Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/ClusterM/hakchi2.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-06 06:56:50 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-06 06:56:50 +0300
commit2ccb022b5e142c38b5dc4ce625845dfd2533c1ad (patch)
tree1bcdc436baac971466596c6e37894da04696d7ee
parent1c9388f8e7f7f5200e8a73d0690977337ee3bcce (diff)
Translations and fixes
-rw-r--r--ConsoleSelectDialog.bg-BG.resx64
-rw-r--r--ConsoleSelectDialog.ca-ES.resx64
-rw-r--r--ConsoleSelectDialog.da-DK.resx64
-rw-r--r--ConsoleSelectDialog.de-DE.resx64
-rw-r--r--ConsoleSelectDialog.el-GR.resx64
-rw-r--r--ConsoleSelectDialog.en-GB.resx64
-rw-r--r--ConsoleSelectDialog.es-AR.resx64
-rw-r--r--ConsoleSelectDialog.es-ES.resx64
-rw-r--r--ConsoleSelectDialog.fi-FI.resx64
-rw-r--r--ConsoleSelectDialog.fr-FR.resx64
-rw-r--r--ConsoleSelectDialog.id-ID.resx64
-rw-r--r--ConsoleSelectDialog.it-IT.resx64
-rw-r--r--ConsoleSelectDialog.nl.resx64
-rw-r--r--ConsoleSelectDialog.pl-PL.resx64
-rw-r--r--ConsoleSelectDialog.pt-PT.resx64
-rw-r--r--ConsoleSelectDialog.ru-RU.resx64
-rw-r--r--ConsoleSelectDialog.sk-SK.resx64
-rw-r--r--ConsoleSelectDialog.sv-SE.resx64
-rw-r--r--ConsoleSelectDialog.uk-UA.resx64
-rw-r--r--ConsoleSelectDialog.zh-CHS.resx64
-rw-r--r--ConsoleSelectDialog.zh-CHT.resx64
-rw-r--r--ConsoleSelectDialog.zh-TW.resx64
-rw-r--r--FoldersManagerForm.id-ID.resx4
-rw-r--r--FoldersManagerForm.nl.resx4
-rw-r--r--FoldersManagerForm.zh-CHS.resx26
-rw-r--r--GameGenieCodeAddModForm.nl.resx2
-rw-r--r--GameGenieCodeAddModForm.zh-CHS.resx4
-rw-r--r--GameGenieCodeForm.id-ID.resx2
-rw-r--r--GameGenieCodeForm.nl.resx2
-rw-r--r--GameGenieCodeForm.zh-CHS.resx8
-rw-r--r--ImageGooglerForm.zh-CHS.resx2
-rw-r--r--MainForm.bg-BG.resx37
-rw-r--r--MainForm.ca-ES.resx51
-rw-r--r--MainForm.cs7
-rw-r--r--MainForm.da-DK.resx37
-rw-r--r--MainForm.de-DE.resx37
-rw-r--r--MainForm.el-GR.resx37
-rw-r--r--MainForm.en-GB.resx39
-rw-r--r--MainForm.es-AR.resx33
-rw-r--r--MainForm.es-ES.resx49
-rw-r--r--MainForm.fi-FI.resx49
-rw-r--r--MainForm.fr-FR.resx37
-rw-r--r--MainForm.id-ID.resx53
-rw-r--r--MainForm.it-IT.resx51
-rw-r--r--MainForm.nl.resx57
-rw-r--r--MainForm.pl-PL.resx49
-rw-r--r--MainForm.pt-PT.resx37
-rw-r--r--MainForm.resx760
-rw-r--r--MainForm.ru-RU.resx41
-rw-r--r--MainForm.sk-SK.resx37
-rw-r--r--MainForm.sv-SE.resx37
-rw-r--r--MainForm.uk-UA.resx39
-rw-r--r--MainForm.zh-CHS.resx175
-rw-r--r--MainForm.zh-CHT.resx33
-rw-r--r--MainForm.zh-TW.resx33
-rw-r--r--Properties/Resources.bg-BG.resx58
-rw-r--r--Properties/Resources.ca-ES.resx68
-rw-r--r--Properties/Resources.da-DK.resx56
-rw-r--r--Properties/Resources.de-DE.resx54
-rw-r--r--Properties/Resources.el-GR.resx58
-rw-r--r--Properties/Resources.en-GB.resx62
-rw-r--r--Properties/Resources.es-AR.resx38
-rw-r--r--Properties/Resources.es-ES.resx68
-rw-r--r--Properties/Resources.fi-FI.resx62
-rw-r--r--Properties/Resources.fr-FR.resx60
-rw-r--r--Properties/Resources.id-ID.resx78
-rw-r--r--Properties/Resources.it-IT.resx66
-rw-r--r--Properties/Resources.nl.resx78
-rw-r--r--Properties/Resources.pl-PL.resx60
-rw-r--r--Properties/Resources.pt-PT.resx54
-rw-r--r--Properties/Resources.resx3
-rw-r--r--Properties/Resources.ru-RU.resx58
-rw-r--r--Properties/Resources.sk-SK.resx58
-rw-r--r--Properties/Resources.sv-SE.resx58
-rw-r--r--Properties/Resources.uk-UA.resx62
-rw-r--r--Properties/Resources.zh-CHS.resx224
-rw-r--r--Properties/Resources.zh-CHT.resx38
-rw-r--r--Properties/Resources.zh-TW.resx40
-rw-r--r--SaveStateManager.id-ID.resx4
-rw-r--r--SaveStateManager.nl.resx4
-rw-r--r--SaveStateManager.zh-CHS.resx16
-rw-r--r--SearchForm.zh-CHS.resx2
-rw-r--r--SelectButtonsForm.zh-CHS.resx2
-rw-r--r--SelectFileForm.id-ID.resx2
-rw-r--r--SelectFileForm.zh-CHS.resx4
-rw-r--r--SelectIconForm.zh-CHS.resx2
-rw-r--r--WaitingClovershellForm.bg-BG.resx4
-rw-r--r--WaitingClovershellForm.ca-ES.resx6
-rw-r--r--WaitingClovershellForm.da-DK.resx4
-rw-r--r--WaitingClovershellForm.de-DE.resx4
-rw-r--r--WaitingClovershellForm.el-GR.resx4
-rw-r--r--WaitingClovershellForm.en-GB.resx4
-rw-r--r--WaitingClovershellForm.es-ES.resx6
-rw-r--r--WaitingClovershellForm.fi-FI.resx4
-rw-r--r--WaitingClovershellForm.fr-FR.resx4
-rw-r--r--WaitingClovershellForm.id-ID.resx4
-rw-r--r--WaitingClovershellForm.it-IT.resx4
-rw-r--r--WaitingClovershellForm.nl.resx6
-rw-r--r--WaitingClovershellForm.pl-PL.resx4
-rw-r--r--WaitingClovershellForm.pt-PT.resx4
-rw-r--r--WaitingClovershellForm.ru-RU.resx4
-rw-r--r--WaitingClovershellForm.sk-SK.resx4
-rw-r--r--WaitingClovershellForm.sv-SE.resx4
-rw-r--r--WaitingClovershellForm.uk-UA.resx4
-rw-r--r--WaitingClovershellForm.zh-CHS.resx8
-rw-r--r--WaitingFelForm.bg-BG.resx6
-rw-r--r--WaitingFelForm.ca-ES.resx6
-rw-r--r--WaitingFelForm.da-DK.resx6
-rw-r--r--WaitingFelForm.de-DE.resx6
-rw-r--r--WaitingFelForm.el-GR.resx6
-rw-r--r--WaitingFelForm.en-GB.resx4
-rw-r--r--WaitingFelForm.es-ES.resx6
-rw-r--r--WaitingFelForm.fi-FI.resx6
-rw-r--r--WaitingFelForm.fr-FR.resx6
-rw-r--r--WaitingFelForm.id-ID.resx6
-rw-r--r--WaitingFelForm.it-IT.resx6
-rw-r--r--WaitingFelForm.nl.resx6
-rw-r--r--WaitingFelForm.pl-PL.resx6
-rw-r--r--WaitingFelForm.pt-PT.resx6
-rw-r--r--WaitingFelForm.ru-RU.resx4
-rw-r--r--WaitingFelForm.sk-SK.resx6
-rw-r--r--WaitingFelForm.sv-SE.resx6
-rw-r--r--WaitingFelForm.uk-UA.resx4
-rw-r--r--WaitingFelForm.zh-CHS.resx14
-rw-r--r--WorkerForm.cs4
-rw-r--r--hakchi_gui.csproj66
126 files changed, 3818 insertions, 1228 deletions
diff --git a/ConsoleSelectDialog.bg-BG.resx b/ConsoleSelectDialog.bg-BG.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.bg-BG.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.ca-ES.resx b/ConsoleSelectDialog.ca-ES.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.ca-ES.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.da-DK.resx b/ConsoleSelectDialog.da-DK.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.da-DK.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.de-DE.resx b/ConsoleSelectDialog.de-DE.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.de-DE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.el-GR.resx b/ConsoleSelectDialog.el-GR.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.el-GR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.en-GB.resx b/ConsoleSelectDialog.en-GB.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.en-GB.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.es-AR.resx b/ConsoleSelectDialog.es-AR.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.es-AR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.es-ES.resx b/ConsoleSelectDialog.es-ES.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.es-ES.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.fi-FI.resx b/ConsoleSelectDialog.fi-FI.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.fi-FI.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.fr-FR.resx b/ConsoleSelectDialog.fr-FR.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.fr-FR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.id-ID.resx b/ConsoleSelectDialog.id-ID.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.id-ID.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.it-IT.resx b/ConsoleSelectDialog.it-IT.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.it-IT.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.nl.resx b/ConsoleSelectDialog.nl.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.nl.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.pl-PL.resx b/ConsoleSelectDialog.pl-PL.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.pl-PL.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.pt-PT.resx b/ConsoleSelectDialog.pt-PT.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.pt-PT.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.ru-RU.resx b/ConsoleSelectDialog.ru-RU.resx
new file mode 100644
index 00000000..47b471ba
--- /dev/null
+++ b/ConsoleSelectDialog.ru-RU.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Прежде всего, скажите, какая у вас консоль. Эту настройку можно будет изменить позже в меню, если вдруг у вас будет другая консоль или даже несколько консолей сразу.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.sk-SK.resx b/ConsoleSelectDialog.sk-SK.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.sk-SK.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.sv-SE.resx b/ConsoleSelectDialog.sv-SE.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.sv-SE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.uk-UA.resx b/ConsoleSelectDialog.uk-UA.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.uk-UA.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.zh-CHS.resx b/ConsoleSelectDialog.zh-CHS.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.zh-CHS.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.zh-CHT.resx b/ConsoleSelectDialog.zh-CHT.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.zh-CHT.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ConsoleSelectDialog.zh-TW.resx b/ConsoleSelectDialog.zh-TW.resx
new file mode 100644
index 00000000..5d5366d8
--- /dev/null
+++ b/ConsoleSelectDialog.zh-TW.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start please select your console. You can change it later using Settings menu if you want to use other console.</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/FoldersManagerForm.id-ID.resx b/FoldersManagerForm.id-ID.resx
index 32b94bd7..b8ebebd8 100644
--- a/FoldersManagerForm.id-ID.resx
+++ b/FoldersManagerForm.id-ID.resx
@@ -95,7 +95,7 @@
<value>Ikon Menu</value>
</data>
<data name="groupBoxSplitModes.Text">
- <value>Buat Folder Structure secara otomatis</value>
+ <value>Buat Folders Structure secara otomatis</value>
</data>
<data name="labelPosition.Text">
<value>Prioritas posisi folder:</value>
@@ -107,7 +107,7 @@
<value>Tempel</value>
</data>
<data name="renameToolStripMenuItem.Text">
- <value>Nama ulang folder</value>
+ <value>Namai ulang folder</value>
</data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
diff --git a/FoldersManagerForm.nl.resx b/FoldersManagerForm.nl.resx
index 5fe830b8..a0f5e037 100644
--- a/FoldersManagerForm.nl.resx
+++ b/FoldersManagerForm.nl.resx
@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Map Manager</value>
+ <value>Mappen Beheer</value>
</data>
<data name="buttonCancel.Text">
- <value>Annuleer</value>
+ <value>Annuleren</value>
</data>
<data name="buttonFoldersEqually.Text">
<value>Verdeel gelijkmatig</value>
diff --git a/FoldersManagerForm.zh-CHS.resx b/FoldersManagerForm.zh-CHS.resx
index 69d81160..bbef7e85 100644
--- a/FoldersManagerForm.zh-CHS.resx
+++ b/FoldersManagerForm.zh-CHS.resx
@@ -59,55 +59,55 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>文件夹管理</value>
+ <value>文件夹管理器</value>
</data>
<data name="buttonCancel.Text">
<value>取消</value>
</data>
<data name="buttonFoldersEqually.Text">
- <value>以平均的方式分割</value>
+ <value>平均分配</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>原厂游戏 -&gt; 以平均的方式分割</value>
+ <value>内置游戏 -&gt; 平均分配</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>以首位字母分割</value>
+ <value>按首字母分组</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>原厂游戏 -&gt; 以首位字母分割</value>
+ <value>内置游戏 -&gt; 以首字母分组</value>
</data>
<data name="buttonNewFolder.Text">
- <value>新增文件夹</value>
+ <value>新建文件夹</value>
</data>
<data name="buttonNoFolders.Text">
<value>无文件夹</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>原厂内建游戏 -&gt; 其他游戏</value>
+ <value>原版内置游戏 -&gt; 其他游戏</value>
</data>
<data name="cutToolStripMenuItem.Text">
- <value>剪下</value>
+ <value>剪切</value>
</data>
<data name="deleteToolStripMenuItem.Text">
<value>删除</value>
</data>
<data name="groupBoxArt.Text">
- <value>选单图示</value>
+ <value>菜单图标</value>
</data>
<data name="groupBoxSplitModes.Text">
<value>自动建立文件夹结构</value>
</data>
<data name="labelPosition.Text">
- <value>文件夹优先级 :</value>
+ <value>文件夹位置优先级:</value>
</data>
<data name="newFolderToolStripMenuItem.Text">
- <value>建立新文件夹</value>
+ <value>新建文件夹</value>
</data>
<data name="pasteToolStripMenuItem.Text">
- <value>贴上</value>
+ <value>粘贴</value>
</data>
<data name="renameToolStripMenuItem.Text">
- <value>重新命名文件夹</value>
+ <value>重命名文件夹</value>
</data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
diff --git a/GameGenieCodeAddModForm.nl.resx b/GameGenieCodeAddModForm.nl.resx
index 934ad093..8338d379 100644
--- a/GameGenieCodeAddModForm.nl.resx
+++ b/GameGenieCodeAddModForm.nl.resx
@@ -62,7 +62,7 @@
<value>Voeg een Game Genie code toe</value>
</data>
<data name="buttonCancel.Text">
- <value>Annuleer</value>
+ <value>Annuleren</value>
</data>
<data name="label1.Text">
<value>Code:</value>
diff --git a/GameGenieCodeAddModForm.zh-CHS.resx b/GameGenieCodeAddModForm.zh-CHS.resx
index 75f0be5c..551dc070 100644
--- a/GameGenieCodeAddModForm.zh-CHS.resx
+++ b/GameGenieCodeAddModForm.zh-CHS.resx
@@ -59,13 +59,13 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>新增游戏作弊代码</value>
+ <value>添加作弊码</value>
</data>
<data name="buttonCancel.Text">
<value>取消</value>
</data>
<data name="label1.Text">
- <value>代码 :</value>
+ <value>作弊码 :</value>
</data>
<data name="label2.Text">
<value>说明 :</value>
diff --git a/GameGenieCodeForm.id-ID.resx b/GameGenieCodeForm.id-ID.resx
index f638ecf7..4916dd73 100644
--- a/GameGenieCodeForm.id-ID.resx
+++ b/GameGenieCodeForm.id-ID.resx
@@ -74,7 +74,7 @@
<value>Impor</value>
</data>
<data name="editToolStripMenuItem.Text">
- <value>Edit</value>
+ <value>Sunting</value>
</data>
<data name="removeToolStripMenuItem.Text">
<value>Hapus</value>
diff --git a/GameGenieCodeForm.nl.resx b/GameGenieCodeForm.nl.resx
index c6ba358a..04d73854 100644
--- a/GameGenieCodeForm.nl.resx
+++ b/GameGenieCodeForm.nl.resx
@@ -68,7 +68,7 @@
<value>Voeg toe</value>
</data>
<data name="buttonCancel.Text">
- <value>Annuleer</value>
+ <value>Annuleren</value>
</data>
<data name="buttonImport.Text">
<value>Importeer</value>
diff --git a/GameGenieCodeForm.zh-CHS.resx b/GameGenieCodeForm.zh-CHS.resx
index 1f902b81..7ff67085 100644
--- a/GameGenieCodeForm.zh-CHS.resx
+++ b/GameGenieCodeForm.zh-CHS.resx
@@ -59,19 +59,19 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>游戏作弊代码清单</value>
+ <value>作弊码列表</value>
</data>
<data name="addToolStripMenuItem.Text">
- <value>新增</value>
+ <value>添加</value>
</data>
<data name="buttonAdd.Text">
- <value>新增</value>
+ <value>添加</value>
</data>
<data name="buttonCancel.Text">
<value>取消</value>
</data>
<data name="buttonImport.Text">
- <value>汇入</value>
+ <value>导入</value>
</data>
<data name="editToolStripMenuItem.Text">
<value>编辑</value>
diff --git a/ImageGooglerForm.zh-CHS.resx b/ImageGooglerForm.zh-CHS.resx
index f6851a74..1692d263 100644
--- a/ImageGooglerForm.zh-CHS.resx
+++ b/ImageGooglerForm.zh-CHS.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Google 图片</value>
+ <value>谷歌图片</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.bg-BG.resx b/MainForm.bg-BG.resx
index cec7f071..5f8673be 100644
--- a/MainForm.bg-BG.resx
+++ b/MainForm.bg-BG.resx
@@ -83,7 +83,7 @@
<value>Прегледай</value>
</data>
<data name="buttonStart.Text">
- <value>Синхронизация на селектираните игри с NES Mini</value>
+ <value>Синхронизация на селектираните игри с NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hacks за контролера</value>
@@ -236,7 +236,7 @@
<value>Използвай комбинацията от бутони за нулиране</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Запазване на настройките към NES Mini сега</value>
+ <value>Запазване на настройките към NES/SNES Mini сега</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Управление на запазеното състояние</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Използвай X/Y върху контролера "Clаssic" като autofire A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.ca-ES.resx b/MainForm.ca-ES.resx
index 308d7c91..4acb7e8f 100644
--- a/MainForm.ca-ES.resx
+++ b/MainForm.ca-ES.resx
@@ -83,7 +83,7 @@
<value>Cercar</value>
</data>
<data name="buttonStart.Text">
- <value>Sincronitzar els jocs seleccionats amb la NES Mini</value>
+ <value>Sincronitzar els jocs seleccionats amb la NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Ajuda/dreceres per als comandaments</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Bolcar kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Bolcar la partició NAND-B desencriptada</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Bolcar tota la NAND</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Prem "Select+A/B" per activar el "Autofire" en A/B</value>
</data>
@@ -206,7 +212,7 @@
<value>Seleccioneu una caràtula per al joc</value>
</data>
<data name="openFileDialogNes.Title">
- <value>Selecciona jocs de NES o un altre emulador</value>
+ <value>Selecciona jocs</value>
</data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Obrir client Telnet</value>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Utilitzar combinació de botons per a Reset</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Selecciona el nom de l'arxiu de bolcat</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Guardar opcions a la NES Mini ara</value>
+ <value>Guardar opcions a la NES/SNES Mini ara</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Gestió dels punts de suspensió</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utilitza X/Y en el comandament Wii Classic Controller com "Autofire" A/B</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.cs b/MainForm.cs
index dcc524c0..e2c49725 100644
--- a/MainForm.cs
+++ b/MainForm.cs
@@ -257,7 +257,6 @@ namespace com.clusterrr.hakchi_gui
{
try
{
- ConfigIni.CustomFlashed = true; // Just in case of new installation
// Trying to autodetect console type
var customFirmware = Clovershell.ExecuteSimple("[ -d /var/lib/hakchi/firmware/ ] && [ -f /var/lib/hakchi/firmware/*.hsqs ] && echo YES || echo NO");
if (customFirmware == "NO")
@@ -296,6 +295,9 @@ namespace com.clusterrr.hakchi_gui
}
Invoke(new Action(SyncConsoleType));
}
+
+ ConfigIni.CustomFlashed = true; // Just in case of new installation
+
WorkerForm.GetMemoryStats();
new Thread(RecalculateSelectedGamesThread).Start();
@@ -537,10 +539,11 @@ namespace com.clusterrr.hakchi_gui
{
ConfigIni.Language = langCodes[language];
SaveConfig();
+ lastConsoleType = ConsoleType.Unknown;
Thread.CurrentThread.CurrentUICulture = new CultureInfo(langCodes[language]);
this.Controls.Clear();
this.InitializeComponent();
- FormInitialize();
+ FormInitialize();
this.Invalidate(true);
};
item.Checked = Thread.CurrentThread.CurrentUICulture.Name.ToUpper() == langCodes[language].ToUpper();
diff --git a/MainForm.da-DK.resx b/MainForm.da-DK.resx
index cb216af8..acd4eb57 100644
--- a/MainForm.da-DK.resx
+++ b/MainForm.da-DK.resx
@@ -80,7 +80,7 @@
<value>Gennemse</value>
</data>
<data name="buttonStart.Text">
- <value>Synkroniser valgte spil med NES Mini</value>
+ <value>Synkroniser valgte spil med NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Controller hacks</value>
@@ -215,7 +215,7 @@
<value>Brug knap kombination til at nustille</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Gem indstillinger til NES Mini nu</value>
+ <value>Gem indstillinger til NES/SNES Mini nu</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Søg</value>
@@ -253,6 +253,27 @@
<data name="FTPToolStripMenuItem.Text">
<value>FTP server on ftp://root:clover@127.0.0.1:1021</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
@@ -262,9 +283,18 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
<value>Language</value>
</data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Open FTP client</value>
</data>
@@ -289,6 +319,9 @@
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Take screenshot</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Tools</value>
</data>
diff --git a/MainForm.de-DE.resx b/MainForm.de-DE.resx
index c4280e42..82507b93 100644
--- a/MainForm.de-DE.resx
+++ b/MainForm.de-DE.resx
@@ -83,7 +83,7 @@
<value>Durchsuchen</value>
</data>
<data name="buttonStart.Text">
- <value>Synchronisiere gewählte Spiele mit NES Mini</value>
+ <value>Synchronisiere gewählte Spiele mit NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Controller Hacks</value>
@@ -236,7 +236,7 @@
<value>Benutze Tastenkombination für Zurücksetzen</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Einstellungen in NES mini jetzt speichern</value>
+ <value>Einstellungen in NES/SNES Mini jetzt speichern</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Manager der Speicherstände</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Nutze X/Y auf dem Classic Controller als Autofeuer A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.el-GR.resx b/MainForm.el-GR.resx
index 3a658745..43244cc7 100644
--- a/MainForm.el-GR.resx
+++ b/MainForm.el-GR.resx
@@ -83,7 +83,7 @@
<value>Αναζήτηση</value>
</data>
<data name="buttonStart.Text">
- <value>Συγχρονισμός επιλεγμένων παιχνιδιών με το NES Mini</value>
+ <value>Συγχρονισμός επιλεγμένων παιχνιδιών με το NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hacks χειριστηρίου</value>
@@ -236,7 +236,7 @@
<value>Χρήση συνδυασμού πλήκτρων για επαναφορά</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Αποθήκευση ρυθμίσεων στο NES Mini τώρα</value>
+ <value>Αποθήκευση ρυθμίσεων στο NES/SNES Mini τώρα</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Διαχειριστής Αποθηκευμένων Σημείων</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Χρήση Χ/Υ στο Κλασσικό Χειριστήριο ως αυτόματο Α/Β</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.en-GB.resx b/MainForm.en-GB.resx
index dc1e0ede..35a353c1 100644
--- a/MainForm.en-GB.resx
+++ b/MainForm.en-GB.resx
@@ -83,7 +83,10 @@
<value>Browse</value>
</data>
<data name="buttonStart.Text">
- <value>Synchronise selected games with NES Mini</value>
+ <value>Synchronise selected games with NES/SNES Mini</value>
+ </data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Controller hacks</value>
@@ -91,21 +94,39 @@
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compress non-NES games (for additional emulator mods)</value>
</data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
<value>Console type</value>
</data>
<data name="customToolStripMenuItem.Text">
<value>Custom - show Folder Manager every time</value>
</data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Remove game</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
<value>Delete preset</value>
</data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Text">
<value>Disable pages/folders</value>
</data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
<value>Download box art for all games (I'm feeling lucky!)</value>
</data>
@@ -179,7 +200,7 @@
<value>Publisher:</value>
</data>
<data name="label3.Text">
- <value>Command-line arguments (advanced users only!)</value>
+ <value>Command-line (advanced users only!)</value>
</data>
<data name="label4.Text">
<value>Box art:</value>
@@ -196,12 +217,21 @@
<data name="labelName.Text">
<value>Name:</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
<value>Language</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Maximum number of games per page/folder</value>
</data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modules</value>
</data>
@@ -245,7 +275,7 @@
<value>Select dump filename</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Save settings to NES Mini</value>
+ <value>Save settings to NES/SNES Mini</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Savestate Manager</value>
@@ -271,6 +301,9 @@
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Take screenshot</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Tools</value>
</data>
diff --git a/MainForm.es-AR.resx b/MainForm.es-AR.resx
index f51bc321..000575a5 100644
--- a/MainForm.es-AR.resx
+++ b/MainForm.es-AR.resx
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Usar los botones "X"/"Y" en el Classic Controller como disparo automático de "A"/"B"</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.es-ES.resx b/MainForm.es-ES.resx
index f240d9dd..426e96a3 100644
--- a/MainForm.es-ES.resx
+++ b/MainForm.es-ES.resx
@@ -83,7 +83,7 @@
<value>Buscar</value>
</data>
<data name="buttonStart.Text">
- <value>Sincronizar los juegos seleccionados con NES Mini</value>
+ <value>Sincronizar los juegos seleccionados con NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Ayuda/atajos para los mandos</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Volcar kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Volcar la partición NAND-B desencriptada</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Volcar toda la memoria flash NAND</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Pulsa "Select+A/B" para activar Autofire en A/B</value>
</data>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Usar combinación de botones para Reset</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Seleccionar el nombre del archivo de volcado</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Guardar opciones a la NES Mini ahora</value>
+ <value>Guardar opciones a la NES/SNES Mini ahora</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Gestión de los puntos de suspensión</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Usa X/Y en el mando Wii Classic Controller como Autofire A/B</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.fi-FI.resx b/MainForm.fi-FI.resx
index f4ea3447..947431be 100644
--- a/MainForm.fi-FI.resx
+++ b/MainForm.fi-FI.resx
@@ -83,7 +83,7 @@
<value>Selaa</value>
</data>
<data name="buttonStart.Text">
- <value>Synkronoi valitut pelit NES Minin kanssa</value>
+ <value>Synkronoi valitut pelit NES/SNES Minin kanssa</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Ohjainhackit</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Dumppaa ydin</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dumppaa purettu NAND-B-osio</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Dumppaa koko NAND-muisti</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Käytä "Select+A/B" A/B-automaattitulituksen aktivointiin</value>
</data>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Käytä näppäinyhdistelmää resetointiin</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Valitse dumpin tiedostonimi</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Tallenna asetukset NES Miniin nyt</value>
+ <value>Tallenna asetukset NES/SNES Miniin nyt</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Tallennusten hallinta</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Käytä Classic Controllerin X/Y-näppäimiä A/B-automaattitulitukseen</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.fr-FR.resx b/MainForm.fr-FR.resx
index cb581b47..f4ca4a76 100644
--- a/MainForm.fr-FR.resx
+++ b/MainForm.fr-FR.resx
@@ -83,7 +83,7 @@
<value>Parcourir</value>
</data>
<data name="buttonStart.Text">
- <value>Synchroniser les jeux sélectionnés avec la NES Mini</value>
+ <value>Synchroniser les jeux sélectionnés avec la NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Configuration des manettes</value>
@@ -236,7 +236,7 @@
<value>Utiliser une combinaison de boutons pour retourner au menu</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Sauvegarder les paramètres vers la NES Mini maintenant</value>
+ <value>Sauvegarder les paramètres vers la NES/SNES Mini maintenant</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Gestionnaire des sauvegardes</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utiliser X/Y sur le Classic Controller comme autofire A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.id-ID.resx b/MainForm.id-ID.resx
index 05e2cd5c..01ce8587 100644
--- a/MainForm.id-ID.resx
+++ b/MainForm.id-ID.resx
@@ -83,7 +83,7 @@
<value>Jelajah</value>
</data>
<data name="buttonStart.Text">
- <value>Sinkronkan game-game terpilih dengan NES Mini</value>
+ <value>Sinkronkan game-game terpilih dengan NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Retasan kontroler</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Men-dump kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dump terdekripsi partisi NAND-B</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Dump seluruh flash NAND</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Tekan "Select+A/B" untuk mengaktifkan autofire pada A/B</value>
</data>
@@ -125,7 +131,7 @@
<value>FAQ</value>
</data>
<data name="fileToolStripMenuItem.Text">
- <value>&amp;Fail</value>
+ <value>&amp;File</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flash kernel custom</value>
@@ -218,7 +224,7 @@
<value>Halaman, bagi game secara sama</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Halaman/Folder Structure</value>
+ <value>Halaman/Folders Structure</value>
</data>
<data name="presetsToolStripMenuItem.Text">
<value>Pra-atur pilihan</value>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Gunakan kombinasi tombol untuk me-reset</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Pilih nama file dump</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Simpan penataan ke NES Mini sekarang</value>
+ <value>Simpan penataan ke NES/SNES Mini sekarang</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Save-State Manager</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Gunakan X/Y pada Classic Controller sebagai autofire A/B</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.it-IT.resx b/MainForm.it-IT.resx
index 26a2931e..a2e90901 100644
--- a/MainForm.it-IT.resx
+++ b/MainForm.it-IT.resx
@@ -83,7 +83,7 @@
<value>Sfoglia</value>
</data>
<data name="buttonStart.Text">
- <value>Sincronizza i giochi selezionati con il NES Mini</value>
+ <value>Sincronizza i giochi selezionati con il NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hacks per il controller</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Estrai e salva il kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dumpa e decripta la partizione NAND-B</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Dumpa l'intera memoria flash NAND</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Usa "Select+A/B" per abilitare l'autofire su A/B</value>
</data>
@@ -119,7 +125,7 @@
<value>Disabilita protezione epilessia</value>
</data>
<data name="exitToolStripMenuItem.Text">
- <value>$Esci</value>
+ <value>&amp;Esci</value>
</data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (domande frequenti)</value>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Utilizza combinazione tasti per resettare</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Seleziona il nome del file del dump</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Salva le impostazioni nel NES Mini ora</value>
+ <value>Salva le impostazioni nel NES/SNES Mini ora</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Manager dei punti di sospensione</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utilizza X/Y sul Classic Controller come autofire per A/B</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.nl.resx b/MainForm.nl.resx
index b85c9a62..d816cb8f 100644
--- a/MainForm.nl.resx
+++ b/MainForm.nl.resx
@@ -83,10 +83,10 @@
<value>Bladeren</value>
</data>
<data name="buttonStart.Text">
- <value>Synchroniseer de geselecteerde spellen met de NES Mini</value>
+ <value>Synchroniseer de geselecteerde spellen met de NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>Controller hacks</value>
