue
    if(view_dispatcher->queue) {
        osMessageQueueDelete(view_dispatcher->queue);
    }
    // Free dispatcher
    free(view_dispatcher);
}

void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->queue == NULL);
    view_dispatcher->queue = osMessageQueueNew(16, sizeof(ViewDispatcherMessage), NULL);
}

void view_dispatcher_set_event_callback_context(ViewDispatcher* view_dispatcher, void* context) {
    furi_assert(view_dispatcher);
    view_dispatcher->event_context = context;
}

void view_dispatcher_set_navigation_event_callback(
    ViewDispatcher* view_dispatcher,
    ViewDispatcherNavigationEventCallback callback) {
    furi_assert(view_dispatcher);
    furi_assert(callback);
    view_dispatcher->navigation_event_callback = callback;
}

void view_dispatcher_set_custom_event_callback(
    ViewDispatcher* view_dispatcher,
    ViewDispatcherCustomEventCallback callback) {
    furi_assert(view_dispatcher);
    furi_assert(callback);
    view_dispatcher->custom_event_callback = callback;
}

void view_dispatcher_set_tick_event_callback(
    ViewDispatcher* view_dispatcher,
    ViewDispatcherTickEventCallback callback,
    uint32_t tick_period) {
    furi_assert(view_dispatcher);
    furi_assert(callback);
    view_dispatcher->tick_event_callback = callback;
    view_dispatcher->tick_period = tick_period;
}

void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->queue);

    uint32_t tick_period = view_dispatcher->tick_period == 0 ? osWaitForever :
                                                               view_dispatcher->tick_period;
    ViewDispatcherMessage message;
    while(1) {
        if(osMessageQueueGet(view_dispatcher->queue, &message, NULL, tick_period) != osOK) {
            view_dispatcher_handle_tick_event(view_dispatcher);
            continue;
        }
        if(message.type == ViewDispatcherMessageTypeStop) {
            break;
        } else if(message.type == ViewDispatcherMessageTypeInput) {
            view_dispatcher_handle_input(view_dispatcher, &message.input);
        } else if(message.type == ViewDispatcherMessageTypeCustomEvent) {
            view_dispatcher_handle_custom_event(view_dispatcher, message.custom_event);
        }
    }

    // Wait till all input events delivered
    while(view_dispatcher->ongoing_input) {
        osMessageQueueGet(view_dispatcher->queue, &message, NULL, osWaitForever);
        if(message.type == ViewDispatcherMessageTypeInput) {
            uint8_t key_bit = (1 << message.input.key);
            if(message.input.type == InputTypePress) {
                view_dispatcher->ongoing_input |= key_bit;
            } else if(message.input.type == InputTypeRelease) {
                view_dispatcher->ongoing_input &= ~key_bit;
            }
        }
    }
}

void view_dispatcher_stop(ViewDispatcher* view_dispatcher) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->queue);
    ViewDispatcherMessage message;
    message.type = ViewDispatcherMessageTypeStop;
    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
}

void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
    furi_assert(view_dispatcher);
    furi_assert(view);
    // Check if view id is not used and register view
    furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);

    // Lock gui
    if(view_dispatcher->gui) {
        gui_lock(view_dispatcher->gui);
    }

    ViewDict_set_at(view_dispatcher->views, view_id, view);
    view_set_update_callback(view, view_dispatcher_update);
    view_set_update_callback_context(view, view_dispatcher);

    // Unlock gui
    if(view_dispatcher->gui) {
        gui_unlock(view_dispatcher->gui);
    }
}

void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
    furi_assert(view_dispatcher);

    // Lock gui
    if(view_dispatcher->gui) {
        gui_lock(view_dispatcher->gui);
    }
    // Get View by ID
    View* view = *ViewDict_get(view_dispatcher->views, view_id);

    // Disable the view if it is active
    if(view_dispatcher->current_view == view) {
        view_dispatcher_set_current_view(view_dispatcher, NULL);
    }
    // Check if view is recieving input
    if(view_dispatcher->ongoing_input_view == view) {
        view_dispatcher->ongoing_input_view = NULL;
    }
    // Remove view
    ViewDict_erase(view_dispatcher->views, view_id);

    view_set_update_callback(view, NULL);
    view_set_update_callback_context(view, NULL);

    // Unlock gui
    if(view_dispatcher->gui) {
        gui_unlock(view_dispatcher->gui);
    }
}

void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
    furi_assert(view_dispatcher);
    if(view_id == VIEW_NONE) {
        view_dispatcher_set_current_view(view_dispatcher, NULL);
    } else if(view_id == VIEW_IGNORE) {
    } else {
        View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
        furi_check(view_pp != NULL);
        view_dispatcher_set_current_view(view_dispatcher, *view_pp);
    }
}

void view_dispatcher_send_to_front(ViewDispatcher* view_dispatcher) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->gui);
    gui_view_port_send_to_front(view_dispatcher->gui, view_dispatcher->view_port);
}

void view_dispatcher_send_to_back(ViewDispatcher* view_dispatcher) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->gui);
    gui_view_port_send_to_back(view_dispatcher->gui, view_dispatcher->view_port);
}

