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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-05-08 14:30:03 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-05-08 14:30:03 +0300
commit9bffeb66876e9c7b398bedc3e521926dccee3df7 (patch)
treec4824e0564de096c4b089659a03cf09bae7f4f61
parentdf556366579cbe9c28bb71a876c64e7b90f3ebf7 (diff)
Translations sync + flags <3
-rw-r--r--FoldersManagerForm.bg-BG.resx115
-rw-r--r--FoldersManagerForm.ca-ES.resx6
-rw-r--r--FoldersManagerForm.es-AR.resx4
-rw-r--r--FoldersManagerForm.fr-FR.resx16
-rw-r--r--FoldersManagerForm.pt-PT.resx6
-rw-r--r--FoldersManagerForm.sv-SE.resx115
-rw-r--r--GameGenieCodeAddModForm.bg-BG.resx73
-rw-r--r--GameGenieCodeAddModForm.ca-ES.resx2
-rw-r--r--GameGenieCodeAddModForm.sv-SE.resx73
-rw-r--r--GameGenieCodeForm.bg-BG.resx82
-rw-r--r--GameGenieCodeForm.ca-ES.resx2
-rw-r--r--GameGenieCodeForm.fr-FR.resx2
-rw-r--r--GameGenieCodeForm.sv-SE.resx82
-rw-r--r--ImageGooglerForm.bg-BG.resx64
-rw-r--r--ImageGooglerForm.ca-ES.resx2
-rw-r--r--ImageGooglerForm.sv-SE.resx64
-rw-r--r--MainForm.Designer.cs26
-rw-r--r--MainForm.bg-BG.resx286
-rw-r--r--MainForm.ca-ES.resx87
-rw-r--r--MainForm.cs6
-rw-r--r--MainForm.de-DE.resx3
-rw-r--r--MainForm.el-GR.resx3
-rw-r--r--MainForm.es-AR.resx21
-rw-r--r--MainForm.es-ES.resx3
-rw-r--r--MainForm.fr-FR.resx51
-rw-r--r--MainForm.it-IT.resx3
-rw-r--r--MainForm.nl.resx3
-rw-r--r--MainForm.pl-PL.resx3
-rw-r--r--MainForm.pt-PT.resx17
-rw-r--r--MainForm.resx24
-rw-r--r--MainForm.ru-RU.resx3
-rw-r--r--MainForm.sk-SK.resx3
-rw-r--r--MainForm.sv-SE.resx286
-rw-r--r--Properties/Resources.bg-BG.resx376
-rw-r--r--Properties/Resources.ca-ES.resx309
-rw-r--r--Properties/Resources.de-DE.resx23
-rw-r--r--Properties/Resources.el-GR.resx23
-rw-r--r--Properties/Resources.es-AR.resx23
-rw-r--r--Properties/Resources.es-ES.resx19
-rw-r--r--Properties/Resources.fr-FR.resx71
-rw-r--r--Properties/Resources.it-IT.resx19
-rw-r--r--Properties/Resources.nl.resx19
-rw-r--r--Properties/Resources.pl-PL.resx23
-rw-r--r--Properties/Resources.pt-PT.resx21
-rw-r--r--Properties/Resources.resx42
-rw-r--r--Properties/Resources.ru-RU.resx19
-rw-r--r--Properties/Resources.sk-SK.resx23
-rw-r--r--Properties/Resources.sv-SE.resx376
-rw-r--r--SaveStateManager.bg-BG.resx94
-rw-r--r--SaveStateManager.ca-ES.resx30
-rw-r--r--SaveStateManager.fr-FR.resx4
-rw-r--r--SaveStateManager.sv-SE.resx94
-rw-r--r--SearchForm.bg-BG.resx64
-rw-r--r--SearchForm.sv-SE.resx64
-rw-r--r--SelectButtonsForm.bg-BG.resx64
-rw-r--r--SelectButtonsForm.sv-SE.resx64
-rw-r--r--SelectFileForm.bg-BG.resx67
-rw-r--r--SelectFileForm.sv-SE.resx67
-rw-r--r--SelectIconForm.bg-BG.resx64
-rw-r--r--SelectIconForm.fr-FR.resx2
-rw-r--r--SelectIconForm.sv-SE.resx64
-rw-r--r--WaitingClovershellForm.bg-BG.resx79
-rw-r--r--WaitingClovershellForm.ca-ES.resx6
-rw-r--r--WaitingClovershellForm.fr-FR.resx8
-rw-r--r--WaitingClovershellForm.sv-SE.resx79
-rw-r--r--WaitingFelForm.bg-BG.resx85
-rw-r--r--WaitingFelForm.ca-ES.resx14
-rw-r--r--WaitingFelForm.fr-FR.resx10
-rw-r--r--WaitingFelForm.sv-SE.resx85
-rw-r--r--hakchi_gui.csproj89
-rw-r--r--images/flags/ar.pngbin0 -> 506 bytes
-rw-r--r--images/flags/bg.pngbin0 -> 462 bytes
-rw-r--r--images/flags/de.pngbin0 -> 545 bytes
-rw-r--r--images/flags/es.pngbin0 -> 469 bytes
-rw-r--r--images/flags/fr.pngbin0 -> 545 bytes
-rw-r--r--images/flags/gr.pngbin0 -> 487 bytes
-rw-r--r--images/flags/it.pngbin0 -> 420 bytes
-rw-r--r--images/flags/nl.pngbin0 -> 453 bytes
-rw-r--r--images/flags/pl.pngbin0 -> 374 bytes
-rw-r--r--images/flags/pt.pngbin0 -> 554 bytes
-rw-r--r--images/flags/ru.pngbin0 -> 420 bytes
-rw-r--r--images/flags/se.pngbin0 -> 542 bytes
-rw-r--r--images/flags/sk.pngbin0 -> 562 bytes
-rw-r--r--images/flags/us.pngbin0 -> 609 bytes
84 files changed, 3569 insertions, 550 deletions
diff --git a/FoldersManagerForm.bg-BG.resx b/FoldersManagerForm.bg-BG.resx
new file mode 100644
index 00000000..3d22b055
--- /dev/null
+++ b/FoldersManagerForm.bg-BG.resx
@@ -0,0 +1,115 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Управление на папки</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Анулирай</value>
+ </data>
+ <data name="buttonFoldersEqually.Text">
+ <value>Раздели еднакво</value>
+ </data>
+ <data name="buttonFoldersEquallyOriginal.Text">
+ <value>Оригинални игри -&gt; еднакво разделяне</value>
+ </data>
+ <data name="buttonFoldersLetters.Text">
+ <value>Разделяне по първата буква</value>
+ </data>
+ <data name="buttonFoldersLettersOriginal.Text">
+ <value>Оригинални игри -&gt; разделяне по първата буква</value>
+ </data>
+ <data name="buttonNewFolder.Text">
+ <value>Нова папка</value>
+ </data>
+ <data name="buttonNoFolders.Text">
+ <value>Без папки</value>
+ </data>
+ <data name="buttonNoFoldersOriginal.Text">
+ <value>Оригинални игри -&gt; други игри</value>
+ </data>
+ <data name="cutToolStripMenuItem.Text">
+ <value>Срежи</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>Изтрий</value>
+ </data>
+ <data name="groupBoxArt.Text">
+ <value>Меню на иконата</value>
+ </data>
+ <data name="groupBoxSplitModes.Text">
+ <value>Автоматично създаване на структурата на папки</value>
+ </data>
+ <data name="labelPosition.Text">
+ <value>Приоритет на позицията на папката</value>
+ </data>
+ <data name="newFolderToolStripMenuItem.Text">
+ <value>Създаване на нова папка</value>
+ </data>
+ <data name="pasteToolStripMenuItem.Text">
+ <value>Постави</value>
+ </data>
+ <data name="renameToolStripMenuItem.Text">
+ <value>Преименуване на папка</value>
+ </data>
+ <data name="labelElementCount.Text">
+ <value>Folder statistics</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/FoldersManagerForm.ca-ES.resx b/FoldersManagerForm.ca-ES.resx
index 1f6b4c2e..517589bb 100644
--- a/FoldersManagerForm.ca-ES.resx
+++ b/FoldersManagerForm.ca-ES.resx
@@ -62,7 +62,7 @@
<value>Gestió de les carpetes</value>
</data>
<data name="buttonCancel.Text">
- <value>Cancelar</value>
+ <value>Cancel·lar</value>
</data>
<data name="buttonFoldersEqually.Text">
<value>Organitzar per igual</value>
@@ -92,10 +92,10 @@
<value>Eliminar</value>
</data>
<data name="groupBoxArt.Text">
- <value>Icona a mostrar en el menu</value>
+ <value>Icona a mostrar en el menú</value>
</data>
<data name="groupBoxSplitModes.Text">
- <value>Crear automàticament la estrucutura de les carpetes</value>
+ <value>Crear automàticament la estructura de les carpetes</value>
</data>
<data name="labelPosition.Text">
<value>Prioritat de posició de la carpeta</value>
diff --git a/FoldersManagerForm.es-AR.resx b/FoldersManagerForm.es-AR.resx
index f3a422cc..765ab961 100644
--- a/FoldersManagerForm.es-AR.resx
+++ b/FoldersManagerForm.es-AR.resx
@@ -71,10 +71,10 @@
<value>Juegos originales -&gt; Separar equitativamente</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>Separar por la primera letra</value>
+ <value>Separar alfabéticamente</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Juegos originales -&gt; Separar por la primera letra</value>
+ <value>Juegos originales -&gt; Separar alfabéticamente</value>
</data>
<data name="buttonNewFolder.Text">
<value>Nueva carpeta</value>
diff --git a/FoldersManagerForm.fr-FR.resx b/FoldersManagerForm.fr-FR.resx
index c68fcc77..0ec17648 100644
--- a/FoldersManagerForm.fr-FR.resx
+++ b/FoldersManagerForm.fr-FR.resx
@@ -59,28 +59,28 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Organisateur de Dossiers</value>
+ <value>Gestionnaire de dossiers</value>
</data>
<data name="buttonCancel.Text">
<value>Annuler</value>
</data>
<data name="buttonFoldersEqually.Text">
- <value>Découper équitablement</value>
+ <value>Scinder également</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>Jeux Originaux -&gt; Découper équitablement</value>
+ <value>Jeux Originaux -&gt; Scinder également</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>Découper par première lettre</value>
+ <value>Scinder à partir de la première lettre</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Jeux Originaux -&gt; Découper par première lettre</value>
+ <value>Jeux Originaux -&gt; Scinder à partir de la première lettre</value>
</data>
<data name="buttonNewFolder.Text">
<value>Nouveau dossier</value>
</data>
<data name="buttonNoFolders.Text">
- <value>Pas de dossiers</value>
+ <value>Aucun dossier</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
<value>Jeux Originaux -&gt; Autres jeux</value>
@@ -92,10 +92,10 @@
<value>Supprimer</value>
</data>
<data name="groupBoxArt.Text">
- <value>Menu icone</value>
+ <value>Icône du menu</value>
</data>
<data name="groupBoxSplitModes.Text">
- <value>Créer la structures des dossiers automatiquement</value>
+ <value>Créer la structure des dossiers automatiquement</value>
</data>
<data name="labelPosition.Text">
<value>Priorité de la position du dossier:</value>
diff --git a/FoldersManagerForm.pt-PT.resx b/FoldersManagerForm.pt-PT.resx
index 70aa9ab6..1462974f 100644
--- a/FoldersManagerForm.pt-PT.resx
+++ b/FoldersManagerForm.pt-PT.resx
@@ -68,13 +68,13 @@
<value>Dividir igualmente</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>Jogos originais - &amp; gt; Dividir igualmente</value>
+ <value>Jogos originais -&gt; Dividir igualmente</value>
</data>
<data name="buttonFoldersLetters.Text">
<value>Dividir pela primeira letra</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Jogos originais - &amp; gt; Dividir pela primeira letra</value>
+ <value>Jogos originais -&gt; Dividir pela primeira letra</value>
</data>
<data name="buttonNewFolder.Text">
<value>Nova pasta</value>
@@ -83,7 +83,7 @@
<value>Sem pastas</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>Jogos originais - &amp; gt; Outros jogos</value>
+ <value>Jogos originais -&gt; Outros jogos</value>
</data>
<data name="cutToolStripMenuItem.Text">
<value>Cortar</value>
diff --git a/FoldersManagerForm.sv-SE.resx b/FoldersManagerForm.sv-SE.resx
new file mode 100644
index 00000000..f9bae570
--- /dev/null
+++ b/FoldersManagerForm.sv-SE.resx
@@ -0,0 +1,115 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Mapphanterare</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Avbryt</value>
+ </data>
+ <data name="buttonFoldersEqually.Text">
+ <value>Jämnt fördelat</value>
+ </data>
+ <data name="buttonFoldersEquallyOriginal.Text">