+ <value>Besturingshacks</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Comprimeer de niet-NES spellen (als je een extra emulator hebt geïnstalleerd)</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Kernel opslaan</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dump gedecodeerde NAND-B partitie</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Dump de gehele NAND flash</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Gebruik “Select+A/B” om autofire te gebruiken op A/B</value>
</data>
@@ -203,7 +209,7 @@
<value>Open FTP client</value>
</data>
<data name="openFileDialogImage.Title">
- <value>Selecteer een afbeelding voor een spel</value>
+ <value>Selecteer afbeelding voor het spel</value>
</data>
<data name="openFileDialogNes.Title">
<value>Geselecteerde spellen:</value>
@@ -235,11 +241,14 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Gebruik een knop combinatie om te resetten</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Selecteer dump bestandsnaam</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Bewaar nu de instelling op de NES Mini</value>
+ <value>Bewaar nu de instelling op de NES/SNES Mini</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>onderbrekingspunt Manager</value>
+ <value>Opslagpunten Beheer</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Zoeken</value>
@@ -260,7 +269,7 @@
<value>Synchroniseren</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>Momentopname maken</value>
+ <value>Schermafbeelding maken</value>
</data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Gereedschap</value>
@@ -283,13 +292,37 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Gebruik X/Y om autofire te gebruiken voor de A/B knoppen op de klassieke controller</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.pl-PL.resx b/MainForm.pl-PL.resx
index 7a97e3ea..72803e3d 100644
--- a/MainForm.pl-PL.resx
+++ b/MainForm.pl-PL.resx
@@ -83,7 +83,7 @@
<value>Przeglądaj</value>
</data>
<data name="buttonStart.Text">
- <value>Synchronizuj wybrane gry z NES Mini</value>
+ <value>Synchronizuj wybrane gry z NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Mody kontrolerów</value>
@@ -112,6 +112,12 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Zgraj kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Zgraj odszyfrowaną partycję NAND-B</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Zgraj całość pamięci NAND</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Włącz autofire</value>
</data>
@@ -235,8 +241,11 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Użyj kombinacji klawiszy by zresetować</value>
</data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Wybierz nazwę pliku odczytu</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Zapisz ustawienia do NES Mini</value>
+ <value>Zapisz ustawienia do NES/SNES Mini</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Menadżer Save'ów</value>
@@ -280,14 +289,38 @@
<data name="useExtendedFontToolStripMenuItem.Text">
<value>Użyj rozszerzonej czcionki</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Use X/Y on Classic Controller as autofire A/B</value>
diff --git a/MainForm.pt-PT.resx b/MainForm.pt-PT.resx
index e4c8b115..41dfcb3c 100644
--- a/MainForm.pt-PT.resx
+++ b/MainForm.pt-PT.resx
@@ -83,7 +83,7 @@
<value>Procurar</value>
</data>
<data name="buttonStart.Text">
- <value>Sincronizar jogos selecionados com NES Mini</value>
+ <value>Sincronizar jogos selecionados com NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Controlador hacks</value>
@@ -236,7 +236,7 @@
<value>Use a combinação de botões para</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Salvar configurações no NES Mini agora</value>
+ <value>Salvar configurações no NES/SNES Mini agora</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Gerente de Save-State</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Use X / Y no Controlador Clássico como autofire A / B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.resx b/MainForm.resx
index 0dd07c05..bf34eea1 100644
--- a/MainForm.resx
+++ b/MainForm.resx
@@ -120,188 +120,17 @@
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>315, 17</value>
</metadata>
- <assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
- <data name="fileToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>37, 20</value>
- </data>
- <data name="fileToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;File</value>
- </data>
- <data name="kernelToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>52, 20</value>
- </data>
- <data name="kernelToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;Kernel</value>
- </data>
- <data name="modulesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>65, 20</value>
- </data>
- <data name="modulesToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;Modules</value>
- </data>
- <data name="languageToolStripMenuItem.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
- <value>
- iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABGdBTUEAALGPC/xhBQAAA0BJREFUOE91
- k31Qy3Ecx39TuqPrPPVHqW1cHmZrq8zKsqxpKzYPc+hhbpU8DUMllkxW2M3VnKeIphBOpTuVY51E3HAe
- SpEreUy1TlQ4lKO3X/O7czivu/d9/nm/Pvf9/PEl/maGTE5LP2BxKbU1zLQ974qva+tNrGl8HWrMyXem
- Kv9ne36xa3VL185H7T1dj9t7UPumG7Wt79Hc+QGNHb3vbC/f6qnqv2zIq3BVW82X1jYsh/VZB441lSGt
- xQ5LSztM9+xYfb4FmpNXoLmadjYwVvXna3jhy2izc7NLZ93iI+GBAuWthXjysRKFPZ1YY/+KhJsdiMtr
- QMyeKujuajHfuOsQpf7CT2FaxLVOHYio94e+WYWHvVbU9nWhrL8fiZ19iKtpQ+zxBij1NiSVmCGJNw34
- KrVBlE4QvhG7rzHKvcC6yEJs41IYu7tR0Pcd5k/fsOr5B0RWvkJ0bh3m6W5iwbZCHG6KRExx1AmH7M4M
- d/EJTuv3yVSAv6MEEZevY1H9OywjRXVTD1S3O6AoaoYy6x7CtdegyjYhszYU6qqFrY4Fo7xm0encFEzQ
- xIC7/gSCcm5AWPQU4osvEVr+AuIzzZDuf4gInQ0zoisRvTcN2utCBJ/i/3AsGOkpcR/LShpg8lPBWWkC
- b10NhDurMW3PA0zPqkNI5n1INpGyugrc0Avgr0gH+ygDE3VzvjgWDMLg6toYbAPY0kOYsiEJvtuTIdSd
- wvQV1QiOq4JgodUhTxGeBVtkAUepB0e+4w6lE8SkQIN5PC8Dk4P3w22LJ9wyxsAzzxssQyS4YUXgzCwG
- R3wavhILuNLD8JPvA0dqTKR0ghBJN3sIZ+/tFskPwCdVANd1YzAseRRGGDzATJWBlZKAgKgcCJbkQ6Qu
- QJim8MVEsXY4pf9CqsyWixTmfpFaD7ZRCLqBBY/dPvA+yAPvSCRkm0swN70Cyoyyz/QAmWTocDcapf6G
- MUEiF4RtfSvemIyQgigEnpNBcnwjFmSfgSr3BjlL34wez9aQVX8yIx3SXzjRhjgHuDPZB8fJBPVB8Rp7
- iDrTLohOqacLwiw0J+fFZCeQjDcZl0Hhfwx+lhFkxpJhUnM0mcG7nchQEMRPy1alIv5O+PUAAAAASUVO
- RK5CYII=
-</value>
- </data>
- <data name="languageToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="languageToolStripMenuItem.Text" xml:space="preserve">
- <value>Language</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>184, 22</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text" xml:space="preserve">
- <value>NES Classic Mini</value>
- </data>
- <data name="famicomMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>184, 22</value>
- </data>
- <data name="famicomMiniToolStripMenuItem.Text" xml:space="preserve">
- <value>Famicom Mini</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>184, 22</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text" xml:space="preserve">
- <value>SNES Classic Mini</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>184, 22</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text" xml:space="preserve">
- <value>Super Famicom Mini</value>
- </data>
- <data name="consoleTypeToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="consoleTypeToolStripMenuItem.Text" xml:space="preserve">
- <value>Console type</value>
- </data>
- <data name="pagesfoldersTypeToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="pagesfoldersTypeToolStripMenuItem.Text" xml:space="preserve">
- <value>Pages/folders structure</value>
- </data>
- <data name="cloverconHackToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="cloverconHackToolStripMenuItem.Text" xml:space="preserve">
- <value>Controller hacks</value>
- </data>
- <data name="compressGamesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="compressGamesToolStripMenuItem.Text" xml:space="preserve">
- <value>Compress games when adding</value>
- </data>
- <data name="useExtendedFontToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="useExtendedFontToolStripMenuItem.Text" xml:space="preserve">
- <value>Use extended font</value>
- </data>
- <data name="epilepsyProtectionToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="epilepsyProtectionToolStripMenuItem.Text" xml:space="preserve">
- <value>Disable epilepsy protection</value>
- </data>
- <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text" xml:space="preserve">
- <value>Global command-line arguments (experts only!)</value>
- </data>
- <data name="toolStripMenuItem5.Size" type="System.Drawing.Size, System.Drawing">
- <value>324, 6</value>
- </data>
- <data name="saveSettingsToNESMiniNowToolStripMenuItem.Font" type="System.Drawing.Font, System.Drawing">
- <value>Segoe UI, 9pt, style=Bold</value>
- </data>
- <data name="saveSettingsToNESMiniNowToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>327, 22</value>
- </data>
- <data name="saveSettingsToNESMiniNowToolStripMenuItem.Text" xml:space="preserve">
- <value>Save settings to NES/SNES Mini now</value>
- </data>
- <data name="settingsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>61, 20</value>
- </data>
- <data name="settingsToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;Settings</value>
- </data>
- <data name="toolsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>47, 20</value>
- </data>
- <data name="toolsToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;Tools</value>
- </data>
- <data name="helpToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>44, 20</value>
- </data>
- <data name="helpToolStripMenuItem.Text" xml:space="preserve">
- <value>&amp;Help</value>
- </data>
- <data name="menuStrip.Location" type="System.Drawing.Point, System.Drawing">
- <value>0, 0</value>
- </data>
- <data name="menuStrip.Size" type="System.Drawing.Size, System.Drawing">
- <value>609, 24</value>
- </data>
- <assembly alias="mscorlib" name="mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
- <data name="menuStrip.TabIndex" type="System.Int32, mscorlib">
- <value>1</value>
- </data>
- <data name="menuStrip.Text" xml:space="preserve">
- <value>menuStrip</value>
- </data>
- <data name="&gt;&gt;menuStrip.Name" xml:space="preserve">
- <value>menuStrip</value>
- </data>
- <data name="&gt;&gt;menuStrip.Type" xml:space="preserve">
- <value>System.Windows.Forms.MenuStrip, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;menuStrip.Parent" xml:space="preserve">
- <value>$this</value>
- </data>
- <data name="&gt;&gt;menuStrip.ZOrder" xml:space="preserve">
- <value>5</value>
- </data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="addMoreGamesToolStripMenuItem.ShortcutKeys" type="System.Windows.Forms.Keys, System.Windows.Forms">
<value>Ctrl+O</value>
</data>
+ <assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="addMoreGamesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>208, 22</value>
</data>
<data name="addMoreGamesToolStripMenuItem.Text" xml:space="preserve">
<value>Add more &amp;games</value>
</data>
- <data name="presetsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>208, 22</value>
- </data>
- <data name="presetsToolStripMenuItem.Text" xml:space="preserve">
- <value>Selection presets</value>
- </data>
<data name="toolStripMenuItem2.Size" type="System.Drawing.Size, System.Drawing">
<value>139, 6</value>
</data>
@@ -317,6 +146,12 @@
<data name="deletePresetToolStripMenuItem.Text" xml:space="preserve">
<value>Delete preset</value>
</data>
+ <data name="presetsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>208, 22</value>
+ </data>
+ <data name="presetsToolStripMenuItem.Text" xml:space="preserve">
+ <value>Selection presets</value>
+ </data>
<data name="synchronizeToolStripMenuItem.ShortcutKeys" type="System.Windows.Forms.Keys, System.Windows.Forms">
<value>F5</value>
</data>
@@ -344,6 +179,12 @@
<data name="exitToolStripMenuItem.Text" xml:space="preserve">
<value>&amp;Exit</value>
</data>
+ <data name="fileToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>37, 20</value>
+ </data>
+ <data name="fileToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;File</value>
+ </data>
<data name="dumpKernelToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>270, 22</value>
</data>
@@ -392,6 +233,7 @@
<data name="toolFlashTheWholeNANDStripMenuItem.Text" xml:space="preserve">
<value>Flash the whole NAND (experts only!)</value>
</data>
+ <assembly alias="mscorlib" name="mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="toolFlashTheWholeNANDStripMenuItem.Visible" type="System.Boolean, mscorlib">
<value>False</value>
</data>
@@ -410,6 +252,12 @@
<data name="uninstallToolStripMenuItem.Text" xml:space="preserve">
<value>Uninstall</value>
</data>
+ <data name="kernelToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>52, 20</value>
+ </data>
+ <data name="kernelToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;Kernel</value>
+ </data>
<data name="installModulesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>197, 22</value>
</data>
@@ -422,6 +270,68 @@
<data name="uninstallModulesToolStripMenuItem.Text" xml:space="preserve">
<value>Uninstall extra modules</value>
</data>
+ <data name="modulesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>65, 20</value>
+ </data>
+ <data name="modulesToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;Modules</value>
+ </data>
+ <data name="languageToolStripMenuItem.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>
+ iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABGdBTUEAALGPC/xhBQAAA0BJREFUOE91
+ k31Qy3Ecx39TuqPrPPVHqW1cHmZrq8zKsqxpKzYPc+hhbpU8DUMllkxW2M3VnKeIphBOpTuVY51E3HAe
+ SpEreUy1TlQ4lKO3X/O7czivu/d9/nm/Pvf9/PEl/maGTE5LP2BxKbU1zLQ974qva+tNrGl8HWrMyXem
+ Kv9ne36xa3VL185H7T1dj9t7UPumG7Wt79Hc+QGNHb3vbC/f6qnqv2zIq3BVW82X1jYsh/VZB441lSGt
+ xQ5LSztM9+xYfb4FmpNXoLmadjYwVvXna3jhy2izc7NLZ93iI+GBAuWthXjysRKFPZ1YY/+KhJsdiMtr
+ QMyeKujuajHfuOsQpf7CT2FaxLVOHYio94e+WYWHvVbU9nWhrL8fiZ19iKtpQ+zxBij1NiSVmCGJNw34
+ KrVBlE4QvhG7rzHKvcC6yEJs41IYu7tR0Pcd5k/fsOr5B0RWvkJ0bh3m6W5iwbZCHG6KRExx1AmH7M4M
+ d/EJTuv3yVSAv6MEEZevY1H9OywjRXVTD1S3O6AoaoYy6x7CtdegyjYhszYU6qqFrY4Fo7xm0encFEzQ
+ xIC7/gSCcm5AWPQU4osvEVr+AuIzzZDuf4gInQ0zoisRvTcN2utCBJ/i/3AsGOkpcR/LShpg8lPBWWkC
+ b10NhDurMW3PA0zPqkNI5n1INpGyugrc0Avgr0gH+ygDE3VzvjgWDMLg6toYbAPY0kOYsiEJvtuTIdSd
+ wvQV1QiOq4JgodUhTxGeBVtkAUepB0e+4w6lE8SkQIN5PC8Dk4P3w22LJ9wyxsAzzxssQyS4YUXgzCwG
+ R3wavhILuNLD8JPvA0dqTKR0ghBJN3sIZ+/tFskPwCdVANd1YzAseRRGGDzATJWBlZKAgKgcCJbkQ6Qu
+ QJim8MVEsXY4pf9CqsyWixTmfpFaD7ZRCLqBBY/dPvA+yAPvSCRkm0swN70Cyoyyz/QAmWTocDcapf6G
+ MUEiF4RtfSvemIyQgigEnpNBcnwjFmSfgSr3BjlL34wez9aQVX8yIx3SXzjRhjgHuDPZB8fJBPVB8Rp7
+ iDrTLohOqacLwiw0J+fFZCeQjDcZl0Hhfwx+lhFkxpJhUnM0mcG7nchQEMRPy1alIv5O+PUAAAAASUVO
+ RK5CYII=
+</value>
+ </data>
+ <data name="languageToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="languageToolStripMenuItem.Text" xml:space="preserve">
+ <value>Language</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>184, 22</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text" xml:space="preserve">
+ <value>NES Classic Mini</value>
+ </data>
+ <data name="famicomMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>184, 22</value>
+ </data>
+ <data name="famicomMiniToolStripMenuItem.Text" xml:space="preserve">
+ <value>Famicom Mini</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>184, 22</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text" xml:space="preserve">
+ <value>SNES Classic Mini</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>184, 22</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text" xml:space="preserve">
+ <value>Super Famicom Mini</value>
+ </data>
+ <data name="consoleTypeToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="consoleTypeToolStripMenuItem.Text" xml:space="preserve">
+ <value>Console type</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>356, 22</value>
</data>
@@ -485,12 +395,6 @@
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text" xml:space="preserve">
<value>Original games in root -&gt; Folders, split by first letter</value>
</data>
- <data name="maximumGamesPerFolderToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
- <value>356, 22</value>
- </data>
- <data name="maximumGamesPerFolderToolStripMenuItem.Text" xml:space="preserve">
- <value>Maximum games per page/folder</value>
- </data>
<data name="max20toolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>92, 22</value>
</data>
@@ -563,6 +467,12 @@
<data name="max100toolStripMenuItem.Text" xml:space="preserve">
<value>100</value>
</data>
+ <data name="maximumGamesPerFolderToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>356, 22</value>
+ </data>
+ <data name="maximumGamesPerFolderToolStripMenuItem.Text" xml:space="preserve">
+ <value>Maximum games per page/folder</value>
+ </data>
<data name="toolStripMenuItem4.Size" type="System.Drawing.Size, System.Drawing">
<value>353, 6</value>
</data>
@@ -572,6 +482,12 @@
<data name="customToolStripMenuItem.Text" xml:space="preserve">
<value>Custom - show Folders Manager every time</value>
</data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Text" xml:space="preserve">
+ <value>Pages/folders structure</value>
+ </data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>308, 22</value>
</data>
@@ -602,6 +518,54 @@
<data name="upABStartOnSecondControllerToolStripMenuItem.Text" xml:space="preserve">
<value>"Up+A+B = Start" on 2nd controller</value>
</data>
+ <data name="cloverconHackToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="cloverconHackToolStripMenuItem.Text" xml:space="preserve">
+ <value>Controller hacks</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text" xml:space="preserve">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="useExtendedFontToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="useExtendedFontToolStripMenuItem.Text" xml:space="preserve">
+ <value>Use extended font</value>
+ </data>
+ <data name="epilepsyProtectionToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="epilepsyProtectionToolStripMenuItem.Text" xml:space="preserve">
+ <value>Disable epilepsy protection</value>
+ </data>
+ <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text" xml:space="preserve">
+ <value>Global command-line arguments (experts only!)</value>
+ </data>
+ <data name="toolStripMenuItem5.Size" type="System.Drawing.Size, System.Drawing">
+ <value>324, 6</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Font" type="System.Drawing.Font, System.Drawing">
+ <value>Segoe UI, 9pt, style=Bold</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>327, 22</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Text" xml:space="preserve">
+ <value>Save settings to NES/SNES Mini now</value>
+ </data>
+ <data name="settingsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>61, 20</value>
+ </data>
+ <data name="settingsToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;Settings</value>
+ </data>
<data name="saveStateManagerToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>331, 22</value>
</data>
@@ -653,6 +617,12 @@
<data name="takeScreenshotToolStripMenuItem.Text" xml:space="preserve">
<value>Take screenshot</value>
</data>
+ <data name="toolsToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>47, 20</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;Tools</value>
+ </data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>246, 22</value>
</data>
@@ -677,296 +647,38 @@
<data name="aboutToolStripMenuItem.Text" xml:space="preserve">
<value>About...</value>
</data>
- <data name="groupBoxOptions.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
- <value>None</value>
- </data>
- <data name="&gt;&gt;labelSize.Name" xml:space="preserve">
- <value>labelSize</value>
- </data>
- <data name="&gt;&gt;labelSize.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;labelSize.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;labelSize.ZOrder" xml:space="preserve">
- <value>0</value>
+ <data name="helpToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
+ <value>44, 20</value>
</data>
- <data name="&gt;&gt;checkBoxCompressed.Name" xml:space="preserve">
- <value>checkBoxCompressed</value>
+ <data name="helpToolStripMenuItem.Text" xml:space="preserve">
+ <value>&amp;Help</value>
</data>
- <data name="&gt;&gt;checkBoxCompressed.Type" xml:space="preserve">
- <value>System.Windows.Forms.CheckBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ <data name="menuStrip.Location" type="System.Drawing.Point, System.Drawing">
+ <value>0, 0</value>
</data>
- <data name="&gt;&gt;checkBoxCompressed.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
+ <data name="menuStrip.Size" type="System.Drawing.Size, System.Drawing">
+ <value>609, 24</value>
</data>
- <data name="&gt;&gt;checkBoxCompressed.ZOrder" xml:space="preserve">
+ <data name="menuStrip.TabIndex" type="System.Int32, mscorlib">
<value>1</value>
</data>
- <data name="&gt;&gt;buttonShowGameGenieDatabase.Name" xml:space="preserve">
- <value>buttonShowGameGenieDatabase</value>
- </data>
- <data name="&gt;&gt;buttonShowGameGenieDatabase.Type" xml:space="preserve">
- <value>System.Windows.Forms.Button, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;buttonShowGameGenieDatabase.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;buttonShowGameGenieDatabase.ZOrder" xml:space="preserve">
- <value>2</value>
- </data>
- <data name="&gt;&gt;maskedTextBoxReleaseDate.Name" xml:space="preserve">
- <value>maskedTextBoxReleaseDate</value>
- </data>
- <data name="&gt;&gt;maskedTextBoxReleaseDate.Type" xml:space="preserve">
- <value>System.Windows.Forms.MaskedTextBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;maskedTextBoxReleaseDate.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;maskedTextBoxReleaseDate.ZOrder" xml:space="preserve">
- <value>3</value>
- </data>
- <data name="&gt;&gt;label1.Name" xml:space="preserve">
- <value>label1</value>
- </data>
- <data name="&gt;&gt;label1.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label1.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label1.ZOrder" xml:space="preserve">
- <value>4</value>
+ <data name="menuStrip.Text" xml:space="preserve">
+ <value>menuStrip</value>
</data>
- <data name="&gt;&gt;textBoxGameGenie.Name" xml:space="preserve">
- <value>textBoxGameGenie</value>
+ <data name="&gt;&gt;menuStrip.Name" xml:space="preserve">
+ <value>menuStrip</value>
</data>
- <data name="&gt;&gt;textBoxGameGenie.Type" xml:space="preserve">
- <value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ <data name="&gt;&gt;menuStrip.Type" xml:space="preserve">
+ <value>System.Windows.Forms.MenuStrip, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
- <data name="&gt;&gt;textBoxGameGenie.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
+ <data name="&gt;&gt;menuStrip.Parent" xml:space="preserve">
+ <value>$this</value>
</data>
- <data name="&gt;&gt;textBoxGameGenie.ZOrder" xml:space="preserve">
+ <data name="&gt;&gt;menuStrip.ZOrder" xml:space="preserve">
<value>5</value>
</data>
- <data name="&gt;&gt;label7.Name" xml:space="preserve">
- <value>label7</value>
- </data>
- <data name="&gt;&gt;label7.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label7.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label7.ZOrder" xml:space="preserve">
- <value>6</value>
- </data>
- <data name="&gt;&gt;label6.Name" xml:space="preserve">
- <value>label6</value>
- </data>
- <data name="&gt;&gt;label6.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label6.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label6.ZOrder" xml:space="preserve">
- <value>7</value>
- </data>
- <data name="&gt;&gt;radioButtonTwoSim.Name" xml:space="preserve">
- <value>radioButtonTwoSim</value>
- </data>
- <data name="&gt;&gt;radioButtonTwoSim.Type" xml:space="preserve">
- <value>System.Windows.Forms.RadioButton, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;radioButtonTwoSim.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;radioButtonTwoSim.ZOrder" xml:space="preserve">
- <value>8</value>
- </data>
- <data name="&gt;&gt;buttonGoogle.Name" xml:space="preserve">
- <value>buttonGoogle</value>
- </data>
- <data name="&gt;&gt;buttonGoogle.Type" xml:space="preserve">
- <value>System.Windows.Forms.Button, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;buttonGoogle.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;buttonGoogle.ZOrder" xml:space="preserve">
- <value>9</value>
- </data>
- <data name="&gt;&gt;buttonBrowseImage.Name" xml:space="preserve">
- <value>buttonBrowseImage</value>
- </data>
- <data name="&gt;&gt;buttonBrowseImage.Type" xml:space="preserve">
- <value>System.Windows.Forms.Button, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;buttonBrowseImage.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;buttonBrowseImage.ZOrder" xml:space="preserve">
- <value>10</value>
- </data>
- <data name="&gt;&gt;pictureBoxArt.Name" xml:space="preserve">
- <value>pictureBoxArt</value>
- </data>
- <data name="&gt;&gt;pictureBoxArt.Type" xml:space="preserve">
- <value>System.Windows.Forms.PictureBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;pictureBoxArt.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;pictureBoxArt.ZOrder" xml:space="preserve">
- <value>11</value>
- </data>
- <data name="&gt;&gt;label4.Name" xml:space="preserve">
- <value>label4</value>
- </data>
- <data name="&gt;&gt;label4.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label4.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label4.ZOrder" xml:space="preserve">
- <value>12</value>
- </data>
- <data name="&gt;&gt;textBoxArguments.Name" xml:space="preserve">
- <value>textBoxArguments</value>
- </data>
- <data name="&gt;&gt;textBoxArguments.Type" xml:space="preserve">
- <value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;textBoxArguments.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;textBoxArguments.ZOrder" xml:space="preserve">
- <value>13</value>
- </data>
- <data name="&gt;&gt;label3.Name" xml:space="preserve">
- <value>label3</value>
- </data>
- <data name="&gt;&gt;label3.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label3.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label3.ZOrder" xml:space="preserve">
- <value>14</value>
- </data>
- <data name="&gt;&gt;textBoxPublisher.Name" xml:space="preserve">
- <value>textBoxPublisher</value>
- </data>
- <data name="&gt;&gt;textBoxPublisher.Type" xml:space="preserve">
- <value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;textBoxPublisher.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;textBoxPublisher.ZOrder" xml:space="preserve">
- <value>15</value>
- </data>
- <data name="&gt;&gt;label2.Name" xml:space="preserve">
- <value>label2</value>
- </data>
- <data name="&gt;&gt;label2.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;label2.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;label2.ZOrder" xml:space="preserve">
- <value>16</value>
- </data>
- <data name="&gt;&gt;radioButtonTwo.Name" xml:space="preserve">
- <value>radioButtonTwo</value>
- </data>
- <data name="&gt;&gt;radioButtonTwo.Type" xml:space="preserve">
- <value>System.Windows.Forms.RadioButton, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;radioButtonTwo.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;radioButtonTwo.ZOrder" xml:space="preserve">
- <value>17</value>
- </data>
- <data name="&gt;&gt;radioButtonOne.Name" xml:space="preserve">
- <value>radioButtonOne</value>
- </data>
- <data name="&gt;&gt;radioButtonOne.Type" xml:space="preserve">
- <value>System.Windows.Forms.RadioButton, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;radioButtonOne.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;radioButtonOne.ZOrder" xml:space="preserve">
- <value>18</value>
- </data>
- <data name="&gt;&gt;textBoxName.Name" xml:space="preserve">
- <value>textBoxName</value>
- </data>
- <data name="&gt;&gt;textBoxName.Type" xml:space="preserve">
- <value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;textBoxName.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;textBoxName.ZOrder" xml:space="preserve">
- <value>19</value>
- </data>
- <data name="&gt;&gt;labelName.Name" xml:space="preserve">
- <value>labelName</value>
- </data>
- <data name="&gt;&gt;labelName.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;labelName.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;labelName.ZOrder" xml:space="preserve">
- <value>20</value>
- </data>
- <data name="&gt;&gt;labelID.Name" xml:space="preserve">
- <value>labelID</value>
- </data>
- <data name="&gt;&gt;labelID.Type" xml:space="preserve">
- <value>System.Windows.Forms.Label, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;labelID.Parent" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;labelID.ZOrder" xml:space="preserve">
- <value>21</value>
- </data>
- <data name="groupBoxOptions.Location" type="System.Drawing.Point, System.Drawing">
- <value>306, 27</value>
- </data>
- <data name="groupBoxOptions.Size" type="System.Drawing.Size, System.Drawing">
- <value>293, 529</value>
- </data>
- <data name="groupBoxOptions.TabIndex" type="System.Int32, mscorlib">
- <value>4</value>
- </data>
- <data name="groupBoxOptions.Text" xml:space="preserve">
- <value>Game options</value>
- </data>
- <data name="&gt;&gt;groupBoxOptions.Name" xml:space="preserve">
- <value>groupBoxOptions</value>
- </data>
- <data name="&gt;&gt;groupBoxOptions.Type" xml:space="preserve">
- <value>System.Windows.Forms.GroupBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;groupBoxOptions.Parent" xml:space="preserve">
- <value>$this</value>
- </data>
- <data name="&gt;&gt;groupBoxOptions.ZOrder" xml:space="preserve">
- <value>6</value>
+ <data name="groupBoxOptions.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
+ <value>None</value>
</data>
<data name="labelSize.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
@@ -1002,13 +714,13 @@
<value>103, 72</value>
</data>
<data name="checkBoxCompressed.Size" type="System.Drawing.Size, System.Drawing">
- <value>84, 17</value>
+ <value>72, 17</value>
</data>
<data name="checkBoxCompressed.TabIndex" type="System.Int32, mscorlib">
<value>3</value>
</data>
<data name="checkBoxCompressed.Text" xml:space="preserve">
- <value>Compressed</value>
+ <value>Compress</value>
</data>
<data name="checkBoxCompressed.TextAlign" type="System.Drawing.ContentAlignment, System.Drawing">
<value>MiddleCenter</value>
@@ -1532,6 +1244,30 @@
<data name="&gt;&gt;labelID.ZOrder" xml:space="preserve">
<value>21</value>
</data>
+ <data name="groupBoxOptions.Location" type="System.Drawing.Point, System.Drawing">
+ <value>306, 27</value>
+ </data>
+ <data name="groupBoxOptions.Size" type="System.Drawing.Size, System.Drawing">
+ <value>293, 529</value>
+ </data>
+ <data name="groupBoxOptions.TabIndex" type="System.Int32, mscorlib">
+ <value>4</value>
+ </data>
+ <data name="groupBoxOptions.Text" xml:space="preserve">
+ <value>Game options</value>
+ </data>
+ <data name="&gt;&gt;groupBoxOptions.Name" xml:space="preserve">
+ <value>groupBoxOptions</value>
+ </data>
+ <data name="&gt;&gt;groupBoxOptions.Type" xml:space="preserve">
+ <value>System.Windows.Forms.GroupBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </data>
+ <data name="&gt;&gt;groupBoxOptions.Parent" xml:space="preserve">
+ <value>$this</value>
+ </data>
+ <data name="&gt;&gt;groupBoxOptions.ZOrder" xml:space="preserve">
+ <value>6</value>
+ </data>
<data name="label5.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>None</value>
</data>
@@ -1592,6 +1328,27 @@
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>407, 17</value>
</metadata>
+ <data name="toolStripStatusConnectionIcon.AutoSize" type="System.Boolean, mscorlib">
+ <value>False</value>
+ </data>
