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#include "../infrared_i.h"
typedef enum {
ButtonIndexPlus = -2,
ButtonIndexEdit = -1,
ButtonIndexNA = 0,
} ButtonIndex;
static void
infrared_scene_remote_button_menu_callback(void* context, int32_t index, InputType type) {
Infrared* infrared = context;
uint16_t custom_type;
if(type == InputTypePress) {
custom_type = InfraredCustomEventTypeTransmitStarted;
} else if(type == InputTypeRelease) {
custom_type = InfraredCustomEventTypeTransmitStopped;
} else if(type == InputTypeShort) {
custom_type = InfraredCustomEventTypeMenuSelected;
} else {
furi_crash("Unexpected input type");
}
view_dispatcher_send_custom_event(
infrared->view_dispatcher, infrared_custom_event_pack(custom_type, index));
}
void infrared_scene_remote_on_enter(void* context) {
Infrared* infrared = context;
InfraredRemote* remote = infrared->remote;
ButtonMenu* button_menu = infrared->button_menu;
SceneManager* scene_manager = infrared->scene_manager;
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
infrared_worker_tx_set_signal_sent_callback(
infrared->worker, infrared_signal_sent_callback, infrared);
size_t button_count = infrared_remote_get_button_count(remote);
for(size_t i = 0; i < button_count; ++i) {
InfraredRemoteButton* button = infrared_remote_get_button(remote, i);
button_menu_add_item(
button_menu,
infrared_remote_button_get_name(button),
i,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeCommon,
context);
}
button_menu_add_item(
button_menu,
"+",
ButtonIndexPlus,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeControl,
context);
button_menu_add_item(
button_menu,
"Edit",
ButtonIndexEdit,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeControl,
context);
button_menu_set_header(button_menu, infrared_remote_get_name(remote));
const int16_t button_index =
(signed)scene_manager_get_scene_state(scene_manager, InfraredSceneRemote);
button_menu_set_selected_item(button_menu, button_index);
scene_manager_set_scene_state(scene_manager, InfraredSceneRemote, ButtonIndexNA);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewButtonMenu);
}
bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeBack) {
const uint32_t possible_scenes[] = {InfraredSceneRemoteList, InfraredSceneStart};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
scene_manager, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
} else if(event.type == SceneManagerEventTypeCustom) {
const uint16_t custom_type = infrared_custom_event_get_type(event.event);
const int16_t button_index = infrared_custom_event_get_value(event.event);
if(custom_type == InfraredCustomEventTypeTransmitStarted) {
furi_assert(button_index >= 0);
infrared_tx_start_button_index(infrared, button_index);
consumed = true;
} else if(custom_type == InfraredCustomEventTypeTransmitStopped) {
infrared_tx_stop(infrared);
consumed = true;
} else if(custom_type == InfraredCustomEventTypeMenuSelected) {
furi_assert(button_index < 0);
scene_manager_set_scene_state(
scene_manager, InfraredSceneRemote, (unsigned)button_index);
if(button_index == ButtonIndexPlus) {
infrared->app_state.is_learning_new_remote = false;
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
consumed = true;
} else if(button_index == ButtonIndexEdit) {
scene_manager_next_scene(scene_manager, InfraredSceneEdit);
consumed = true;
}
}
}
return consumed;
}
void infrared_scene_remote_on_exit(void* context) {
Infrared* infrared = context;
infrared_worker_tx_set_get_signal_callback(infrared->worker, NULL, NULL);
infrared_worker_tx_set_signal_sent_callback(infrared->worker, NULL, NULL);
button_menu_reset(infrared->button_menu);
}
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