+ <value>Originalspel -&gt; Jämnt fördelat</value>
+ </data>
+ <data name="buttonFoldersLetters.Text">
+ <value>Födelat på första bokstaven</value>
+ </data>
+ <data name="buttonFoldersLettersOriginal.Text">
+ <value>Originalspel -&gt; Fördelat efter första bokstaven</value>
+ </data>
+ <data name="buttonNewFolder.Text">
+ <value>Ny mapp</value>
+ </data>
+ <data name="buttonNoFolders.Text">
+ <value>Inga mappar</value>
+ </data>
+ <data name="buttonNoFoldersOriginal.Text">
+ <value>Originalspel -&gt; Andra spel</value>
+ </data>
+ <data name="cutToolStripMenuItem.Text">
+ <value>Klipp ut</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>Ta bort</value>
+ </data>
+ <data name="groupBoxArt.Text">
+ <value>Menyikon</value>
+ </data>
+ <data name="groupBoxSplitModes.Text">
+ <value>Skapa mappstruktur automatiskt</value>
+ </data>
+ <data name="labelPosition.Text">
+ <value>Prioritet för mappordning:</value>
+ </data>
+ <data name="newFolderToolStripMenuItem.Text">
+ <value>Skapa ny mapp</value>
+ </data>
+ <data name="pasteToolStripMenuItem.Text">
+ <value>Klistra in</value>
+ </data>
+ <data name="renameToolStripMenuItem.Text">
+ <value>Döp om mapp</value>
+ </data>
+ <data name="labelElementCount.Text">
+ <value>Folder statistics</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeAddModForm.bg-BG.resx b/GameGenieCodeAddModForm.bg-BG.resx
new file mode 100644
index 00000000..6a9380f1
--- /dev/null
+++ b/GameGenieCodeAddModForm.bg-BG.resx
@@ -0,0 +1,73 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Добави код: Game Genie</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Анулирай</value>
+ </data>
+ <data name="label1.Text">
+ <value>Код:</value>
+ </data>
+ <data name="label2.Text">
+ <value>Описание</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeAddModForm.ca-ES.resx b/GameGenieCodeAddModForm.ca-ES.resx
index 2a572ead..a8b31e97 100644
--- a/GameGenieCodeAddModForm.ca-ES.resx
+++ b/GameGenieCodeAddModForm.ca-ES.resx
@@ -62,7 +62,7 @@
<value>Afegir codi Game Genie</value>
</data>
<data name="buttonCancel.Text">
- <value>Cancelar</value>
+ <value>Cancel·lar</value>
</data>
<data name="label1.Text">
<value>Codi:</value>
diff --git a/GameGenieCodeAddModForm.sv-SE.resx b/GameGenieCodeAddModForm.sv-SE.resx
new file mode 100644
index 00000000..2fac3d32
--- /dev/null
+++ b/GameGenieCodeAddModForm.sv-SE.resx
@@ -0,0 +1,73 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Lägg till Game Genie kod</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Avbryt</value>
+ </data>
+ <data name="label1.Text">
+ <value>Kod:</value>
+ </data>
+ <data name="label2.Text">
+ <value>Beskrivning:</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeForm.bg-BG.resx b/GameGenieCodeForm.bg-BG.resx
new file mode 100644
index 00000000..7ee51962
--- /dev/null
+++ b/GameGenieCodeForm.bg-BG.resx
@@ -0,0 +1,82 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Списък на кодовете за Game Genie</value>
+ </data>
+ <data name="addToolStripMenuItem.Text">
+ <value>Добави</value>
+ </data>
+ <data name="buttonAdd.Text">
+ <value>Добави</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Анулирай</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>Импорт</value>
+ </data>
+ <data name="editToolStripMenuItem.Text">
+ <value>Редактиране</value>
+ </data>
+ <data name="removeToolStripMenuItem.Text">
+ <value>Изтрий</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeForm.ca-ES.resx b/GameGenieCodeForm.ca-ES.resx
index 41255143..9e4cf08c 100644
--- a/GameGenieCodeForm.ca-ES.resx
+++ b/GameGenieCodeForm.ca-ES.resx
@@ -68,7 +68,7 @@
<value>Afegir</value>
</data>
<data name="buttonCancel.Text">
- <value>Cancelar</value>
+ <value>Cancel·lar</value>
</data>
<data name="buttonImport.Text">
<value>Importar</value>
diff --git a/GameGenieCodeForm.fr-FR.resx b/GameGenieCodeForm.fr-FR.resx
index 39d12a7d..dac964e5 100644
--- a/GameGenieCodeForm.fr-FR.resx
+++ b/GameGenieCodeForm.fr-FR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Liste des code Game Genie</value>
+ <value>Liste des codes Game Genie</value>
</data>
<data name="addToolStripMenuItem.Text">
<value>Ajouter</value>
diff --git a/GameGenieCodeForm.sv-SE.resx b/GameGenieCodeForm.sv-SE.resx
new file mode 100644
index 00000000..49378e50
--- /dev/null
+++ b/GameGenieCodeForm.sv-SE.resx
@@ -0,0 +1,82 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Gem Genie kodlista</value>
+ </data>
+ <data name="addToolStripMenuItem.Text">
+ <value>Lägg till</value>
+ </data>
+ <data name="buttonAdd.Text">
+ <value>Lägg till</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>Avbryt</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>Importera</value>
+ </data>
+ <data name="editToolStripMenuItem.Text">
+ <value>Editera</value>
+ </data>
+ <data name="removeToolStripMenuItem.Text">
+ <value>Ta bort</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ImageGooglerForm.bg-BG.resx b/ImageGooglerForm.bg-BG.resx
new file mode 100644
index 00000000..dc60ac11
--- /dev/null
+++ b/ImageGooglerForm.bg-BG.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Google Изображения</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ImageGooglerForm.ca-ES.resx b/ImageGooglerForm.ca-ES.resx
index 5fd0ce9e..3c50dd09 100644
--- a/ImageGooglerForm.ca-ES.resx
+++ b/ImageGooglerForm.ca-ES.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Google Images</value>
+ <value>Imatges de Google</value>
</data>
</root> \ No newline at end of file
diff --git a/ImageGooglerForm.sv-SE.resx b/ImageGooglerForm.sv-SE.resx
new file mode 100644
index 00000000..b10525fc
--- /dev/null
+++ b/ImageGooglerForm.sv-SE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Google bilder</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/MainForm.Designer.cs b/MainForm.Designer.cs
index 59220638..234d813b 100644
--- a/MainForm.Designer.cs
+++ b/MainForm.Designer.cs
@@ -101,6 +101,8 @@
this.toolStripMenuItem7 = new System.Windows.Forms.ToolStripSeparator();
this.shellToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.openTelnetToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+ this.toolStripMenuItem8 = new System.Windows.Forms.ToolStripSeparator();
+ this.takeScreenshotToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.helpToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.gitHubPageWithActualReleasesToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.fAQToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
@@ -145,8 +147,6 @@
this.checkedListBoxDefaultGames = new System.Windows.Forms.CheckedListBox();
this.timerCalculateGames = new System.Windows.Forms.Timer(this.components);
this.timerConnectionCheck = new System.Windows.Forms.Timer(this.components);
- this.toolStripMenuItem8 = new System.Windows.Forms.ToolStripSeparator();
- this.takeScreenshotToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.menuStrip.SuspendLayout();
this.groupBoxOptions.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxArt)).BeginInit();
@@ -672,6 +672,17 @@
this.openTelnetToolStripMenuItem.Name = "openTelnetToolStripMenuItem";
this.openTelnetToolStripMenuItem.Click += new System.EventHandler(this.openTelnetToolStripMenuItem_Click);
//
+ // toolStripMenuItem8
+ //
+ this.toolStripMenuItem8.Name = "toolStripMenuItem8";
+ resources.ApplyResources(this.toolStripMenuItem8, "toolStripMenuItem8");
+ //
+ // takeScreenshotToolStripMenuItem
+ //
+ this.takeScreenshotToolStripMenuItem.Name = "takeScreenshotToolStripMenuItem";
+ resources.ApplyResources(this.takeScreenshotToolStripMenuItem, "takeScreenshotToolStripMenuItem");
+ this.takeScreenshotToolStripMenuItem.Click += new System.EventHandler(this.takeScreenshotToolStripMenuItem_Click);
+ //
// helpToolStripMenuItem
//
this.helpToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
@@ -973,17 +984,6 @@
this.timerConnectionCheck.Interval = 500;
this.timerConnectionCheck.Tick += new System.EventHandler(this.timerConnectionCheck_Tick);
//
- // toolStripMenuItem8
- //
- this.toolStripMenuItem8.Name = "toolStripMenuItem8";
- resources.ApplyResources(this.toolStripMenuItem8, "toolStripMenuItem8");
- //
- // takeScreenshotToolStripMenuItem
- //
- this.takeScreenshotToolStripMenuItem.Name = "takeScreenshotToolStripMenuItem";
- resources.ApplyResources(this.takeScreenshotToolStripMenuItem, "takeScreenshotToolStripMenuItem");
- this.takeScreenshotToolStripMenuItem.Click += new System.EventHandler(this.takeScreenshotToolStripMenuItem_Click);
- //
// MainForm
//
this.AllowDrop = true;
diff --git a/MainForm.bg-BG.resx b/MainForm.bg-BG.resx
new file mode 100644
index 00000000..fa033fbb
--- /dev/null
+++ b/MainForm.bg-BG.resx
@@ -0,0 +1,286 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="FTPToolStripMenuItem.Text">
+ <value>FTP сървър на ftp: // root: clover@127.0.0.1: 1021</value>
+ </data>
+ <data name="aboutToolStripMenuItem.Text">
+ <value>Относно...</value>
+ </data>
+ <data name="addMoreGamesToolStripMenuItem.Text">
+ <value>Добавяне на &amp;игри</value>
+ </data>
+ <data name="addPresetToolStripMenuItem.Text">
+ <value>Добавете предварително</value>
+ </data>
+ <data name="automaticOriginalToolStripMenuItem.Text">
+ <value>Оригинални игри в корен -&amp;gt, автоматично в подпапки</value>
+ </data>
+ <data name="automaticToolStripMenuItem.Text">
+ <value>Автоматично създаване на структурата на папки</value>
+ </data>
+ <data name="buttonAddGames.Text">
+ <value>Добави още игри</value>
+ </data>
+ <data name="buttonBrowseImage.Text">
+ <value>Прегледай</value>
+ </data>
+ <data name="buttonStart.Text">
+ <value>Синхронизация на селектираните игри с NES Mini</value>
+ </data>
+ <data name="cloverconHackToolStripMenuItem.Text">
+ <value>Hacks за контролера</value>
+ </data>
+ <data name="compressGamesIfPossibleToolStripMenuItem.Text">
+ <value>Компресиране на Non-NES games (за допълнителен емулатор режим</value>
+ </data>
+ <data name="consoleTypeToolStripMenuItem.Text">
+ <value>Конзолен тип</value>
+ </data>
+ <data name="customToolStripMenuItem.Text">
+ <value>Конфигурирай ръчно - покажи папка мениджер, преди да изтеглиш</value>
+ </data>
+ <data name="deleteGameToolStripMenuItem.Text">
+ <value>Изтриване на игра</value>
+ </data>
+ <data name="deletePresetToolStripMenuItem.Text">