+ <data name="toolStripStatusConnectionIcon.Size" type="System.Drawing.Size, System.Drawing">
+ <value>16, 17</value>
+ </data>
+ <data name="toolStripStatusLabelSelected.AutoSize" type="System.Boolean, mscorlib">
+ <value>False</value>
+ </data>
+ <data name="toolStripStatusLabelSelected.Size" type="System.Drawing.Size, System.Drawing">
+ <value>195, 17</value>
+ </data>
+ <data name="toolStripStatusLabelSize.AutoSize" type="System.Boolean, mscorlib">
+ <value>False</value>
+ </data>
+ <data name="toolStripStatusLabelSize.Size" type="System.Drawing.Size, System.Drawing">
+ <value>195, 17</value>
+ </data>
+ <data name="toolStripProgressBar.Size" type="System.Drawing.Size, System.Drawing">
+ <value>195, 16</value>
+ </data>
<data name="statusStrip.Location" type="System.Drawing.Point, System.Drawing">
<value>0, 614</value>
</data>
@@ -1616,27 +1373,6 @@
<data name="&gt;&gt;statusStrip.ZOrder" xml:space="preserve">
<value>2</value>
</data>
- <data name="toolStripStatusConnectionIcon.AutoSize" type="System.Boolean, mscorlib">
- <value>False</value>
- </data>
- <data name="toolStripStatusConnectionIcon.Size" type="System.Drawing.Size, System.Drawing">
- <value>16, 17</value>
- </data>
- <data name="toolStripStatusLabelSelected.AutoSize" type="System.Boolean, mscorlib">
- <value>False</value>
- </data>
- <data name="toolStripStatusLabelSelected.Size" type="System.Drawing.Size, System.Drawing">
- <value>195, 17</value>
- </data>
- <data name="toolStripStatusLabelSize.AutoSize" type="System.Boolean, mscorlib">
- <value>False</value>
- </data>
- <data name="toolStripStatusLabelSize.Size" type="System.Drawing.Size, System.Drawing">
- <value>195, 17</value>
- </data>
- <data name="toolStripProgressBar.Size" type="System.Drawing.Size, System.Drawing">
- <value>195, 16</value>
- </data>
<metadata name="openFileDialogNes.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>500, 17</value>
</metadata>
@@ -1646,15 +1382,6 @@
<metadata name="contextMenuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>638, 17</value>
</metadata>
- <data name="contextMenuStrip.Size" type="System.Drawing.Size, System.Drawing">
- <value>270, 92</value>
- </data>
- <data name="&gt;&gt;contextMenuStrip.Name" xml:space="preserve">
- <value>contextMenuStrip</value>
- </data>
- <data name="&gt;&gt;contextMenuStrip.Type" xml:space="preserve">
- <value>System.Windows.Forms.ContextMenuStrip, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
<data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Size" type="System.Drawing.Size, System.Drawing">
<value>269, 22</value>
</data>
@@ -1682,6 +1409,15 @@
<data name="deleteSelectedGamesToolStripMenuItem.Text" xml:space="preserve">
<value>Delete selected games</value>
</data>
+ <data name="contextMenuStrip.Size" type="System.Drawing.Size, System.Drawing">
+ <value>270, 92</value>
+ </data>
+ <data name="&gt;&gt;contextMenuStrip.Name" xml:space="preserve">
+ <value>contextMenuStrip</value>
+ </data>
+ <data name="&gt;&gt;contextMenuStrip.Type" xml:space="preserve">
+ <value>System.Windows.Forms.ContextMenuStrip, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </data>
<metadata name="openFileDialogImage.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 98</value>
</metadata>
@@ -1721,6 +1457,18 @@
<data name="groupBoxDefaultGames.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>None</value>
</data>
+ <data name="checkedListBoxDefaultGames.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
+ <value>Top, Bottom, Left, Right</value>
+ </data>
+ <data name="checkedListBoxDefaultGames.Location" type="System.Drawing.Point, System.Drawing">
+ <value>5, 49</value>
+ </data>
+ <data name="checkedListBoxDefaultGames.Size" type="System.Drawing.Size, System.Drawing">
+ <value>282, 454</value>
+ </data>
+ <data name="checkedListBoxDefaultGames.TabIndex" type="System.Int32, mscorlib">
+ <value>3</value>
+ </data>
<data name="&gt;&gt;checkedListBoxDefaultGames.Name" xml:space="preserve">
<value>checkedListBoxDefaultGames</value>
</data>
@@ -1760,30 +1508,6 @@
<data name="&gt;&gt;groupBoxDefaultGames.ZOrder" xml:space="preserve">
<value>7</value>
</data>
- <data name="checkedListBoxDefaultGames.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
- <value>Top, Bottom, Left, Right</value>
- </data>
- <data name="checkedListBoxDefaultGames.Location" type="System.Drawing.Point, System.Drawing">
- <value>5, 49</value>
- </data>
- <data name="checkedListBoxDefaultGames.Size" type="System.Drawing.Size, System.Drawing">
- <value>282, 454</value>
- </data>
- <data name="checkedListBoxDefaultGames.TabIndex" type="System.Int32, mscorlib">
- <value>3</value>
- </data>
- <data name="&gt;&gt;checkedListBoxDefaultGames.Name" xml:space="preserve">
- <value>checkedListBoxDefaultGames</value>
- </data>
- <data name="&gt;&gt;checkedListBoxDefaultGames.Type" xml:space="preserve">
- <value>System.Windows.Forms.CheckedListBox, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;checkedListBoxDefaultGames.Parent" xml:space="preserve">
- <value>groupBoxDefaultGames</value>
- </data>
- <data name="&gt;&gt;checkedListBoxDefaultGames.ZOrder" xml:space="preserve">
- <value>0</value>
- </data>
<metadata name="timerCalculateGames.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>771, 17</value>
</metadata>
@@ -1802,6 +1526,12 @@
<data name="listViewGames.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>None</value>
</data>
+ <data name="gameName.Text" xml:space="preserve">
+ <value>Game name</value>
+ </data>
+ <data name="gameName.Width" type="System.Int32, mscorlib">
+ <value>253</value>
+ </data>
<data name="listViewGames.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 57</value>
</data>
@@ -1823,12 +1553,6 @@
<data name="&gt;&gt;listViewGames.ZOrder" xml:space="preserve">
<value>8</value>
</data>
- <data name="gameName.Text" xml:space="preserve">
- <value>Game name</value>
- </data>
- <data name="gameName.Width" type="System.Int32, mscorlib">
- <value>253</value>
- </data>
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
diff --git a/MainForm.ru-RU.resx b/MainForm.ru-RU.resx
index 4bec1961..ac6db762 100644
--- a/MainForm.ru-RU.resx
+++ b/MainForm.ru-RU.resx
@@ -83,7 +83,10 @@
<value>Выбрать</value>
</data>
<data name="buttonStart.Text">
- <value>Синхронизировать список игр с NES Mini</value>
+ <value>Синхронизировать список игр с NES/SNES Mini</value>
+ </data>
+ <data name="checkBoxCompressed.Text">
+ <value>Сжимать</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Хаки контроллера</value>
@@ -91,21 +94,39 @@
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Сжимать не-NES игры (для дополнительного эмулятора)</value>
</data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Сжимать игры при добавлении</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Сжать выбранные игры</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
<value>Тип консоли</value>
</data>
<data name="customToolStripMenuItem.Text">
<value>Настроить вручную - показывать менеджер папок перед загрузкой</value>
</data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Расжать выбранные игры</value>
+ </data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Удалить игру</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
<value>Удалить пресет</value>
</data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Удалить выбранные игры</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Text">
<value>Без папок</value>
</data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Поддержать проект</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Скачать обложки для выбранных игр</value>
+ </data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
<value>Скачать обложки для всех игр</value>
</data>
@@ -179,7 +200,7 @@
<value>Издатель:</value>
</data>
<data name="label3.Text">
- <value>Параметры командной строки (для продвинутых!):</value>
+ <value>Командная строка (для продвинутых!):</value>
</data>
<data name="label4.Text">
<value>Обложка:</value>
@@ -196,12 +217,21 @@
<data name="labelName.Text">
<value>Название:</value>
</data>
+ <data name="labelSize.Text">
+ <value>Размер:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
<value>Язык</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Максимум игр на страницу</value>
</data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Запустить оригинальное ядро из RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Запустить модифицированное ядро из RAM</value>
+ </data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Модули</value>
</data>
@@ -245,7 +275,7 @@
<value>Выберите, куда сохранить образ</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Сохранить настройки в NES Mini сейчас</value>
+ <value>Сохранить настройки в NES/SNES Mini сейчас</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Менеджер сохранений</value>
@@ -278,7 +308,7 @@
<value>Удалить модули</value>
</data>
<data name="uninstallToolStripMenuItem.Text">
- <value>Полностью удалиться с NES Mini</value>
+ <value>Полностью удалиться с NES/SNES Mini</value>
</data>
<data name="unselectAllToolStripMenuItem.Text">
<value>Снять отметку со всех</value>
@@ -292,4 +322,7 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Использовать X/Y на Classic Controller как турбо A/B</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.sk-SK.resx b/MainForm.sk-SK.resx
index 8067d52e..2e04f162 100644
--- a/MainForm.sk-SK.resx
+++ b/MainForm.sk-SK.resx
@@ -83,7 +83,7 @@
<value>Prehliadať</value>
</data>
<data name="buttonStart.Text">
- <value>Synchronizovať vybrané hry s NES Mini</value>
+ <value>Synchronizovať vybrané hry s NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hack ovládača</value>
@@ -236,7 +236,7 @@
<value>Použiť kombináciu kláves pre resetovanie</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Uložiť nastavenia do NES Mini</value>
+ <value>Uložiť nastavenia do NES/SNES Mini</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Správca uložených pozícií v hrách</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Použiť X/Y na klasickom ovládači ako autofire A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.sv-SE.resx b/MainForm.sv-SE.resx
index 06ddd5e3..a1d6a903 100644
--- a/MainForm.sv-SE.resx
+++ b/MainForm.sv-SE.resx
@@ -83,7 +83,7 @@
<value>Bläddra</value>
</data>
<data name="buttonStart.Text">
- <value>Synkronisera vöada spel med NES Mini</value>
+ <value>Synkronisera vöada spel med NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Handkontroll hack</value>
@@ -236,7 +236,7 @@
<value>Använd knappkombinationen för reset</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Spara inställningarna till NES Mini nu</value>
+ <value>Spara inställningarna till NES/SNES Mini nu</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Save-State hanterare</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Använd X/Y på Classic Controller som autofire A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.uk-UA.resx b/MainForm.uk-UA.resx
index 6878b056..56eceae8 100644
--- a/MainForm.uk-UA.resx
+++ b/MainForm.uk-UA.resx
@@ -83,7 +83,7 @@
<value>Вибрати</value>
</data>
<data name="buttonStart.Text">
- <value>Скачать обложки для всех игр NES Mini</value>
+ <value>Скачать обложки для всех игр NES/SNES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Хаки контролера</value>
@@ -236,7 +236,7 @@
<value>Використовувати комбінацію кнопок для виходу в меню</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Зберегти налаштування у NES Mini зараз</value>
+ <value>Зберегти налаштування у NES/SNES Mini зараз</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
<value>Менеджер збережень</value>
@@ -269,7 +269,7 @@
<value>Видалити модулі</value>
</data>
<data name="uninstallToolStripMenuItem.Text">
- <value>Повністю видалитися з NES Mini</value>
+ <value>Повністю видалитися з NES/SNES Mini</value>
</data>
<data name="unselectAllToolStripMenuItem.Text">
<value>Зняти відмітку з усіх</value>
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Використовувати X/Y на Classic Controller як турбо A/B</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.zh-CHS.resx b/MainForm.zh-CHS.resx
index 7b4a529c..ebf2681f 100644
--- a/MainForm.zh-CHS.resx
+++ b/MainForm.zh-CHS.resx
@@ -59,237 +59,270 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="FTPToolStripMenuItem.Text">
- <value>FTP 服务器在 ftp://root:clover@127.0.0.1:1021</value>
+ <value>在ftp://root:clover@127.0.0.1:1021上运行FTP服务器</value>
</data>
<data name="aboutToolStripMenuItem.Text">
<value>关于...</value>
</data>
<data name="addMoreGamesToolStripMenuItem.Text">
- <value>新增更多游戏</value>
+ <value>添加游戏(&amp;G)</value>
</data>
<data name="addPresetToolStripMenuItem.Text">
- <value>新增默认组合</value>
+ <value>添加预设组</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>原厂游戏在根目录 -&gt; 自动放至子文件夹</value>
+ <value>原版内置游戏在根目录 -&gt; 自动分配到文件夹</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>全自动</value>
</data>
<data name="buttonAddGames.Text">
- <value>新增更多游戏</value>
+ <value>添加游戏</value>
</data>
<data name="buttonBrowseImage.Text">
<value>浏览</value>
</data>
<data name="buttonStart.Text">
- <value>开始同步处理所选游戏至迷你红白机</value>
+ <value>将选中的游戏同步到迷你红白机</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>强化手把控制器</value>
+ <value>手柄强化功能</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>压缩非红白机游戏 ( 如其他仿真器的扩充模块 )</value>
</data>
<data name="consoleTypeToolStripMenuItem.Text">
- <value>欧日机种类型</value>
+ <value>主机型号</value>
</data>
<data name="customToolStripMenuItem.Text">
- <value>自定义 - 每次都显示文件夹管理界面</value>
+ <value>自定义 - 每次均显示文件夹管理器</value>
</data>
<data name="deleteGameToolStripMenuItem.Text">
<value>删除游戏</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
- <value>删除默认组合</value>
+ <value>删除预设组</value>
</data>
<data name="disablePagefoldersToolStripMenuItem.Text">
- <value>停用页面 / 文件夹</value>
+ <value>禁用分页/文件夹</value>
</data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
- <value>下载所有游戏的封面图片</value>
+ <value>下载所有游戏的包装图片</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
- <value>倾印核心</value>
+ <value>导出内核镜像</value>
+ </data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>导出解密的NAND-B分区</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>导出完整的NAND闪存...</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
- <value>使用「SELECT键 + A键 或 B键 」以启用自动连发于 A键 或 B键</value>
+ <value>用“Select + A或B”打开A/B键连发</value>
</data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
- <value>停用 epilepsy 防护</value>
+ <value>禁用癫痫保护</value>
</data>
<data name="exitToolStripMenuItem.Text">
- <value>&amp;离开</value>
+ <value>退出(&amp;E)</value>
</data>
<data name="fAQToolStripMenuItem.Text">
- <value>常见问答集</value>
+ <value>常见问答</value>
</data>
<data name="fileToolStripMenuItem.Text">
- <value>&amp;档案</value>
+ <value>文件(&amp;F)</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
- <value>覆写自定义核心</value>
+ <value>刷写定制内核镜像</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>重新覆写原厂核心档案</value>
+ <value>刷写原版内核镜像</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>原厂游戏在根目录 -&gt; 游戏平均分割至文件夹</value>
+ <value>原版内置游戏在根目录 -&gt; 按文件夹显示,平均分配</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>原厂游戏在根目录 -&gt; 以首位字母分割文件夹</value>
+ <value>原版内置游戏在根目录 -&gt; 按文件夹显示,以首字母分配</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>以首位字母分割文件夹</value>
+ <value>按文件夹显示,以首字母分配</value>
</data>
<data name="foldersToolStripMenuItem.Text">
- <value>游戏平均分割至文件夹</value>
+ <value>按文件夹显示,平均分配</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>版本历程与GitHub网页</value>
+ <value>包含正式发行版的GitHub网页</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
- <value>全局通用命令行参数 ( 限专业玩家使用 ! )</value>
+ <value>全局命令行参数 (专业用户使用!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>您可以隐藏预设的原厂游戏</value>
+ <value>您可以隐藏某些原版内置游戏</value>
</data>
<data name="groupBoxOptions.Text">
<value>游戏选项</value>
</data>
<data name="helpToolStripMenuItem.Text">
- <value>&amp;说明</value>
+ <value>帮助(&amp;H)</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>安装扩充模块</value>
+ <value>安装扩展模块</value>
</data>
<data name="kernelToolStripMenuItem.Text">
- <value>&amp;核心</value>
+ <value>内核(&amp;K)</value>
</data>
<data name="label1.Text">
- <value>发布日期 (YYYY-MM-DD) :</value>
+ <value>发行日期 (年-月-日):</value>
</data>
<data name="label2.Text">
- <value>发布商 :</value>
+ <value>发行商:</value>
</data>
<data name="label3.Text">
- <value>命令行执行参数 ( 适用于进阶使用者使用 ! ) :</value>
+ <value>命令行参数 (高级用户使用!) :</value>
</data>
<data name="label4.Text">
- <value>封面图片 :</value>
+ <value>游戏封面:</value>
</data>
<data name="label5.Text">
- <value>选择游戏 :</value>
+ <value>选择游戏:</value>
</data>
<data name="label6.Text">
- <value>游玩人数 :</value>
+ <value>最大玩家数:</value>
</data>
<data name="label7.Text">
- <value>游戏作弊代码 ( 逗号分隔 ) :</value>
+ <value>作弊码 (用逗号分隔) :</value>
</data>
<data name="labelName.Text">
- <value>游戏名称 :</value>
+ <value>名称:</value>
</data>
<data name="languageToolStripMenuItem.Text">
- <value>语系</value>
+ <value>语言</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
- <value>单一页面 / 文件夹要显示多少游戏</value>
+ <value>单个页面/文件夹显示的游戏最大数量</value>
</data>
<data name="modulesToolStripMenuItem.Text">
- <value>&amp;扩充模块</value>
+ <value>扩展模块(&amp;M)</value>
</data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
- <value>开启 FTP 客户端</value>
+ <value>打开FTP客户端</value>
</data>
<data name="openFileDialogImage.Title">
- <value>选择游戏封面图片</value>
+ <value>选择游戏的包装图片</value>
</data>
<data name="openFileDialogNes.Title">
<value>选择游戏</value>
</data>
<data name="openTelnetToolStripMenuItem.Text">
- <value>开启 Telnet 客户端</value>
+ <value>打开Telnet客户端</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>原厂游戏在根目录 -&gt; 游戏平均分割及页面</value>
+ <value>原版内置游戏在根目录 -&gt; 分页显示,平均分配</value>
</data>
<data name="pagesToolStripMenuItem.Text">
- <value>游戏平均分割在页面</value>
+ <value>分页显示,平均分配游戏</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>页面 / 文件夹结构</value>
+ <value>分页/文件夹结构</value>
</data>
<data name="presetsToolStripMenuItem.Text">
- <value>选择默认组合</value>
+ <value>选辑预设组</value>
</data>
<data name="radioButtonOne.Text">
<value>单人游戏</value>
</data>
<data name="radioButtonTwo.Text">
- <value>双人各别游戏</value>
+ <value>双人非同时游戏</value>
</data>
<data name="radioButtonTwoSim.Text">
<value>双人同时游戏</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>使用按键组合来重启</value>
+ <value>使用按键组合重启</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>指定导出文件的文件名</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>储存目前设定至迷你红白机</value>
+ <value>将设置保存到迷你红白机</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>快速存档管理工具</value>
+ <value>即时存档管理器</value>
</data>
<data name="searchToolStripMenuItem.Text">
- <value>搜寻</value>
+ <value>搜索</value>
</data>
<data name="selectAllToolStripMenuItem.Text">
- <value>选择所有</value>
+ <value>全选</value>
</data>
<data name="selectButtonCombinationToolStripMenuItem.Text">
- <value>选择重启按钮组合</value>
+ <value>选择重启的按钮组合</value>
</data>
<data name="settingsToolStripMenuItem.Text">
- <value>&amp;设定</value>
+ <value>设置(&amp;S)</value>
</data>
<data name="shellToolStripMenuItem.Text">
- <value>Telnet 服务器在 Telnet://127.0.0.1:1023 (登入 : root)</value>
+ <value>在Telnet://127.0.0.1:1023 (login:root)上运行Telnet 服务器</value>
</data>
<data name="synchronizeToolStripMenuItem.Text">
- <value>开始同步处理</value>
+ <value>开始同步</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>撷取屏幕截图</value>
+ <value>截取屏幕截图</value>
</data>
<data name="toolsToolStripMenuItem.Text">
- <value>&amp;工具</value>
+ <value>工具(&amp;T)</value>
</data>
<data name="uninstallModulesToolStripMenuItem.Text">
- <value>卸载扩充模块</value>
+ <value>卸载扩展模块</value>
</data>
<data name="uninstallToolStripMenuItem.Text">
<value>卸载</value>
</data>
<data name="unselectAllToolStripMenuItem.Text">
- <value>取消所有选取</value>
+ <value>取消选择</value>
</data>
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
- <value>「上键 + A键 + B键」= 2P控制器的Start</value>
+ <value>上 + A + B = 2P手柄的Start键</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
- <value>使用扩充字型</value>
+ <value>使用扩展字体</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
- <value>使用 X键 或 Y键 当作传统控制器的 自动连发 A键 或 B键</value>
+ <value>将经典控制器的X/Y按钮用作连发A/B键</value>
</data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
</data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.zh-CHT.resx b/MainForm.zh-CHT.resx
index 278956e7..f7a267e9 100644
--- a/MainForm.zh-CHT.resx
+++ b/MainForm.zh-CHT.resx
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>使用 X鍵 或 Y鍵 當作傳統控制器的 自動連發 A鍵 或 B鍵</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.zh-TW.resx b/MainForm.zh-TW.resx
index 278956e7..f7a267e9 100644
--- a/MainForm.zh-TW.resx
+++ b/MainForm.zh-TW.resx
@@ -283,13 +283,46 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>使用 X鍵 或 Y鍵 當作傳統控制器的 自動連發 A鍵 或 B鍵</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Compress</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Compress games when adding</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Compress selected games</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Decompress selected games</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Delete selected games</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donate</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Download box art for selected games</value>
+ </data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Dump decrypted NAND-B partition</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="labelSize.Text">
+ <value>Size:</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Boot original kernel from RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patched kernel from RAM</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flash the whole NAND (experts only!)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.bg-BG.resx b/Properties/Resources.bg-BG.resx
index 24b7c667..aa687fee 100644
--- a/Properties/Resources.bg-BG.resx
+++ b/Properties/Resources.bg-BG.resx
@@ -89,10 +89,10 @@
<value>Искате ли потребителското ядро да мига?</value>
</data>
<data name="CustomWarning">
- <value>Сега трябва да персонализираш ядрото на вашия NES Mini да мига. Това се изисква само веднъж. Искаш ли да продължиш?</value>
+ <value>Сега трябва да персонализираш ядрото на вашия NES/SNES Mini да мига. Това се изисква само веднъж. Искаш ли да продължиш?</value>
</data>
<data name="Default30games">
- <value>Оригинални 30 игри</value>
+ <value>Оригинални xx игри</value>
</data>
<data name="DeleteElement">
<value>Наистина ли искаш да изтриеш – 0?</value>
@@ -116,13 +116,13 @@
<value>Искаш ли да продължиш?</value>
</data>
<data name="Donate">
- <value>P.S. Ако ви харесва, можете да ми дадете дарение. Можете да намерите моя PayPal в полето "About".</value>
+ <value>Ако ви харесва, можете да ми дадете дарение. Можете да намерите моя PayPal в полето "About".</value>
</data>
<data name="Done">
<value>Готово!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Готово! Сега можеш да качиш игрите на твоето NES Mini.</value>
+ <value>Готово! Сега можеш да качиш игрите на твоето NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Изтегляне на box art за всички игри (Чувствам се късметлия!)</value>
@@ -167,7 +167,7 @@
<value>Нова папка</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Оригинални 30 игри</value>
+ <value>Оригинални xx игри</value>
</data>
<data name="FolderNameTrashBin">
<value>Кошче</value>
@@ -182,7 +182,7 @@
<value>Искате ли да запазите структурата на папката?</value>
</data>
<data name="FourScreenNotSupported">
- <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
+ <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES/SNES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
</data>
<data name="GGCodeDelete">
<value>Искате ли да изтриете "{0}" кода?</value>
@@ -230,7 +230,7 @@
<value>Невалиден размер на ядрото:</value>
</data>
<data name="KernelDumped">
- <value>Оригиналното ви ядро се запазва в папката "hakchi2\dump". Не го губете.</value>
+ <value>Оригиналното ви ядро се запазва в папката "hakchi2/dump". Не го губете.</value>
</data>
<data name="LoadingGames">
<value>Игрите се зареждат...</value>
@@ -245,7 +245,7 @@
<value>HOME Меню</value>
</data>
<data name="MapperNotSupported">
- <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
+ <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES/SNES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
</data>
<data name="MemoryFull">
<value>Съжаляваме, има {0} MBytes на тези игри, това е прекалено много.</value>
@@ -296,10 +296,10 @@
<value>Натиснете ОК, за да продължите.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Вече имате дъмп от ядрото. Ако наистина искате да замените архива на вашето ядро и вие наистина разберете какво правите, изтрийте папката "hakchi2\dump" ръчно.</value>
+ <value>Вече имате дъмп от ядрото. Ако наистина искате да замените архива на вашето ядро и вие наистина разберете какво правите, изтрийте папката "hakchi2/dump" ръчно.</value>
</data>
<data name="SavesFlterName">
- <value>Запазени резервни копия на NES Mini</value>
+ <value>Запазени резервни копия на NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Избери поне една игра.</value>
@@ -308,10 +308,10 @@
<value>Изберете последните два бутона.</value>
</data>
<data name="SelectModsInstall">
- <value>Изберете кои модули да инсталирате на вашия NES Mini</value>
+ <value>Изберете кои модули да инсталирате на вашия NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Изберете кои модули да премахнете от вашия NES Mini</value>
+ <value>Изберете кои модули да премахнете от вашия NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Размери на запазените състояния</value>
@@ -320,7 +320,7 @@
<value>Не забравяйте да извършите фабрично нулиране, ако искате да изтриете всички точки за спиране.</value>
</data>
<data name="UninstallQ1">
- <value>Наистина ли искате да премахнете всички следи от hakchi2 и да върнете NES Mini в първоначалното си състояние?</value>
+ <value>Наистина ли искате да премахнете всички следи от hakchi2 и да върнете NES/SNES Mini в първоначалното си състояние?</value>
</data>
<data name="UninstallQ2">
<value>Готово. Изчакайте, докато индикаторът за захранване изгасне. Също така трябва да мигате оригиналното ядро. Искате ли да мигате оригиналното ядро сега?</value>
@@ -370,13 +370,43 @@
<data name="YesForAll">
<value>Да за всички</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
<data name="NoKernelWarning">
- <value>First, dump the kernel image of your NES Mini. You only need to do this once. Do you want to continue?</value>
+ <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ca-ES.resx b/Properties/Resources.ca-ES.resx
index 2dbe1a08..cae4d2b3 100644
--- a/Properties/Resources.ca-ES.resx
+++ b/Properties/Resources.ca-ES.resx
@@ -92,7 +92,7 @@
<value>Ara teniu que flashetjar el custom kernel.</value>
</data>
<data name="Default30games">
- <value>30 jocs originals</value>
+ <value>Jocs originals</value>
</data>
<data name="DeleteElement">
<value>Voleu eliminar "{0}"?</value>
@@ -122,7 +122,7 @@
<value>El procés s'ha realitzat correctament</value>
</data>
<data name="DoneYouCanUpload">
- <value>Fet! Ja podeu afegir jocs a la NES Mini</value>
+ <value>Fet! Ja podeu afegir jocs a la NES/SNES Mini</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Descarregant caràtules para tots els jocs</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Bolcant el kernel...</value>
</data>
+ <data name="DumpingNand">
+ <value>Bolcant la NAND</value>
+ </data>
<data name="Error">
<value>Error</value>
</data>
@@ -146,7 +149,7 @@
<value>Línia de comandament extra</value>
</data>
<data name="FirstRun">
- <value>Hola! Moltes gràcies per fer servir hakchi2. Aquest programa és molt fàcil d'utilitzar, només ha de fer clic en "Afegir més jocs", seleccionar algunes ROMs, pressionar "Sincronitzar els jocs seleccionats amb la NES Mini " i seguir les instruccions</value>
+ <value>Hola! Moltes gràcies per fer servir hakchi2. Aquest programa és molt fàcil d'utilitzar, només ha de fer clic en "Afegir més jocs", seleccionar algunes ROMs, pressionar "Sincronitzar els jocs seleccionats amb la NES/SNES Mini " i seguir les instruccions</value>
</data>
<data name="FlasingCustom">
<value>Flashetjant el custom kernel...</value>
@@ -167,7 +170,7 @@
<value>Nova carpeta</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 jocs originals</value>
+ <value>Jocs originals</value>
</data>
<data name="FolderNameTrashBin">
<value>Paperera de reciclatge</value>
@@ -182,7 +185,7 @@
<value>Voleu guardar aquesta estructura de carpetes?</value>
</data>
<data name="FourScreenNotSupported">
- <value>{0} fa servir la manera de four-screen (el joc té memòria VRAM addicional en el cartutx), i aquesta funció no és compatible amb la NES Mini, és probable que no iniciï amb l'emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altra emulador. Voleu afegir aquest joc?</value>
+ <value>{0} fa servir la manera de four-screen (el joc té memòria VRAM addicional en el cartutx), i aquesta funció no és compatible amb la NES/SNES Mini, és probable que no iniciï amb l'emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altra emulador. Voleu afegir aquest joc?</value>
</data>
<data name="GGCodeDelete">
<value>Voleu eliminar el codi "{0}"?</value>
@@ -230,7 +233,7 @@
<value>La grandària del kernel no és vàlid</value>
</data>
<data name="KernelDumped">
- <value>El kernel original s'ha guardat a la carpeta "hakchi2\dump". NO el perdia, ja que és important</value>
+ <value>El kernel original s'ha guardat a la carpeta "hakchi2/dump". NO el perdia, ja que és important</value>
</data>
<data name="LoadingGames">
<value>Carregant jocs...</value>
@@ -245,7 +248,7 @@
<value>Menú d'inici</value>
</data>
<data name="MapperNotSupported">
- <value>Aquest joc, "{0}" fa servir el mapper #{1} i no es compatible amb la NES Mini, és probable que no iniciï amb el emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altre emulador. Voleu afegir aquest joc?</value>
+ <value>Aquest joc, "{0}" fa servir el mapper #{1} i no es compatible amb la NES/SNES Mini, és probable que no iniciï amb el emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altre emulador. Voleu afegir aquest joc?</value>
</data>
<data name="MemoryFull">
<value>Hi ha {0} MB en jocs, és molt i podria donar error en sincronitzar, és recomanable alliberar memòria</value>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>Memòria total: {0:F1} MB|Disponible per a jocs: {1:F1} MB|Utilitzada pels punts de suspensió: {2:F1} MB|Utilitzada per altres arxius: {3:F1} MB</value>
</data>
+ <data name="NandDumped">
+ <value>La memòria NAND s'ha bolcat satisfactòriament.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Els nous jocs s'han afegit a la carpeta "Sense classificar"</value>
</data>
@@ -269,7 +275,7 @@
<value>No s'ha trobat cap bolcat del kernel</value>
</data>
<data name="NoKernelWarning">
- <value>Primer, heu de fer un bolcat del kernel de la NES mini,. Aquesta acció, només és necessària fer-la una vegada. Voleu continuar?</value>
+ <value>Primer, heu de fer un bolcat del kernel de la NES/SNES Mini. Aquesta acció, només és necessària fer-la una vegada. Voleu continuar?</value>
</data>
<data name="NoKernelYouNeed">
<value>No s'ha trobat cap bolcat del kernel, primer, heu de fer-li el bolcat</value>
@@ -299,10 +305,10 @@
<value>Premeu Ok per continuar</value>
</data>
<data name="ReplaceKernelQ">
- <value>Ja has realitzat el bolcat del kernel. Si realment voleu reemplaçar la copia de seguretat del teu kernel i entens el que esteu fent, borra la carpeta "hakchi2\dump"</value>
