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#include "irda-app.hpp"
#include <furi.h>
#include <gui/gui.h>
#include <input/input.h>
#include <stdio.h>
#include <callback-connector.h>
void IrdaApp::run(void) {
IrdaAppEvent event;
bool consumed;
bool exit = false;
scenes[current_scene]->on_enter(this);
while(!exit) {
view_manager.receive_event(&event);
consumed = scenes[current_scene]->on_event(this, &event);
if(!consumed) {
if(event.type == IrdaAppEvent::Type::Back) {
exit = switch_to_previous_scene();
}
}
};
scenes[current_scene]->on_exit(this);
};
IrdaAppViewManager* IrdaApp::get_view_manager() {
return &view_manager;
}
void IrdaApp::set_learn_new_remote(bool value) {
learn_new_remote = value;
}
bool IrdaApp::get_learn_new_remote() {
return learn_new_remote;
}
void IrdaApp::switch_to_next_scene(Scene next_scene) {
previous_scenes_list.push_front(current_scene);
switch_to_next_scene_without_saving(next_scene);
}
void IrdaApp::switch_to_next_scene_without_saving(Scene next_scene) {
if(next_scene != Scene::Exit) {
scenes[current_scene]->on_exit(this);
current_scene = next_scene;
scenes[current_scene]->on_enter(this);
}
}
void IrdaApp::search_and_switch_to_previous_scene(const std::initializer_list<Scene>& scenes_list) {
Scene previous_scene = Scene::Start;
bool scene_found = false;
while(!scene_found) {
previous_scene = get_previous_scene();
for(Scene element : scenes_list) {
if(previous_scene == element) {
scene_found = true;
break;
}
}
}
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
}
bool IrdaApp::switch_to_previous_scene(uint8_t count) {
Scene previous_scene = Scene::Start;
for(uint8_t i = 0; i < count; i++) previous_scene = get_previous_scene();
if(previous_scene == Scene::Exit) return true;
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
return false;
}
IrdaApp::Scene IrdaApp::get_previous_scene() {
Scene scene = Scene::Exit;
if(!previous_scenes_list.empty()) {
scene = previous_scenes_list.front();
previous_scenes_list.pop_front();
}
return scene;
}
IrdaAppRemoteManager* IrdaApp::get_remote_manager() {
return &remote_manager;
}
IrdaAppSignalTransceiver* IrdaApp::get_transceiver() {
return &transceiver;
}
void IrdaApp::set_text_store(uint8_t index, const char* text...) {
furi_check(index < text_store_max);
va_list args;
va_start(args, text);
vsnprintf(text_store[index], text_store_size, text, args);
va_end(args);
}
char* IrdaApp::get_text_store(uint8_t index) {
furi_check(index < text_store_max);
return text_store[index];
}
uint8_t IrdaApp::get_text_store_size() {
return text_store_size;
}
void IrdaApp::text_input_callback(void* context) {
IrdaApp* app = static_cast<IrdaApp*>(context);
IrdaAppEvent event;
event.type = IrdaAppEvent::Type::TextEditDone;
app->get_view_manager()->send_event(&event);
}
void IrdaApp::popup_callback(void* context) {
IrdaApp* app = static_cast<IrdaApp*>(context);
IrdaAppEvent event;
event.type = IrdaAppEvent::Type::PopupTimer;
app->get_view_manager()->send_event(&event);
}
void IrdaApp::set_edit_element(IrdaApp::EditElement value) {
element = value;
}
IrdaApp::EditElement IrdaApp::get_edit_element(void) {
return element;
}
void IrdaApp::set_edit_action(IrdaApp::EditAction value) {
action = value;
}
IrdaApp::EditAction IrdaApp::get_edit_action(void) {
return action;
}
void IrdaApp::set_current_button(int value) {
current_button = value;
}
int IrdaApp::get_current_button() {
return current_button;
}
void IrdaApp::notify_success() {
notification_message(notification, &sequence_success);
}
void IrdaApp::notify_red_blink() {
notification_message(notification, &sequence_blink_red_10);
}
void IrdaApp::notify_space_blink() {
static const NotificationSequence sequence = {
&message_green_0,
&message_delay_50,
&message_green_255,
&message_do_not_reset,
NULL,
};
notification_message_block(notification, &sequence);
}
void IrdaApp::notify_click() {
static const NotificationSequence sequence = {
&message_click,
&message_delay_1,
&message_sound_off,
NULL,
};
notification_message_block(notification, &sequence);
}
void IrdaApp::notify_click_and_blink() {
static const NotificationSequence sequence = {
&message_click,
&message_delay_1,
&message_sound_off,
&message_red_0,
&message_green_255,
&message_blue_0,
&message_delay_10,
&message_green_0,
NULL,
};
notification_message_block(notification, &sequence);
}
void IrdaApp::notify_double_vibro() {
notification_message(notification, &sequence_double_vibro);
}
void IrdaApp::notify_green_on() {
notification_message(notification, &sequence_set_only_green_255);
}
void IrdaApp::notify_green_off() {
notification_message(notification, &sequence_reset_green);
}
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