+ <value>Изтриване на предварително зададено</value>
+ </data>
+ <data name="disablePagefoldersToolStripMenuItem.Text">
+ <value>Деактивиране на страници/папки</value>
+ </data>
+ <data name="downloadCoversForAllGamesToolStripMenuItem.Text">
+ <value>Доулодване на box art за всички игри</value>
+ </data>
+ <data name="dumpKernelToolStripMenuItem.Text">
+ <value>Разтоварване на ядрото</value>
+ </data>
+ <data name="enableAutofireToolStripMenuItem.Text">
+ <value>Използвай "Select+А/B" за вкл. на "Autofire" на А/B</value>
+ </data>
+ <data name="epilepsyProtectionToolStripMenuItem.Text">
+ <value>Изклюва защитата от epilepsy</value>
+ </data>
+ <data name="exitToolStripMenuItem.Text">
+ <value>&amp; Изход</value>
+ </data>
+ <data name="fAQToolStripMenuItem.Text">
+ <value>Често задавани въпроси (FAQ)</value>
+ </data>
+ <data name="fileToolStripMenuItem.Text">
+ <value>&amp;Файл</value>
+ </data>
+ <data name="flashCustomKernelToolStripMenuItem.Text">
+ <value>Флаш персонализирано ядро</value>
+ </data>
+ <data name="flashOriginalKernelToolStripMenuItem.Text">
+ <value>Флаш оригинално ядро</value>
+ </data>
+ <data name="foldersOriginalToolStripMenuItem.Text">
+ <value>Оригинални игри в корен -&amp;gt, папки, разделени също и на игри</value>
+ </data>
+ <data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
+ <value>Оригинални игри в корен -&gt; папки, разделени по първата буква</value>
+ </data>
+ <data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
+ <value>Папки, разделени по първата буква</value>
+ </data>
+ <data name="foldersToolStripMenuItem.Text">
+ <value>Папки, разделящи игрите еднакво</value>
+ </data>
+ <data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
+ <value>Страница Github с актуални версии</value>
+ </data>
+ <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
+ <value>Главна команда от командния ред (само за експерти)</value>
+ </data>
+ <data name="groupBoxDefaultGames.Text">
+ <value>Можеш да скриеш някои игри по дефоут</value>
+ </data>
+ <data name="groupBoxOptions.Text">
+ <value>Опции за игри</value>
+ </data>
+ <data name="helpToolStripMenuItem.Text">
+ <value>&amp;Помощ</value>
+ </data>
+ <data name="installModulesToolStripMenuItem.Text">
+ <value>Инсталиране на допълнителни модули</value>
+ </data>
+ <data name="kernelToolStripMenuItem.Text">
+ <value>&amp; Ядро</value>
+ </data>
+ <data name="label1.Text">
+ <value>Дата на издаване (год.-месец-ден):</value>
+ </data>
+ <data name="label2.Text">
+ <value>Редактор</value>
+ </data>
+ <data name="label3.Text">
+ <value>Главна команда от командния ред (само за експерти)</value>
+ </data>
+ <data name="label4.Text">
+ <value>Box art</value>
+ </data>
+ <data name="label5.Text">
+ <value>Селектиране на игри:</value>
+ </data>
+ <data name="label6.Text">
+ <value>Максимален брой играчи</value>
+ </data>
+ <data name="label7.Text">
+ <value>Кодове за Game Genie (чрез запетайка)</value>
+ </data>
+ <data name="labelName.Text">
+ <value>Име:</value>
+ </data>
+ <data name="languageToolStripMenuItem.Text">
+ <value>Език</value>
+ </data>
+ <data name="maximumGamesPerFolderToolStripMenuItem.Text">
+ <value>Максимален брой игри за страница/папка</value>
+ </data>
+ <data name="modulesToolStripMenuItem.Text">
+ <value>&amp;Модули</value>
+ </data>
+ <data name="openFTPInExplorerToolStripMenuItem.Text">
+ <value>Отвори FTP клиент</value>
+ </data>
+ <data name="openFileDialogImage.Title">
+ <value>Изберете box art на играта</value>
+ </data>
+ <data name="openFileDialogNes.Title">
+ <value>Изберете игри</value>
+ </data>
+ <data name="openTelnetToolStripMenuItem.Text">
+ <value>Отвори Telnet клиент</value>
+ </data>
+ <data name="pagesOriginalToolStripMenuItem.Text">
+ <value>Оригинални игри в корен -&amp;gt, страници, разделени също и на игри</value>
+ </data>
+ <data name="pagesToolStripMenuItem.Text">
+ <value>Страници, раздели игрите еднакво</value>
+ </data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Text">
+ <value>Страници/структура на папки</value>
+ </data>
+ <data name="presetsToolStripMenuItem.Text">
+ <value>Избор на предварително зададени настройки</value>
+ </data>
+ <data name="radioButtonOne.Text">
+ <value>Един играч</value>
+ </data>
+ <data name="radioButtonTwo.Text">
+ <value>Двама играчи, не едновременно</value>
+ </data>
+ <data name="radioButtonTwoSim.Text">
+ <value>Двама играчи едновременно</value>
+ </data>
+ <data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
+ <value>Използвай комбинацията от бутони за нулиране</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
+ <value>Запазване на настройките към NES Mini сега</value>
+ </data>
+ <data name="saveStateManagerToolStripMenuItem.Text">
+ <value>Управление на запазеното състояние</value>
+ </data>
+ <data name="searchToolStripMenuItem.Text">
+ <value>Търсене</value>
+ </data>
+ <data name="selectAllToolStripMenuItem.Text">
+ <value>Избери всички</value>
+ </data>
+ <data name="selectButtonCombinationToolStripMenuItem.Text">
+ <value>Избери нулиране на комбинацията от бутони</value>
+ </data>
+ <data name="settingsToolStripMenuItem.Text">
+ <value>&amp;Настройки</value>
+ </data>
+ <data name="shellToolStripMenuItem.Text">
+ <value>Telnet сървър на telnet: //127.0.0.1: 1023 (вход: root)</value>
+ </data>
+ <data name="synchronizeToolStripMenuItem.Text">
+ <value>Синхронизация</value>
+ </data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Направи снимка на екрана</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text">
+ <value>&amp;Инструменти</value>
+ </data>
+ <data name="uninstallModulesToolStripMenuItem.Text">
+ <value>Деинсталиране на допълнителните модули</value>
+ </data>
+ <data name="uninstallToolStripMenuItem.Text">
+ <value>Деинсталиране</value>
+ </data>
+ <data name="unselectAllToolStripMenuItem.Text">
+ <value>Премахнете всички</value>
+ </data>
+ <data name="upABStartOnSecondControllerToolStripMenuItem.Text">
+ <value>"Up+А+B=Start" за втория контролер</value>
+ </data>
+ <data name="useExtendedFontToolStripMenuItem.Text">
+ <value>Използвайте разширен шрифт</value>
+ </data>
+ <data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
+ <value>Използвай X/Y върху контролера "Clаssic" като autofire A/B</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/MainForm.ca-ES.resx b/MainForm.ca-ES.resx
index 7930d566..32e10eb1 100644
--- a/MainForm.ca-ES.resx
+++ b/MainForm.ca-ES.resx
@@ -58,17 +58,20 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="FTPToolStripMenuItem.Text">
+ <value>Servidor FTP en ftp://root:clover@127.0.0.1:1021</value>
+ </data>
<data name="aboutToolStripMenuItem.Text">
<value>Sobre...</value>
</data>
<data name="addMoreGamesToolStripMenuItem.Text">
- <value>Afegir més%jocs</value>
+ <value>Afegir més &amp;jocs</value>
</data>
<data name="addPresetToolStripMenuItem.Text">
<value>Afegir llista</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>Jocs originals en Root -&gt; Automátic en subcarpeta</value>
+ <value>Jocs originals en Root -&gt; Automàtic en subcarpeta</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automàtic</value>
@@ -80,13 +83,13 @@
<value>Cercar</value>
</data>
<data name="buttonStart.Text">
- <value>Sincronitzar els jocs seleccionats amb Nes Mini</value>
+ <value>Sincronitzar els jocs seleccionats amb la NES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Ajuda/dreceres per als comandaments</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
- <value>Comprimir jocs que no siguin de NES (Per a emuladors adicionals)</value>
+ <value>Comprimir jocs que no siguin de NES (Per a emuladors addicionals)</value>
</data>
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipus de consola</value>
@@ -107,7 +110,7 @@
<value>Descarregar caràtules per a tots els jocs</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
- <value>Volcar kernel</value>
+ <value>Bolcar kernel</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Prem "Select+A/B" per activar el "Autofire" en A/B</value>
@@ -118,14 +121,17 @@
<data name="exitToolStripMenuItem.Text">
<value>&amp;Sortir</value>
</data>
+ <data name="fAQToolStripMenuItem.Text">
+ <value>FAQ (Preguntes freqüents)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>Arxiu</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
- <value>Flashear custom kernel</value>
+ <value>Flashetjar custom kernel</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flashear kernel original</value>
+ <value>Flashetjar kernel original</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
<value>Jocs originals en Root -&gt; Carpetes, organitzar jocs per igual</value>
@@ -140,7 +146,7 @@
<value>Carpetes. organitzar jocs per igual</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>Github: Pàgina amb les versions actuals</value>
+ <value>GitHub: Pàgina amb les versions actuals</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
<value>Línia de comandament global (Només per a usuaris experts)</value>
@@ -155,7 +161,7 @@
<value>&amp;Ajuda</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>Instalar mòduls extres</value>
+ <value>Instal·lar mòduls extres</value>
</data>
<data name="kernelToolStripMenuItem.Text">
<value>&amp;Kernel</value>
@@ -184,12 +190,27 @@
<data name="labelName.Text">
<value>Nom:</value>
</data>
+ <data name="languageToolStripMenuItem.Text">
+ <value>Idioma</value>
+ </data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Nombre de jocs per pàgina/carpeta</value>
</data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Mòduls</value>
</data>
+ <data name="openFTPInExplorerToolStripMenuItem.Text">
+ <value>Obrir client FTP</value>
+ </data>
+ <data name="openFileDialogImage.Title">
+ <value>Seleccioneu una caràtula per al joc</value>
+ </data>
+ <data name="openFileDialogNes.Title">
+ <value>Selecciona jocs de NES o un altre emulador</value>
+ </data>
+ <data name="openTelnetToolStripMenuItem.Text">
+ <value>Obrir client Telnet</value>
+ </data>
<data name="pagesOriginalToolStripMenuItem.Text">
<value>Jocs originals en Root -&gt; Pàgines, dividir els jocs per igual</value>
</data>
@@ -209,13 +230,16 @@
<value>Dos jugadors, no simultanis</value>
</data>
<data name="radioButtonTwoSim.Text">
- <value>Dos jugadors, simultàneament</value>