+ <value>Ja has realitzat el bolcat del kernel. Si realment voleu reemplaçar la copia de seguretat del teu kernel i entens el que esteu fent, borra la carpeta "hakchi2/dump"</value>
</data>
<data name="SavesFlterName">
- <value>Còpia de seguretat dels punts de suspensió NES Mini</value>
+ <value>Còpia de seguretat dels punts de suspensió NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Selecciona com a mínim un joc</value>
@@ -311,19 +317,19 @@
<value>Selecciona com a mínim dos botons</value>
</data>
<data name="SelectModsInstall">
- <value>Selecciona els mòduls que vols instal·lar en la NES Mini</value>
+ <value>Selecciona els mòduls que vols instal·lar en la NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Selecciona els mòduls que vols eliminar de la NES Mini</value>
+ <value>Selecciona els mòduls que vols eliminar de la NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Grandària total dels punts de suspensió seleccionats:</value>
</data>
<data name="UninstallFactoryNote">
- <value>No oblidis formatar la NES Mini si vols eliminar tots els punts de suspensió</value>
+ <value>No oblidis formatar la NES/SNES Mini si vols eliminar tots els punts de suspensió</value>
</data>
<data name="UninstallQ1">
- <value>Vols eliminar totes les dades de hakchi2 i deixar la NES Mini com de fàbrica? (Això no elimina els punts de suspensió)</value>
+ <value>Vols eliminar totes les dades de hakchi2 i deixar la NES/SNES Mini com de fàbrica? (Això no elimina els punts de suspensió)</value>
</data>
<data name="UninstallQ2">
<value>Espera que la llum del botó Power s'apagui. Has de flashetjar el kernel original. Vols flashetjar el kernel original ara?</value>
@@ -359,7 +365,7 @@
<value>Verificant…</value>
</data>
<data name="WaitingForDevice">
- <value>Esperant a la NES Mini</value>
+ <value>Esperant a la NES/SNES Mini</value>
</data>
<data name="Warning">
<value>Atenció!</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Sí per tots</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.da-DK.resx b/Properties/Resources.da-DK.resx
index d8820bcc..ee687133 100644
--- a/Properties/Resources.da-DK.resx
+++ b/Properties/Resources.da-DK.resx
@@ -74,10 +74,10 @@
<value>Vil du flashe custom kernen?</value>
</data>
<data name="CustomWarning">
- <value>Nu skal du flashe custom kernen til din NES Mini. Dette skal du kun gøre én gang. Vil du forsætte?</value>
+ <value>Nu skal du flashe custom kernen til din NES/SNES Mini. Dette skal du kun gøre én gang. Vil du forsætte?</value>
</data>
<data name="Default30games">
- <value>Originale 30 spil</value>
+ <value>Originale xx spil</value>
</data>
<data name="DeleteGame">
<value>Er du sikker på du vil slette "{0}"</value>
@@ -89,13 +89,13 @@
<value>Vil du forsætte?</value>
</data>
<data name="Donate">
- <value>P.S hvis du kan lide det, kan du donere til mig. Du kan finde min PayPal i "Om" boksen.</value>
+ <value>Hvis du kan lide det, kan du donere til mig. Du kan finde min PayPal i "Om" boksen.</value>
</data>
<data name="Done">
<value>Færdig!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Færdig! Du kan nu uploade spil til din NES Mini.</value>
+ <value>Færdig! Du kan nu uploade spil til din NES/SNES Mini.</value>
</data>
<data name="DumpKernelQ">
<value>Vil du dumpe kernen?</value>
@@ -119,7 +119,7 @@
<value>Ny mappe</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Originale 30 spil</value>
+ <value>Originale xx spil</value>
</data>
<data name="GamesSelected">
<value>Spil valgt(e)</value>
@@ -137,13 +137,13 @@
<value>Kernen er allerede patched eller den er ukendt</value>
</data>
<data name="MapperNotSupported">
- <value>Beklager, "{0}" bruger mapper #{1}, men denne mapper understøttes ikke af NES Mini, og spillet vil sandsynligvis ikke starte med standard emulatoren. Men det skulle fungere, hvis en anden emulator modul installeres. Vil du tilføje dette spil?</value>
+ <value>Beklager, "{0}" bruger mapper #{1}, men denne mapper understøttes ikke af NES/SNES Mini, og spillet vil sandsynligvis ikke starte med standard emulatoren. Men det skulle fungere, hvis en anden emulator modul installeres. Vil du tilføje dette spil?</value>
</data>
<data name="NoKernel">
<value>Ingen kerne dump fundet</value>
</data>
<data name="NoKernelWarning">
- <value>Først, dump kerne image af din NES Mini. Du skal kun gøre dette én gang. Vil du forsætte?</value>
+ <value>Først, dump kerne image af din NES/SNES Mini. Du skal kun gøre dette én gang. Vil du forsætte?</value>
</data>
<data name="NoKernelYouNeed">
<value>Ingen kerne dump fundet. Du skal dumpe kernen først.</value>
@@ -202,6 +202,18 @@
<data name="BuildingFolders">
<value>Building the folder structure...</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
<data name="DeleteElement">
<value>Do you really want to delete "{0}"?</value>
</data>
@@ -214,6 +226,9 @@
<data name="DeleteSavesQ">
<value>Do you really want to delete those save-states?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DownloadAllCoversTitle">
<value>Downloading box art for all games (I'm feeling lucky!)</value>
</data>
@@ -251,7 +266,7 @@
<value>Do you want to save this folder structure?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
</data>
<data name="GGCodeDelete">
<value>Do you want to delete "{0}" code?</value>
@@ -289,8 +304,11 @@
<data name="InstallingMods">
<value>Installing mods...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
<data name="KernelDumped">
- <value>Your original kernel is saved in the "hakchi2\dump" folder. Do not lose it.</value>
+ <value>Your original kernel is saved in the "hakchi2/dump" folder. Do not lose it.</value>
</data>
<data name="LoadingGames">
<value>Loading games...</value>
@@ -298,6 +316,9 @@
<data name="MainMenu">
<value>HOME Menu</value>
</data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="MemoryFull">
<value>Sorry, there are {0}MBytes of games, it's too much.</value>
</data>
@@ -334,17 +355,26 @@
<data name="PleaseWait">
<value>Please wait...</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
<data name="SavesFlterName">
- <value>NES Mini save-state backups</value>
+ <value>NES/SNES Mini save-state backups</value>
</data>
<data name="SelectAtLeastTwo">
<value>Select at least two buttons.</value>
</data>
<data name="SelectModsInstall">
- <value>Select the modules to install on your NES Mini</value>
+ <value>Select the modules to install on your NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Select the modules to remove from your NES Mini</value>
+ <value>Select the modules to remove from your NES/SNES Mini</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
<data name="SizeOfSaves">
<value>Size of selected save-states:</value>
@@ -353,7 +383,7 @@
<value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
</data>
<data name="UninstallQ1">
- <value>Do you really want to remove all traces of hakchi2 and return your NES Mini to its original state?</value>
+ <value>Do you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its original state?</value>
</data>
<data name="UninstallQ2">
<value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
diff --git a/Properties/Resources.de-DE.resx b/Properties/Resources.de-DE.resx
index 8d524e44..46a53eca 100644
--- a/Properties/Resources.de-DE.resx
+++ b/Properties/Resources.de-DE.resx
@@ -89,7 +89,7 @@
<value>Möchtest du den benutzerdefinierten Kernel flashen?</value>
</data>
<data name="CustomWarning">
- <value>Nun musst du deinen benutzerdefinierten Kernel auf dein NES Mini flashen. Dieses musst du nur einmal machen. Möchtest du fortfahren?</value>
+ <value>Nun musst du deinen benutzerdefinierten Kernel auf dein NES/SNES Mini flashen. Dieses musst du nur einmal machen. Möchtest du fortfahren?</value>
</data>
<data name="Default30games">
<value>Originale Spiele</value>
@@ -116,13 +116,13 @@
<value>Möchtest du fortfahren?</value>
</data>
<data name="Donate">
- <value>P.S. Wenn du magst, du kannst mir eine Spende zukommen lassen. Du findest meine PayPal im Menü "Über".</value>
+ <value>Wenn du magst, du kannst mir eine Spende zukommen lassen. Du findest meine PayPal im Menü "Über".</value>
</data>
<data name="Done">
<value>Fertig!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Fertig! Du kannst nun Spiele auf dein NES Mini laden.</value>
+ <value>Fertig! Du kannst nun Spiele auf dein NES/SNES Mini laden.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Downloade Covers für alle Spiele (Ich fühle mich glücklich!)</value>
@@ -182,7 +182,7 @@
<value>Möchtest du diese Ordnerstruktur speichern?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry, das Spiel {0} verwendet das s.g. four-screen mode (d.h. das Spiel hat zusätzliche VRAM-Speicher auf dem Modul) und diese Funktion wird vom NES Mini nicht unterstützt. Das Spiel kann vermutlich nicht gestartet werden. Ist aber in Ordnung, wenn ein anderer Emulator (als Modul) installiert ist. Möchtest du das Spiel trotzdem hinzufügen?</value>
+ <value>Sorry, das Spiel {0} verwendet das s.g. four-screen mode (d.h. das Spiel hat zusätzliche VRAM-Speicher auf dem Modul) und diese Funktion wird vom NES/SNES Mini nicht unterstützt. Das Spiel kann vermutlich nicht gestartet werden. Ist aber in Ordnung, wenn ein anderer Emulator (als Modul) installiert ist. Möchtest du das Spiel trotzdem hinzufügen?</value>
</data>
<data name="GGCodeDelete">
<value>Möchtest du "{0}" Codes löschen?</value>
@@ -230,7 +230,7 @@
<value>Ungültige Größe des Kernels:</value>
</data>
<data name="KernelDumped">
- <value>Dein Original Kernel ist gesichert im Ordner "hakchi2\dump". Verliere ihn nicht.</value>
+ <value>Dein Original Kernel ist gesichert im Ordner "hakchi2/dump". Verliere ihn nicht.</value>
</data>
<data name="LoadingGames">
<value>Lade Spiele...</value>
@@ -245,7 +245,7 @@
<value>HOME Menü</value>
</data>
<data name="MapperNotSupported">
- <value>Entschuldige, "{0}" benutzt Mapper #{1}, aber dieser wird vom NES Mini nicht unterstützt und das Spiel wird wahrscheinlich mit dem Standard Emulator nicht starten. Es könnte funktionieren, wenn ein anderer Emulator installiert ist. Möchtest du das Spiel trotzdem hinzufügen?</value>
+ <value>Entschuldige, "{0}" benutzt Mapper #{1}, aber dieser wird vom NES/SNES Mini nicht unterstützt und das Spiel wird wahrscheinlich mit dem Standard Emulator nicht starten. Es könnte funktionieren, wenn ein anderer Emulator installiert ist. Möchtest du das Spiel trotzdem hinzufügen?</value>
</data>
<data name="MemoryFull">
<value>Sorry, es sind zu viele Spiele, {0}MBytes, das ist zu viel.</value>
@@ -269,7 +269,7 @@
<value>Kein gesicherter Kernel gefunden</value>
</data>
<data name="NoKernelWarning">
- <value>Sichere zuerst das Kernel Abbild von deinem NES Mini. Dieses musst du nur einmal machen. Möchtest du fortfahren?</value>
+ <value>Sichere zuerst das Kernel Abbild von deinem NES/SNES Mini. Dieses musst du nur einmal machen. Möchtest du fortfahren?</value>
</data>
<data name="NoKernelYouNeed">
<value>Kein gesicherter Kernel gefunden. Du musst den Kernel erst einmal sichern.</value>
@@ -299,10 +299,10 @@
<value>Drücke OK, um fortzufahren.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Du hast dein Kernel schon gesichert. Wenn du WIRKLICH dein Kernel Backup ersetzen möchtest und du WIRKLICH weisst, was du tust, dann lösche den Ordner "hakchi2\dump" manuell.</value>
+ <value>Du hast dein Kernel schon gesichert. Wenn du WIRKLICH dein Kernel Backup ersetzen möchtest und du WIRKLICH weisst, was du tust, dann lösche den Ordner "hakchi2/dump" manuell.</value>
</data>
<data name="SavesFlterName">
- <value>Sicherheitskopie der Speicherstände von NES Mini</value>
+ <value>Sicherheitskopie der Speicherstände von NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Wähle mindestens ein Spiel.</value>
@@ -311,10 +311,10 @@
<value>Wähle mindestens zwei Tasten.</value>
</data>
<data name="SelectModsInstall">
- <value>Wähle Module zum instalieren auf das NES Mini</value>
+ <value>Wähle Module zum instalieren auf das NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Wähle Module, die du vom NES Mini entfernen möchtest</value>
+ <value>Wähle Module, die du vom NES/SNES Mini entfernen möchtest</value>
</data>
<data name="SizeOfSaves">
<value>Größe der gewählten Speicherstände:</value>
@@ -323,7 +323,7 @@
<value>Vergesse nicht, auf Werkeinstellung zurückzusetzen, wenn du alle Speicherstände löschen möchtest.</value>
</data>
<data name="UninstallQ1">
- <value>Möchtest du wirklich alle Spuren von hakchi2 beseitigen und dein NES Mini in seinen Originalzustand zurücksetzen?</value>
+ <value>Möchtest du wirklich alle Spuren von hakchi2 beseitigen und dein NES/SNES Mini in seinen Originalzustand zurücksetzen?</value>
</data>
<data name="UninstallQ2">
<value>Fertig. Warte bis die Power LED erlischt. Du musst auch den originalen Kernel flashen. Möchtest du den originalen Kernel jetzt flashen?</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>Ja für alle</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.el-GR.resx b/Properties/Resources.el-GR.resx
index fc8b4e58..93219e62 100644
--- a/Properties/Resources.el-GR.resx
+++ b/Properties/Resources.el-GR.resx
@@ -89,10 +89,10 @@
<value>Θέλετε να εγγράψετε τον προσαρμοσμένο πυρήνα;</value>
</data>
<data name="CustomWarning">
- <value>Τώρα χρειάζεται να εγγράψετε τον προσαρμοσμένο πυρήνα στο NES Mini σας. Αυτό απαιτείται μόνο μία φορά. Θέλετε να συνεχίσετε;</value>
+ <value>Τώρα χρειάζεται να εγγράψετε τον προσαρμοσμένο πυρήνα στο NES/SNES Mini σας. Αυτό απαιτείται μόνο μία φορά. Θέλετε να συνεχίσετε;</value>
</data>
<data name="Default30games">
- <value>30 αυθεντικά παιχνίδια</value>
+ <value>xx αυθεντικά παιχνίδια</value>
</data>
<data name="DeleteElement">
<value>Σίγουρα θέλετε να διαγράψετε το "{0}";</value>
@@ -116,13 +116,13 @@
<value>Θέλετε να συνεχίσετε;</value>
</data>
<data name="Donate">
- <value>Υ.Γ. Αν σας αρέσει, μπορείτε να μου κάνετε δωρεά. Μπορείτε να βρείτε το PayPal μου στο παράθυρο "Σχετικά με".</value>
+ <value>Αν σας αρέσει, μπορείτε να μου κάνετε δωρεά. Μπορείτε να βρείτε το PayPal μου στο παράθυρο "Σχετικά με".</value>
</data>
<data name="Done">
<value>Έτοιμο!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Έτοιμο! Τώρα μπορείτε να μεταφορτώσετε παιχνίδια στο NES Mini σας.</value>
+ <value>Έτοιμο! Τώρα μπορείτε να μεταφορτώσετε παιχνίδια στο NES/SNES Mini σας.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Κατέβασμα εξώφυλλων κουτιών για όλα τα παιχνίδια (Αισθάνομαι τυχερός!)</value>
@@ -167,7 +167,7 @@
<value>Νέος φάκελος</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 αυθεντικά παιχνίδια</value>
+ <value>xx αυθεντικά παιχνίδια</value>
</data>
<data name="FolderNameTrashBin">
<value>Κάδος Ανακύκλωσης</value>
@@ -182,7 +182,7 @@
<value>Θέλετε να αποθηκεύσετε αυτή τη δομή φακέλων;</value>
</data>
<data name="FourScreenNotSupported">
- <value>Λυπάμαι, το "{0}" χρησιμοποιεί λειτουργία τετραπλής οθόνης (π.χ. το παιχνίδι έχει επιπλέον μνήμη VRAM στην κασέτα) και αυτό το χαρακτηριστικό δεν υποστηρίζεται από το NES Mini. Το παιχνίδι πιθανόν δεν θα ξεκινήσει. Πρέπει όμως να δουλέψει αν έχει εγκατασταθεί το module άλλων εξομοιωτών. Θέλετε να προσθέσετε αυτό το παιχνίδι;</value>
+ <value>Λυπάμαι, το "{0}" χρησιμοποιεί λειτουργία τετραπλής οθόνης (π.χ. το παιχνίδι έχει επιπλέον μνήμη VRAM στην κασέτα) και αυτό το χαρακτηριστικό δεν υποστηρίζεται από το NES/SNES Mini. Το παιχνίδι πιθανόν δεν θα ξεκινήσει. Πρέπει όμως να δουλέψει αν έχει εγκατασταθεί το module άλλων εξομοιωτών. Θέλετε να προσθέσετε αυτό το παιχνίδι;</value>
</data>
<data name="GGCodeDelete">
<value>Θέλετε να διαγράψετε τον κωδικό "{0}";</value>
@@ -230,7 +230,7 @@
<value>Μη έγκυρο μέγεθος πυρήνα:</value>
</data>
<data name="KernelDumped">
- <value>Ο αυθεντικός σας πυρήνας έχει αποθηκευτεί στο φάκελο "hakchi2\dump". Μη τον χάσετε.</value>
+ <value>Ο αυθεντικός σας πυρήνας έχει αποθηκευτεί στο φάκελο "hakchi2/dump". Μη τον χάσετε.</value>
</data>
<data name="LoadingGames">
<value>Φόρτωση παιχνιδιών…</value>
@@ -245,7 +245,7 @@
<value>ΑΡΧΙΚΟ Μενού</value>
</data>
<data name="MapperNotSupported">
- <value>Λυπάμαι, το "{0}" χρησιμοποιεί τον mapper #{1} ο οποίος δεν υποστηρίζεται από το NES Mini και το παιχνίδι πιθανόν δεν θα ξεκινήσει με τον προκαθορισμένο εξομοιωτή. Πρέπει όμως να δουλέψει αν έχει εγκατασταθεί το module άλλων εξομοιωτών. Θέλετε να προσθέσετε αυτό το παιχνίδι;</value>
+ <value>Λυπάμαι, το "{0}" χρησιμοποιεί τον mapper #{1} ο οποίος δεν υποστηρίζεται από το NES/SNES Mini και το παιχνίδι πιθανόν δεν θα ξεκινήσει με τον προκαθορισμένο εξομοιωτή. Πρέπει όμως να δουλέψει αν έχει εγκατασταθεί το module άλλων εξομοιωτών. Θέλετε να προσθέσετε αυτό το παιχνίδι;</value>
</data>
<data name="MemoryFull">
<value>Λυπάμαι, υπάρχουν "{0}"Mbytes με παιχνίδια, είναι πάρα πολλά.</value>
@@ -269,7 +269,7 @@
<value>Δεν βρέθηκε αποθηκευμένος πυρήνας</value>
</data>
<data name="NoKernelWarning">
- <value>Αρχικά, αποθηκεύστε τον πυρήνα του NES Mini σας. Χρειάζετε να το κάνετε μόνο μία φορά. Θέλετε να συνεχίσετε;</value>
+ <value>Αρχικά, αποθηκεύστε τον πυρήνα του NES/SNES Mini σας. Χρειάζετε να το κάνετε μόνο μία φορά. Θέλετε να συνεχίσετε;</value>
</data>
<data name="NoKernelYouNeed">
<value>Δεν βρέθηκε αποθηκευμένος πυρήνας. Πρέπει πρώτα να αποθηκεύσετε τον πυρήνα.</value>
@@ -299,10 +299,10 @@
<value>Πιέστε ΟΚ για να συνεχίσετε.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Έχετε ήδη αποθηκεύσει τον πυρήνα. Αν ΠΡΑΓΜΑΤΙΚΑ θέλετε να αντικαταστήσετε το αντίγραφο του πυρήνα σας και ΠΡΑΓΜΑΤΙΚΑ καταλαβαίνετε τι κάνετε, διαγράψτε τον φάκελο "hakchi2\dump" χειροκίνητα.</value>
+ <value>Έχετε ήδη αποθηκεύσει τον πυρήνα. Αν ΠΡΑΓΜΑΤΙΚΑ θέλετε να αντικαταστήσετε το αντίγραφο του πυρήνα σας και ΠΡΑΓΜΑΤΙΚΑ καταλαβαίνετε τι κάνετε, διαγράψτε τον φάκελο "hakchi2/dump" χειροκίνητα.</value>
</data>
<data name="SavesFlterName">
- <value>Αντίγραφα αποθηκευμένων σημείων NES Mini</value>
+ <value>Αντίγραφα αποθηκευμένων σημείων NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Επιλέξτε τουλάχιστον ένα παιχνίδι.</value>
@@ -311,10 +311,10 @@
<value>Επιλέξτε τουλάχιστον δύο κουμπιά.</value>
</data>
<data name="SelectModsInstall">
- <value>Επιλέξτε τα modules που θα εγκατασταθούν στο NES Mini σας</value>
+ <value>Επιλέξτε τα modules που θα εγκατασταθούν στο NES/SNES Mini σας</value>
</data>
<data name="SelectModsUninstall">
- <value>Επιλέξτε τα modules που θα απεγκατασταθούν από το NES Mini σας</value>
+ <value>Επιλέξτε τα modules που θα απεγκατασταθούν από το NES/SNES Mini σας</value>
</data>
<data name="SizeOfSaves">
<value>Μέγεθος επιλεγμένων σημείων:</value>
@@ -323,7 +323,7 @@
<value>Μην ξεχάσετε να κάνετε μια επαναφορά εργοστασιακών ρυθμίσεων αν θέλετε να διαγράψετε όλα τα αποθηκευμένα σημεία.</value>
</data>
<data name="UninstallQ1">
- <value>Σίγουρα θέλετε να αφαιρέσετε όλα τα ίχνη του hakchi2 και να επαναφέρετε το NES Mini σας στην αρχική του κατάσταση;</value>
+ <value>Σίγουρα θέλετε να αφαιρέσετε όλα τα ίχνη του hakchi2 και να επαναφέρετε το NES/SNES Mini σας στην αρχική του κατάσταση;</value>
</data>
<data name="UninstallQ2">
<value>Έτοιμο. Περιμένετε μέχρι να σβήσει το λαμπάκι POWER. Πρέπει επίσης να εγγράψετε τον αυθεντικό πυρήνα. Θέλετε να εγγράψετε τον αυθεντικό πυρήνα τώρα;</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>Ναι σε όλα</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.en-GB.resx b/Properties/Resources.en-GB.resx
index 4f2f31d9..5a399f88 100644
--- a/Properties/Resources.en-GB.resx
+++ b/Properties/Resources.en-GB.resx
@@ -79,6 +79,12 @@
<data name="BuildingFolders">
<value>Building the folder structure...</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
<data name="Congratulations">
<value>Congratulations!</value>
</data>
@@ -89,10 +95,16 @@
<value>Do you want to flash the custom kernel?</value>
</data>
<data name="CustomWarning">
- <value>Now you need to flash a custom kernel to your NES Mini. This is only required once. Continue?</value>
+ <value>You need to flash a custom kernel to your NES/SNES Mini. This is only required once. Continue?</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
</data>
<data name="Default30games">
- <value>Original 30 games</value>
+ <value>Original games</value>
</data>
<data name="DeleteElement">
<value>Do you really want to delete "{0}"?</value>
@@ -109,6 +121,9 @@
<data name="DeleteSavesQ">
<value>Do you really want to delete these savestates?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DoYouWantCancel">
<value>Do you want to cancel the current operation?</value>
</data>
@@ -116,13 +131,13 @@
<value>Do you want to continue?</value>
</data>
<data name="Donate">
- <value>P.S. If you want, you can donate to me. You can find my PayPal in the "About" section.</value>
+ <value>If you want, you can donate to me. You can find my PayPal in the "About" section.</value>
</data>
<data name="Done">
<value>Done!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Done! You can now upload games to your NES Mini.</value>
+ <value>Done! You can now upload games to your NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Downloading box art for all games (I'm feeling lucky!)</value>
@@ -171,7 +186,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>New folder</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Original 30 games</value>
+ <value>Original games</value>
</data>
<data name="FolderNameTrashBin">
<value>Recycle Bin</value>
@@ -186,7 +201,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Do you want to save this folder structure?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry, {0} uses four-screen mode (the game had additional VRAM in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. It should work if a different emulator module is installed. Do you want to add this game anyway?</value>
+ <value>Sorry, {0} uses four-screen mode (the game had additional VRAM in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. It should work if a different emulator module is installed. Do you want to add this game anyway?</value>
</data>
<data name="GGCodeDelete">
<value>Do you really want to delete "{0}"?</value>
@@ -227,6 +242,9 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="InstallingMods">
<value>Installing mods...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
<data name="InvalidKernelHeader">
<value>Invalid kernel header.</value>
</data>
@@ -234,7 +252,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Invalid kernel size:</value>
</data>
<data name="KernelDumped">
- <value>Your factory kernel has been saved in the ~\hakchi2\dump\ folder. Do not lose it.</value>
+ <value>Your factory kernel has been saved in the ~\hakchi2/dump\ folder. Do not lose it.</value>
</data>
<data name="LoadingGames">
<value>Loading games...</value>
@@ -249,7 +267,10 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Root</value>
</data>
<data name="MapperNotSupported">
- <value>Sorry, "{0}" uses mapper #{1}, which is not supported by the NES Mini's built in emulator. However, it will probably work with external emulator mods. Continue?</value>
+ <value>Sorry, "{0}" uses mapper #{1}, which is not supported by the NES/SNES Mini's built in emulator. However, it will probably work with external emulator mods. Continue?</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
</data>
<data name="MemoryFull">
<value>Sorry, these games take up {0} megabytes. The max is ~300.</value>
@@ -258,7 +279,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Total writable memory size: {0:F1} megabytes|Available memory for games: {1:F1} megabytes|Used by saves: {2:F1} megabytes|Used by other files: {3:F1} megabytes</value>
</data>
<data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <value>NAND memory has been dumped successfully.</value>
</data>
<data name="NewGamesUnsorted">
<value>New games are in the "Unsorted" folder.</value>
@@ -276,10 +297,10 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>No kernel dump found.</value>
</data>
<data name="NoKernelWarning">
- <value>First, dump the kernel image of your NES Mini. You only need to do this once. Continue?</value>
+ <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Continue?</value>
</data>
<data name="NoKernelYouNeed">
- <value>No kernel dump found. Please dump the kernel from your NES Mini first.</value>
+ <value>No kernel dump found. Please dump the kernel from your NES/SNES Mini first.</value>
</data>
<data name="NoTelnet">
<value>Can't start Telnet client, it looks like it's disabled. You need to enable it before you can use it - go to "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
@@ -305,11 +326,17 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="PressOkToContinue">
<value>Press OK to continue.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
<data name="ReplaceKernelQ">
- <value>You already have a kernel dump. If you REALLY want to replace the backup of your kernel and you ACTUALLY know what you are doing, delete the "hakchi2\dump" folder manually.</value>
+ <value>You already have a kernel dump. If you REALLY want to replace the backup of your kernel and you ACTUALLY know what you are doing, delete the "hakchi2/dump" folder manually.</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini savestate backups</value>
+ <value>NES/SNES Mini savestate backups</value>
</data>
<data name="SelectAtLeast">
<value>Select at least one game.</value>
@@ -318,10 +345,13 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Select at least two buttons.</value>
</data>
<data name="SelectModsInstall">
- <value>Select modules to install to your NES Mini</value>
+ <value>Select modules to install to your NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Select modules to remove from your NES Mini</value>
+ <value>Select modules to remove from your NES/SNES Mini</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
<data name="SizeOfSaves">
<value>Size of selected savestates:</value>
@@ -330,7 +360,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Don't forget to perform a factory reset it you want to delete all Suspend Points.</value>
</data>
<data name="UninstallQ1">
- <value>Dou you really want to remove all traces of hakchi2 and return your NES Mini to its factory state?</value>
+ <value>Dou you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its factory state?</value>
</data>
<data name="UninstallQ2">
<value>Done, wait until the POWER LED goes out. You also need to flash the factory kernel. Flash the factory kernel now?</value>
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index 3a0b7385..0507413d 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -92,7 +92,7 @@
<value>Ahora necesitás flashear el kernel personalizado a tu NES Classic Edition. Sólo necesitás hacerlo una vez. ¿Querés continuar?</value>
</data>
<data name="Default30games">
- <value>Los 30 juegos originales</value>
+ <value>Los xx juegos originales</value>
</data>
<data name="DeleteElement">
<value>¿Estás seguro que querés eliminar "{0}"?</value>
@@ -167,7 +167,7 @@
<value>Nueva carpeta</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Los 30 juegos originales</value>
+ <value>Los xx juegos originales</value>
</data>
<data name="FolderNameTrashBin">
<value>Papelera de reciclaje</value>
@@ -230,7 +230,7 @@
<value>Tamaño no válido del kernel:</value>
</data>
<data name="KernelDumped">
- <value>Se guardó tu kernel original en la carpeta "hakchi2\dump". No lo pierdas.</value>
+ <value>Se guardó tu kernel original en la carpeta "hakchi2/dump". No lo pierdas.</value>
</data>
<data name="LoadingGames">
<value>Descargando juegos…</value>
@@ -299,7 +299,7 @@
<value>Presioná "Aceptar" para continuar.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Ya realizaste el volcado de kernel. Si REALMENTE querés reemplazar el resguardo de tu kernel y REALMENTE entendés lo que estás haciendo, eliminá la carpeta "hakchi2\dump" manualmente.</value>
+ <value>Ya realizaste el volcado de kernel. Si REALMENTE querés reemplazar el resguardo de tu kernel y REALMENTE entendés lo que estás haciendo, eliminá la carpeta "hakchi2/dump" manualmente.</value>
</data>
<data name="SavesFlterName">
<value>Resguardo de los puntos de suspensión de la NES Classic Edition</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>"Sí" a todo</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-ES.resx b/Properties/Resources.es-ES.resx
index bb090d31..c7ff6e38 100644
--- a/Properties/Resources.es-ES.resx
+++ b/Properties/Resources.es-ES.resx
@@ -92,7 +92,7 @@
<value>Ahora tienes que flashear el custom kernel. Esta acción sólo es necesaria realizarla una vez. ¿Quieres continuar?</value>
</data>
<data name="Default30games">
- <value>30 juegos originales</value>
+ <value>xx juegos originales</value>
</data>
<data name="DeleteElement">
<value>¿Quieres eliminar "{0}"?</value>
@@ -122,7 +122,7 @@
<value>El proceso se ha realizado correctamente</value>
</data>
<data name="DoneYouCanUpload">
- <value>Ya puedes añadir juegos a la NES Mini</value>
+ <value>Ya puedes añadir juegos a la NES/SNES Mini</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Descargando carátulas para todos los juegos</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Volcando el kernel...</value>
</data>
+ <data name="DumpingNand">
+ <value>Volcando NAND...</value>
+ </data>
<data name="Error">
<value>Error</value>
</data>
@@ -146,7 +149,7 @@
<value>Línea de comando extra</value>
</data>
<data name="FirstRun">
- <value>¡Hola! Muchas gracias por usar hakchi2. Este programa es muy fácil de usar, sólo tienes que hacer click en "Añadir más juegos", seleccionar algunas ROMs, presionar "Sincronizar los juegos seleccionados con NES Mini " y seguir las instrucciones</value>
+ <value>¡Hola! Muchas gracias por usar hakchi2. Este programa es muy fácil de usar, sólo tienes que hacer click en "Añadir más juegos", seleccionar algunas ROMs, presionar "Sincronizar los juegos seleccionados con NES/SNES Mini " y seguir las instrucciones</value>
</data>
<data name="FlasingCustom">
<value>Flasheando el custom kernel...</value>
@@ -167,7 +170,7 @@
<value>Nueva carpeta</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 juegos originales</value>
+ <value>xx juegos originales</value>
</data>
<data name="FolderNameTrashBin">
<value>Papelera de reciclaje</value>
@@ -182,7 +185,7 @@
<value>¿Quieres guardar esta estructura de carpetas?</value>
</data>
<data name="FourScreenNotSupported">
- <value>{0} usa el modo de four-screen (el juego tiene memoria VRAM adicional en el cartucho), y esta función no es compatible con la NES Mini, es probable que no inicie con el emulador predeterminado, pero debería funcionar si tienes un módulo extra instalado de otro emulador. ¿Quieres añadir este juego?</value>
+ <value>{0} usa el modo de four-screen (el juego tiene memoria VRAM adicional en el cartucho), y esta función no es compatible con la NES/SNES Mini, es probable que no inicie con el emulador predeterminado, pero debería funcionar si tienes un módulo extra instalado de otro emulador. ¿Quieres añadir este juego?</value>
</data>
<data name="GGCodeDelete">
<value>¿Quieres eliminar el código "{0}"?</value>
@@ -230,7 +233,7 @@
<value>El tamaño del kernel no es válido</value>
</data>
<data name="KernelDumped">
- <value>El kernel original se ha guardado en la carpeta "hakchi2\dump". No lo pierdas, ya que es importante</value>
+ <value>El kernel original se ha guardado en la carpeta "hakchi2/dump". No lo pierdas, ya que es importante</value>
</data>
<data name="LoadingGames">