void view_dispatcher_attach_to_gui(
    ViewDispatcher* view_dispatcher,
    Gui* gui,
    ViewDispatcherType type) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->gui == NULL);
    furi_assert(gui);

    if(type == ViewDispatcherTypeDesktop) {
        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerDesktop);
    } else if(type == ViewDispatcherTypeWindow) {
        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerWindow);
    } else if(type == ViewDispatcherTypeFullscreen) {
        gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerFullscreen);
    } else {
        furi_check(NULL);
    }
    view_dispatcher->gui = gui;
}

void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
    ViewDispatcher* view_dispatcher = context;
    if(view_dispatcher->current_view) {
        view_draw(view_dispatcher->current_view, canvas);
    }
}

void view_dispatcher_input_callback(InputEvent* event, void* context) {
    ViewDispatcher* view_dispatcher = context;
    if(view_dispatcher->queue) {
        ViewDispatcherMessage message;
        message.type = ViewDispatcherMessageTypeInput;
        message.input = *event;
        furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
    } else {
        view_dispatcher_handle_input(view_dispatcher, event);
    }
}

void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
    // Check input complementarity
    uint8_t key_bit = (1 << event->key);
    if(event->type == InputTypePress) {
        view_dispatcher->ongoing_input |= key_bit;
    } else if(event->type == InputTypeRelease) {
        view_dispatcher->ongoing_input &= ~key_bit;
    } else if(!(view_dispatcher->ongoing_input & key_bit)) {
        FURI_LOG_D(
            TAG,
            "non-complementary input, discarding key: %s, type: %s, sequence: %p",
            input_get_key_name(event->key),
            input_get_type_name(event->type),
            event->sequence);
        return;
    }

    // Set ongoing input view if this is event is first press event
    if(!(view_dispatcher->ongoing_input & ~key_bit) && event->type == InputTypePress) {
        view_dispatcher->ongoing_input_view = view_dispatcher->current_view;
    }

    // Deliver event
    if(view_dispatcher->current_view &&
       view_dispatcher->ongoing_input_view == view_dispatcher->current_view) {
        // Dispatch input to current view
        bool is_consumed = view_input(view_dispatcher->current_view, event);

        // Navigate if input is not consumed
        if(!is_consumed && (event->key == InputKeyBack) &&
           (event->type == InputTypeShort || event->type == InputTypeLong)) {
            // Navigate to previous
            uint32_t view_id = view_previous(view_dispatcher->current_view);
            if(view_id != VIEW_IGNORE) {
                // Switch to returned view
                view_dispatcher_switch_to_view(view_dispatcher, view_id);
            } else if(view_dispatcher->navigation_event_callback) {
                // Dispatch navigation event
                if(!view_dispatcher->navigation_event_callback(view_dispatcher->event_context)) {
                    // TODO: should we allow view_dispatcher to stop without navigation_event_callback?
                    view_dispatcher_stop(view_dispatcher);
                    return;
                }
            }
        }
    } else if(view_dispatcher->ongoing_input_view && event->type == InputTypeRelease) {
        FURI_LOG_D(
            TAG,
            "View changed while key press %p -> %p. Sending key: %s, type: %s, sequence: %p to previous view port",
            view_dispatcher->ongoing_input_view,
            view_dispatcher->current_view,
            input_get_key_name(event->key),
            input_get_type_name(event->type),
            event->sequence);
        view_input(view_dispatcher->ongoing_input_view, event);
    }
}

void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher) {
    if(view_dispatcher->tick_event_callback) {
        view_dispatcher->tick_event_callback(view_dispatcher->event_context);
    }
}

void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
    bool is_consumed = false;
    if(view_dispatcher->current_view) {
        is_consumed = view_custom(view_dispatcher->current_view, event);
    }
    // If custom event is not consumed in View, call callback
    if(!is_consumed && view_dispatcher->custom_event_callback) {
        is_consumed =
            view_dispatcher->custom_event_callback(view_dispatcher->event_context, event);
    }
}

void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
    furi_assert(view_dispatcher);
    furi_assert(view_dispatcher->queue);

    ViewDispatcherMessage message;
    message.type = ViewDispatcherMessageTypeCustomEvent;
    message.custom_event = event;

    furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
}

void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view) {
    furi_assert(view_dispatcher);
    // Dispatch view exit event
    if(view_dispatcher->current_view) {
        view_exit(view_dispatcher->current_view);
    }
    // Set current view
    view_dispatcher->current_view = view;
    // Dispatch view enter event
    if(view_dispatcher->current_view) {
        if(view->orientation == ViewOrientationVertical)
            view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVertical);
        else if(view->orientation == ViewOrientationHorizontal)
            view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationHorizontal);
        view_enter(view_dispatcher->current_view);
        view_port_enabled_set(view_dispatcher->view_port, true);
        view_port_update(view_dispatcher->view_port);
    } else {
        view_port_enabled_set(view_dispatcher->view_port, false);
        if(view_dispatcher->queue) {
            view_dispatcher_stop(view_dispatcher);
        }
    }
}

void view_dispatcher_update(View* view, void* context) {
    furi_assert(view);
    furi_assert(context);

    ViewDispatcher* view_dispatcher = context;

    if(view_dispatcher->current_view == view) {
        view_port_update(view_dispatcher->view_port);
    }
}