+ <value>Dos jugadors, simultàniament</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Utilitzar combinació de botons per a Reset</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Guardar opcions a la Nes Mini ara</value>
+ <value>Guardar opcions a la NES Mini ara</value>
+ </data>
+ <data name="saveStateManagerToolStripMenuItem.Text">
+ <value>Gestió dels punts de suspensió</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Cercar</value>
@@ -229,9 +253,18 @@
<data name="settingsToolStripMenuItem.Text">
<value>&amp;Opcions</value>
</data>
+ <data name="shellToolStripMenuItem.Text">
+ <value>Servidor Telnet en telnet://127.0.0.1:1023 (login:root)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronitzar</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Fer una captura de pantalla</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text">
+ <value>&amp;Eines</value>
+ </data>
<data name="uninstallModulesToolStripMenuItem.Text">
<value>Desinstalar mòduls extres</value>
</data>
@@ -245,39 +278,9 @@
<value>"Amunt+A+B = Start" en el 2n comandament</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
- <value>Utilitzar font extesa</value>
+ <value>Utilitzar font estesa</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utilitza X/Y en el comandament Wii Classic Controller com "Autofire" A/B</value>
</data>
- <data name="FTPToolStripMenuItem.Text">
- <value>FTP server on ftp://root:clover@127.0.0.1:1021</value>
- </data>
- <data name="fAQToolStripMenuItem.Text">
- <value>FAQ</value>
- </data>
- <data name="languageToolStripMenuItem.Text">
- <value>Language</value>
- </data>
- <data name="openFTPInExplorerToolStripMenuItem.Text">
- <value>Open FTP client</value>
- </data>
- <data name="openFileDialogImage.Title">
- <value>Select box art for game</value>
- </data>
- <data name="openFileDialogNes.Title">
- <value>Select games</value>
- </data>
- <data name="openTelnetToolStripMenuItem.Text">
- <value>Open Telnet client</value>
- </data>
- <data name="saveStateManagerToolStripMenuItem.Text">
- <value>Save-State Manager</value>
- </data>
- <data name="shellToolStripMenuItem.Text">
- <value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
- </data>
- <data name="toolsToolStripMenuItem.Text">
- <value>&amp;Tools</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.cs b/MainForm.cs
index e138e137..e45633ce 100644
--- a/MainForm.cs
+++ b/MainForm.cs
@@ -12,6 +12,7 @@ using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
+using System.Resources;
using System.Text.RegularExpressions;
using System.Threading;
using System.Windows.Forms;
@@ -404,6 +405,7 @@ namespace com.clusterrr.hakchi_gui
void LoadLanguages()
{
var languages = new List<string>(Directory.GetDirectories(Path.Combine(Program.BaseDirectoryInternal, "languages")));
+ ResourceManager rm = Resources.ResourceManager;
languages.Add("en-US"); // default language
var langCodes = new Dictionary<string, string>();
foreach (var language in languages)
@@ -421,6 +423,10 @@ namespace com.clusterrr.hakchi_gui
item.Text = displayName;
else
item.Text = language;
+ var country = langCodes[language];
+ if (country.Length > 2) country = country.Substring(country.Length - 2).ToLower();
+ item.Image = (Image)rm.GetObject(country);
+ item.ImageScaling = ToolStripItemImageScaling.None;
item.Click += delegate(object sender, EventArgs e)
{
ConfigIni.Language = langCodes[language];
diff --git a/MainForm.de-DE.resx b/MainForm.de-DE.resx
index 09fca602..d9f5096a 100644
--- a/MainForm.de-DE.resx
+++ b/MainForm.de-DE.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronisieren</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Einen screenshot machen</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Extras</value>
</data>
diff --git a/MainForm.el-GR.resx b/MainForm.el-GR.resx
index 3a905b64..04d7b10c 100644
--- a/MainForm.el-GR.resx
+++ b/MainForm.el-GR.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Συγχρονισμός</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Λήψη στιγμιότυπου οθόνης</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Εργαλεία</value>
</data>
diff --git a/MainForm.es-AR.resx b/MainForm.es-AR.resx
index 73bb2dc0..06c4127a 100644
--- a/MainForm.es-AR.resx
+++ b/MainForm.es-AR.resx
@@ -95,7 +95,7 @@
<value>Tipo de consola</value>
</data>
<data name="customToolStripMenuItem.Text">
- <value>Personalizada (mostrar el administrador de carpetas cada vez)</value>
+ <value>Personalizada (mostrar el Administrador de carpetas cada vez)</value>
</data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Eliminar juego</value>
@@ -137,10 +137,10 @@
<value>Juegos originales en raíz -&gt; Carpetas, separar juegos equitativamente</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Juegos originales en raíz -&gt; Carpetas, separar juegos por la primera letra</value>
+ <value>Juegos originales en raíz -&gt; Carpetas, separar juegos alfabéticamente</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>Carpetas, separar por la primera letra</value>
+ <value>Carpetas, separar alfabéticamente</value>
</data>
<data name="foldersToolStripMenuItem.Text">
<value>Carpetas, separar juegos equitativamente</value>
@@ -158,7 +158,7 @@
<value>Configuración del juego</value>
</data>
<data name="helpToolStripMenuItem.Text">
- <value>&amp;Ayuda</value>
+ <value>A&amp;yuda</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
<value>Instalar módulos extras</value>
@@ -170,13 +170,13 @@
<value>Fecha de lanzamiento (AAAA-MM-DD):</value>
</data>
<data name="label2.Text">
- <value>Publicador:</value>
+ <value>Editor:</value>
</data>
<data name="label3.Text">
<value>Argumentos de línea de comando (¡sólo para expertos!):</value>
</data>
<data name="label4.Text">
- <value>Arte de la caja:</value>
+ <value>Arte de caja:</value>
</data>
<data name="label5.Text">
<value>Seleccionar juegos:</value>
@@ -224,13 +224,13 @@
<value>Seleccionar lista personalizada de juegos</value>
</data>
<data name="radioButtonOne.Text">
- <value>Un jugador</value>
+ <value>1 jugador</value>
</data>
<data name="radioButtonTwo.Text">
<value>2 jugadores, por turnos</value>
</data>
<data name="radioButtonTwoSim.Text">
- <value>Dos jugadores, simultáneamente</value>
+ <value>2 jugadores, simultáneamente</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Usar combinación de botones para resetear</value>
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Hacer una captura de pantalla</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>Herramien&amp;tas</value>
</data>
@@ -272,7 +275,7 @@
<value>Quitar selección a todo</value>
</data>
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
- <value>"Arriba" + "A" + "B" = Start" en el 2° control</value>
+ <value>"Arriba" + "A" + "B" = "Start" en el 2° control</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
<value>Usar tipografía extendida</value>
diff --git a/MainForm.es-ES.resx b/MainForm.es-ES.resx
index 67493092..065f6246 100644
--- a/MainForm.es-ES.resx
+++ b/MainForm.es-ES.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Realizar captura de pantalla</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Herramientas</value>
</data>
diff --git a/MainForm.fr-FR.resx b/MainForm.fr-FR.resx
index 3bdf5513..be34addd 100644
--- a/MainForm.fr-FR.resx
+++ b/MainForm.fr-FR.resx
@@ -62,7 +62,7 @@
<value>Serveur FTP sur ftp://root:clover@127.0.0.1:1021</value>
</data>
<data name="aboutToolStripMenuItem.Text">
- <value>A Propos…</value>
+ <value>À propos...</value>
</data>
<data name="addMoreGamesToolStripMenuItem.Text">
<value>Ajouter plus de &amp;jeux</value>
@@ -86,7 +86,7 @@
<value>Synchroniser les jeux sélectionnés avec la NES Mini</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>Hacks des Manettes</value>
+ <value>Configuration des manettes</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compresser les jeux non-NES (pour mod emulateur additionnel)</value>
@@ -95,7 +95,7 @@
<value>Type de console</value>
</data>
<data name="customToolStripMenuItem.Text">
- <value>Custom - Voir Organisateur de Dossiers tout le temps</value>
+ <value>Custom - Toujours afficher le Gestionnaire de dossiers</value>
</data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Supprimer jeu</value>
@@ -107,7 +107,7 @@
<value>Désactiver page/dossiers</value>
</data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
- <value>Télécharger les jaquettes pour tous les jeux</value>
+ <value>Télécharger les pochettes pour tous les jeux</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
<value>Extraire Kernel</value>
@@ -116,7 +116,7 @@
<value>Utiliser "Select+A/B" pour activer l'autofire sur A/B</value>
</data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
- <value>Désactiver protection épilepsie</value>
+ <value>Désactiver la protection pour épileptique</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Quitter</value>
@@ -131,22 +131,22 @@
<value>Flasher Kernel Custom</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flasher Kernel d'origine</value>
+ <value>Flasher le Kernel d'origine</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Dossiers, découper les jeux équitablement</value>
+ <value>Jeux Originaux à la racine -&gt; Dossiers, scinder les jeux également</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Dossiers, découper par première lettre</value>
+ <value>Jeux Originaux à la racine -&gt; Dossiers, scinder à partir de la première lettre</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>Dossiers, découper par première lettre</value>
+ <value>Dossiers, Scinder à partir de la première lettre</value>
</data>
<data name="foldersToolStripMenuItem.Text">
- <value>Dossiers, découper les jeux équitablement</value>
+ <value>Dossiers, scinder les jeux également</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>Page GitHub avec releases actuelle</value>
+ <value>Page GitHub avec les nouvelles publications</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
<value>Arguments de ligne de commande globale (Utilisateurs avancés!)</value>
@@ -155,13 +155,13 @@
<value>Vous pouvez cacher différents jeux par défaut</value>
</data>
<data name="groupBoxOptions.Text">
- <value>Options jeu</value>
+ <value>Options des jeux</value>
</data>
<data name="helpToolStripMenuItem.Text">
- <value>&amp;Help</value>