<value>Cargando juegos...</value>
@@ -245,7 +248,7 @@
<value>Menú de inicio</value>
</data>
<data name="MapperNotSupported">
- <value>Este juego, "{0}" usa mapeador #{1} y no es compatible con la NES Mini, es probable que no inicie con el emulador predeterminado, pero debería funcionar si tienes un módulo extra instalado de otro emulador. ¿Quieres añadir este juego?</value>
+ <value>Este juego, "{0}" usa mapeador #{1} y no es compatible con la NES/SNES Mini, es probable que no inicie con el emulador predeterminado, pero debería funcionar si tienes un módulo extra instalado de otro emulador. ¿Quieres añadir este juego?</value>
</data>
<data name="MemoryFull">
<value>Hay {0} MB en juegos, es mucho y podría dar error al sincronizar, es recomendable liberar memoria</value>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>Memoria total: {0:F1} MB|Disponible para juegos: {1:F1} MB|Usada por los puntos de suspensión: {2:F1} MB|Usada por otros archivos: {3:F1} MB</value>
</data>
+ <data name="NandDumped">
+ <value>La memoria NAND se ha volcado correctamente</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Los nuevos juegos se han añadido a la carpeta "Sin clasificar"</value>
</data>
@@ -269,7 +275,7 @@
<value>No se ha encontrado ningún volcado del kernel</value>
</data>
<data name="NoKernelWarning">
- <value>Primero, tienes hacer un volcado del kernel de la NES Mini. Esta acción, sólo es necesaria realizarla una vez. ¿Quieres continuar?</value>
+ <value>Primero, tienes hacer un volcado del kernel de la NES/SNES Mini. Esta acción, sólo es necesaria realizarla una vez. ¿Quieres continuar?</value>
</data>
<data name="NoKernelYouNeed">
<value>No se ha encontrado ningún volcado del kernel, primero, tienes que realizar un volcado de él</value>
@@ -299,10 +305,10 @@
<value>Presiona Ok para continuar</value>
</data>
<data name="ReplaceKernelQ">
- <value>Ya has realizado el volcado del kernel. Si realmente quieres reemplazar la copia de seguridad de tu kernel y entiendes lo que estás haciendo, borra la carpeta "hakchi2\dump" manualmente</value>
+ <value>Ya has realizado el volcado del kernel. Si realmente quieres reemplazar la copia de seguridad de tu kernel y entiendes lo que estás haciendo, borra la carpeta "hakchi2/dump" manualmente</value>
</data>
<data name="SavesFlterName">
- <value>Copia de seguridad de los puntos de suspensión NES Mini</value>
+ <value>Copia de seguridad de los puntos de suspensión NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Selecciona al menos un juego</value>
@@ -311,19 +317,19 @@
<value>Selecciona al menos dos botones</value>
</data>
<data name="SelectModsInstall">
- <value>Selecciona los módulos que quieres instalar en la NES Mini</value>
+ <value>Selecciona los módulos que quieres instalar en la NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Selecciona los módulos que quieres eliminar de la NES Mini</value>
+ <value>Selecciona los módulos que quieres eliminar de la NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Tamaño total de los puntos de suspensión seleccionados:</value>
</data>
<data name="UninstallFactoryNote">
- <value>No olvides formatear la NES Mini si quieres eliminar todos los puntos de suspensión</value>
+ <value>No olvides formatear la NES/SNES Mini si quieres eliminar todos los puntos de suspensión</value>
</data>
<data name="UninstallQ1">
- <value>¿Quieres eliminar todos los datos de hakchi2 y dejar la NES Mini como de fábrica? (Esto no elimina los puntos de suspensión)</value>
+ <value>¿Quieres eliminar todos los datos de hakchi2 y dejar la NES/SNES Mini como de fábrica? (Esto no elimina los puntos de suspensión)</value>
</data>
<data name="UninstallQ2">
<value>Espera a que la luz del botón Power se apague. Tienes que flashear el kernel original. ¿Quieres flashear el kernel original ahora?</value>
@@ -359,7 +365,7 @@
<value>Verificando...</value>
</data>
<data name="WaitingForDevice">
- <value>Esperando a la NES Mini...</value>
+ <value>Esperando a la NES/SNES Mini...</value>
</data>
<data name="Warning">
<value>¡Atención!</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Sí para todos</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fi-FI.resx b/Properties/Resources.fi-FI.resx
index 5fe89aa8..860f93f3 100644
--- a/Properties/Resources.fi-FI.resx
+++ b/Properties/Resources.fi-FI.resx
@@ -89,10 +89,10 @@
<value>Haluatko flashata mukautetun ytimen?</value>
</data>
<data name="CustomWarning">
- <value>Nyt sinun täytyy flashata mukautettu ydin NES Miniisi. Tämä tarvitsee tehdä vain kerran. Haluatko jatkaa?</value>
+ <value>Nyt sinun täytyy flashata mukautettu ydin NES/SNES Miniisi. Tämä tarvitsee tehdä vain kerran. Haluatko jatkaa?</value>
</data>
<data name="Default30games">
- <value>Alkuperäiset 30 peliä</value>
+ <value>Alkuperäiset xx peliä</value>
</data>
<data name="DeleteElement">
<value>Haluatko, että "{0}" poistetaan varmasti?</value>
@@ -116,13 +116,13 @@
<value>Haluatko jatkaa?</value>
</data>
<data name="Donate">
- <value>P.S. Jos tykkäät siitä, voit tehdä minulle lahjoituksen. PayPal-osoitteeni löytyy "Tietoa"-ikkunasta.</value>
+ <value>Jos tykkäät siitä, voit tehdä minulle lahjoituksen. PayPal-osoitteeni löytyy "Tietoa"-ikkunasta.</value>
</data>
<data name="Done">
<value>Valmis!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Valmis! Voit nyt ladata pelejä NES Miniisi.</value>
+ <value>Valmis! Voit nyt ladata pelejä NES/SNES Miniisi.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Ladataan kansitaidetta kaikille peleille (Kokeilen onneani!)</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Dumpataan ydintä...</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumpataa NANDia...</value>
+ </data>
<data name="Error">
<value>Virhe</value>
</data>
@@ -167,7 +170,7 @@
<value>Uusi kansio</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Alkuperäiset 30 peliä</value>
+ <value>Alkuperäiset xx peliä</value>
</data>
<data name="FolderNameTrashBin">
<value>Roskakori</value>
@@ -182,7 +185,7 @@
<value>Haluatko tallentaa tämän kansiorakenteen?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Valitettavasti {0} käyttää 4-screen-tilaa (eli pelikasetin VRAM-lisämuistia), eikä NES Mini ei tue tätä ominaisuutta. Peli ei luultavasti käynnisty. Sen pitäisi kuitenkin toimi lisäemulaattorimoduuli asennettuna. Haluatko lisätä pelin joka tapauksessa?</value>
+ <value>Valitettavasti {0} käyttää 4-screen-tilaa (eli pelikasetin VRAM-lisämuistia), eikä NES/SNES Mini ei tue tätä ominaisuutta. Peli ei luultavasti käynnisty. Sen pitäisi kuitenkin toimi lisäemulaattorimoduuli asennettuna. Haluatko lisätä pelin joka tapauksessa?</value>
</data>
<data name="GGCodeDelete">
<value>Haluatko poistaa koodin "{0}"?</value>
@@ -245,7 +248,7 @@
<value>Päävalikko</value>
</data>
<data name="MapperNotSupported">
- <value>Valitettavasti "{0}" käyttää mapperia #{1}, jota NES Mini ei tue ja peli ei luultavasti käynnisty oletusemulaattorilla. Sen pitäisi kuitenkin toimi lisäemulaattorimoduuli asennettuna. Haluatko lisätä pelin?</value>
+ <value>Valitettavasti "{0}" käyttää mapperia #{1}, jota NES/SNES Mini ei tue ja peli ei luultavasti käynnisty oletusemulaattorilla. Sen pitäisi kuitenkin toimi lisäemulaattorimoduuli asennettuna. Haluatko lisätä pelin?</value>
</data>
<data name="MemoryFull">
<value>Valitettavasti {0} megatavua pelejä on liikaa.</value>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>Kirjoitettavan muistin kokonaismäärä: {0:F1} megatavua|Muistia tarjolla peleille: {1:F1} megatavua|Tallennukset vievät: {2:F1} megatavua|Muut tiedostot vievät: {3:F1} megatavua</value>
</data>
+ <data name="NandDumped">
+ <value>NAND-muisti dumpattu onnistuneesti.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Uudet pelit siirretään "Lajittelematon"-kansioon.</value>
</data>
@@ -269,7 +275,7 @@
<value>Dumpattua ydintä ei löydy</value>
</data>
<data name="NoKernelWarning">
- <value>Dumppaa aluksi NES Minisi ydin. Tämä on tarve tehdä vain kerran. Haluatko jatkaa?</value>
+ <value>Dumppaa aluksi NES/SNES Minisi ydin. Tämä on tarve tehdä vain kerran. Haluatko jatkaa?</value>
</data>
<data name="NoKernelYouNeed">
<value>Dumpattua ydintä ei löydy. Sinun on dumpattava ydin ensin.</value>
@@ -302,7 +308,7 @@
<value>Sinulla on jo dumpattu ydin. Jos TODELLA haluat korvata ytimesi varmuuskopion ja TODELLA ymmärrät mitä olet tekemässä, poista "dump"-kansio manuaalisesti.</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini -pelitallennusten varmuuskopiot</value>
+ <value>NES/SNES Mini -pelitallennusten varmuuskopiot</value>
</data>
<data name="SelectAtLeast">
<value>Valitse ainakin yksi peli.</value>
@@ -311,10 +317,10 @@
<value>Valitse ainakin kaksi nappia.</value>
</data>
<data name="SelectModsInstall">
- <value>Valitse NES Miniisi asennettavat moduulit.</value>
+ <value>Valitse NES/SNES Miniisi asennettavat moduulit.</value>
</data>
<data name="SelectModsUninstall">
- <value>Valitse NES Ministäsi poistettavat moduulit.</value>
+ <value>Valitse NES/SNES Ministäsi poistettavat moduulit.</value>
</data>
<data name="SizeOfSaves">
<value>Valittujen tallennusten koko:</value>
@@ -323,7 +329,7 @@
<value>Älä unohda tehdä tehdasasetusten palautusta, jos haluat poistaa kaikki pelitilanteen tallennukset.</value>
</data>
<data name="UninstallQ1">
- <value>Haluatko varmasti poistaa kaikki jäljet hakchi2:sta ja palauttaa NES Minisi alkuperäistilaan?</value>
+ <value>Haluatko varmasti poistaa kaikki jäljet hakchi2:sta ja palauttaa NES/SNES Minisi alkuperäistilaan?</value>
</data>
<data name="UninstallQ2">
<value>Valmis! Odota, kunnes POWER-ledi sammuu. Sinun täytyy myös flashata alkuperäinen ydin. Haluatko tehdä sen nyt?</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Kyllä kaikkiin</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fr-FR.resx b/Properties/Resources.fr-FR.resx
index d96e1317..2dba3f5c 100644
--- a/Properties/Resources.fr-FR.resx
+++ b/Properties/Resources.fr-FR.resx
@@ -89,10 +89,10 @@
<value>Voulez-vous flasher le Kernel Custom?</value>
</data>
<data name="CustomWarning">
- <value>Maintenant vous avez besoin de flasher le Kernel Custom sur votre NES Mini. Voulez-vous continuer?</value>
+ <value>Maintenant vous avez besoin de flasher le Kernel Custom sur votre NES/SNES Mini. Voulez-vous continuer?</value>
</data>
<data name="Default30games">
- <value>30 Jeux originaux</value>
+ <value>xx Jeux originaux</value>
</data>
<data name="DeleteElement">
<value>Voulez vous vraiment supprimer "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Voulez-vous continuer?</value>
</data>
<data name="Donate">
- <value>P.S. Si vous aimez mon programme, vous pouvez me faire un don. Vous trouverez mon Paypal dans la fenêtre "A Propos".</value>
+ <value>Si vous aimez mon programme, vous pouvez me faire un don. Vous trouverez mon Paypal dans la fenêtre "A Propos".</value>
</data>
<data name="Done">
<value>Terminé!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Terminé! Vous pouvez envoyer vos jeux sur votre NES Mini maintenant.</value>
+ <value>Terminé! Vous pouvez envoyer vos jeux sur votre NES/SNES Mini maintenant.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Télécharger les pochettes pour tous les jeux (Je me sens chanceux!)</value>
@@ -167,7 +167,7 @@
<value>Nouveau dossier</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 Jeux originaux</value>
+ <value>xx Jeux originaux</value>
</data>
<data name="FolderNameTrashBin">
<value>Corbeille</value>
@@ -182,7 +182,7 @@
<value>Voulez vous enregistrer cette structure de dossiers?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Désolé, {0} utilise le mode quatre-écrans (note: ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n'est pas supporté par la NES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous quand même ajouter ce jeu?</value>
+ <value>Désolé, {0} utilise le mode quatre-écrans (note: ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n'est pas supporté par la NES/SNES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous quand même ajouter ce jeu?</value>
</data>
<data name="GGCodeDelete">
<value>Voulez-vous supprimer le code "{0}"?</value>
@@ -230,7 +230,7 @@
<value>Taille du Kernel invalide.</value>
</data>
<data name="KernelDumped">
- <value>Votre Kernel d'origine est sauvegardé dans le dossier "hakchi2\dump". Ne le perdez pas.</value>
+ <value>Votre Kernel d'origine est sauvegardé dans le dossier "hakchi2/dump". Ne le perdez pas.</value>
</data>
<data name="LoadingGames">
<value>Chargement des jeux…</value>
@@ -245,7 +245,7 @@
<value>Menu principal</value>
</data>
<data name="MapperNotSupported">
- <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n'est pas supporté par la NES Mini et le jeu ne va probablement pas démarrer avec l'émulateur par defaut. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous ajouter ce jeu?</value>
+ <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n'est pas supporté par la NES/SNES Mini et le jeu ne va probablement pas démarrer avec l'émulateur par defaut. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous ajouter ce jeu?</value>
</data>
<data name="MemoryFull">
<value>Désolé, il y a {0}Mbytes de jeux, c'est trop.</value>
@@ -269,7 +269,7 @@
<value>Aucune sauvegarde du Kernel trouvé</value>
</data>
<data name="NoKernelWarning">
- <value>D'abord, vous devez sauvegarder l'image Kernel de votre NES Mini. Cette opération doit être faite une seule fois. Voulez-vous continuer?</value>
+ <value>D'abord, vous devez sauvegarder l'image Kernel de votre NES/SNES Mini. Cette opération doit être faite une seule fois. Voulez-vous continuer?</value>
</data>
<data name="NoKernelYouNeed">
<value>Pas de sauvegarde du Kernel trouvé. Vous devez d'abord sauvegarder le Kernel.</value>
@@ -299,10 +299,10 @@
<value>Appuyez sur OK pour continuer.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Vous avez déjà sauvegardé le Kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre Kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2\dump" manuellement.</value>
+ <value>Vous avez déjà sauvegardé le Kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre Kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2/dump" manuellement.</value>
</data>
<data name="SavesFlterName">
- <value>Sauvegardes NES Mini</value>
+ <value>Sauvegardes NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Sélectioner au moins un jeu.</value>
@@ -311,19 +311,19 @@
<value>Sélectionnez au moins deux boutons.</value>
</data>
<data name="SelectModsInstall">
- <value>Sélectionnez les modules à installer sur votre NES Mini</value>
+ <value>Sélectionnez les modules à installer sur votre NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Sélectionnez les modules à désinstaller de votre NES Mini</value>
+ <value>Sélectionnez les modules à désinstaller de votre NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Taille des sauvegardes sélectionnées :</value>
</data>
<data name="UninstallFactoryNote">
- <value>N'oubliez pas de rétablir les paramètres d'origine de votre NES Mini si vous voulez supprimer tous les Suspend Points.</value>
+ <value>N'oubliez pas de rétablir les paramètres d'origine de votre NES/SNES Mini si vous voulez supprimer tous les Suspend Points.</value>
</data>
<data name="UninstallQ1">
- <value>Voulez-vous vraiment supprimer toutes traces de Hakchi2 et remettre votre NES Mini dans son état d'origine?</value>
+ <value>Voulez-vous vraiment supprimer toutes traces de Hakchi2 et remettre votre NES/SNES Mini dans son état d'origine?</value>
</data>
<data name="UninstallQ2">
<value>Terminé! Patientez jusqu'à ce que la diode POWER soit éteinte. Pour complétez la désinstallation vous devez flasher le Kernel d'origine. Voulez-vous le flasher maintenant?</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>Oui pour tous</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.id-ID.resx b/Properties/Resources.id-ID.resx
index 0f5aa0a7..8602a522 100644
--- a/Properties/Resources.id-ID.resx
+++ b/Properties/Resources.id-ID.resx
@@ -62,7 +62,7 @@
<value>Game sedang diproses, mohon tunggu...</value>
</data>
<data name="AllFiles">
- <value>Semua fail</value>
+ <value>Semua file</value>
</data>
<data name="AreYouSure">
<value>Apakah Anda yakin?</value>
@@ -77,7 +77,7 @@
<value>Membuat image kernel custom...</value>
</data>
<data name="BuildingFolders">
- <value>Membangun Folder Structure...</value>
+ <value>Membangun Folders Structure...</value>
</data>
<data name="Congratulations">
<value>Selamat!</value>
@@ -89,10 +89,10 @@
<value>Apakah Anda ingin mem-flash kernel custom?</value>
</data>
<data name="CustomWarning">
- <value>Sekarang Anda harus mem-flash kernel custom ke NES Mini. Ini hanya perlu dilakukan sekali saja. Apakah Anda ingin melanjutkan?</value>
+ <value>Sekarang Anda harus mem-flash kernel custom ke NES/SNES Mini. Ini hanya perlu dilakukan sekali saja. Apakah Anda ingin melanjutkan?</value>
</data>
<data name="Default30games">
- <value>30 game orisinal</value>
+ <value>xx game orisinal</value>
</data>
<data name="DeleteElement">
<value>Apakah Anda ingin menghapus "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Apakah Anda ingin melanjutkan?</value>
</data>
<data name="Donate">
- <value>NB: Jika Anda menyukai aplikasi ini, Anda dapat memberikan donasi kepada saya. Akun PayPal saya bisa dilihat di kotak "Tentang"..</value>
+ <value>Jika Anda menyukai aplikasi ini, Anda dapat memberikan donasi kepada saya. Akun PayPal saya bisa dilihat di kotak "Tentang"..</value>
</data>
<data name="Done">
<value>Selesai!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Selesai! Kini Anda dapat mengunggah game ke dalam NES Mini.</value>
+ <value>Selesai! Kini Anda dapat mengunggah game ke dalam NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Unduh box art untuk semua game (Saya lagi beruntung!)</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Men-dump kernel...</value>
</data>
+ <data name="DumpingNand">
+ <value>Men-dump NAND…</value>
+ </data>
<data name="Error">
<value>Error</value>
</data>
@@ -146,7 +149,7 @@
<value>Command-line arguments ekstra</value>
</data>
<data name="FirstRun">
- <value>Halo! Saya senang Anda menggunakan hakchi2. Aplikasi ini sangatlah mudah digunakan. Cukup klik "Tambah game lagi", pilih ROM, klik "Sinkronkan", kemudian ikuti saja instruksi selanjutnya. Semoga sukses!</value>
+ <value>Halo! Saya senang Anda menggunakan hakchi2. Aplikasi ini sangatlah mudah digunakan. Cukup klik "Tambah game lagi", pilih ROM, klik "Sinkronkan", kemudian ikuti saja instruksi selanjutnya. Semoga berhasil!</value>
</data>
<data name="FlasingCustom">
<value>Mem-flash kernel custom...</value>
@@ -167,7 +170,7 @@
<value>Folder baru</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 game orisinal</value>
+ <value>xx game orisinal</value>
</data>
<data name="FolderNameTrashBin">
<value>Recycle Bin</value>
@@ -179,10 +182,10 @@
<value>Folder "{0}" berisi {1} elemen.</value>
</data>
<data name="FoldersSaveQ">
- <value>Apakah Anda ingin menyimpan Folder Structure ini?</value>
+ <value>Apakah Anda ingin menyimpan Folders Structure ini?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Maaf, {0} menggunakan moda empat layar (game tersebut memiliki memori VRAM tambahan di dalam kartrid) dan fitur ini tidak didukung oleh NES Mini. Game ini mungkin tidak akan dapat dimainkan, kecuali jika ada modul emulator lain yang diinstal. Apakah Anda tetap ingin menambahkannya?</value>
+ <value>Maaf, {0} menggunakan moda empat layar (game tersebut memiliki memori VRAM tambahan di dalam cartridge) dan fitur ini tidak didukung oleh NES/SNES Mini. Game ini mungkin tidak akan dapat dimainkan, kecuali jika ada modul emulator lain yang diinstal. Apakah Anda tetap ingin menambahkannya?</value>
</data>
<data name="GGCodeDelete">
<value>Apakah Anda ingin menghapus kode "{0}"?</value>
@@ -191,7 +194,7 @@
<value>Anda harus memasukkan kode!</value>
</data>
<data name="GGCodeExists">
- <value>Kode ini sudah ada. Apakah Anda ingin mengeditnya?</value>
+ <value>Kode ini sudah ada. Apakah Anda ingin menyuntingnya?</value>
</data>
<data name="GGDescriptionEmpty">
<value>Anda harus memasukkan deskripsi!</value>
@@ -230,7 +233,7 @@
<value>Ukuran kernel tidak valid:</value>
</data>
<data name="KernelDumped">
- <value>Kernel orisinal Anda tersimpan di dalam folder "hakchi2\dump". Jangan sampai hilang.</value>
+ <value>Kernel orisinal Anda tersimpan di dalam folder "hakchi2/dump". Jangan sampai hilang.</value>
</data>
<data name="LoadingGames">
<value>Memuat game...</value>
@@ -245,13 +248,16 @@
<value>Menu Home</value>
</data>
<data name="MapperNotSupported">
- <value>Maaf, "{0}" menggunakan mapper #{1} tetapi mapper ini tidak didukung oleh NES Mini dan game ini mungkin tidak akan dapat dimainkan dengan emulator bawaan, kecuali jika modul emulator lain diinstal. Apakah Anda tetap ingin menambahkan game ini?</value>
+ <value>Maaf, "{0}" menggunakan mapper #{1} tetapi mapper ini tidak didukung oleh NES/SNES Mini dan game ini mungkin tidak akan dapat dimainkan dengan emulator bawaan, kecuali jika modul emulator lain diinstal. Apakah Anda tetap ingin menambahkan game ini?</value>
</data>
<data name="MemoryFull">
<value>Maaf, jumlah game Anda saat ini adalah {0}MB, terlalu banyak untuk disimpan.</value>
</data>
<data name="MemoryStats">
- <value>Ukuran memori yang dapat diisi: {0:F1}MB|Memori tersedia untuk game: {1:F1}MB|Digunakan untuk save: {2:F1}MB|Digunakan oleh fail lain: {3:F1}MB</value>
+ <value>Ukuran memori yang dapat diisi: {0:F1}MB|Memori tersedia untuk game: {1:F1}MB|Digunakan untuk save: {2:F1}MB|Digunakan oleh file lain: {3:F1}MB</value>
+ </data>
+ <data name="NandDumped">
+ <value>Memori NAND berhasil di-dump.</value>
</data>
<data name="NewGamesUnsorted">
<value>Game-game baru berada di dalam folder "Belum Tersortir".</value>
@@ -269,7 +275,7 @@
<value>Dump kernel tidak ditemukan</value>
</data>
<data name="NoKernelWarning">
- <value>Pertama, dump image kernel NES Mini Anda. Ini hanya perlu dilakukan sekali saja. Apakah Anda ingin melanjutkan?</value>
+ <value>Pertama, dump image kernel NES/SNES Mini Anda. Ini hanya perlu dilakukan sekali saja. Apakah Anda ingin melanjutkan?</value>
</data>
<data name="NoKernelYouNeed">
<value>Dump kernel tidak ditemukan. Anda harus men-dump kernel terlebih dahulu.</value>
@@ -299,10 +305,10 @@
<value>Tekan OK untuk melanjutkan.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Anda sudah mempunyai dump kernel. Jika Anda BENAR-BENAR ingin mengganti dump cadangan Anda dan tahu BENAR apa yang Anda lakukan, hapus folder "hakchi2\dump" secara manual.</value>
+ <value>Anda sudah mempunyai dump kernel. Jika Anda BENAR-BENAR ingin mengganti dump cadangan Anda dan tahu BENAR apa yang Anda lakukan, hapus folder "hakchi2/dump" secara manual.</value>
</data>
<data name="SavesFlterName">
- <value>Cadangan Save State NES Mini</value>
+ <value>Cadangan Save State NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Pilih setidaknya satu game.</value>
@@ -311,10 +317,10 @@
<value>Pilih setidaknya dua tombol.</value>
</data>
<data name="SelectModsInstall">
- <value>Pilih modul yang akan diinstal di NES Mini</value>
+ <value>Pilih modul yang akan diinstal di NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Pilih modul yang akan dicopot dari NES Mini</value>
+ <value>Pilih modul yang akan dicopot dari NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Ukuran Save State yang dipilih</value>
@@ -323,7 +329,7 @@
<value>Jangan lupa untuk melakukan Factory Reset jika Anda ingin menghapus semua Suspend Point.</value>
</data>
<data name="UninstallQ1">
- <value>Apakah Anda ingin menghapus semua jejak hakchi2 dan mengembalikan NES Mini Anda ke kondisi semula?</value>
+ <value>Apakah Anda ingin menghapus semua jejak hakchi2 dan mengembalikan NES/SNES Mini Anda ke kondisi semula?</value>
</data>
<data name="UninstallQ2">
<value>Selesai. Tunggu sampai lampu LED tombol POWER mati. Anda juga harus mem-flash kernel orisinal. Apakah Anda ingin melakukannya sekarang?</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Ya untuk semua</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index bfb81c95..b465a671 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -89,10 +89,10 @@
<value>Vuoi flashare il kernel modificato?</value>
</data>
<data name="CustomWarning">
- <value>Ora è necessario flashare il custom kernel nel NES Mini. E'richiesto 1 sola volta. Vuoi continuare?</value>
+ <value>Ora è necessario flashare il custom kernel nel NES/SNES Mini. E'richiesto 1 sola volta. Vuoi continuare?</value>
</data>
<data name="Default30games">
- <value>30 giochi originali</value>
+ <value>xx giochi originali</value>
</data>
<data name="DeleteElement">
<value>Vuoi veramente cancellare "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Vuoi continuare?</value>
</data>
<data name="Donate">
- <value>P.S. Se il programma ti piace puoi donare qualcosa. Puoi trovare il mio PayPal nel box "Informazioni".</value>
+ <value>Se il programma ti piace puoi donare qualcosa. Puoi trovare il mio PayPal nel box "Informazioni".</value>
</data>
<data name="Done">
<value>Fatto!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Fatto! Ora è possibile caricare i giochi nel NES Mini.</value>
+ <value>Fatto! Ora è possibile caricare i giochi nel NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Scarica le copertine per tutti i giochi (mi sento fortunato!)</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Sto dumpando il kernel…</value>
</data>
+ <data name="DumpingNand">
+ <value>Dump della NAND in corso...</value>
+ </data>
<data name="Error">
<value>Errore</value>
</data>
@@ -167,7 +170,7 @@
<value>Nuova cartella</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 giochi originali</value>
+ <value>xx giochi originali</value>
</data>
<data name="FolderNameTrashBin">
<value>Cestino</value>
@@ -182,7 +185,7 @@
<value>Vuoi salvare questa struttura cartelle?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Mi dispiace, ma "{0}" utilizza la modalità "four-screen" (es. il gioco utilizza memoria VRAM aggiuntiva nella cartuccia) e questa caratteristica non è supportata dal NES Mini. Il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
+ <value>Mi dispiace, ma "{0}" utilizza la modalità "four-screen" (es. il gioco utilizza memoria VRAM aggiuntiva nella cartuccia) e questa caratteristica non è supportata dal NES/SNES Mini. Il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
</data>
<data name="GGCodeDelete">
<value>Vuoi cancellare il codice "{0}"?</value>
@@ -230,7 +233,7 @@
<value>Dimensione del kernel non valida:</value>
</data>
<data name="KernelDumped">
- <value>Il kernel originale è stato salvato nella cartella "hakchi2\dump". Non perderlo.</value>
+ <value>Il kernel originale è stato salvato nella cartella "hakchi2/dump". Non perderlo.</value>
</data>
<data name="LoadingGames">
<value>Sto caricando i giochi…</value>
@@ -245,7 +248,7 @@
<value>Menu HOME</value>
</data>
<data name="MapperNotSupported">
- <value>Mi dispiace, ma "{0}" utilizza il mapper #{1} e questo mapper non è supportato dal NES Mini ed il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
+ <value>Mi dispiace, ma "{0}" utilizza il mapper #{1} e questo mapper non è supportato dal NES/SNES Mini ed il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
</data>
<data name="MemoryFull">
<value>Mi dispiace, ci sono {0}Mbytes, sono troppi.</value>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>&amp;Strumenti</value>
</data>
+ <data name="NandDumped">
+ <value>Memoria NAND dumpata con successo.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>I nuovi giochi sono stati spostati nella cartella "Unsorted".</value>
</data>
@@ -269,7 +275,7 @@
<value>Non è stato trovato alcun dump del kernel</value>
</data>
<data name="NoKernelWarning">
- <value>Prima di tutto dumpare l'immagine del kernel del proprio NES Mini. Questa operazione va eseguita 1 sola volta. Vuoi continuare?</value>
+ <value>Prima di tutto dumpare l'immagine del kernel del proprio NES/SNES Mini. Questa operazione va eseguita 1 sola volta. Vuoi continuare?</value>
</data>
<data name="NoKernelYouNeed">
<value>Non è stato trovato alcun dump del kernel. Devi prima di tutto dumpare il kernel.</value>
@@ -299,10 +305,10 @@
<value>Premere OK per continuare.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Hai già il dump del kernel. Se vuoi VERAMENTE sostituire il backup del kernel e sai VERAMENTE cosa stai facendo, cancella la cartella "hakchi2\dump" manualmente.</value>
+ <value>Hai già il dump del kernel. Se vuoi VERAMENTE sostituire il backup del kernel e sai VERAMENTE cosa stai facendo, cancella la cartella "hakchi2/dump" manualmente.</value>
</data>
<data name="SavesFlterName">
- <value>Backup dei punti di sospensione del NES Mini</value>
+ <value>Backup dei punti di sospensione del NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Seleziona almeno 1 gioco.</value>
@@ -311,10 +317,10 @@
<value>Selezionare almeno 2 pulsanti.</value>
</data>
<data name="SelectModsInstall">
- <value>Seleziona il modulo da installare nel NES Mini</value>
+ <value>Seleziona il modulo da installare nel NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Seleziona il modulo da rimuovere dal NES Mini</value>
+ <value>Seleziona il modulo da rimuovere dal NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Dimensione dei punti di sospensione selezionati</value>
@@ -323,7 +329,7 @@
<value>Non dimenticare di eseguire un factory reset se si desidera cancellare tutti i punti di sospensione.</value>
</data>
<data name="UninstallQ1">
- <value>Vuoi veramente rimuovere ogni traccia di hakchi2 e far ritornare il tuo NES Mini al suo stato originale?</value>
+ <value>Vuoi veramente rimuovere ogni traccia di hakchi2 e far ritornare il tuo NES/SNES Mini al suo stato originale?</value>
</data>
<data name="UninstallQ2">
<value>Fatto. Attendere che il power LED si spenga. Va inoltre flashato il kernel originale. Vuoi flashare il kernel originale ora?</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Si per tutti</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.nl.resx b/Properties/Resources.nl.resx
index 7cb99d49..dc09ed23 100644
--- a/Properties/Resources.nl.resx
+++ b/Properties/Resources.nl.resx
@@ -89,16 +89,16 @@
<value>Wil je de aangepast kernel flashen?</value>
</data>
<data name="CustomWarning">
- <value>Nu moet je de aangepaste kernel nog naar je NES Mini flashen. Dit hoeft maar één keer. Wil je doorgaan?</value>
+ <value>Nu moet je de aangepaste kernel nog naar je NES/SNES Mini flashen. Dit hoeft maar één keer. Wil je doorgaan?</value>
</data>
<data name="Default30games">
- <value>De originele 30 spellen</value>
+ <value>De originele xx spellen</value>
</data>
<data name="DeleteElement">
- <value>Wil je echt “{0}” verwijderen ?</value>
+ <value>Wil je echt “{0}” verwijderen?</value>
</data>
<data name="DeleteElements">
- <value>Wil je echt “{0}”ROMS verwijderen?</value>
+ <value>Wil je echt {0} ROMs verwijderen?</value>
</data>
<data name="DeleteGame">
<value>Wil je echt spel “{0}” verwijderen?</value>
@@ -107,7 +107,7 @@
<value>Wil je echt instelling “{0}” verwijderen?</value>
</data>
<data name="DeleteSavesQ">
- <value>Wil je echt alle onderbrekingspunten verwijderen?</value>
+ <value>Wil je echt alle opslagpunten verwijderen?</value>
</data>
<data name="DoYouWantCancel">
<value>Wil je de huidige werkzaamheden afbreken ?</value>
@@ -122,7 +122,7 @@