+ <value>&amp;Aide</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>Installer les modules supplémentaire</value>
+ <value>Installer les modules supplémentaires</value>
</data>
<data name="kernelToolStripMenuItem.Text">
<value>&amp;Kernel</value>
@@ -176,7 +176,7 @@
<value>Arguments de ligne de commande (Utilisateurs avancés!)</value>
</data>
<data name="label4.Text">
- <value>Jaquette:</value>
+ <value>Pochette:</value>
</data>
<data name="label5.Text">
<value>Sélectionner jeux:</value>
@@ -191,13 +191,13 @@
<value>Nom:</value>
</data>
<data name="languageToolStripMenuItem.Text">
- <value>La langue</value>
+ <value>Language</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Nombre de jeux maximum par page/dossier</value>
</data>
<data name="modulesToolStripMenuItem.Text">
- <value>&amp;Module</value>
+ <value>&amp;Modules</value>
</data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Ouvrir le client FTP</value>
@@ -212,10 +212,10 @@
<value>Ouvrir le client Telnet</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Pages, découper les jeux équitablement</value>
+ <value>Jeux Originaux à la racine -&gt; Pages, scinder les jeux également</value>
</data>
<data name="pagesToolStripMenuItem.Text">
- <value>Pages, découper les jeux équitablement</value>
+ <value>Pages, scinder les jeux également</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
<value>Structure Pages/Dossiers</value>
@@ -227,19 +227,19 @@
<value>Un joueur</value>
</data>
<data name="radioButtonTwo.Text">
- <value>Deux joueurs, pas simultanément</value>
+ <value>Deux joueurs, non simultanés</value>
</data>
<data name="radioButtonTwoSim.Text">
- <value>Deux joueurs, simultanément</value>
+ <value>Deux joueurs, simultanés</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>Utiliser une combinaison de boutons pour réinitialiser</value>
+ <value>Utiliser une combinaison de boutons pour retourner au menu</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Sauvegarder les paramètres vers la NES Mini maintenant</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>Gestionnaire de sauvegardes</value>
+ <value>Gestionnaire des sauvegardes</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Rechercher</value>
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchroniser</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Prendre une capture d'écran</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>Ou&amp;tils</value>
</data>
@@ -275,7 +278,7 @@
<value>"Haut+A+B=Start" sur seconde manette</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
- <value>Utiliser police étendue</value>
+ <value>Utiliser la police avancée</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utiliser X/Y sur le Classic Controller comme autofire A/B</value>
diff --git a/MainForm.it-IT.resx b/MainForm.it-IT.resx
index 2db1997c..a94d2b84 100644
--- a/MainForm.it-IT.resx
+++ b/MainForm.it-IT.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizza</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Fai uno screenshot</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Strumenti</value>
</data>
diff --git a/MainForm.nl.resx b/MainForm.nl.resx
index e63330de..de552b46 100644
--- a/MainForm.nl.resx
+++ b/MainForm.nl.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchroniseren</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Momentopname maken</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Gereedschap</value>
</data>
diff --git a/MainForm.pl-PL.resx b/MainForm.pl-PL.resx
index c5ba78de..5320de02 100644
--- a/MainForm.pl-PL.resx
+++ b/MainForm.pl-PL.resx
@@ -226,6 +226,9 @@
<data name="settingsToolStripMenuItem.Text">
<value>&amp;Ustawienia</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Zrobić zrzut ekranu</value>
+ </data>
<data name="uninstallToolStripMenuItem.Text">
<value>Odinstaluj</value>
</data>
diff --git a/MainForm.pt-PT.resx b/MainForm.pt-PT.resx
index 655a569b..7630862c 100644
--- a/MainForm.pt-PT.resx
+++ b/MainForm.pt-PT.resx
@@ -71,7 +71,7 @@
<value>Adicionar predefinido</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>Jogos originais na raiz - &amp; gt; Automático na subpasta</value>
+ <value>Jogos originais na raiz -&gt; Automático na subpasta</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automático</value>
@@ -134,10 +134,10 @@
<value>Flash(escreve) original kernel</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>Jogos originais na raiz - &amp; gt; Pastas, dividir jogos igualmente</value>
+ <value>Jogos originais na raiz -&gt; Pastas, dividir jogos igualmente</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Jogos originais na raiz - &amp; gt; Pastas, divididas pela primeira letra</value>
+ <value>Jogos originais na raiz -&gt; Pastas, divididas pela primeira letra</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
<value>Pastas, divididas pela primeira letra</value>
@@ -190,6 +190,9 @@
<data name="labelName.Text">
<value>Nome:</value>
</data>
+ <data name="languageToolStripMenuItem.Text">
+ <value>Lugha</value>
+ </data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Máximo de jogos por página / pasta</value>
</data>
@@ -209,7 +212,7 @@
<value>Abrir cliente Telnet</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>Jogos originais na raiz - &amp; gt; Páginas, dividir jogos igualmente</value>
+ <value>Jogos originais na raiz -&gt; Páginas, dividir jogos igualmente</value>
</data>
<data name="pagesToolStripMenuItem.Text">
<value>Páginas, dividir jogos igualmente</value>
@@ -256,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Tirar captura de tela</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Ferramentas</value>
</data>
@@ -277,7 +283,4 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Use X / Y no Controlador Clássico como autofire A / B</value>
</data>
- <data name="languageToolStripMenuItem.Text">
- <value>Language</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.resx b/MainForm.resx
index 83ac946f..e4a54160 100644
--- a/MainForm.resx
+++ b/MainForm.resx
@@ -2997,6 +2997,18 @@
<data name="&gt;&gt;openTelnetToolStripMenuItem.Type" xml:space="preserve">
<value>System.Windows.Forms.ToolStripMenuItem, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
+ <data name="&gt;&gt;toolStripMenuItem8.Name" xml:space="preserve">
+ <value>toolStripMenuItem8</value>
+ </data>
+ <data name="&gt;&gt;toolStripMenuItem8.Type" xml:space="preserve">
+ <value>System.Windows.Forms.ToolStripSeparator, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </data>
+ <data name="&gt;&gt;takeScreenshotToolStripMenuItem.Name" xml:space="preserve">
+ <value>takeScreenshotToolStripMenuItem</value>
+ </data>
+ <data name="&gt;&gt;takeScreenshotToolStripMenuItem.Type" xml:space="preserve">
+ <value>System.Windows.Forms.ToolStripMenuItem, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </data>
<data name="&gt;&gt;helpToolStripMenuItem.Name" xml:space="preserve">
<value>helpToolStripMenuItem</value>
</data>
@@ -3087,18 +3099,6 @@
<data name="&gt;&gt;timerConnectionCheck.Type" xml:space="preserve">
<value>System.Windows.Forms.Timer, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
- <data name="&gt;&gt;toolStripMenuItem8.Name" xml:space="preserve">
- <value>toolStripMenuItem8</value>
- </data>
- <data name="&gt;&gt;toolStripMenuItem8.Type" xml:space="preserve">
- <value>System.Windows.Forms.ToolStripSeparator, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
- <data name="&gt;&gt;takeScreenshotToolStripMenuItem.Name" xml:space="preserve">
- <value>takeScreenshotToolStripMenuItem</value>
- </data>
- <data name="&gt;&gt;takeScreenshotToolStripMenuItem.Type" xml:space="preserve">
- <value>System.Windows.Forms.ToolStripMenuItem, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </data>
<data name="&gt;&gt;$this.Name" xml:space="preserve">
<value>MainForm</value>
</data>
diff --git a/MainForm.ru-RU.resx b/MainForm.ru-RU.resx
index 6904e435..de4ab5fc 100644
--- a/MainForm.ru-RU.resx
+++ b/MainForm.ru-RU.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Синхронизация</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Сделать скиншот</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Инструменты</value>
</data>
diff --git a/MainForm.sk-SK.resx b/MainForm.sk-SK.resx
index ab6b6ce2..443e8c54 100644
--- a/MainForm.sk-SK.resx
+++ b/MainForm.sk-SK.resx
@@ -259,6 +259,9 @@
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronizovať</value>
</data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Urobiť fotku obrazovky</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Nástroje</value>
</data>
diff --git a/MainForm.sv-SE.resx b/MainForm.sv-SE.resx
new file mode 100644
index 00000000..81d8aecd
--- /dev/null
+++ b/MainForm.sv-SE.resx
@@ -0,0 +1,286 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="FTPToolStripMenuItem.Text">
+ <value>FTP server på ftp://root:clover@127.0.0.1:1021</value>
+ </data>
+ <data name="aboutToolStripMenuItem.Text">
+ <value>Om…</value>
+ </data>
+ <data name="addMoreGamesToolStripMenuItem.Text">
+ <value>Lägg till fler &amp;spel</value>
+ </data>
+ <data name="addPresetToolStripMenuItem.Text">
+ <value>Lägg till förinställning</value>
+ </data>
+ <data name="automaticOriginalToolStripMenuItem.Text">
+ <value>Originalspel i roten -&gt; Automatisk i undermappar</value>
+ </data>
+ <data name="automaticToolStripMenuItem.Text">
+ <value>Automatiskt</value>
+ </data>
+ <data name="buttonAddGames.Text">
+ <value>Lägg till fler spel</value>
+ </data>
+ <data name="buttonBrowseImage.Text">
+ <value>Bläddra</value>
+ </data>
+ <data name="buttonStart.Text">
+ <value>Synkronisera vöada spel med NES Mini</value>
+ </data>
+ <data name="cloverconHackToolStripMenuItem.Text">
+ <value>Handkontroll hack</value>
+ </data>
+ <data name="compressGamesIfPossibleToolStripMenuItem.Text">
+ <value>Komprimera icke-NES spel (för ytterligare emulatormod)</value>
+ </data>
+ <data name="consoleTypeToolStripMenuItem.Text">
+ <value>Konsoll typ</value>
+ </data>
+ <data name="customToolStripMenuItem.Text">
+ <value>Anpassad - visa mapphanteraren varje gång</value>
+ </data>
+ <data name="deleteGameToolStripMenuItem.Text">
+ <value>Ta bort spel</value>
+ </data>
+ <data name="deletePresetToolStripMenuItem.Text">