<value>Klaar!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Klaar! Je kunt nu je spellen naar je NES Mini uploaden.</value>
+ <value>Klaar! Je kunt nu je spellen naar je NES/SNES Mini uploaden.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Download de originele verpakking voor alle spellen (Het geluk staat aan mijn kant!)</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Kernel aan het opslaan...</value>
</data>
+ <data name="DumpingNand">
+ <value>NAND word gedumpt...</value>
+ </data>
<data name="Error">
<value>Fout</value>
</data>
@@ -146,7 +149,7 @@
<value>Extra opdracht regel commando's</value>
</data>
<data name="FirstRun">
- <value>Hallo! Ik vind het fijn dat je Hakchi2 gebruikt. Het is simpel in gebruik. Klik gewoon op “Meer spellen toevoegen”, selecteer wat ROMS, druk op ”Synchroniseren” en lees de instructies. Veel plezier!</value>
+ <value>Hallo! Ik vind het fijn dat je Hakchi2 gebruikt. Het werkt simpel: Klik gewoon op “Meer spellen toevoegen”, selecteer wat ROMs, druk op ”Synchroniseren” en lees de instructies. Veel plezier!</value>
</data>
<data name="FlasingCustom">
<value>De aangepaste kernel aan het flashen...</value>
@@ -167,7 +170,7 @@
<value>Nieuwe map</value>
</data>
<data name="FolderNameOriginalGames">
- <value>De originele 30 spellen</value>
+ <value>De originele xx spellen</value>
</data>
<data name="FolderNameTrashBin">
<value>Prullenbak</value>
@@ -182,7 +185,7 @@
<value>Wil je deze mappen structuur bewaren?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry maar “{0}” gebruikt four-screen mode (m.a.w. dit spel heeft extra VRAM geheugen in de originele cartridge) en dit wordt niet ondersteund door de NES Mini emulator en dit spel zal waarschijnlijk niet werken. Maar waarschijnlijk wel met een andere emulator. Wil je het toch proberen?</value>
+ <value>Sorry, “{0}” gebruikt four-screen mode (m.a.w. dit spel heeft extra VRAM geheugen in de originele cartridge) en dit wordt niet ondersteund door de NES/SNES Mini emulator en dit spel zal waarschijnlijk niet werken. Het zou kunnen werken met een andere emulator, als deze modules geinstalleerd zijn. Wil je het toch proberen?</value>
</data>
<data name="GGCodeDelete">
<value>Wil je code “{0}” verwijderen?</value>
@@ -191,7 +194,7 @@
<value>Je moet een code invullen!</value>
</data>
<data name="GGCodeExists">
- <value>Deze code bestaat al. Wil je hem bewerken?</value>
+ <value>Deze code bestaat al. Wil je dat bewerken?</value>
</data>
<data name="GGDescriptionEmpty">
<value>Je moet een beschrijving invullen!</value>
@@ -218,7 +221,7 @@
<value>Afbeeldingen</value>
</data>
<data name="InputPreset">
- <value>Vul alstjeblieft een</value>
+ <value>Vul alsjeblieft een instelling naam voor de geselecteerde spellen selectie.</value>
</data>
<data name="InstallingMods">
<value>Modules aan het installeren...</value>
@@ -239,20 +242,23 @@
<value>De opgeslagen kernel heeft een onbekende MD5 check-sum:</value>
</data>
<data name="MD5Failed2">
- <value>De kernel is al gepatched maar het is een onbekende versie. Stuur dit naar me toe, alstjeblieft, druk op CTRL-C. Doorgaan is op eigen risico.</value>
+ <value>De kernel is al gepatched maar het is een onbekende versie. Stuur dit naar me toe, alsjeblieft, druk op CTRL-C. Doorgaan is op eigen risico.</value>
</data>
<data name="MainMenu">
<value>HOME Menu</value>
</data>
<data name="MapperNotSupported">
- <value>Sorry maar “{0}” gebruikt mapper #{1} en die wordt niet ondersteund door de NES Mini emulator en dit spel zal waarschijnlijk niet werken. Maar wel met een andere emulator. Wil je het toch proberen?</value>
+ <value>Sorry, “{0}” gebruikt mapper #{1} en die wordt niet ondersteund door de NES/SNES Mini emulator en dit spel zal waarschijnlijk niet werken met de standaard emulator. Maar wellicht met een andere emulator. Wil je het toch proberen?</value>
</data>
<data name="MemoryFull">
- <value>Sorry, maar er is “{0}”MBytes aan spellen, het is te groot.</value>
+ <value>Sorry, er is “{0}”MBytes aan spellen, het is te groot.</value>
</data>
<data name="MemoryStats">
<value>Totaal schrijfbaar geheugen: {0:F1}MBytes|Beschikbaar geheugen voor spellen: {1:F1}MBytes|Gebruikt voor savegames: {2:F1}MBytes|Gebruikt door andere bestanden: {3:F1}MBytes</value>
</data>
+ <data name="NandDumped">
+ <value>NAND geheugen succesvol gedumpt.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Nieuwe spellen worden verplaatst naar de “Ongesorteerd” map.</value>
</data>
@@ -269,7 +275,7 @@
<value>Geen opgeslagen kopie van de kernel gevonden</value>
</data>
<data name="NoKernelWarning">
- <value>Allereerst, bewaar een kopie van de originele kernel van je NES Mini. Je hoeft dit maar één keer te doen. Wil je doorgaan?</value>
+ <value>Allereerst, bewaar een kopie van de originele kernel van je NES/SNES Mini. Je hoeft dit maar één keer te doen. Wil je doorgaan?</value>
</data>
<data name="NoKernelYouNeed">
<value>Geen opgeslagen kopie van de kernel gevonden. Je moet de kernel eerst opslaan.</value>
@@ -290,7 +296,7 @@
<value>Er is een patch voor “{0}”. Wil je dit spel patchen?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>Als dit probleem blijft bestaan, probeer dan een andere USB poort of een andere USB kabel</value>
+ <value>Als dit probleem blijft bestaan, probeer dan een andere USB poort of een andere USB kabel.</value>
</data>
<data name="PleaseWait">
<value>Even geduld a.u.b...</value>
@@ -302,7 +308,7 @@
<value>Je hebt de kernel al opgeslagen. Maar als je ECHT de originele backup van je kernel wilt overschrijven en je ECHT zeker weet wat je doet, verwijder de map met de back je kernel dan handmatig.</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini onderbrekingspunten backups</value>
+ <value>NES/SNES Mini opslagpunten backups</value>
</data>
<data name="SelectAtLeast">
<value>Selecteer tenminste één spel.</value>
@@ -311,10 +317,10 @@
<value>Selecteer tenminste 2 knoppen</value>
</data>
<data name="SelectModsInstall">
- <value>Selecteer de modules die je op je NES Mini wilt installeren</value>
+ <value>Selecteer de modules die je op je NES/SNES Mini wilt installeren</value>
</data>
<data name="SelectModsUninstall">
- <value>Selecteer de modules die je van je NES Mini wilt verwijderen</value>
+ <value>Selecteer de modules die je van je NES/SNES Mini wilt verwijderen</value>
</data>
<data name="SizeOfSaves">
<value>De grootte van de geselecteerde onderbrekingspunten:</value>
@@ -323,7 +329,7 @@
<value>Vergeet niet om een factory reset te doen als je alle Suspend Points wilt verwijderen.</value>
</data>
<data name="UninstallQ1">
- <value>Wil je echt alle sporen van Hakchi2 verwijderen van je Mini NES en hem weer origineel maken?</value>
+ <value>Wil je echt alle sporen van hakchi2 verwijderen van je Mini NES en deze herstellen naar de originele staat?</value>
</data>
<data name="UninstallQ2">
<value>Klaar. Wacht tot de rode LED uitgaat.</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Op alles ja</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pl-PL.resx b/Properties/Resources.pl-PL.resx
index 31bcace8..a623c36f 100644
--- a/Properties/Resources.pl-PL.resx
+++ b/Properties/Resources.pl-PL.resx
@@ -89,7 +89,7 @@
<value>Czy chcesz wgrać zmodyfikowany kernel?</value>
</data>
<data name="CustomWarning">
- <value>Teraz musisz wgrać zmodyfikowany kernel do swojej NES Mini. Wgranie jest wymagane jednorazowo. Czy chcesz kontynuować?</value>
+ <value>Teraz musisz wgrać zmodyfikowany kernel do swojej NES/SNES Mini. Wgranie jest wymagane jednorazowo. Czy chcesz kontynuować?</value>
</data>
<data name="Default30games">
<value>&lt;- Original games</value>
@@ -122,7 +122,7 @@
<value>Gotowe!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Gotowe! Możesz teraz wgrywać gry do NES Mini.</value>
+ <value>Gotowe! Możesz teraz wgrywać gry do NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Pobieranie okładek dla wszystkich gier (Szczęśliwy traf!)</value>
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Zgrywanie kernela...</value>
</data>
+ <data name="DumpingNand">
+ <value>Zgrywanie NANDa...</value>
+ </data>
<data name="Error">
<value>Błąd</value>
</data>
@@ -182,7 +185,7 @@
<value>Czy chcesz zapisać tą strukturę katalogów?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Przykro mi, {0} używa "four-screen mode" (tzn. że gra jest rzadkim przypadkiem - posiada dodatkowa pamięć VRAM w kartridżu) i ta funkcja nie jest obsługiwana przez NES Mini. Gra prawdopodobnie nie zadziała. Czy chcesz mimo wszystko ją dodać?</value>
+ <value>Przykro mi, {0} używa "four-screen mode" (tzn. że gra jest rzadkim przypadkiem - posiada dodatkowa pamięć VRAM w kartridżu) i ta funkcja nie jest obsługiwana przez NES/SNES Mini. Gra prawdopodobnie nie zadziała. Czy chcesz mimo wszystko ją dodać?</value>
</data>
<data name="GGCodeDelete">
<value>Czy chcesz usunąć kod "{0}"?</value>
@@ -230,7 +233,7 @@
<value>Błędny rozmiar kernela:</value>
</data>
<data name="KernelDumped">
- <value>Twój kernel został zapisany w folderze "hakchi2\dump". Lepiej go nie stracić!</value>
+ <value>Twój kernel został zapisany w folderze "hakchi2/dump". Lepiej go nie stracić!</value>
</data>
<data name="LoadingGames">
<value>Ładowanie gier...</value>
@@ -245,7 +248,7 @@
<value>Główne Menu</value>
</data>
<data name="MapperNotSupported">
- <value>Przykro mi, {0} używa mappera #{1} który jest nieobsługiwany przez NES Mini i gra prawdopodnie nie zadziała. Czy chcesz mimo to ją dodać?</value>
+ <value>Przykro mi, {0} używa mappera #{1} który jest nieobsługiwany przez NES/SNES Mini i gra prawdopodnie nie zadziała. Czy chcesz mimo to ją dodać?</value>
</data>
<data name="MemoryFull">
<value>Niestety, {0}MB gier to za dużo.</value>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>Całkowita pamięć: {0:F1}MB|Dostępna pamięć do gier: {1:F1}MB|Używane do save'ów: {2:F1}MB|Używane - inne pliki: {3:F1}MB</value>
</data>
+ <data name="NandDumped">
+ <value>Pomyślnie zgrano pamięć NAND</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Nowe gry zostały przeniesione do folderu "Unsorted".</value>
</data>
@@ -269,7 +275,7 @@
<value>Nie odnaleziono zgranego kernela</value>
</data>
<data name="NoKernelWarning">
- <value>Na początek musisz zgrać kernel z NES Mini. Musisz to zrobić tylko raz. Czy chcesz kontynuować?</value>
+ <value>Na początek musisz zgrać kernel z NES/SNES Mini. Musisz to zrobić tylko raz. Czy chcesz kontynuować?</value>
</data>
<data name="NoKernelYouNeed">
<value>Nie odnaleziono zgranego kernela. Musisz go najpierw zgrać.</value>
@@ -299,10 +305,10 @@
<value>Naciśnij OK, aby kontynuować..</value>
</data>
<data name="ReplaceKernelQ">
- <value>Masz już zgrany kernel. Jeśli naprawdę chcesz, aby kopia kernela została nadpisana i naprawdę wiesz co robić, to usuń folder "hakchi2\dump" ręcznie.</value>
+ <value>Masz już zgrany kernel. Jeśli naprawdę chcesz, aby kopia kernela została nadpisana i naprawdę wiesz co robić, to usuń folder "hakchi2/dump" ręcznie.</value>
</data>
<data name="SavesFlterName">
- <value>Kopie save'ów NES Mini</value>
+ <value>Kopie save'ów NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Musisz wybrać co najmniej jedną grę.</value>
@@ -311,10 +317,10 @@
<value>Musisz wybrać co najmniej dwa przyciski.</value>
</data>
<data name="SelectModsInstall">
- <value>Wybierz moduły do zainstalowania w NES Mini</value>
+ <value>Wybierz moduły do zainstalowania w NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Wybierz moduły do usunięcia z NES Mini</value>
+ <value>Wybierz moduły do usunięcia z NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Rozmiar zaznaczonych save'ów:</value>
@@ -323,7 +329,7 @@
<value>Nie zapomnij zresetować fabryczne ustawienia, jeśli chcesz usunąć zapisane stany gier.</value>
</data>
<data name="UninstallQ1">
- <value>Czy na pewno chcesz usunąć wszelkie ślady hakchi2 i przywrócić NES Mini do oryginalnego stanu?</value>
+ <value>Czy na pewno chcesz usunąć wszelkie ślady hakchi2 i przywrócić NES/SNES Mini do oryginalnego stanu?</value>
</data>
<data name="UninstallQ2">
<value>Gotowe. Poczekaj, aż lampka zasilania zgaśnie. Musisz również wgrać z powrotem oryginalny kernel. Czy chcesz to teraz zrobić?</value>
@@ -373,10 +379,34 @@
<data name="YesForAll">
<value>Tak dla wszystkich</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-PT.resx b/Properties/Resources.pt-PT.resx
index 531f25ab..da6e1f97 100644
--- a/Properties/Resources.pt-PT.resx
+++ b/Properties/Resources.pt-PT.resx
@@ -89,10 +89,10 @@
<value>Deseja escrever o kernel personalizado?</value>
</data>
<data name="CustomWarning">
- <value>Agora você precisa piscar o kernel personalizado para o NES Mini. Isso só é necessário uma vez. Você quer continuar?</value>
+ <value>Agora você precisa piscar o kernel personalizado para o NES/SNES Mini. Isso só é necessário uma vez. Você quer continuar?</value>
</data>
<data name="Default30games">
- <value>Original 30 jogos</value>
+ <value>Original xx jogos</value>
</data>
<data name="DeleteElement">
<value>Deseja mesmo apagar "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Você quer continuar?</value>
</data>
<data name="Donate">
- <value>P.S. Se você gosta, pode doar para mim. Você pode encontrar o meu PayPal na caixa "Sobre".</value>
+ <value>Se você gosta, pode doar para mim. Você pode encontrar o meu PayPal na caixa "Sobre".</value>
</data>
<data name="Done">
<value>Feito!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Feito! Você pode fazer upload de jogos para o NES Mini agora.</value>
+ <value>Feito! Você pode fazer upload de jogos para o NES/SNES Mini agora.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Baixando arte de caixa para todos os jogos (sinto-me com sorte!)</value>
@@ -167,7 +167,7 @@
<value>Nova pasta</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Original 30 jogos</value>
+ <value>Original xx jogos</value>
</data>
<data name="FolderNameTrashBin">
<value>Lixeira de reciclagem</value>
@@ -182,7 +182,7 @@
<value>Pretende guardar esta estrutura de pastas?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Desculpe, {0} usa o modo de quatro telas (ou seja, o jogo tem memória VRAM adicional no cartucho), e esse recurso não é suportado pelo NES Mini. O jogo provavelmente não começará. Mas ele deve funcionar se o módulo de outro emulador instalado. Você quer adicionar este jogo mesmo assim?</value>
+ <value>Desculpe, {0} usa o modo de quatro telas (ou seja, o jogo tem memória VRAM adicional no cartucho), e esse recurso não é suportado pelo NES/SNES Mini. O jogo provavelmente não começará. Mas ele deve funcionar se o módulo de outro emulador instalado. Você quer adicionar este jogo mesmo assim?</value>
</data>
<data name="GGCodeDelete">
<value>Deseja excluir o código "{0}"?</value>
@@ -230,7 +230,7 @@
<value>Tamanho do kernel inválido:</value>
</data>
<data name="KernelDumped">
- <value>Seu kernel original é salvo na pasta "hakchi2\dump". Não perca isso.</value>
+ <value>Seu kernel original é salvo na pasta "hakchi2/dump". Não perca isso.</value>
</data>
<data name="LoadingGames">
<value>Carregando jogos ...</value>
@@ -245,7 +245,7 @@
<value>Menu HOME</value>
</data>
<data name="MapperNotSupported">
- <value>Desculpe, "{0}" usa o mapper # {1}, mas esse mapper não é compatível com o NES Mini eo jogo provavelmente não começará com o emulador do nes. Mas deve funcionar se o módulo de outro emulador instalado. Você quer adicionar este jogo?</value>
+ <value>Desculpe, "{0}" usa o mapper # {1}, mas esse mapper não é compatível com o NES/SNES Mini eo jogo provavelmente não começará com o emulador do nes. Mas deve funcionar se o módulo de outro emulador instalado. Você quer adicionar este jogo?</value>
</data>
<data name="MemoryFull">
<value>Desculpe, existem {0} MBytes de jogos, é demais.</value>
@@ -269,7 +269,7 @@
<value>Nenhum despejo de kernel encontrado</value>
</data>
<data name="NoKernelWarning">
- <value>Primeiro, despeje a imagem do kernel do seu NES Mini. Você só precisa fazer isso uma vez. Você quer continuar?</value>
+ <value>Primeiro, despeje a imagem do kernel do seu NES/SNES Mini. Você só precisa fazer isso uma vez. Você quer continuar?</value>
</data>
<data name="NoKernelYouNeed">
<value>Nenhum despejo do kernel encontrado. Você precisa descarregar o kernel primeiro.</value>
@@ -299,10 +299,10 @@
<value>Pressione OK para continuar.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Você já tem o despejo(dump) do kernel. Se você REALMENTE deseja substituir o backup do seu kernel e você REALMENTE entender o que está fazendo, exclua a pasta "hakchi2\dump" manualmente.</value>
+ <value>Você já tem o despejo(dump) do kernel. Se você REALMENTE deseja substituir o backup do seu kernel e você REALMENTE entender o que está fazendo, exclua a pasta "hakchi2/dump" manualmente.</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini-salva cópia de segurança</value>
+ <value>NES/SNES Mini-salva cópia de segurança</value>
</data>
<data name="SelectAtLeast">
<value>Selecione pelo menos um jogo.</value>
@@ -323,7 +323,7 @@
<value>Não se esqueça de executar uma redefinição de fábrica se quiser excluir todos os pontos de suspensão/salva.</value>
</data>
<data name="UninstallQ1">
- <value>Você realmente deseja remover todos os traços de hakchi2 e retornar o NES Mini ao seu estado original?</value>
+ <value>Você realmente deseja remover todos os traços de hakchi2 e retornar o NES/SNES Mini ao seu estado original?</value>
</data>
<data name="UninstallQ2">
<value>Feito. Aguarde até que o LED de alimentação se apague. Você também precisa piscar o kernel original. Deseja piscar o kernel original agora?</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>Sim para todos</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
index 30d574d5..43134b48 100644
--- a/Properties/Resources.resx
+++ b/Properties/Resources.resx
@@ -679,4 +679,7 @@
<data name="RemovingGames" xml:space="preserve">
<value>Removing games...</value>
</data>
+ <data name="InvalidConsoleSelected" xml:space="preserve">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ru-RU.resx b/Properties/Resources.ru-RU.resx
index 8446bd24..642699d5 100644
--- a/Properties/Resources.ru-RU.resx
+++ b/Properties/Resources.ru-RU.resx
@@ -79,6 +79,12 @@
<data name="BuildingFolders">
<value>Строим дерево папок...</value>
</data>
+ <data name="Compressing">
+ <value>Сжимаем {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Сжимаем игры...</value>
+ </data>
<data name="Congratulations">
<value>Поздравляем!</value>
</data>
@@ -89,7 +95,13 @@
<value>Хотите прошить модифицированный образ ядра?</value>
</data>
<data name="CustomWarning">
- <value>Теперь необходимо установить модифицированное ядро на NES Mini. Эту процедуру тоже нужно выполнить только один раз. Продолжить?</value>
+ <value>Необходимо установить модифицированное ядро на NES/SNES Mini. Эту процедуру тоже нужно выполнить только один раз. Продолжить?</value>
+ </data>
+ <data name="Decompressing">
+ <value>Расжимаем {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Расжимаем игры...</value>
</data>
<data name="Default30games">
<value>Оригинальные игры</value>
@@ -109,6 +121,9 @@
<data name="DeleteSavesQ">
<value>Вы действительно хотите удалить эти сохранения?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Удалить выбранные игры?</value>
+ </data>
<data name="DoYouWantCancel">
<value>Хотите отменить текущую операцию?</value>
</data>
@@ -122,13 +137,13 @@
<value>Готово!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Готово! Теперь можно закачивать свои игры в NES Mini.</value>
+ <value>Готово! Теперь можно закачивать свои игры в NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Качаем обложки для всех игр (Мне повезёт!)</value>
</data>
<data name="DumpKernelQ">
- <value>Сдампить образ ядра NES Mini?</value>
+ <value>Сдампить образ ядра NES/SNES Mini?</value>
</data>
<data name="DumpingKernel">
<value>Читаем образ ядра...</value>
@@ -185,7 +200,7 @@
<value>Сохранить это дерево папок?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Увы, {0} использует four-screen режим (т.е. это редкий случай, когда у игры в картридже расширенная видеопамять), а NES Mini его не поддерживает, и игра скорее всего не запустится на стандартном эмуляторе. Но она должна заработать, если установлен модуль с другим эмулятором. Добавить эту игру?</value>
+ <value>Увы, {0} использует four-screen режим (т.е. это редкий случай, когда у игры в картридже расширенная видеопамять), а NES/SNES Mini его не поддерживает, и игра скорее всего не запустится на стандартном эмуляторе. Но она должна заработать, если установлен модуль с другим эмулятором. Добавить эту игру?</value>
</data>
<data name="GGCodeDelete">
<value>Вы действительно хотите удалить код "{0}"?</value>
@@ -226,6 +241,9 @@
<data name="InstallingMods">
<value>Устанавливаем модули...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Неверно выбрана консоль. Обнаружанная консоль:</value>
+ </data>
<data name="InvalidKernelHeader">
<value>Некорректный заголовок образа ядра.</value>
</data>
@@ -233,7 +251,7 @@
<value>Некорректный размер ядра:</value>
</data>
<data name="KernelDumped">
- <value>Оригинальный образ ядра сохранён в папке "hakchi2\dump". Желательно его не потерять и не стереть.</value>
+ <value>Оригинальный образ ядра сохранён в папке "hakchi2/dump". Желательно его не потерять и не стереть.</value>
</data>
<data name="LoadingGames">
<value>Загружаем игры...</value>
@@ -248,10 +266,13 @@
<value>Главное меню</value>
</data>
<data name="MapperNotSupported">
- <value>Увы, "{0}" использует маппер #{1}, а NES Mini его вроде как не поддерживает, и игра скорее всего не запустится на стандартном эмуляторе. Но она должна заработать, если установлен модуль с другим эмулятором. Добавить эту игру?</value>
+ <value>Увы, "{0}" использует маппер #{1}, а NES/SNES Mini его вроде как не поддерживает, и игра скорее всего не запустится на стандартном эмуляторе. Но она должна заработать, если установлен модуль с другим эмулятором. Добавить эту игру?</value>
+ </data>
+ <data name="Membooting">
+ <value>Запускаем ядро из RAM...</value>
</data>
<data name="MemoryFull">
- <value>Простите, слишком уж много игр, на {0}МБайт, NES Mini такое не осилит.</value>
+ <value>Простите, слишком уж много игр, на {0}МБайт, NES/SNES Mini такое не осилит.</value>
</data>
<data name="MemoryStats">
<value>Всего перезаписываемой памяти: {0:F1}МБайт|Доступно для игр: {1:F1}МБайт|Используется сохранениями: {2:F1}МБайт|Используется другими файлами: {3:F1}МБайт</value>
@@ -275,10 +296,10 @@
<value>Не найден образ ядра</value>
</data>
<data name="NoKernelWarning">
- <value>Прежде всего, необходимо сдампить образ ядра NES Mini. Эту процедуру нужно проделать только один раз. Продолжить?</value>
+ <value>Прежде всего, необходимо сдампить образ ядра NES/SNES Mini. Эту процедуру нужно проделать только один раз. Продолжить?</value>
</data>
<data name="NoKernelYouNeed">
- <value>Не найден образ ядра NES Mini. Сначала необходимо его сдампить.</value>
+ <value>Не найден образ ядра NES/SNES Mini. Сначала необходимо его сдампить.</value>
</data>
<data name="NoTelnet">
<value>Не могу открыть Telnet клиент. Похоже, что он выключен. Включите его в "Панели управления" -&gt; "Программы и компоненты" -&gt; "Компоненты Windows".</value>
@@ -304,11 +325,17 @@
<data name="PressOkToContinue">
<value>Нажмите OK для продолжения.</value>
</data>
+ <data name="Removing">
+ <value>Удаляем {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Удаляем игры...</value>
+ </data>
<data name="ReplaceKernelQ">
- <value>Уже существует сохранённый образ ядра. Если вы ДЕЙСТВИТЕЛЬНО хотите заменить оригинальную копию ядра и ДЕЙСТВИТЕЛЬНО понимаете, что делаете, удалите папку "hakchi2\dump" вручную.</value>
+ <value>Уже существует сохранённый образ ядра. Если вы ДЕЙСТВИТЕЛЬНО хотите заменить оригинальную копию ядра и ДЕЙСТВИТЕЛЬНО понимаете, что делаете, удалите папку "hakchi2/dump" вручную.</value>
</data>
<data name="SavesFlterName">
- <value>Сохранения NES Mini</value>
+ <value>Сохранения NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Необходимо выбрать хотя бы одну игру.</value>
@@ -317,10 +344,13 @@
<value>Нужно выбрать хотя бы две кнопки.</value>
</data>
<data name="SelectModsInstall">
- <value>Выберите модули для установки на NES Mini</value>
+ <value>Выберите модули для установки на NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Выберите модули, которые нужно удалить с NES Mini</value>
+ <value>Выберите модули, которые нужно удалить с NES/SNES Mini</value>
+ </data>
+ <data name="Size">
+ <value>Размер:</value>
</data>
<data name="SizeOfSaves">
<value>Размер выбранных сохранений:</value>
@@ -329,7 +359,7 @@
<value>Всё. Не забудьте также сделать сброс к заводским настройкам, если хотите удалить сохранения игр.</value>
</data>
<data name="UninstallQ1">
- <value>Вы действительно хотите удалить все файлы hakchi2 с вашей NES Mini и вернуть её в девственное состояние?</value>
+ <value>Вы действительно хотите удалить все файлы hakchi2 с вашей NES/SNES Mini и вернуть её в девственное состояние?</value>
</data>
<data name="UninstallQ2">
<value>Готово. Только подождите, пока погаснет светодиод. И ещё необходимо прошить назад оригинальное ядро. Сделать это сейчас?</value>
diff --git a/Properties/Resources.sk-SK.resx b/Properties/Resources.sk-SK.resx
index 8181a036..fda73b9b 100644
--- a/Properties/Resources.sk-SK.resx
+++ b/Properties/Resources.sk-SK.resx
@@ -89,10 +89,10 @@
<value>Chcete flashnúť vlastný kernel?</value>
</data>
<data name="CustomWarning">
- <value>Teraz potrebujete flashnúť vlastný kernel do NES Mini. Je to potrebné urobiť iba raz. Chcete pokračovať?</value>
+ <value>Teraz potrebujete flashnúť vlastný kernel do NES/SNES Mini. Je to potrebné urobiť iba raz. Chcete pokračovať?</value>
</data>
<data name="Default30games">
- <value>Originálnych 30 hier</value>
+ <value>Originálnych xx hier</value>
</data>
<data name="DeleteElement">
<value>Naozaj chcte odstrániť "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Chcete pokračovať?</value>
</data>
<data name="Donate">
- <value>P.S. Ak sa vám táto aplikácia páči, môžete mi poslať dar. Môj PayPal e-mail nájdete v záložke "Informácie".</value>
+ <value>Ak sa vám táto aplikácia páči, môžete mi poslať dar. Môj PayPal e-mail nájdete v záložke "Informácie".</value>
</data>
<data name="Done">
<value>Hotovo!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Dokončené! Teraz môžete nahrávať hry do vašej NES Mini.</value>
+ <value>Dokončené! Teraz môžete nahrávať hry do vašej NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Stiahnutie obalu pre všetky hry (Skúsim štastie!)</value>
@@ -164,7 +164,7 @@
<value>Nový priečinok</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Originálnych 30 hier</value>
+ <value>Originálnych xx hier</value>
</data>
<data name="FolderNameTrashBin">
<value>Odpadkový kôš</value>
@@ -179,7 +179,7 @@
<value>Chcete uložiť túto štruktúru priečinkov?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Prepáčte, {0} používa režim na štyri obrazovky (napr. hra má ďalšiu VRAM pamäť na kartridži), a táto funkcia nie je podporovaná NES Mini. Hru pravdepodobne nebude možné spustiť pomocou predvoleného emulátora. Ale mala by fungovať s použitím iného modulu emulátora. Chcete pridať túto hru?</value>
+ <value>Prepáčte, {0} používa režim na štyri obrazovky (napr. hra má ďalšiu VRAM pamäť na kartridži), a táto funkcia nie je podporovaná NES/SNES Mini. Hru pravdepodobne nebude možné spustiť pomocou predvoleného emulátora. Ale mala by fungovať s použitím iného modulu emulátora. Chcete pridať túto hru?</value>
</data>
<data name="GGCodeDelete">
<value>Naozaj chcte odstrániť "{0}" kód?</value>
@@ -227,7 +227,7 @@
<value>Neplatná veľkosť kernelu.</value>
</data>
<data name="KernelDumped">
- <value>Váš originálny kernel je uložený v zložke "hakchi2\dump". Nestraťte ho.</value>
+ <value>Váš originálny kernel je uložený v zložke "hakchi2/dump". Nestraťte ho.</value>
</data>
<data name="LoadingGames">
<value>Načítavanie hier...</value>
@@ -242,7 +242,7 @@
<value>Hlavné menu</value>
</data>
<data name="MapperNotSupported">
- <value>Prepáčte, "{0}" používa mapper #{1} ale tento mapper nie je podporovaný NES Mini a hru pravdepodobne nebude možné spustiť pomocou predvoleného emulátora. Ale mala by fungovať s použitím iného modulu emulátora. Chcete pridať túto hru?</value>
+ <value>Prepáčte, "{0}" používa mapper #{1} ale tento mapper nie je podporovaný NES/SNES Mini a hru pravdepodobne nebude možné spustiť pomocou predvoleného emulátora. Ale mala by fungovať s použitím iného modulu emulátora. Chcete pridať túto hru?</value>
</data>
<data name="MemoryFull">
<value>Prepáčte, je tu {0}MBytov hier, je to príliš veľa.</value>
@@ -266,7 +266,7 @@
<value>Nenájdený žiadny zálohovaný kernel</value>
</data>
<data name="NoKernelWarning">
- <value>Najprv zálohujte kernel vášho NES Mini. Je to potrebné urobiť len raz. Chcete pokračovať?</value>
+ <value>Najprv zálohujte kernel vášho NES/SNES Mini. Je to potrebné urobiť len raz. Chcete pokračovať?</value>
</data>
<data name="NoKernelYouNeed">
<value>Nenájdený žiadny zálohovaný kernel. Musíte najprv zálohovať kernel.</value>
@@ -296,10 +296,10 @@
<value>Pokračujte stlačením OK.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Už máte zálohovaný kernel. Ak NAOZAJ chcete nahradiť zálohu vášho kernelu a NAOZAJ rozumiete čo robíte, odstráňte priečinok "hakchi2\dump".</value>
+ <value>Už máte zálohovaný kernel. Ak NAOZAJ chcete nahradiť zálohu vášho kernelu a NAOZAJ rozumiete čo robíte, odstráňte priečinok "hakchi2/dump".</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini zálohy uložených pozícií hier</value>
+ <value>NES/SNES Mini zálohy uložených pozícií hier</value>
</data>
<data name="SelectAtLeast">
<value>Vyberte aspoň jednu hru.</value>
@@ -308,10 +308,10 @@
<value>Vyberte aspoň dve tlačidlá.</value>
</data>
<data name="SelectModsInstall">
- <value>Vyberte moduly, ktoré chcete nainštalovať do NES Mini</value>
+ <value>Vyberte moduly, ktoré chcete nainštalovať do NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Vyberte moduly, ktoré chcete odstrániť z NES Mini</value>
+ <value>Vyberte moduly, ktoré chcete odstrániť z NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Veľkosť vybraných uložených pozícií:</value>
@@ -320,7 +320,7 @@
<value>Nezabudnite vykonať obnovenie továrenského nastavenia, ak chcete odstrániť všetky uložené pozície v hrách.</value>
</data>
<data name="UninstallQ1">
- <value>Naozaj chcete odstrániť všetky stopy po hakchi2 a vrátiť NES Mini do pôvodného stavu?</value>
+ <value>Naozaj chcete odstrániť všetky stopy po hakchi2 a vrátiť NES/SNES Mini do pôvodného stavu?</value>
</data>
<data name="UninstallQ2">
<value>Dokončené. Počkajte kým prestane svietiť LED indikátor. Tiež je potrebné flashnúť originálny kernel. Chcete flashnúť originálny kernel teraz?</value>
@@ -370,13 +370,43 @@
<data name="YesForAll">
<value>Áno pre všetky</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
<data name="FolderContent">
<value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.sv-SE.resx b/Properties/Resources.sv-SE.resx
index e7fc5216..72116ce1 100644
--- a/Properties/Resources.sv-SE.resx
+++ b/Properties/Resources.sv-SE.resx
@@ -89,10 +89,10 @@
<value>Vill du flasha den anpassade kärnan?</value>
</data>
<data name="CustomWarning">
- <value>Nu behöver du flasha den anpassade kärnan till din NES Mini. Detta krävs bara en gång. Vill du fortsätta?</value>