+ <value>Ta bort förinställning</value>
+ </data>
+ <data name="disablePagefoldersToolStripMenuItem.Text">
+ <value>Inaktivera sidor/mappar</value>
+ </data>
+ <data name="downloadCoversForAllGamesToolStripMenuItem.Text">
+ <value>Ladda ner omslagsbild för alla spel</value>
+ </data>
+ <data name="dumpKernelToolStripMenuItem.Text">
+ <value>Dumpa kärnan</value>
+ </data>
+ <data name="enableAutofireToolStripMenuItem.Text">
+ <value>Använd "Select+A/B" för att aktivera autofire på A/B</value>
+ </data>
+ <data name="epilepsyProtectionToolStripMenuItem.Text">
+ <value>Inaktivera epilepsiskydd</value>
+ </data>
+ <data name="exitToolStripMenuItem.Text">
+ <value>Avsluta</value>
+ </data>
+ <data name="fAQToolStripMenuItem.Text">
+ <value>FAQ</value>
+ </data>
+ <data name="fileToolStripMenuItem.Text">
+ <value>&amp;Arkiv</value>
+ </data>
+ <data name="flashCustomKernelToolStripMenuItem.Text">
+ <value>Flasha anpassad kärna</value>
+ </data>
+ <data name="flashOriginalKernelToolStripMenuItem.Text">
+ <value>Flasha originalkärna</value>
+ </data>
+ <data name="foldersOriginalToolStripMenuItem.Text">
+ <value>Originalspel i roten -&gt; Mappar, fördela spelen jämnt</value>
+ </data>
+ <data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
+ <value>Originalspel i roten -&gt; Mappar, fördelat efter första bokstaven</value>
+ </data>
+ <data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
+ <value>Mappar, fördelat efter första bokstaven</value>
+ </data>
+ <data name="foldersToolStripMenuItem.Text">
+ <value>Mappar, fördela spelen jämnt</value>
+ </data>
+ <data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
+ <value>GitHub sida med aktuella utgåvor</value>
+ </data>
+ <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
+ <value>Globala kommandoradsargument (endast experter!)</value>
+ </data>
+ <data name="groupBoxDefaultGames.Text">
+ <value>Du kan dölja vissa standardspel</value>
+ </data>
+ <data name="groupBoxOptions.Text">
+ <value>Spelalternativ</value>
+ </data>
+ <data name="helpToolStripMenuItem.Text">
+ <value>&amp;Hjälp</value>
+ </data>
+ <data name="installModulesToolStripMenuItem.Text">
+ <value>Installera extra moduler</value>
+ </data>
+ <data name="kernelToolStripMenuItem.Text">
+ <value>&amp;Kärna</value>
+ </data>
+ <data name="label1.Text">
+ <value>Utgivningsdatum (ÅÅÅÅ-MM-DD):</value>
+ </data>
+ <data name="label2.Text">
+ <value>Utgivare:</value>
+ </data>
+ <data name="label3.Text">
+ <value>Kommandoradsargument (endast experter!)</value>
+ </data>
+ <data name="label4.Text">
+ <value>Omslagsbild:</value>
+ </data>
+ <data name="label5.Text">
+ <value>Välj spel:</value>
+ </data>
+ <data name="label6.Text">
+ <value>Max spelare:</value>
+ </data>
+ <data name="label7.Text">
+ <value>Lägg till Game Genie koder (kommaseparerade)</value>
+ </data>
+ <data name="labelName.Text">
+ <value>Namn:</value>
+ </data>
+ <data name="languageToolStripMenuItem.Text">
+ <value>Språk</value>
+ </data>
+ <data name="maximumGamesPerFolderToolStripMenuItem.Text">
+ <value>Maximalt antal spel per sida/mapp</value>
+ </data>
+ <data name="modulesToolStripMenuItem.Text">
+ <value>&amp;Moduler</value>
+ </data>
+ <data name="openFTPInExplorerToolStripMenuItem.Text">
+ <value>Öppna FTP klienten</value>
+ </data>
+ <data name="openFileDialogImage.Title">
+ <value>Välj omslagsbild för spel</value>
+ </data>
+ <data name="openFileDialogNes.Title">
+ <value>Välj spel</value>
+ </data>
+ <data name="openTelnetToolStripMenuItem.Text">
+ <value>Öppna Telnet klienten</value>
+ </data>
+ <data name="pagesOriginalToolStripMenuItem.Text">
+ <value>Originalspel i roten -&gt; Sidor, fördela spelen jämnt</value>
+ </data>
+ <data name="pagesToolStripMenuItem.Text">
+ <value>Sidor, fördela spelen jämnt</value>
+ </data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Text">
+ <value>Sidor/Mapp struktur</value>
+ </data>
+ <data name="presetsToolStripMenuItem.Text">
+ <value>Valinställningar</value>
+ </data>
+ <data name="radioButtonOne.Text">
+ <value>En spelare</value>
+ </data>
+ <data name="radioButtonTwo.Text">
+ <value>Två spelare, inte samtidigt</value>
+ </data>
+ <data name="radioButtonTwoSim.Text">
+ <value>Två spelare, samtidigt</value>
+ </data>
+ <data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
+ <value>Använd knappkombinationen för reset</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
+ <value>Spara inställningarna till NES Mini nu</value>
+ </data>
+ <data name="saveStateManagerToolStripMenuItem.Text">
+ <value>Save-State hanterare</value>
+ </data>
+ <data name="searchToolStripMenuItem.Text">
+ <value>Sök</value>
+ </data>
+ <data name="selectAllToolStripMenuItem.Text">
+ <value>Välj alla</value>
+ </data>
+ <data name="selectButtonCombinationToolStripMenuItem.Text">
+ <value>Välj reset knappkombination</value>
+ </data>
+ <data name="settingsToolStripMenuItem.Text">
+ <value>&amp;Inställningar</value>
+ </data>
+ <data name="shellToolStripMenuItem.Text">
+ <value>Telnet server på telnet://127.0.0.1:1023 (login:root)</value>
+ </data>
+ <data name="synchronizeToolStripMenuItem.Text">
+ <value>Synkronisera</value>
+ </data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>Ta skärmdump</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text">
+ <value>&amp;Verktyg</value>
+ </data>
+ <data name="uninstallModulesToolStripMenuItem.Text">
+ <value>Avinstallera extra moduler</value>
+ </data>
+ <data name="uninstallToolStripMenuItem.Text">
+ <value>Avinstallera</value>
+ </data>
+ <data name="unselectAllToolStripMenuItem.Text">
+ <value>Avmarkera alla</value>
+ </data>
+ <data name="upABStartOnSecondControllerToolStripMenuItem.Text">
+ <value>"Upp+A+B = Start" på 2:a handkontrollen</value>
+ </data>
+ <data name="useExtendedFontToolStripMenuItem.Text">
+ <value>Använd utökad typsnitt</value>
+ </data>
+ <data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
+ <value>Använd X/Y på Classic Controller som autofire A/B</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.bg-BG.resx b/Properties/Resources.bg-BG.resx
new file mode 100644
index 00000000..36a0ded4
--- /dev/null
+++ b/Properties/Resources.bg-BG.resx
@@ -0,0 +1,376 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AddingGames">
+ <value>Обработка на играта, моля изчакайте...</value>
+ </data>
+ <data name="AllFiles">
+ <value>Всички файлове</value>
+ </data>
+ <data name="AreYouSure">
+ <value>Сигурни ли сте?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Данните са попълнени автоматично за {0} игра (и).</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Задръжте Изберете + A / B за секунда, за да включите / изключите autofire A / B.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Изграждане на потребителското изображение на ядрото.</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Изграждане структура на папката</value>
+ </data>
+ <data name="Congratulations">
+ <value>Поздравления!</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Персонализирано ядро</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Искате ли потребителското ядро да мига?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>Сега трябва да персонализираш ядрото на вашия NES Mini да мига. Това се изисква само веднъж. Искаш ли да продължиш?</value>
+ </data>
+ <data name="Default30games">
+ <value>Оригинални 30 игри</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Наистина ли искаш да изтриеш – 0?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Искате ли да изтриете §0§ елементи?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Искаш ли наистина да изтриеш "{0}" игра?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Наистина ли искате да изтриете предварително зададеното "{0}"?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Наистина ли искате да изтриете тези запазени състояния?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Искаш ли да анулираш текущата операция?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Искаш ли да продължиш?</value>
+ </data>
+ <data name="Donate">
+ <value>P.S. Ако ви харесва, можете да ми дадете дарение. Можете да намерите моя PayPal в полето "About".</value>
+ </data>
+ <data name="Done">
+ <value>Готово!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Готово! Сега можеш да качиш игрите на твоето NES Mini.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Изтегляне на box art за всички игри (Чувствам се късметлия!)</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Искаш ли да разтовариш ядрото?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Разтоварване на ядрото...</value>
+ </data>
+ <data name="Error">
+ <value>Грешка</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Изпълняване на команда:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>Можете да добавите глобални аргументи от командния ред, които ще бъдат добавени към всички игри, включително оригинала 30. Това е само за експерти!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Допълнителни аргументи на командния ред</value>
+ </data>
+ <data name="FirstRun">
+ <value>Здравей! Много се радвам, че използвате hakchi2. Това е много просто за използване. Просто кликнете върху "Добавяне на още игри", изберете някои ROM, натиснете "Синхронизиране" и следвайте инструкциите. Късмет!</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Примигване на персонализираното ядро...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Примигване на оригиналното ядро...</value>
+ </data>
+ <data name="FolderContent">
+ <value>Изтритото съдържание ще бъде преместено в кошчето. Можете да изтриете тази папка постоянно или да преместите игри в други папки.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Обратно</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>Още игри...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Нова папка</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>Оригинални 30 игри</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Кошче</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Несортирани</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Папка "{0}" cъдържа {1} eлементи.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Искате ли да запазите структурата на папката?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Искате ли да изтриете "{0}" кода?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>Трябва да въведеш кода!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>Този код вече съществува. Искаш ли да го корегираш?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>Трябва да въведеш описание!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Невалиден код за Genie на играта "{0}" за игра "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Не може да се приложи кодът на играта "Genie" {0} "в игра" {1} "- стойността не е намерена. Може би този код е за друга игра?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Игри и приложения</value>