+ <value>Nu behöver du flasha den anpassade kärnan till din NES/SNES Mini. Detta krävs bara en gång. Vill du fortsätta?</value>
</data>
<data name="Default30games">
- <value>30 orginalspelen</value>
+ <value>xx orginalspelen</value>
</data>
<data name="DeleteElement">
<value>Vill du verkligen ta bort "{0}"?</value>
@@ -116,13 +116,13 @@
<value>Vill du fortsätta?</value>
</data>
<data name="Donate">
- <value>P.S. Om du gillar detta kan du donera till mig. Du hittar min PayPal i rutan "Om".</value>
+ <value>Om du gillar detta kan du donera till mig. Du hittar min PayPal i rutan "Om".</value>
</data>
<data name="Done">
<value>Klar!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Klar! Du kan ladda upp spel till din NES Mini nu.</value>
+ <value>Klar! Du kan ladda upp spel till din NES/SNES Mini nu.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Ladda ner omslag för alla spel (jag har tur!)</value>
@@ -167,7 +167,7 @@
<value>Ny mapp</value>
</data>
<data name="FolderNameOriginalGames">
- <value>30 orginalspelen</value>
+ <value>xx orginalspelen</value>
</data>
<data name="FolderNameTrashBin">
<value>Papperskorgen</value>
@@ -182,7 +182,7 @@
<value>Vill du spara den här mappstrukturen?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Tyvärr, {0} använder fyrskärmsläge (dvs spelet har ytterligare VRAM-minne i sin cartridge), och den här funktionen stöds inte av NES Mini. Spelet kommer förmodligen inte att starta. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet ändå?</value>
+ <value>Tyvärr, {0} använder fyrskärmsläge (dvs spelet har ytterligare VRAM-minne i sin cartridge), och den här funktionen stöds inte av NES/SNES Mini. Spelet kommer förmodligen inte att starta. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet ändå?</value>
</data>
<data name="GGCodeDelete">
<value>Vill du ta bort koden "{0}"?</value>
@@ -230,7 +230,7 @@
<value>Ogiltig kärnstorlek:</value>
</data>
<data name="KernelDumped">
- <value>Din ursprungliga kärna sparas i mappen "hakchi2\dump". Tappa inte bort den.</value>
+ <value>Din ursprungliga kärna sparas i mappen "hakchi2/dump". Tappa inte bort den.</value>
</data>
<data name="LoadingGames">
<value>Laddar spel…</value>
@@ -245,7 +245,7 @@
<value>HEMMA Meny</value>
</data>
<data name="MapperNotSupported">
- <value>Tyvärr, "{0}" använder mappning # {1} men den här mappningen stöds inte av NES Mini och spelet kommer förmodligen inte att starta med standardemulatorn. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet?</value>
+ <value>Tyvärr, "{0}" använder mappning # {1} men den här mappningen stöds inte av NES/SNES Mini och spelet kommer förmodligen inte att starta med standardemulatorn. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet?</value>
</data>
<data name="MemoryFull">
<value>Tyvärr, det finns {0} MBytes av spel, det är för mycket.</value>
@@ -269,7 +269,7 @@
<value>Ingen dumpad kärna hittades</value>
</data>
<data name="NoKernelWarning">
- <value>Dumpa först kärnan på din NES Mini. Du behöver bara göra det här en gång. Vill du fortsätta?</value>
+ <value>Dumpa först kärnan på din NES/SNES Mini. Du behöver bara göra det här en gång. Vill du fortsätta?</value>
</data>
<data name="NoKernelYouNeed">
<value>Ingen dumpad kärna hittades. Du måste dumpa kärnan först.</value>
@@ -299,10 +299,10 @@
<value>Tryck OK för att fortsätta.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Du har redan dumpat kärnan Om du verkligen vill byta säkerhetskopiering av din kärna och du verkligen förstår vad du gör, ta bort mappen "hakchi2\dump" manuellt.</value>
+ <value>Du har redan dumpat kärnan Om du verkligen vill byta säkerhetskopiering av din kärna och du verkligen förstår vad du gör, ta bort mappen "hakchi2/dump" manuellt.</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini Save-States backuper</value>
+ <value>NES/SNES Mini Save-States backuper</value>
</data>
<data name="SelectAtLeast">
<value>Välj minst ett spel.</value>
@@ -311,10 +311,10 @@
<value>Välj minst två knappar.</value>
</data>
<data name="SelectModsInstall">
- <value>Välj de moduler som ska installeras på din NES Mini.</value>
+ <value>Välj de moduler som ska installeras på din NES/SNES Mini.</value>
</data>
<data name="SelectModsUninstall">
- <value>Välj de moduler som ska avinstalleras på din NES Mini.</value>
+ <value>Välj de moduler som ska avinstalleras på din NES/SNES Mini.</value>
</data>
<data name="SizeOfSaves">
<value>Storlek på valda Save-States:</value>
@@ -323,7 +323,7 @@
<value>Glöm inte att göra en fabriksåterställning om du vill ta bort alla inställningspunkter.</value>
</data>
<data name="UninstallQ1">
- <value>Vill du verkligen ta bort alla spår av hakchi2 och återställa din NES Mini till sitt ursprungliga tillstånd?</value>
+ <value>Vill du verkligen ta bort alla spår av hakchi2 och återställa din NES/SNES Mini till sitt ursprungliga tillstånd?</value>
</data>
<data name="UninstallQ2">
<value>Klart. Vänta tills LEDen släcks. Du måste också flasha originalkärnan. Vill du flasha originalkärnan nu?</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>Ja för alla</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.uk-UA.resx b/Properties/Resources.uk-UA.resx
index 79da7d66..7322e59d 100644
--- a/Properties/Resources.uk-UA.resx
+++ b/Properties/Resources.uk-UA.resx
@@ -89,10 +89,10 @@
<value>Хочете прошити модифікований образ ядра?</value>
</data>
<data name="CustomWarning">
- <value>Тепер необхідно встановити модифіковане ядро на NES Mini. Цю процедуру теж потрібно виконати тільки один раз. Продовжити?</value>
+ <value>Тепер необхідно встановити модифіковане ядро на NES/SNES Mini. Цю процедуру теж потрібно виконати тільки один раз. Продовжити?</value>
</data>
<data name="Default30games">
- <value>Оригінальні 30 ігор</value>
+ <value>Оригінальні xx ігор</value>
</data>
<data name="DeleteElement">
<value>Ви дійсно хочете видалити "{0}"?</value>
@@ -119,13 +119,13 @@
<value>Готово!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Готово! Тепер можна завантажувати свої ігри в NES Mini.</value>
+ <value>Готово! Тепер можна завантажувати свої ігри в NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Качаємо обкладинки дляусіх ігор (Мені пощастить!)</value>
</data>
<data name="DumpKernelQ">
- <value>Здампити образ ядра NES Mini?</value>
+ <value>Здампити образ ядра NES/SNES Mini?</value>
</data>
<data name="DumpingKernel">
<value>Читаємо образ ядра...</value>
@@ -164,7 +164,7 @@
<value>Нова папка</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Оригінальні 30 ігор</value>
+ <value>Оригінальні xx ігор</value>
</data>
<data name="FolderNameTrashBin">
<value>Кошик</value>
@@ -179,7 +179,7 @@
<value>Зберегти це дерево папок?</value>
</data>
<data name="FourScreenNotSupported">
- <value>На жаль, {0} використовує four-screen режим (тобто це рідкісний випадок, коли у гри в картриджі розширена відеопам'ять), а NES Mini його не підтримує, і гра швидше за все не запуститься на стандартному емуляторі. Але вона повинна запрацювати, якщо встановлено модуль з іншим емулятором. Додати цю гру?</value>
+ <value>На жаль, {0} використовує four-screen режим (тобто це рідкісний випадок, коли у гри в картриджі розширена відеопам'ять), а NES/SNES Mini його не підтримує, і гра швидше за все не запуститься на стандартному емуляторі. Але вона повинна запрацювати, якщо встановлено модуль з іншим емулятором. Додати цю гру?</value>
</data>
<data name="GGCodeDelete">
<value>Ви дійсно хочете видалити код "{0}"?</value>
@@ -227,7 +227,7 @@
<value>Некоректний розмір ядра:</value>
</data>
<data name="KernelDumped">
- <value>Оригінальний образ ядра збережений в папці "hakchi2\dump". Бажано його не втратити і не стерти.</value>
+ <value>Оригінальний образ ядра збережений в папці "hakchi2/dump". Бажано його не втратити і не стерти.</value>
</data>
<data name="LoadingGames">
<value>Завантажуємо ігри...</value>
@@ -242,10 +242,10 @@
<value>Головне меню</value>
</data>
<data name="MapperNotSupported">
- <value>Нажаль, "{0}" використовує маппер #{1}, а NES Mini його, мабуть, не підтримує, і гра, швидше за все, не запуститься на стандартному емумуляторі. Але вона повинна заробити, якщо встановлений модуль з іншим емулятором. Додати цю игру?</value>
+ <value>Нажаль, "{0}" використовує маппер #{1}, а NES/SNES Mini його, мабуть, не підтримує, і гра, швидше за все, не запуститься на стандартному емумуляторі. Але вона повинна заробити, якщо встановлений модуль з іншим емулятором. Додати цю игру?</value>
</data>
<data name="MemoryFull">
- <value>Вибачте, дуже вже багато ігор, на {0} МБайт, NES Mini таке не подужає.</value>
+ <value>Вибачте, дуже вже багато ігор, на {0} МБайт, NES/SNES Mini таке не подужає.</value>
</data>
<data name="MemoryStats">
<value>Всього можна перезаписувати пам'яті: {0:F1}МБайт|Доступно для ігор: {1:F1}МБайт|Використовується збереженнями: {2:F1}МБайт|Використовується іншими файлами: {3:F1}МБайт</value>
@@ -266,10 +266,10 @@
<value>Не вдалося знайти образ ядра</value>
</data>
<data name="NoKernelWarning">
- <value>Перш за все, необхідно здампити образ ядра NES Mini. Цю процедуру потрібно зробити лише один раз. Продовжити?</value>
+ <value>Перш за все, необхідно здампити образ ядра NES/SNES Mini. Цю процедуру потрібно зробити лише один раз. Продовжити?</value>
</data>
<data name="NoKernelYouNeed">
- <value>Не найден образ ядра NES Mini. Сначала необходимо его сдампить.</value>
+ <value>Не найден образ ядра NES/SNES Mini. Сначала необходимо его сдампить.</value>
</data>
<data name="NoTelnet">
<value>Не можу відкрити Telnet клієнт. Схоже, що він вимкнений. Увімкніть його в "Панели управління" -&gt; "Програми і компоненти" -&gt; "Компоненти Windows".</value>
@@ -299,7 +299,7 @@
<value>Вже існує збережений образ ядра. Якщо ви ДІЙСНО хочете замінити оригінальну копію ядра і СПРАВДІ розумієте, що робите, видаліть папку "hakchi2 \ dump" вручну.</value>
</data>
<data name="SavesFlterName">
- <value>Збереження NES Mini</value>
+ <value>Збереження NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Необхідно вибрати хоча б одну гру.</value>
@@ -308,10 +308,10 @@
<value>Потрібно вибрати хоча б дві кнопки.</value>
</data>
<data name="SelectModsInstall">
- <value>Виберіть модулі для установки на NES Mini</value>
+ <value>Виберіть модулі для установки на NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Виберіть модулі, які потрібно видалити з NES Mini</value>
+ <value>Виберіть модулі, які потрібно видалити з NES/SNES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Розмір обраних збережень:</value>
@@ -320,7 +320,7 @@
<value>Усе. Не забудьте також зробити скидання до заводських налаштувань, якщо хочете видалити збереження ігор.</value>
</data>
<data name="UninstallQ1">
- <value>Ви дійсно хочете видалити всі файли hakchi2 з вашої NES Mini і повернути її в незайманий стан?</value>
+ <value>Ви дійсно хочете видалити всі файли hakchi2 з вашої NES/SNES Mini і повернути її в незайманий стан?</value>
</data>
<data name="UninstallQ2">
<value>Готово. Тільки почекайте, поки згасне світлодіод. І ще необхідно прошити назад оригінальне ядро. Зробити це зараз?</value>
@@ -370,13 +370,43 @@
<data name="YesForAll">
<value>Так для усіх</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="Donate">
- <value>P.S. If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ <value>If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
</data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHS.resx b/Properties/Resources.zh-CHS.resx
index c8c45f89..1d62d982 100644
--- a/Properties/Resources.zh-CHS.resx
+++ b/Properties/Resources.zh-CHS.resx
@@ -59,103 +59,106 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AddingGames">
- <value>处理游戏档案中 , 请稍候 ...</value>
+ <value>正在处理游戏,请稍候...</value>
</data>
<data name="AllFiles">
- <value>所有档案</value>
+ <value>所有文件</value>
</data>
<data name="AreYouSure">
<value>您确定吗 ?</value>
</data>
<data name="AutofillResult">
- <value>会自动填满为 { 0 } 款游戏</value>
+ <value>自动为{0}个游戏填充了数据。</value>
</data>
<data name="AutofireHelp1">
- <value>Select键(按住不放) + A键 或 B键 来启用或停用自动连发 A键 或 B键</value>
+ <value>按住Select + A或B来打开/关闭连发A/B。</value>
</data>
<data name="BuildingCustom">
- <value>正在建构自定义核心映像档案...</value>
+ <value>正在构建自定义内核镜像...</value>
</data>
<data name="BuildingFolders">
- <value>建立文件夹结构 ...</value>
+ <value>正在建立文件夹结构...</value>
</data>
<data name="Congratulations">
- <value>恭喜 !</value>
+ <value>恭喜!</value>
</data>
<data name="CustomKernel">
- <value>自定义核心</value>
+ <value>自定义内核</value>
</data>
<data name="CustomKernelQ">
- <value>你确定要开始覆写自定义核心吗 ?</value>
+ <value>您确定要开始刷写自定义内核吗?</value>
</data>
<data name="CustomWarning">
- <value>现在您需要覆写自定义核心到你的迷你红白机,这只会执行一次。您要继续吗 ?</value>
+ <value>现在您需要覆写自定义核心到你的迷你红白机,这只会执行一次。您要继续吗?</value>
</data>
<data name="Default30games">
- <value>原厂内建30款经典游戏</value>
+ <value>原版内置的xx个游戏</value>
</data>
<data name="DeleteElement">
- <value>您真的要删除 "{0}" 吗 ?</value>
+ <value>确定要删除 "{0}" 吗?</value>
</data>
<data name="DeleteElements">
- <value>您确定要删除 { 0 } 元素吗 ?</value>
+ <value>确定要删除 {0} 个元素吗?</value>
</data>
<data name="DeleteGame">
- <value>您真的要删除 "{0}" 游戏吗 ?</value>
+ <value>确定要删除 "{0}" 吗?</value>
</data>
<data name="DeletePreset">
- <value>您真的要删除 "{0}" 默认组合吗 ?</value>
+ <value>确定要删除预设组"{0}"吗?</value>
</data>
<data name="DeleteSavesQ">
- <value>你确定要删除迷你红白机的快速存档吗 ?</value>
+ <value>确定要删除这些即时存档吗 ?</value>
</data>
<data name="DoYouWantCancel">
- <value>您要取消目前的作业吗 ?</value>
+ <value>要取消当前的操作吗?</value>
</data>
<data name="DoYouWantToContinue">
- <value>您要继续吗 ?</value>
+ <value>确定要继续吗?</value>
</data>
<data name="Donate">
- <value>附注: 如果您喜欢,欢迎捐赠给开发者。 您可以到「关于」中找到开发者的PayPal</value>
+ <value>如果您喜欢本软件,可以向我发起捐款。您可以在“关于”窗口中找到我的PayPal</value>
</data>
<data name="Done">
- <value>完成 !</value>
+ <value>完成!</value>
</data>
<data name="DoneYouCanUpload">
- <value>完成 ! 您已经可以上传其他游戏到你的迷你红白机了!</value>
+ <value>完成! 您现在可以开始上传游戏到迷你红白机了!</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>自动从Google下载所有游戏封面图片 ( 结果如何就看人品了XD )</value>
+ <value>正在自动下载所有游戏的包装图(全看人品了!)</value>
</data>
<data name="DumpKernelQ">
- <value>您是否想要倾印核心档案 ?</value>
+ <value>您是否要导出内核镜像?</value>
</data>
<data name="DumpingKernel">
- <value>正在倾印核心...</value>
+ <value>正在导出内核镜像...</value>
+ </data>
+ <data name="DumpingNand">
+ <value>正在导出NAND...</value>
</data>
<data name="Error">
<value>错误</value>
</data>
<data name="ExecutingCommand">
- <value>执行命令 :</value>
+ <value>正在执行命令:</value>
</data>
<data name="ExtraArgsInfo">
- <value>您可以新增全局通用的命令行执行参数,让所有游戏包括原厂内建的30款游戏全都附加此命令。 ( 限专业玩家使用 ! )</value>
+ <value>您可以添加全局命令行参数,这将会应用到包括原版内置的30个游戏在内的所有游戏。此选项仅供专家使用!</value>
</data>
<data name="ExtraArgsTitle">
<value>额外的命令行参数</value>
</data>
<data name="FirstRun">
- <value>您好 ! 感谢您使用 hakchi2 ,只要按下「新增更多游戏」,选择游戏ROM档,再按下「开始同步处理」并依照指示进行动作即可。非常简单,祝您好运 !</value>
+ <value>您好!感谢您使用hakchi2。本软件非常简单易用。您只需点击“添加游戏”,选择一些ROM,然后点击“开始同步”,再跟着指示进行操作就可以了。祝您好运!</value>
</data>
<data name="FlasingCustom">
- <value>正在覆写自定义核心...</value>
+ <value>正在刷写自定义内核镜像...</value>
</data>
<data name="FlasingOriginal">
- <value>正在覆写原厂核心...</value>
+ <value>正在刷写原版内核镜像...</value>
</data>
<data name="FolderContent">
- <value>已删除的内容将会被移至回收站,您可以永久删除这个文件夹或移动游戏到其他文件夹存放。</value>
+ <value>已删除的内容会被移动到回收站。您可以永久删除该文件夹,或者把游戏移动到其他文件夹。</value>
</data>
<data name="FolderNameBack">
<value>返回</value>
@@ -164,52 +167,52 @@
<value>更多游戏...</value>
</data>
<data name="FolderNameNewFolder">
- <value>新增文件夹</value>
+ <value>新建文件夹</value>
</data>
<data name="FolderNameOriginalGames">
- <value>原厂内建30款经典游戏</value>
+ <value>原版内置的xx个游戏</value>
</data>
<data name="FolderNameTrashBin">
- <value>Recycle Bin</value>
+ <value>回收站</value>
</data>
<data name="FolderNameUnsorted">
- <value>未分类</value>
+ <value>未排序</value>
</data>
<data name="FolderStatistics">
<value>文件夹 "{0}" 包含 {1} 个元素。</value>
</data>
<data name="FoldersSaveQ">
- <value>您要储存此文件夹结构吗 ?</value>
+ <value>确定要保存此文件夹结构吗?</value>
</data>
<data name="FourScreenNotSupported">
- <value>抱歉 , "{0}" 使用四屏幕模式(也就是游戏用了额外的VRAM规格),但迷你红白机默认的仿真器并不支持。 但若有安装其他仿真器扩充模块则可能可以执行。 您确定要加入这款游戏吗 ?</value>
+ <value>对不起,{0}使用了四分屏模式(例如游戏卡带中内置了额外的显存),而迷你红白机并不支持该功能。该游戏可能无法启动。不过,如果安装了其他模拟器模块的话应该可以启动。确定要添加该游戏吗?</value>
</data>
<data name="GGCodeDelete">
- <value>您想要删除 "{0}" 的代码吗 ?</value>
+ <value>确定要删除 "{0}" 的作弊码?</value>
</data>
<data name="GGCodeEmpty">
- <value>您必须输入完整的代码 !</value>
+ <value>必须输一个作弊码!</value>
</data>
<data name="GGCodeExists">
- <value>此代码已存在,您想要编辑它吗 ?</value>
+ <value>此作弊码已存在。您想要编辑它吗?</value>
</data>
<data name="GGDescriptionEmpty">
- <value>您必须输入详细说明 !</value>
+ <value>必须输入说明文字!</value>
</data>
<data name="GameGenieFormatError">
- <value>无效的游戏作弊代码 "{0}" 于游戏 "{1}" 。</value>
+ <value>作弊码"{0}"对游戏"{1}"无效。</value>
</data>
<data name="GameGenieNotFound">
- <value>无法套用游戏作弊代码 "{0}" 给游戏 "{1}" - 找不到值。 也许这段代码是别款游戏的 ?</value>
+ <value>无法将作弊码"{0}"应用于游戏"{1}" - 未找到数值。也许这个作弊码是属于其他游戏的?</value>
</data>
<data name="GamesAndApps">
- <value>游戏和应用程序</value>
+ <value>游戏和应用</value>
</data>
<data name="GamesSelected">
- <value>款游戏已选择</value>
+ <value>个游戏已选中</value>
</data>
<data name="GooglingFor">
- <value>Google正在查</value>
+ <value>正在谷歌搜索</value>
</data>
<data name="Hello">
<value>您好</value>
@@ -218,165 +221,192 @@
<value>图片</value>
</data>
<data name="InputPreset">
- <value>请为目前所选的游戏,输入命名的默认组合名称</value>
+ <value>请为当前选中的游戏选辑输入一个预设组名称。</value>
</data>
<data name="InstallingMods">
- <value>正在安装扩充模块...</value>
+ <value>正在安装扩展模块...</value>
</data>
<data name="InvalidKernelHeader">
- <value>无效的核心档头</value>
+ <value>无效的内核镜像文件头。</value>
</data>
<data name="InvalidKernelSize">
- <value>无效的核心大小</value>
+ <value>无效的内核镜像大小:</value>
</data>
<data name="KernelDumped">
- <value>您的原始核心档案储存在「hakchi2\dump」文件夹。请不要删除它。</value>
+ <value>您的原版内核镜像保存在“hakchi2/dump”文件夹中。请妥善保管。</value>
</data>
<data name="LoadingGames">
- <value>载入游戏中...</value>
+ <value>正在载入游戏...</value>
</data>
<data name="MD5Failed">
- <value>核心倾印完成,但MD5检查码不明 :</value>
+ <value>内核镜像导出完毕,但MD5校验结果不明:</value>
</data>
<data name="MD5Failed2">
- <value>核心已经被修改或它是一个不明的修改版。 请按Ctrl + C 将此讯息传送给我。若要继续使用责任自负。</value>
+ <value>内核已经打过补丁,或者为某个未知的修正版。请将该信息发送给我(按Ctrl + C)。继续的话请后果自负。</value>
</data>
<data name="MainMenu">
<value>首页菜单</value>
</data>
<data name="MapperNotSupported">
- <value>抱歉 , "{0}" 使用了Mapper #{1} 但迷你红白机默认的仿真器并不支持。 但若有安装其他仿真器扩充模块则可能可以执行。 您确定要加入这款游戏吗 ?</value>
+ <value>对不起,"{0}"使用了#{1}号Mapper,但是迷你红白机并不支持,用默认的模拟器可能无法启动该游戏。不过,如果安装了其他模拟器模块的话应该可以启动。确定要添加该游戏吗?</value>
</data>
<data name="MemoryFull">
- <value>抱歉 , 此游戏的档案有 {0} MB,真的太大了...</value>
+ <value>对不起,游戏的大小居然有{0}MB,实在是太大了。</value>
</data>
<data name="MemoryStats">
- <value>总共的储存空间大小: {0:F1}MBytes|可存放游戏的储存空间大小: {1:F1}MBytes|目前已使用的档案大小: {2:F1}MBytes|其他已使用的档案大小: {3:F1}MBytes</value>
+ <value>总可写入存储空间: {0:F1}MB|游戏可用存储空间: {1:F1}MB|存档占用空间: {2:F1}MB|其他文件占用空间: {3:F1}MB</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND存储器导出成功。</value>
</data>
<data name="NewGamesUnsorted">
- <value>新的游戏都会被移到「Unsorted」未分类文件夹。</value>
+ <value>新添加的游戏会被移动到“Unsorted”文件夹。</value>
</data>
<data name="NewPreset">
- <value>新增默认组合</value>
+ <value>添加选辑预设组</value>
</data>
<data name="No">
- <value>不要</value>
+ <value>否</value>
</data>
<data name="NoForAll">
- <value>全部不要</value>
+ <value>全部选否</value>
</data>
<data name="NoKernel">
- <value>找不到倾印的核心</value>
+ <value>未找到已导出的内核镜像</value>
</data>
<data name="NoKernelWarning">
- <value>首先,会将迷你红白机的核心倾印转档,这只会执行一次。您要继续吗 ?</value>
+ <value>首先,请导出迷你红白机的内核镜像。您只需进行一次该操作。确定要继续吗?</value>
</data>
<data name="NoKernelYouNeed">
- <value>找不到倾印的核心,首次使用需要先将核心倾印。</value>
+ <value>未找到已导出的内核镜像。您需要先导出内核镜像。</value>
</data>
<data name="NoTelnet">
- <value>无法启动 Telnet 客户端。看起来内建的客户端程序已被停用,您必须先启用它,你可以在Windows的「控制台」 -&gt; 「程序与功能」 -&gt; 「开启或关闭Windows功能」中找到,或者另外安装使用其他Telnet软件。</value>
+ <value>无法启动Telnet客户端,它似乎已被禁用。您需要先将其启用。您可以前往“控制面板” -&gt; “程序” -&gt; “启用或关闭Windows功能”进行操作。</value>
</data>
<data name="NotFound">
- <value>找不到 :</value>
+ <value>未找到:</value>
</data>
<data name="OriginalKernelQ">
- <value>您是否想要覆写原厂核心 ?</value>
+ <value>确定要刷写原版内核镜像?</value>
</data>
<data name="PatchAvailable">
- <value>可修补程序</value>
+ <value>可用补丁</value>
</data>
<data name="PatchQ">
- <value>有修补程序供 "{0} 使用。 您是否想要修补这个游戏吗 ?</value>
+ <value>"{0}"有可用的补丁。您希望给该游戏打上补丁吗?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>如果此问题仍然存在 , 请尝试使用另一条USB连接线或别的端口。</value>
+ <value>如果此问题继续发生, 请尝试更换USB连接线或使用不同的USB接口。</value>
</data>
<data name="PleaseWait">
<value>请稍候...</value>
</data>
<data name="PressOkToContinue">
- <value>按下「确定」以继续进行操作。</value>
+ <value>点击确定以继续</value>
</data>
<data name="ReplaceKernelQ">
- <value>您已倾印过核心。如果您真的要更换您的核心备份,并且你知道你正在做什么,您可以自行删除「hakchi2\dump」文件夹。</value>
+ <value>您已经导出过内核镜像。如果您真的确定要替换您已经备份过的内核镜像,而且真正了解自己在进行什么操作,请先手动删除"hakchi2/dump"文件夹。</value>
</data>
<data name="SavesFlterName">
- <value>迷你红白机的快速存档备份</value>
+ <value>迷你红白机即时存档备份</value>
</data>
<data name="SelectAtLeast">
- <value>请选取至少一款游戏</value>
+ <value>请至少选择一个游戏</value>
</data>
<data name="SelectAtLeastTwo">
- <value>至少需要两个按键组合。</value>
+ <value>请至少选择两个按钮。</value>
</data>
<data name="SelectModsInstall">
- <value>选择你要安装的扩充模块至你的迷你红白机中</value>
+ <value>选择要安装到迷你红白机中的扩展模块</value>
</data>
<data name="SelectModsUninstall">
- <value>选择你要移除的扩充模块自你的迷你红白机中</value>
+ <value>选择要从迷你红白机中删除的扩展模块</value>
</data>
<data name="SizeOfSaves">
- <value>选择快速存档的大小 :</value>
+ <value>选中的即时存档大小:</value>
</data>
<data name="UninstallFactoryNote">
- <value>如果您想要删除所有快速存盘,别忘了执行重设为原厂值</value>
+ <value>如果您希望删除所有即时存档,别忘了执行原厂重置。</value>
</data>
<data name="UninstallQ1">
- <value>您真的要将你的迷你红白机移除所有hakchi2内容并恢复为原厂的状态吗 ?</value>
+ <value>确定要删除所有hakchi2留下的痕迹并将迷你红白机恢复到原始状态吗?</value>
</data>
<data name="UninstallQ2">
- <value>完成!请等候电源LED指示灯熄灭。您会需要覆写原厂核心。 您是否要现在开始覆写原厂核心呢 ?</value>
+ <value>操作完成。请等待电源指示灯熄灭。您还需要刷写原版内核镜像。现在要进行刷写吗?</value>
</data>
<data name="Uninstalling">
<value>卸载...</value>
</data>
<data name="UninstallingMods">
- <value>正在移除扩充模块...</value>
+ <value>正在卸载扩展模块...</value>
</data>
<data name="UnknownGame">
<value>未知游戏</value>
</data>
<data name="UploadingConfig">
- <value>正在上传新的设定值...</value>
+ <value>正在上传新的配置...</value>
</data>
<data name="UploadingFes1">
- <value>正在上传并执行 FES-1...</value>
+ <value>正在上传并运行FES-1...</value>
</data>
<data name="UploadingGames">
- <value>上传游戏中...</value>
+ <value>正在上传游戏...</value>
</data>
<data name="UploadingKernel">
- <value>上载核心中...</value>
+ <value>正在上传内核镜像...</value>
</data>
<data name="UploadingOriginalGames">
- <value>处理原厂内建游戏中...</value>
+ <value>正在处理原版内置游戏...</value>
</data>
<data name="VerifyFailed">
- <value>验证失败 QQ 这有点糟。</value>
+ <value>校验失败 :O 情况不妙。</value>
</data>
<data name="Verifying">
- <value>验证中...</value>
+ <value>正在校验...</value>
</data>
<data name="WaitingForDevice">
- <value>等待装置中...</value>
+ <value>等待设备...</value>
</data>
<data name="Warning">
- <value>警告 !</value>
+ <value>警告!</value>
</data>
<data name="Wow">
- <value>哇</value>
+ <value>太棒了</value>
</data>
<data name="Yes">
- <value>要</value>
+ <value>是</value>
</data>
<data name="YesForAll">
- <value>全部都要</value>
+ <value>全部选是</value>
</data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
</data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHT.resx b/Properties/Resources.zh-CHT.resx
index 40f2f308..786d4b86 100644
--- a/Properties/Resources.zh-CHT.resx
+++ b/Properties/Resources.zh-CHT.resx
@@ -92,7 +92,7 @@
<value>現在您需要覆寫自訂核心到你的迷你紅白機,這只會執行一次。您要繼續嗎 ?</value>
</data>
<data name="Default30games">
- <value>原廠內建30款經典遊戲</value>
+ <value>原廠內建xx款經典遊戲</value>
</data>
<data name="DeleteElement">
<value>您真的要刪除 "{0}" 嗎 ?</value>
@@ -167,7 +167,7 @@
<value>新增資料夾</value>
</data>
<data name="FolderNameOriginalGames">
- <value>原廠內建30款經典遊戲</value>
+ <value>原廠內建xx款經典遊戲</value>
</data>
<data name="FolderNameTrashBin">
<value>Recycle Bin</value>
@@ -230,7 +230,7 @@
<value>無效的核心大小</value>
</data>
<data name="KernelDumped">
- <value>您的原始核心檔案儲存在「hakchi2\dump」資料夾。請不要刪除它。</value>
+ <value>您的原始核心檔案儲存在「hakchi2/dump」資料夾。請不要刪除它。</value>
</data>
<data name="LoadingGames">
<value>載入遊戲中...</value>
@@ -299,7 +299,7 @@
<value>按下「確定」以繼續進行操作。</value>
</data>
<data name="ReplaceKernelQ">
- <value>您已傾印過核心。如果您真的要更換您的核心備份,並且你知道你正在做什麼,您可以自行刪除「hakchi2\dump」資料夾。</value>
+ <value>您已傾印過核心。如果您真的要更換您的核心備份,並且你知道你正在做什麼,您可以自行刪除「hakchi2/dump」資料夾。</value>
</data>
<data name="SavesFlterName">
<value>迷你紅白機的快速存檔備份</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>全部都要</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-TW.resx b/Properties/Resources.zh-TW.resx
index 40f2f308..91f9ae5a 100644
--- a/Properties/Resources.zh-TW.resx
+++ b/Properties/Resources.zh-TW.resx
@@ -92,7 +92,7 @@
<value>現在您需要覆寫自訂核心到你的迷你紅白機,這只會執行一次。您要繼續嗎 ?</value>
</data>
<data name="Default30games">
- <value>原廠內建30款經典遊戲</value>
+ <value>原廠內建xx款經典遊戲</value>
</data>
<data name="DeleteElement">
<value>您真的要刪除 "{0}" 嗎 ?</value>
@@ -116,7 +116,7 @@
<value>您要繼續嗎 ?</value>
</data>
<data name="Donate">
- <value>附註: 如果您喜歡,歡迎捐贈給開發者。您可以到「關於」中找到開發者的PayPal</value>
+ <value>如果您喜歡,歡迎捐贈給開發者。您可以到「關於」中找到開發者的PayPal</value>
</data>
<data name="Done">
<value>完成 !</value>
@@ -167,7 +167,7 @@
<value>新增資料夾</value>
</data>
<data name="FolderNameOriginalGames">
- <value>原廠內建30款經典遊戲</value>
+ <value>原廠內建xx款經典遊戲</value>
</data>
<data name="FolderNameTrashBin">
<value>Recycle Bin</value>
@@ -230,7 +230,7 @@
<value>無效的核心大小</value>
</data>
<data name="KernelDumped">
- <value>您的原始核心檔案儲存在「hakchi2\dump」資料夾。請不要刪除它。</value>
+ <value>您的原始核心檔案儲存在「hakchi2/dump」資料夾。請不要刪除它。</value>
</data>
<data name="LoadingGames">
<value>載入遊戲中...</value>
@@ -299,7 +299,7 @@
<value>按下「確定」以繼續進行操作。</value>
</data>
<data name="ReplaceKernelQ">
- <value>您已傾印過核心。如果您真的要更換您的核心備份,並且你知道你正在做什麼,您可以自行刪除「hakchi2\dump」資料夾。</value>
+ <value>您已傾印過核心。如果您真的要更換您的核心備份,並且你知道你正在做什麼,您可以自行刪除「hakchi2/dump」資料夾。</value>
</data>
<data name="SavesFlterName">
<value>迷你紅白機的快速存檔備份</value>
@@ -373,10 +373,40 @@
<data name="YesForAll">
<value>全部都要</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SaveStateManager.id-ID.resx b/SaveStateManager.id-ID.resx
index 99e0d506..c4ddcf23 100644
--- a/SaveStateManager.id-ID.resx
+++ b/SaveStateManager.id-ID.resx
@@ -65,7 +65,7 @@
<value>Hapus pilihan</value>
</data>
<data name="buttonExport.Text">
- <value>Ekspor pilian</value>
+ <value>Ekspor pilihan</value>
</data>
<data name="buttonImport.Text">
<value>Impor</value>
@@ -86,7 +86,7 @@
<value>Hapus pilihan</value>
</data>
<data name="exportToolStripMenuItem.Text">
- <value>Ekspor pilian</value>
+ <value>Ekspor pilihan</value>
</data>
<data name="importToolStripMenuItem.Text">
<value>Impor</value>
diff --git a/SaveStateManager.nl.resx b/SaveStateManager.nl.resx
index 93161c87..9023215d 100644
--- a/SaveStateManager.nl.resx
+++ b/SaveStateManager.nl.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>onderbrekingspunt Manager</value>
+ <value>Opslagpunten Beheer</value>
</data>
<data name="buttonDelete.Text">
<value>Verwijderen geselecteerd</value>
@@ -74,7 +74,7 @@
<value>Code</value>
</data>
<data name="colFlags.Text">
- <value>Bewaar posities</value>
+ <value>Opslagpunten</value>
</data>
<data name="colName.Text">
<value>Naam</value>
diff --git a/SaveStateManager.zh-CHS.resx b/SaveStateManager.zh-CHS.resx
index 47c373ae..71c91241 100644
--- a/SaveStateManager.zh-CHS.resx
+++ b/SaveStateManager.zh-CHS.resx
@@ -59,22 +59,22 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>快速存档管理工具</value>
+ <value>即时存档管理器</value>
</data>
<data name="buttonDelete.Text">
- <value>删除所选</value>
+ <value>删除所选项目</value>
</data>
<data name="buttonExport.Text">
- <value>汇出所选</value>
+ <value>导出所选项目</value>
</data>
<data name="buttonImport.Text">
- <value>汇入</value>
+ <value>导入</value>
</data>
<data name="colCode.Text">
<value>代码</value>
</data>
<data name="colFlags.Text">
- <value>储存槽</value>
+ <value>即时存档位置</value>
</data>
<data name="colName.Text">
<value>名称</value>
@@ -83,12 +83,12 @@
<value>大小</value>
</data>
<data name="deleteToolStripMenuItem.Text">
- <value>删除所选</value>
+ <value>删除所选项目</value>
</data>
<data name="exportToolStripMenuItem.Text">
- <value>汇出所选</value>
+ <value>导出所选项目</value>
</data>
<data name="importToolStripMenuItem.Text">
- <value>汇入</value>
+ <value>导入</value>
</data>
</root> \ No newline at end of file
diff --git a/SearchForm.zh-CHS.resx b/SearchForm.zh-CHS.resx
index e058e3d4..bdad3ea8 100644
--- a/SearchForm.zh-CHS.resx
+++ b/SearchForm.zh-CHS.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>输入游戏名称的第一个字母...</value>
+ <value>输入游戏名称的开头字母...</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectButtonsForm.zh-CHS.resx b/SelectButtonsForm.zh-CHS.resx
index 66683aa8..67d29031 100644
--- a/SelectButtonsForm.zh-CHS.resx
+++ b/SelectButtonsForm.zh-CHS.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>选择重启按钮组合</value>
+ <value>选择重启的按钮组合</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectFileForm.id-ID.resx b/SelectFileForm.id-ID.resx
index f65b9575..d7e10dc3 100644
--- a/SelectFileForm.id-ID.resx
+++ b/SelectFileForm.id-ID.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Pilih fail</value>
+ <value>Pilih file</value>
</data>
<data name="buttonArchive.Text">
<value>Impor sebagai arsip</value>
diff --git a/SelectFileForm.zh-CHS.resx b/SelectFileForm.zh-CHS.resx
index bdb06a5b..f3c0651e 100644
--- a/SelectFileForm.zh-CHS.resx
+++ b/SelectFileForm.zh-CHS.resx
@@ -59,9 +59,9 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>选择档案</value>
+ <value>选择文件</value>
</data>
<data name="buttonArchive.Text">
- <value>汇入的档案</value>
+ <value>作为压缩包导入</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectIconForm.zh-CHS.resx b/SelectIconForm.zh-CHS.resx
index f28ec68f..fc9bbc39 100644
--- a/SelectIconForm.zh-CHS.resx
+++ b/SelectIconForm.zh-CHS.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>选取文件夹图示</value>
+ <value>选取文件夹图标</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.bg-BG.resx b/WaitingClovershellForm.bg-BG.resx
index b640987b..e05095c0 100644
--- a/WaitingClovershellForm.bg-BG.resx
+++ b/WaitingClovershellForm.bg-BG.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Изчакайте вашето NES Mini...</value>
+ <value>Изчакайте вашето NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Инсталиране на драйвър</value>
@@ -68,7 +68,7 @@
<value>Моля направете следните стъпки:</value>
</data>
<data name="label2.Text">
- <value>1. Свържете го с вашето NES Mini към компютъра чрез USB кабел</value>
+ <value>1. Свържете го с вашето NES/SNES Mini към компютъра чрез USB кабел</value>
</data>
<data name="label3.Text">
<value>2. Включете го</value>
diff --git a/WaitingClovershellForm.ca-ES.resx b/WaitingClovershellForm.ca-ES.resx
index fcc81389..cf537b71 100644
--- a/WaitingClovershellForm.ca-ES.resx
+++ b/WaitingClovershellForm.ca-ES.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperant a la NES Mini</value>
+ <value>Esperant a la NES/SNES Mini</value>
</data>
<data name="buttonDriver.Text">
<value>Instal·leu controlador</value>
@@ -68,10 +68,10 @@
<value>Si us plau, segueixi aquests passos:</value>
</data>
<data name="label2.Text">
- <value>1.Conecteu la NES Mini al PC via USB</value>
+ <value>1.Conecteu la NES/SNES Mini al PC via USB</value>
</data>
<data name="label3.Text">
- <value>2.Enceneu la NES Mini</value>
+ <value>2.Enceneu la NES/SNES Mini</value>
</data>
<data name="label6.Text">
<value>3. Instal·leu el controlador si encara no ho heu fet:</value>
diff --git a/WaitingClovershellForm.da-DK.resx b/WaitingClovershellForm.da-DK.resx
index e263b527..7513cf45 100644
--- a/WaitingClovershellForm.da-DK.resx
+++ b/WaitingClovershellForm.da-DK.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Venter på din NES Mini...</value>
+ <value>Venter på din NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installer driver</value>
@@ -68,7 +68,7 @@
<value>Venligst følg disse trin:</value>
</data>