+ </data>
+ <data name="GamesSelected">
+ <value>игра(и) избрани</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Търсене в Google на</value>
+ </data>
+ <data name="Hello">
+ <value>Здравей</value>
+ </data>
+ <data name="Images">
+ <value>Изображения</value>
+ </data>
+ <data name="InputPreset">
+ <value>Моля, въведете предварително зададено име за текущия избор на игри.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Инсталиране на модификации</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Невалидно заглавие на ядрото</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Невалиден размер на ядрото:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Оригиналното ви ядро се запазва в папката "hakchi2\dump". Не го губете.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Игрите се зареждат...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Ядрото е изхвърлено, но контролната сума на MD5 е неизвестна:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>Ядрото вече е закопчано или това е неизвестна версия. Моля, изпратете ми това съобщение (натиснете Ctrl + C). Продължете на свой собствен риск.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME Меню</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>За съжаление, {0} използва режим на четири екрана (т.е. играта има допълнителна VRAM памет в касетата) и тази функция не се поддържа от NES Mini. Играта вероятно няма да започне. Но това трябва да работи, ако модулът на другия емулатор е инсталиран. Искате ли да добавите тази игра така или иначе?</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Съжаляваме, има {0} MBytes на тези игри, това е прекалено много.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Общ размер на записваемата памет: {0: F1} MBytes | Налична памет за игри: {1: F1} MBytes | Използван от запазва: {2: F1} MBytes | Използвана от други файлове: {3: F1} MBytes</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>Новите игри се преместват в папката "Несортирани".</value>
+ </data>
+ <data name="NewPreset">
+ <value>Предварително зададена нова селекция</value>
+ </data>
+ <data name="No">
+ <value>Не</value>
+ </data>
+ <data name="NoForAll">
+ <value>Не за всички</value>
+ </data>
+ <data name="NoKernel">
+ <value>Не бе открито ядрото.</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>Не бе открито ядрото на ядрото. Най-напред трябва да изхвърлите ядрото.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Не може да се стартира Telnet клиент, изглежда сякаш е деактивиран. Трябва първо да го активирате, можете да го направите в "Контролен панел" - &amp; gt; "Програми" - &amp; gt; Msgstr "Включване или изключване на функциите на Windows".</value>
+ </data>
+ <data name="NotFound">
+ <value>Не е намерено:</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Искате ли да мига оригиналното ядро?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Кръпка на разположение</value>
+ </data>
+ <data name="PatchQ">
+ <value>Има кръпка за "{0}". Искате ли да промените тази игра?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>Ако този проблем продължава, опитайте да използвате друг USB порт или кабел.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Моля, изчакай...</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Натиснете ОК, за да продължите.</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>Вече имате дъмп от ядрото. Ако наистина искате да замените архива на вашето ядро и вие наистина разберете какво правите, изтрийте папката "hakchi2\dump" ръчно.</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>Запазени резервни копия на NES Mini</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Избери поне една игра.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Изберете последните два бутона.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Изберете кои модули да инсталирате на вашия NES Mini</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Изберете кои модули да премахнете от вашия NES Mini</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Размери на запазените състояния</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Не забравяйте да извършите фабрично нулиране, ако искате да изтриете всички точки за спиране.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Наистина ли искате да премахнете всички следи от hakchi2 и да върнете NES Mini в първоначалното си състояние?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Готово. Изчакайте, докато индикаторът за захранване изгасне. Също така трябва да мигате оригиналното ядро. Искате ли да мигате оригиналното ядро сега?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Деинсталиране...</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Деинсталиране на модификации</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Неизвестна игра</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Качването на нова конфиг ...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Качване и пускане на FES-1...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Качване на игри...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Качването на ядрото...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Обработка на оригинални игри</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Проверката не бе успешна :О Това не е добре.</value>
+ </data>
+ <data name="Verifying">
+ <value>Проверява...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Изчакване на устройството</value>
+ </data>
+ <data name="Warning">
+ <value>Внимание!</value>
+ </data>
+ <data name="Wow">
+ <value>Уау</value>
+ </data>
+ <data name="Yes">
+ <value>Да</value>
+ </data>
+ <data name="YesForAll">
+ <value>Да за всички</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>First, dump the kernel image of your NES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.ca-ES.resx b/Properties/Resources.ca-ES.resx
index 8e3526f2..17ca9829 100644
--- a/Properties/Resources.ca-ES.resx
+++ b/Properties/Resources.ca-ES.resx
@@ -58,12 +58,27 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="AddingGames">
+ <value>Processant jocs, si us plau, esperi...</value>
+ </data>
+ <data name="AllFiles">
+ <value>Tots els arxius</value>
+ </data>
<data name="AreYouSure">
- <value>Estau segur?</value>
+ <value>Esteu segur?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Dades introduïdes automàticament per {0} jocs</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Mantingueu pressionat Select+A/B durant un segon per activar/desactivar Autofire A/B</value>
</data>
<data name="BuildingCustom">
<value>Creant la imatge del custom kernel</value>
</data>
+ <data name="BuildingFolders">
+ <value>Creant l'estructura de les carpetes...</value>
+ </data>
<data name="Congratulations">
<value>Enhorabona!</value>
</data>
@@ -71,37 +86,52 @@
<value>Custom kernel</value>
</data>
<data name="CustomKernelQ">
- <value>Voleu flashear el custom kernel?</value>
+ <value>Voleu flashetjar el custom kernel?</value>
</data>
<data name="CustomWarning">
- <value>Ara teniu que flashear el custom kernel.</value>
+ <value>Ara teniu que flashetjar el custom kernel.</value>
</data>
<data name="Default30games">
<value>30 jocs originals</value>
</data>
+ <data name="DeleteElement">
+ <value>Voleu eliminar "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Voleu eliminar {0} ROM(s)?</value>
+ </data>
<data name="DeleteGame">
- <value>¿Vols eliminar el joc "{0}"?</value>
+ <value>Voleu eliminar el joc "{0}"?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Voleu eliminar la llista "{0}"?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Voleu eliminar els punts de suspensió seleccionats?</value>
</data>
<data name="DoYouWantCancel">
- <value>Voleu cancelar la operació actual?</value>
+ <value>Voleu cancel·lar la operació actual?</value>
</data>
<data name="DoYouWantToContinue">
<value>Voleu continuar?</value>
</data>
- <data name="Done">
- <value>El proces s'ha realitzat correctament</value>
+ <data name="Donate">
+ <value>Si li agrada el projecte hakchi2, podeu realitzar-me una donació. Podeu trobar el meu PayPal a la secció "Sobre..."</value>
</data>
- <data name="DoneUploaded">
- <value>Espereu a que la llum del botó Power s'apagui i es renicïi la NES Mini</value>
+ <data name="Done">
+ <value>El procés s'ha realitzat correctament</value>
</data>
<data name="DoneYouCanUpload">
- <value>Ja podeu afegir jocs a la NES Mini</value>
+ <value>Fet! Ja podeu afegir jocs a la NES Mini</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Descarregant caràtules para tots els jocs</value>
</data>
<data name="DumpKernelQ">
- <value>Voleu volcar el kernel?</value>
+ <value>Voleu bolcar el kernel?</value>
</data>
<data name="DumpingKernel">
- <value>Volcant el kernel...</value>
+ <value>Bolcant el kernel...</value>
</data>
<data name="Error">
<value>Error</value>
@@ -109,8 +139,14 @@
<data name="ExecutingCommand">
<value>Executant el comandament:</value>
</data>
- <data name="ExecutingFes1">
- <value>Executant fes1..</value>
+ <data name="ExtraArgsInfo">
+ <value>Podeu afegir línia de comando globals que s'aplicaran a tots els jocs, incloent els 30 originals. (Només per a experts)</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Línia de comandament extra</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hola! Moltes gràcies per fer servir hakchi2. Aquest programa és molt fàcil d'utilitzar, només ha de fer clic en "Afegir més jocs", seleccionar algunes ROMs, pressionar "Sincronitzar els jocs seleccionats amb la NES Mini " i seguir les instruccions</value>