<data name="label2.Text">
- <value>1. Forbind din NES Mini til din PC via USB kablet.</value>
+ <value>1. Forbind din NES/SNES Mini til din PC via USB kablet.</value>
</data>
<data name="label3.Text">
<value>2. Tænd den</value>
diff --git a/WaitingClovershellForm.de-DE.resx b/WaitingClovershellForm.de-DE.resx
index b841b1c5..9c16c1eb 100644
--- a/WaitingClovershellForm.de-DE.resx
+++ b/WaitingClovershellForm.de-DE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Warte auf dein NES Mini...</value>
+ <value>Warte auf dein NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installiere Treiber</value>
@@ -68,7 +68,7 @@
<value>Bitte führe folgende Schritte aus:</value>
</data>
<data name="label2.Text">
- <value>1. Verbinde NES Mini mit PC via USB.</value>
+ <value>1. Verbinde NES/SNES Mini mit PC via USB.</value>
</data>
<data name="label3.Text">
<value>2. Die Konsole einschalten.</value>
diff --git a/WaitingClovershellForm.el-GR.resx b/WaitingClovershellForm.el-GR.resx
index ba00d73a..59a8fffb 100644
--- a/WaitingClovershellForm.el-GR.resx
+++ b/WaitingClovershellForm.el-GR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Αναμονή για το NES Mini σας…</value>
+ <value>Αναμονή για το NES/SNES Mini σας…</value>
</data>
<data name="buttonDriver.Text">
<value>Εγκαταστήστε τον οδηγό</value>
@@ -68,7 +68,7 @@
<value>Παρακαλώ ακολουθήστε τα παρακάτω βήματα:</value>
</data>
<data name="label2.Text">
- <value>1. Συνδέστε το NES Mini σας στον Η/Υ με το καλώδιο USB.</value>
+ <value>1. Συνδέστε το NES/SNES Mini σας στον Η/Υ με το καλώδιο USB.</value>
</data>
<data name="label3.Text">
<value>2. Ενεργοποιήστε το.</value>
diff --git a/WaitingClovershellForm.en-GB.resx b/WaitingClovershellForm.en-GB.resx
index 480b9653..a77e05d5 100644
--- a/WaitingClovershellForm.en-GB.resx
+++ b/WaitingClovershellForm.en-GB.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Waiting for your NES Mini...</value>
+ <value>Waiting for your NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Install driver</value>
@@ -68,7 +68,7 @@
<value>Please follow these steps:</value>
</data>
<data name="label2.Text">
- <value>1. Connect your NES Mini to your PC via a USB cable.</value>
+ <value>1. Connect your NES/SNES Mini to your PC via a USB cable.</value>
</data>
<data name="label3.Text">
<value>2. Turn it on</value>
diff --git a/WaitingClovershellForm.es-ES.resx b/WaitingClovershellForm.es-ES.resx
index f6cc6b78..0fb6b1ed 100644
--- a/WaitingClovershellForm.es-ES.resx
+++ b/WaitingClovershellForm.es-ES.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperando a la NES Mini</value>
+ <value>Esperando a la NES/SNES Mini</value>
</data>
<data name="buttonDriver.Text">
<value>Instalar controlador</value>
@@ -68,10 +68,10 @@
<value>Por favor, sigue estos pasos:</value>
</data>
<data name="label2.Text">
- <value>1. Conecta la NES Mini al PC vía USB</value>
+ <value>1. Conecta la NES/SNES Mini al PC vía USB</value>
</data>
<data name="label3.Text">
- <value>2. Enciende la NES Mini</value>
+ <value>2. Enciende la NES/SNES Mini</value>
</data>
<data name="label6.Text">
<value>3. Instala el controlador si aún no lo has hecho:</value>
diff --git a/WaitingClovershellForm.fi-FI.resx b/WaitingClovershellForm.fi-FI.resx
index afb3637b..9b54298a 100644
--- a/WaitingClovershellForm.fi-FI.resx
+++ b/WaitingClovershellForm.fi-FI.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Odotetaan NES Miniäsi...</value>
+ <value>Odotetaan NES/SNES Miniäsi...</value>
</data>
<data name="buttonDriver.Text">
<value>Asenna ajuri</value>
@@ -68,7 +68,7 @@
<value>Seuraa näitä vaiheita:</value>
</data>
<data name="label2.Text">
- <value>1. Yhdistä NES Minisi PC:hen USB-kaapelilla.</value>
+ <value>1. Yhdistä NES/SNES Minisi PC:hen USB-kaapelilla.</value>
</data>
<data name="label3.Text">
<value>2. Käynnistä se.</value>
diff --git a/WaitingClovershellForm.fr-FR.resx b/WaitingClovershellForm.fr-FR.resx
index cbf911cf..d996410f 100644
--- a/WaitingClovershellForm.fr-FR.resx
+++ b/WaitingClovershellForm.fr-FR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>En attente de votre NES Mini…</value>
+ <value>En attente de votre NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installer le pilote</value>
@@ -68,7 +68,7 @@
<value>Merci de suivre les étapes suivantes:</value>
</data>
<data name="label2.Text">
- <value>1. Connectez votre NES Mini à l'ordinateur via le cable USB.</value>
+ <value>1. Connectez votre NES/SNES Mini à l'ordinateur via le cable USB.</value>
</data>
<data name="label3.Text">
<value>2. Allumez-là.</value>
diff --git a/WaitingClovershellForm.id-ID.resx b/WaitingClovershellForm.id-ID.resx
index c86a4c1a..4fc61680 100644
--- a/WaitingClovershellForm.id-ID.resx
+++ b/WaitingClovershellForm.id-ID.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Menunggu NES Mini Anda...</value>
+ <value>Menunggu NES/SNES Mini Anda...</value>
</data>
<data name="buttonDriver.Text">
<value>Instal driver</value>
@@ -68,7 +68,7 @@
<value>Lakukan langkah-langkah berikut ini:</value>
</data>
<data name="label2.Text">
- <value>1. Hubungkan NES Mini Anda ke PC via kabel USB.</value>
+ <value>1. Hubungkan NES/SNES Mini Anda ke PC via kabel USB.</value>
</data>
<data name="label3.Text">
<value>2. Nyalakan.</value>
diff --git a/WaitingClovershellForm.it-IT.resx b/WaitingClovershellForm.it-IT.resx
index abad5111..f33c9091 100644
--- a/WaitingClovershellForm.it-IT.resx
+++ b/WaitingClovershellForm.it-IT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>In attesa del rilevamento del NES Mini…</value>
+ <value>In attesa del rilevamento del NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installa il driver</value>
@@ -68,7 +68,7 @@
<value>Prego seguire i passi seguenti:</value>
</data>
<data name="label2.Text">
- <value>1. Connetti il NES Mini al PC tramite cavo USB.</value>
+ <value>1. Connetti il NES/SNES Mini al PC tramite cavo USB.</value>
</data>
<data name="label3.Text">
<value>2. Accendi la console</value>
diff --git a/WaitingClovershellForm.nl.resx b/WaitingClovershellForm.nl.resx
index 46a4177f..33b2a239 100644
--- a/WaitingClovershellForm.nl.resx
+++ b/WaitingClovershellForm.nl.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Aan het wachten op je NES Mini...</value>
+ <value>Aan het wachten op je NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installeer driver</value>
@@ -68,10 +68,10 @@
<value>Voer de volgende stappen uit:</value>
</data>
<data name="label2.Text">
- <value>1. Verbind je NES Mini aan de PC met een USB kabel.</value>
+ <value>1. Verbind je NES/SNES Mini aan de PC met een USB kabel.</value>
</data>
<data name="label3.Text">
- <value>2. Zet het aan.</value>
+ <value>2. Zet de NES/SNES Mini aan.</value>
</data>
<data name="label6.Text">
<value>3. Installeer de driver als deze nog niet geïnstalleerd is:</value>
diff --git a/WaitingClovershellForm.pl-PL.resx b/WaitingClovershellForm.pl-PL.resx
index ffe4b5df..d60f3399 100644
--- a/WaitingClovershellForm.pl-PL.resx
+++ b/WaitingClovershellForm.pl-PL.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Oczekiwanie na NES Mini...</value>
+ <value>Oczekiwanie na NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Zainstaluj sterowniki</value>
@@ -68,7 +68,7 @@
<value>Proszę wykonać następujące kroki:</value>
</data>
<data name="label2.Text">
- <value>1. Podłącz NES Mini do PC kablem USB.</value>
+ <value>1. Podłącz NES/SNES Mini do PC kablem USB.</value>
</data>
<data name="label3.Text">
<value>2. Uruchom konsolę.</value>
diff --git a/WaitingClovershellForm.pt-PT.resx b/WaitingClovershellForm.pt-PT.resx
index 2b9bd618..45b72c1b 100644
--- a/WaitingClovershellForm.pt-PT.resx
+++ b/WaitingClovershellForm.pt-PT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperando por seu NES Mini …</value>
+ <value>Esperando por seu NES/SNES Mini …</value>
</data>
<data name="buttonDriver.Text">
<value>Instalar driver</value>
@@ -68,7 +68,7 @@
<value>Execute as seguintes etapas:</value>
</data>
<data name="label2.Text">
- <value>1. Ligue o seu NES Mini ao PC através do cabo USB.</value>
+ <value>1. Ligue o seu NES/SNES Mini ao PC através do cabo USB.</value>
</data>
<data name="label3.Text">
<value>2. Ligue-o.</value>
diff --git a/WaitingClovershellForm.ru-RU.resx b/WaitingClovershellForm.ru-RU.resx
index a1e9c4b2..c18e7e25 100644
--- a/WaitingClovershellForm.ru-RU.resx
+++ b/WaitingClovershellForm.ru-RU.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Ожидаем NES Mini...</value>
+ <value>Ожидаем NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Установить</value>
@@ -68,7 +68,7 @@
<value>Пожалуйста, выполните следующие шаги:</value>
</data>
<data name="label2.Text">
- <value>1. Подключите NES Mini к компьютеру по USB.</value>
+ <value>1. Подключите NES/SNES Mini к компьютеру по USB.</value>
</data>
<data name="label3.Text">
<value>2. Включите её.</value>
diff --git a/WaitingClovershellForm.sk-SK.resx b/WaitingClovershellForm.sk-SK.resx
index 837afbeb..013f54ea 100644
--- a/WaitingClovershellForm.sk-SK.resx
+++ b/WaitingClovershellForm.sk-SK.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Čaká sa na Vaše NES Mini...</value>
+ <value>Čaká sa na Vaše NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Nainštalovať ovládač</value>
@@ -68,7 +68,7 @@
<value>Prosím postupujte podľa nasledujúcich krokov:</value>
</data>
<data name="label2.Text">
- <value>1. Pripojte NES Mini k PC pomocou USB kábla.</value>
+ <value>1. Pripojte NES/SNES Mini k PC pomocou USB kábla.</value>
</data>
<data name="label3.Text">
<value>2. Zapnite konzolu</value>
diff --git a/WaitingClovershellForm.sv-SE.resx b/WaitingClovershellForm.sv-SE.resx
index 3d189c0e..f2b676cf 100644
--- a/WaitingClovershellForm.sv-SE.resx
+++ b/WaitingClovershellForm.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Väntar på din NES Mini…</value>
+ <value>Väntar på din NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installera drivrutin</value>
@@ -68,7 +68,7 @@
<value>Vänligen följ stegen nedan:</value>
</data>
<data name="label2.Text">
- <value>1. Anslut din NES Mini till PCn via USB kabel.</value>
+ <value>1. Anslut din NES/SNES Mini till PCn via USB kabel.</value>
</data>
<data name="label3.Text">
<value>2. Tryck på power knappen</value>
diff --git a/WaitingClovershellForm.uk-UA.resx b/WaitingClovershellForm.uk-UA.resx
index 76c8a274..3d24ac39 100644
--- a/WaitingClovershellForm.uk-UA.resx
+++ b/WaitingClovershellForm.uk-UA.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Очікуємо NES Mini...</value>
+ <value>Очікуємо NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Встановити</value>
@@ -68,7 +68,7 @@
<value>Будь ласка, виконайте наступні кроки:</value>
</data>
<data name="label2.Text">
- <value>1. Підключіть NES Mini до комп'ютера по USB.</value>
+ <value>1. Підключіть NES/SNES Mini до комп'ютера по USB.</value>
</data>
<data name="label3.Text">
<value>2. Увімкніть її.</value>
diff --git a/WaitingClovershellForm.zh-CHS.resx b/WaitingClovershellForm.zh-CHS.resx
index 2b90b781..468caa8a 100644
--- a/WaitingClovershellForm.zh-CHS.resx
+++ b/WaitingClovershellForm.zh-CHS.resx
@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>正在等待您的计算机接上迷你红白机...</value>
+ <value>正在等待您的迷你红白机...</value>
</data>
<data name="buttonDriver.Text">
<value>安装驱动程序</value>
</data>
<data name="label1.Text">
- <value>请执行下列步骤 :</value>
+ <value>请按照下列步骤进行:</value>
</data>
<data name="label2.Text">
- <value>1. 将迷你红白机用USB线连接至您的计算机</value>
+ <value>1. 用USB线将迷你红白机连接到计算机</value>
</data>
<data name="label3.Text">
<value>2. 开启红白机电源</value>
</data>
<data name="label6.Text">
- <value>3. 如果一直没有开始安装驱动程序 :</value>
+ <value>3. 安装驱动程序,如果尚未安装的话:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.bg-BG.resx b/WaitingFelForm.bg-BG.resx
index aa90c6de..c755214c 100644
--- a/WaitingFelForm.bg-BG.resx
+++ b/WaitingFelForm.bg-BG.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Изчакайте вашето NES Mini...</value>
+ <value>Изчакайте вашето NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Инсталиране на драйвър</value>
@@ -68,10 +68,10 @@
<value>Моля направете следните стъпки:</value>
</data>
<data name="label2.Text">
- <value>1. Уверете се, че Power бутона на вашето NES Mini е изключен.</value>
+ <value>1. Уверете се, че Power бутона на вашето NES/SNES Mini е изключен.</value>
</data>
<data name="label3.Text">
- <value>2. Свържете отново вашето NES Mini към компютъра чрез USB</value>
+ <value>2. Свържете отново вашето NES/SNES Mini към компютъра чрез USB</value>
</data>
<data name="label4.Text">
<value>3. Задръжте RESET бутона и включете POWER бутона</value>
diff --git a/WaitingFelForm.ca-ES.resx b/WaitingFelForm.ca-ES.resx
index a6edd1bf..57876ba7 100644
--- a/WaitingFelForm.ca-ES.resx
+++ b/WaitingFelForm.ca-ES.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperant a la NES Mini</value>
+ <value>Esperant a la NES/SNES Mini</value>
</data>
<data name="buttonDriver.Text">
<value>Instal·leu controlador</value>
@@ -68,10 +68,10 @@
<value>Si us plau, segueixi aquests passos:</value>
</data>
<data name="label2.Text">
- <value>1. Assegureu-vos de que el botó Power de la NES Mini estigui en la posició de apagat</value>
+ <value>1. Assegureu-vos de que el botó Power de la NES/SNES Mini estigui en la posició de apagat</value>
</data>
<data name="label3.Text">
- <value>2. Torneu a connectar la NES Mini al PC via USB</value>
+ <value>2. Torneu a connectar la NES/SNES Mini al PC via USB</value>
</data>
<data name="label4.Text">
<value>3. Mantingueu pressionat el botó Reset i premeu el botó Power</value>
diff --git a/WaitingFelForm.da-DK.resx b/WaitingFelForm.da-DK.resx
index bc199cd3..c60852e2 100644
--- a/WaitingFelForm.da-DK.resx
+++ b/WaitingFelForm.da-DK.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Venter på din NES Mini...</value>
+ <value>Venter på din NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installer driver</value>
@@ -68,10 +68,10 @@
<value>Venligst følg disse trin:</value>
</data>
<data name="label2.Text">
- <value>1. Vær sikker på at POWER knappen på din NES Mini er slået fra.</value>
+ <value>1. Vær sikker på at POWER knappen på din NES/SNES Mini er slået fra.</value>
</data>
<data name="label3.Text">
- <value>2. Genforbind din NES Mini til din PC via USB kablet.</value>
+ <value>2. Genforbind din NES/SNES Mini til din PC via USB kablet.</value>
</data>
<data name="label4.Text">
<value>3. Hold RESET knappen, og tryk på POWER knappen.</value>
diff --git a/WaitingFelForm.de-DE.resx b/WaitingFelForm.de-DE.resx
index 35d4b9e5..d6301e6e 100644
--- a/WaitingFelForm.de-DE.resx
+++ b/WaitingFelForm.de-DE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Warte auf dein NES Mini...</value>
+ <value>Warte auf dein NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installiere Treiber</value>
@@ -68,10 +68,10 @@
<value>Bitte führe folgende Schritte aus:</value>
</data>
<data name="label2.Text">
- <value>1. Vergewissere dich, dass die POWER-Taste am NES Mini ausgeschaltet ist.</value>
+ <value>1. Vergewissere dich, dass die POWER-Taste am NES/SNES Mini ausgeschaltet ist.</value>
</data>
<data name="label3.Text">
- <value>2. Verbinde dein NES Mini mit deinem PC mit einem USB Kabel.</value>
+ <value>2. Verbinde dein NES/SNES Mini mit deinem PC mit einem USB Kabel.</value>
</data>
<data name="label4.Text">
<value>3. Halte die RESET-Taste gedrückt und drücke den POWER-Schalter.</value>
diff --git a/WaitingFelForm.el-GR.resx b/WaitingFelForm.el-GR.resx
index 22d31083..0e0b9e46 100644
--- a/WaitingFelForm.el-GR.resx
+++ b/WaitingFelForm.el-GR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Αναμονή για το NES Mini σας…</value>
+ <value>Αναμονή για το NES/SNES Mini σας…</value>
</data>
<data name="buttonDriver.Text">
<value>Εγκαταστήστε τον οδηγό</value>
@@ -68,10 +68,10 @@
<value>Παρακαλώ ακολουθήστε τα παρακάτω βήματα:</value>
</data>
<data name="label2.Text">
- <value>1. Βεβαιωθείτε ότι ο διακόπτης POWER στο NES Mini σας είναι κλειστός.</value>
+ <value>1. Βεβαιωθείτε ότι ο διακόπτης POWER στο NES/SNES Mini σας είναι κλειστός.</value>
</data>
<data name="label3.Text">
- <value>2. (Ξανά)συνδέστε το NES Mini σας στον Η/Υ με το καλώδιο USB.</value>
+ <value>2. (Ξανά)συνδέστε το NES/SNES Mini σας στον Η/Υ με το καλώδιο USB.</value>
</data>
<data name="label4.Text">
<value>3. Κρατήστε πατημένο το κουμπί RESET και ανάψτε τον διακόπτη POWER.</value>
diff --git a/WaitingFelForm.en-GB.resx b/WaitingFelForm.en-GB.resx
index 5c833382..c4a630de 100644
--- a/WaitingFelForm.en-GB.resx
+++ b/WaitingFelForm.en-GB.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Waiting for your NES Mini...</value>
+ <value>Waiting for your NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Install driver</value>
@@ -71,7 +71,7 @@
<value>1. Make sure the POWER button is OFF.</value>
</data>
<data name="label3.Text">
- <value>2. (Re)connect your NES Mini to your PC via a USB cable</value>
+ <value>2. (Re)connect your NES/SNES Mini to your PC via a USB cable</value>
</data>
<data name="label4.Text">
<value>3. Hold the RESET button and press the POWER button</value>
diff --git a/WaitingFelForm.es-ES.resx b/WaitingFelForm.es-ES.resx
index 5cb0ea2e..1b98febb 100644
--- a/WaitingFelForm.es-ES.resx
+++ b/WaitingFelForm.es-ES.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperando a la NES Mini</value>
+ <value>Esperando a la NES/SNES Mini</value>
</data>
<data name="buttonDriver.Text">
<value>Instalar controlador</value>
@@ -68,10 +68,10 @@
<value>Por favor, sigue estos pasos:</value>
</data>
<data name="label2.Text">
- <value>1. Asegúrate de que el botón Power de la NES Mini está en la posición de apagado</value>
+ <value>1. Asegúrate de que el botón Power de la NES/SNES Mini está en la posición de apagado</value>
</data>
<data name="label3.Text">
- <value>2. Vuelve a conectar la NES Mini al PC vía USB</value>
+ <value>2. Vuelve a conectar la NES/SNES Mini al PC vía USB</value>
</data>
<data name="label4.Text">
<value>3. Mantén presionado el botón Reset y aprieta el botón Power</value>
diff --git a/WaitingFelForm.fi-FI.resx b/WaitingFelForm.fi-FI.resx
index 12e33548..efca5e68 100644
--- a/WaitingFelForm.fi-FI.resx
+++ b/WaitingFelForm.fi-FI.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Odotetaan NES Miniäsi...</value>
+ <value>Odotetaan NES/SNES Miniäsi...</value>
</data>
<data name="buttonDriver.Text">
<value>Asenna ajuri</value>
@@ -68,10 +68,10 @@
<value>Seuraa näitä vaiheita:</value>
</data>
<data name="label2.Text">
- <value>1. Varmista, että NES Minisi POWER-kytkin on pois päältä.</value>
+ <value>1. Varmista, että NES/SNES Minisi POWER-kytkin on pois päältä.</value>
</data>
<data name="label3.Text">
- <value>2. Yhdistä (uudelleen) NES Minisi PC:hen USB-kaapelilla.</value>
+ <value>2. Yhdistä (uudelleen) NES/SNES Minisi PC:hen USB-kaapelilla.</value>
</data>
<data name="label4.Text">
<value>3. Pidä RESET-painiketta painettuna ja paina POWER-kytkintä</value>
diff --git a/WaitingFelForm.fr-FR.resx b/WaitingFelForm.fr-FR.resx
index 91d08084..0d63ba27 100644
--- a/WaitingFelForm.fr-FR.resx
+++ b/WaitingFelForm.fr-FR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>En attente de votre NES Mini…</value>
+ <value>En attente de votre NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installer le pilote</value>
@@ -68,10 +68,10 @@
<value>Merci de suivre les étapes suivantes:</value>
</data>
<data name="label2.Text">
- <value>1. Vérifiez que le bouton POWER de la NES Mini n'est pas enfoncé.</value>
+ <value>1. Vérifiez que le bouton POWER de la NES/SNES Mini n'est pas enfoncé.</value>
</data>
<data name="label3.Text">
- <value>2. (Re)connectez la NES Mini au PC avec le cable USB.</value>
+ <value>2. (Re)connectez la NES/SNES Mini au PC avec le cable USB.</value>
</data>
<data name="label4.Text">
<value>3. Maintenez le bouton RESET et enfoncez le bouton POWER.</value>
diff --git a/WaitingFelForm.id-ID.resx b/WaitingFelForm.id-ID.resx
index 577f64e7..98988e70 100644
--- a/WaitingFelForm.id-ID.resx
+++ b/WaitingFelForm.id-ID.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Menunggu NES Mini Anda...</value>
+ <value>Menunggu NES/SNES Mini Anda...</value>
</data>
<data name="buttonDriver.Text">
<value>Instal driver</value>
@@ -68,10 +68,10 @@
<value>Lakukan langkah-langkah berikut ini:</value>
</data>
<data name="label2.Text">
- <value>1. Pastikan tombol POWER NES Mini Anda dalam keadaan mati.</value>
+ <value>1. Pastikan tombol POWER NES/SNES Mini Anda dalam keadaan mati.</value>
</data>
<data name="label3.Text">
- <value>2. Hubungkan (kembali) NES Mini Anda ke PC via kabel USB.</value>
+ <value>2. Hubungkan (kembali) NES/SNES Mini Anda ke PC via kabel USB.</value>
</data>
<data name="label4.Text">
<value>3. Tahan tombol RESET dan nyalakan tombol POWER.</value>
diff --git a/WaitingFelForm.it-IT.resx b/WaitingFelForm.it-IT.resx
index 0c6bbbd6..e4c187fe 100644
--- a/WaitingFelForm.it-IT.resx
+++ b/WaitingFelForm.it-IT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>In attesa del rilevamento del NES Mini…</value>
+ <value>In attesa del rilevamento del NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installa il driver</value>
@@ -68,10 +68,10 @@
<value>Prego seguire i passi seguenti:</value>
</data>
<data name="label2.Text">
- <value>1. Assicurati che il tasto POWER del NES Mini sia spento.</value>
+ <value>1. Assicurati che il tasto POWER del NES/SNES Mini sia spento.</value>
</data>
<data name="label3.Text">
- <value>2. (ri)collega il NES Mini al PC tramite cavo USB.</value>
+ <value>2. (ri)collega il NES/SNES Mini al PC tramite cavo USB.</value>
</data>
<data name="label4.Text">
<value>3. Tieni premuto il tasto RESET e, mentre lo tieni premuto, accendi il tasto POWER</value>
diff --git a/WaitingFelForm.nl.resx b/WaitingFelForm.nl.resx
index 7103d991..0f79febd 100644
--- a/WaitingFelForm.nl.resx
+++ b/WaitingFelForm.nl.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Aan het wachten op je NES Mini...</value>
+ <value>Aan het wachten op je NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Installeer driver</value>
@@ -68,10 +68,10 @@
<value>Voer de volgende stappen uit:</value>
</data>
<data name="label2.Text">
- <value>1. Zorg er voor dat de POWER knop van je NES Mini uit is geschakeld.</value>
+ <value>1. Zorg er voor dat de POWER knop van je NES/SNES Mini uit is geschakeld.</value>
</data>
<data name="label3.Text">
- <value>2. (Her)verbinden van je NES Mini aan de PC via een USB kabel.</value>
+ <value>2. (Her)verbind je NES/SNES Mini aan de PC via een USB kabel.</value>
</data>
<data name="label4.Text">
<value>3. Houd de RESET knop ingedrukt als je de POWER knop indrukt.</value>
diff --git a/WaitingFelForm.pl-PL.resx b/WaitingFelForm.pl-PL.resx
index 251d2cdc..73e84edd 100644
--- a/WaitingFelForm.pl-PL.resx
+++ b/WaitingFelForm.pl-PL.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Oczekiwanie na NES Mini...</value>
+ <value>Oczekiwanie na NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Zainstaluj sterowniki</value>
@@ -68,10 +68,10 @@
<value>Proszę wykonać następujące kroki:</value>
</data>
<data name="label2.Text">
- <value>1. Upewnij się, że przycisk POWER na NES Mini jest wyłączony.</value>
+ <value>1. Upewnij się, że przycisk POWER na NES/SNES Mini jest wyłączony.</value>
</data>
<data name="label3.Text">
- <value>2. Odłącz i połącz ponownie NES Mini z PC kablem USB.</value>
+ <value>2. Odłącz i połącz ponownie NES/SNES Mini z PC kablem USB.</value>
</data>
<data name="label4.Text">
<value>3. Przytrzymując przycisk RESET uruchom konsolę przyciskiem POWER.</value>
diff --git a/WaitingFelForm.pt-PT.resx b/WaitingFelForm.pt-PT.resx
index adf2ea49..950835b2 100644
--- a/WaitingFelForm.pt-PT.resx
+++ b/WaitingFelForm.pt-PT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Esperando por seu NES Mini …</value>
+ <value>Esperando por seu NES/SNES Mini …</value>
</data>
<data name="buttonDriver.Text">
<value>Instalar driver</value>
@@ -68,10 +68,10 @@
<value>Execute as seguintes etapas:</value>
</data>
<data name="label2.Text">
- <value>1. Certifique-se de que o botão POWER do seu NES Mini está desligado.</value>
+ <value>1. Certifique-se de que o botão POWER do seu NES/SNES Mini está desligado.</value>
</data>
<data name="label3.Text">
- <value>2. (Re) conectar o NES Mini ao PC via cabo USB.</value>
+ <value>2. (Re) conectar o NES/SNES Mini ao PC via cabo USB.</value>
</data>
<data name="label4.Text">
<value>3. Segure o botão RESET e ligue o interruptor POWER.</value>
diff --git a/WaitingFelForm.ru-RU.resx b/WaitingFelForm.ru-RU.resx
index c1e2cd6a..a6f17f3f 100644
--- a/WaitingFelForm.ru-RU.resx
+++ b/WaitingFelForm.ru-RU.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Ожидаем NES Mini...</value>
+ <value>Ожидаем NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Установить</value>
@@ -71,7 +71,7 @@
<value>1. Убедитесь, что кнопка POWER выключена.</value>
</data>
<data name="label3.Text">
- <value>2. (Пере)подключите NES Mini к компьютеру по USB.</value>
+ <value>2. (Пере)подключите NES/SNES Mini к компьютеру по USB.</value>
</data>
<data name="label4.Text">
<value>3. Зажмите кнопку RESET и нажмите кнопку POWER.</value>
diff --git a/WaitingFelForm.sk-SK.resx b/WaitingFelForm.sk-SK.resx
index 40b95bfd..53e34559 100644
--- a/WaitingFelForm.sk-SK.resx
+++ b/WaitingFelForm.sk-SK.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Čaká sa na Vaše NES Mini...</value>
+ <value>Čaká sa na Vaše NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Nainštalovať ovládač</value>
@@ -68,10 +68,10 @@
<value>Prosím postupujte podľa nasledujúcich krokov:</value>
</data>
<data name="label2.Text">
- <value>1. Uistite sa že je tlačidlo POWER na NES Mini vypnuté</value>
+ <value>1. Uistite sa že je tlačidlo POWER na NES/SNES Mini vypnuté</value>
</data>
<data name="label3.Text">
- <value>2. (Znovu)pripojte NES Mini k PC pomocou USB kábla.</value>
+ <value>2. (Znovu)pripojte NES/SNES Mini k PC pomocou USB kábla.</value>
</data>
<data name="label4.Text">
<value>3. Stlačte a držte tlačidlo RESET a stlačte a pustite tlačilo POWER.</value>
diff --git a/WaitingFelForm.sv-SE.resx b/WaitingFelForm.sv-SE.resx
index 68cc8f7e..868727a9 100644
--- a/WaitingFelForm.sv-SE.resx
+++ b/WaitingFelForm.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Väntar på din NES Mini…</value>
+ <value>Väntar på din NES/SNES Mini…</value>
</data>
<data name="buttonDriver.Text">
<value>Installera drivrutin</value>
@@ -68,10 +68,10 @@
<value>Vänligen följ stegen nedan:</value>
</data>
<data name="label2.Text">
- <value>1. Se till att POWER-knappen på din NES Mini är avstängd.</value>
+ <value>1. Se till att POWER-knappen på din NES/SNES Mini är avstängd.</value>
</data>
<data name="label3.Text">
- <value>2. (Åter)anslut din NES Mini till PCn via USB kabeln.</value>
+ <value>2. (Åter)anslut din NES/SNES Mini till PCn via USB kabeln.</value>
</data>
<data name="label4.Text">
<value>3. Håll RESET knappen intryckt och tryck på POWER knappen.</value>
diff --git a/WaitingFelForm.uk-UA.resx b/WaitingFelForm.uk-UA.resx
index 9ffcf786..7785981c 100644
--- a/WaitingFelForm.uk-UA.resx
+++ b/WaitingFelForm.uk-UA.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Очікуємо NES Mini...</value>
+ <value>Очікуємо NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
<value>Встановити</value>
@@ -71,7 +71,7 @@
<value>1. Переконайтеся, що кнопка POWER вимкнена.</value>
</data>
<data name="label3.Text">
- <value>2. (Пере)підключіть NES Mini до комп'ютера по USB.</value>
+ <value>2. (Пере)підключіть NES/SNES Mini до комп'ютера по USB.</value>
</data>
<data name="label4.Text">
<value>3. Затисніть кнопку RESET і натисніть кнопку POWER.</value>
diff --git a/WaitingFelForm.zh-CHS.resx b/WaitingFelForm.zh-CHS.resx
index 39d7591a..f7e7c80b 100644
--- a/WaitingFelForm.zh-CHS.resx
+++ b/WaitingFelForm.zh-CHS.resx
@@ -59,27 +59,27 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>正在等待您的计算机接上迷你红白机...</value>
+ <value>正在等待您的迷你红白机...</value>
</data>
<data name="buttonDriver.Text">
<value>安装驱动程序</value>
</data>
<data name="label1.Text">
- <value>请执行下列步骤 :</value>
+ <value>请按照下列步骤进行:</value>
</data>
<data name="label2.Text">
- <value>1. 请先确定迷你红白机的电源开关已切为关闭状态</value>
+ <value>1. 确定迷你红白机的电源为关闭状态</value>
</data>
<data name="label3.Text">
- <value>2. (重新)将您的迷你红白机用USB线连接至您的计算机</value>
+ <value>2. (重新)用USB线将迷你红白机连接到计算机</value>
</data>
<data name="label4.Text">
- <value>3. 先按住Reset重启按键不放,再开启红白机电源。</value>
+ <value>3. 先按住Reset按钮,再打开红白机电源。</value>
</data>
<data name="label5.Text">
- <value>4. 在几秒之后再放开Reset重启按键,电源LED灯应该是熄灭的</value>
+ <value>4. 几秒钟后放开Reset按键,电源指示灯此时应是熄灭状态</value>
</data>
<data name="label6.Text">
- <value>5. 如果一直没有开始安装驱动程序 :</value>
+ <value>5. 安装驱动程序,如果尚未安装的话:</value>
</data>
</root> \ No newline at end of file
diff --git a/WorkerForm.cs b/WorkerForm.cs
index ef08c9d5..53d27546 100644
--- a/WorkerForm.cs
+++ b/WorkerForm.cs
@@ -446,7 +446,7 @@ namespace com.clusterrr.hakchi_gui
UnpackRamfs(kernelDumpTemp);
var key = File.ReadAllBytes(Path.Combine(ramfsDirectory, "key-file"));
if (dumpPath == null)
- Directory.Delete(tempDirectory);
+ Directory.Delete(tempDirectory, true);
// I don't want to store keyfile inside my code, so I'll store MD5 of it
var keymd5 = System.Security.Cryptography.MD5.Create();
var keyhash = BitConverter.ToString(md5.ComputeHash(key)).Replace("-", "").ToLower();
@@ -456,7 +456,7 @@ namespace com.clusterrr.hakchi_gui
{
var console = matchedKeys.First();
if (console != ConfigIni.ConsoleType)
- throw new Exception("Invalid console selected! Your kernel detected as " + console);
+ throw new Exception(Resources.InvalidConsoleSelected + " " + console);
}
else throw new Exception("Unknown key, unknown console");
}
diff --git a/hakchi_gui.csproj b/hakchi_gui.csproj
index fcaaee55..74032786 100644
--- a/hakchi_gui.csproj
+++ b/hakchi_gui.csproj
@@ -587,9 +587,75 @@
<EmbeddedResource Include="AboutBox.resx">
<DependentUpon>AboutBox.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.bg-BG.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.ca-ES.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.da-DK.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.de-DE.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.el-GR.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.en-GB.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.es-AR.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.es-ES.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.fi-FI.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.fr-FR.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.id-ID.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.it-IT.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.nl.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.pl-PL.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.pt-PT.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="ConsoleSelectDialog.resx">
<DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.ru-RU.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.sk-SK.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.sv-SE.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.uk-UA.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.zh-CHS.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.zh-CHT.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ConsoleSelectDialog.zh-TW.resx">
+ <DependentUpon>ConsoleSelectDialog.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="FileBrowserForm.resx">
<DependentUpon>FileBrowserForm.cs</DependentUpon>
</EmbeddedResource>