</data>
<data name="FlasingCustom">
<value>Flashetjant el custom kernel...</value>
@@ -118,274 +154,223 @@
<data name="FlasingOriginal">
<value>Flashetjant el kernel original...</value>
</data>
- <data name="FolderNameNewFolder">
- <value>Nova carpeta</value>
- </data>
- <data name="FolderNameOriginalGames">
- <value>30 jocs originals</value>
- </data>
- <data name="GamesSelected">
- <value>joc(s) seleccionats</value>
- </data>
- <data name="InvalidKernelHeader">
- <value>L'encapçalament del kernel no és vàlid</value>
- </data>
- <data name="InvalidKernelSize">
- <value>El tamany del kernel no és vàlid</value>
- </data>
- <data name="MD5Failed">
- <value>Kernel volcat, però la suma de comprovació MD5 es desconeguda</value>
- </data>
- <data name="MD5Failed2">
- <value>No s'ha trobat cap volcat del kernel</value>
- </data>
- <data name="MapperNotSupported">
- <value>Aquest joc, "{0}" fa servir un mapeador #{1} i no es compatible amb la NES Mini, és probable que no inicïi amb el emulador predeterminat, però deuria funcionar si teniu un mòdul extra instalat d'un altre emulador. Voleu afegir aquest joc?</value>
- </data>
- <data name="NoKernel">
- <value>El kernel ja està adobat o és una revisió desconeguda. Envia'm aquest missatge (Prem Control+C). COntinua baix el teu propi risc</value>
- </data>
- <data name="NoKernelWarning">
- <value>Primer, heu de fer un volcat del kernel de la NES mini,. Aquesta acció, només és necessària fer-la una vegada. Voleu continuar?</value>
- </data>
- <data name="NoKernelYouNeed">
- <value>No s'ha trobat cap volcat del kernel, primer, heu de fer-li el volcat</value>
- </data>
- <data name="OriginalKernelQ">
- <value>Voleu flashetjar el kernel original?</value>
- </data>
- <data name="PressOkToContinue">
- <value>Premeu Ok per continuar</value>
- </data>
- <data name="AddingGames">
- <value>Processing games, please wait...</value>
- </data>
- <data name="AllFiles">
- <value>All files</value>
- </data>
- <data name="AutofillResult">
- <value>Data automatically filled for {0} game(s).</value>
- </data>
- <data name="AutofireHelp1">
- <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
- </data>
- <data name="BuildingFolders">
- <value>Building the folder structure...</value>
- </data>
- <data name="DeleteElement">
- <value>Do you really want to delete "{0}"?</value>
- </data>
- <data name="DeleteElements">
- <value>Do you really want to delete {0} elements?</value>
- </data>
- <data name="DeletePreset">
- <value>Do you really want to delete the "{0}" preset?</value>
- </data>
- <data name="DeleteSavesQ">
- <value>Do you really want to delete those save-states?</value>
- </data>
- <data name="Donate">
- <value>P.S. If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
- </data>
- <data name="DownloadAllCoversTitle">
- <value>Downloading box art for all games (I'm feeling lucky!)</value>
- </data>
- <data name="ExtraArgsInfo">
- <value>You can add global command-line arguments which will be appended to all games including the original 30. This is only for experts!</value>
- </data>
- <data name="ExtraArgsTitle">
- <value>Extra command-line arguments</value>
- </data>
- <data name="FirstRun">
- <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
- </data>
<data name="FolderContent">
- <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ <value>El contingut eliminat es mourà a la paperera de reciclatge, podeu eliminar aquesta carpeta permanentment o moure els jocs a altres carpetes</value>
</data>
<data name="FolderNameBack">
- <value>Back</value>
+ <value>Enrere</value>
</data>
<data name="FolderNameMoreGames">
- <value>More games...</value>
+ <value>Més jocs...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Nova carpeta</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>30 jocs originals</value>
</data>
<data name="FolderNameTrashBin">
- <value>Recycle Bin</value>
+ <value>Paperera de reciclatge</value>
</data>
<data name="FolderNameUnsorted">
- <value>Unsorted</value>
+ <value>Sense classificar</value>
</data>
<data name="FolderStatistics">
- <value>Folder "{0}" contains {1} elements.</value>
+ <value>La carpeta "{0}" conté {1} ROM(s)</value>
</data>
<data name="FoldersSaveQ">
- <value>Do you want to save this folder structure?</value>
+ <value>Voleu guardar aquesta estructura de carpetes?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ <value>{0} fa servir la manera de four-screen (el joc té memòria VRAM addicional en el cartutx), i aquesta funció no és compatible amb la NES Mini, és probable que no iniciï amb l'emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altra emulador. Voleu afegir aquest joc?</value>
</data>
<data name="GGCodeDelete">
- <value>Do you want to delete "{0}" code?</value>
+ <value>Voleu eliminar el codi "{0}"?</value>
</data>
<data name="GGCodeEmpty">
- <value>You must enter a code!</value>
+ <value>Heu d'escriure un codi</value>
</data>
<data name="GGCodeExists">
- <value>This code already exists. Do you want to edit it?</value>
+ <value>Aquest codi ja existeix. Voleu editar-ho?</value>
</data>
<data name="GGDescriptionEmpty">
- <value>You must enter a description!</value>
+ <value>Heu d'escriure una descripció</value>
</data>
<data name="GameGenieFormatError">
- <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ <value>Codi Game Genie no vàlid "{0}" per al joc "{1}"</value>
</data>
<data name="GameGenieNotFound">
- <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
- </data>
- <data name="GameTooBig">
- <value>Sorry, game "{0}" is too big.</value>
+ <value>No es pot aplicar el codi Game Genie "{0}" al joc "{1}" - valor no trobat. És possible que aquest codi sigui para un altre joc</value>
</data>
<data name="GamesAndApps">
- <value>Games and apps</value>
+ <value>Jocs i aplicacions</value>
+ </data>
+ <data name="GamesSelected">
+ <value>joc(s) seleccionats</value>
</data>
<data name="GooglingFor">
- <value>Googling for</value>
+ <value>Cercant en Google</value>
</data>
<data name="Hello">
- <value>Hello</value>
+ <value>Hola</value>
</data>
<data name="Images">
- <value>Images</value>
+ <value>Imatges</value>
</data>
<data name="InputPreset">
- <value>Please input a preset name for the current games selection.</value>
+ <value>Escriu un nom per a la llista de jocs que tens seleccionats actualment</value>
</data>
<data name="InstallingMods">
- <value>Installing mods...</value>
+ <value>Instal·lant mòduls...</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>L'encapçalament del kernel no és vàlid</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>La grandària del kernel no és vàlid</value>
</data>
<data name="KernelDumped">
- <value>Your original kernel is saved in the "dump" folder. Do not lose it.</value>
+ <value>El kernel original s'ha guardat a la carpeta "hakchi2\dump". NO el perdia, ja que és important</value>
</data>
<data name="LoadingGames">
- <value>Loading games...</value>
+ <value>Carregant jocs...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kernel bolcat, però la suma de comprovació MD5 es desconeguda</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>El kernel ja està apedaçat o és una revisió desconeguda. Envia'm aquest missatge (Prem Control+C). Continua baix el teu propi risc</value>
</data>
<data name="MainMenu">
- <value>HOME Menu</value>
+ <value>Menú d'inici</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Aquest joc, "{0}" fa servir el mapper #{1} i no es compatible amb la NES Mini, és probable que no iniciï amb el emulador predeterminat, però deuria funcionar si teniu un mòdul extra instal·lat d'un altre emulador. Voleu afegir aquest joc?</value>
</data>
<data name="MemoryFull">
- <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ <value>Hi ha {0} MB en jocs, és molt i podria donar error en sincronitzar, és recomanable alliberar memòria</value>
</data>
<data name="MemoryStats">
- <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ <value>Memòria total: {0:F1} MB|Disponible per a jocs: {1:F1} MB|Utilitzada pels punts de suspensió: {2:F1} MB|Utilitzada per altres arxius: {3:F1} MB</value>
</data>
<data name="NewGamesUnsorted">
- <value>New games are moved to the "Unsorted" folder.</value>
+ <value>Els nous jocs s'han afegit a la carpeta "Sense classificar"</value>
</data>
<data name="NewPreset">
- <value>New selection preset</value>
+ <value>Nova llista</value>
</data>
<data name="No">
<value>No</value>
</data>
<data name="NoForAll">
- <value>No for all</value>
+ <value>No per tots</value>
+ </data>
+ <data name="NoKernel">
+ <value>No s'ha trobat cap bolcat del kernel</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>Primer, heu de fer un bolcat del kernel de la NES mini,. Aquesta acció, només és necessària fer-la una vegada. Voleu continuar?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>No s'ha trobat cap bolcat del kernel, primer, heu de fer-li el bolcat</value>
</data>
<data name="NoTelnet">
- <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ <value>No s'ha pogut iniciar el client Telnet, és possible que estigui desactivat. Heu d'activar-ho primer, per a això, aneu a "Panell de control" -&gt; "Programes i característiques" -&gt; "Activar o desactivar les característiques de Windows"</value>
</data>
<data name="NotFound">
- <value>Not found:</value>
- </data>
- <data name="ParticallyBody">
- <value>Don't worry! Everything is fine. There are just too many ROMs to transfer at once. Please wait until power LED goes out, press OK and follow the instructions to continue.</value>
+ <value>No es troba:</value>
</data>
- <data name="ParticallyTitle">
- <value>Too many ROMs</value>
+ <data name="OriginalKernelQ">
+ <value>Voleu flashetjar el kernel original?</value>
</data>
<data name="PatchAvailable">
- <value>Patch available</value>
+ <value>Pedaç disponible</value>
</data>
<data name="PatchQ">
- <value>There is patch for "{0}". Do you want to patch this game?</value>
+ <value>Hi ha un pedaç per "{0}". Voleu apedaçar aquest joc?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>If this problem persists, try using another USB port or cable.</value>
+ <value>Si el problema persisteix, proveu a utilitzar un altre cable o port USB</value>
</data>
<data name="PleaseWait">
- <value>Please wait...</value>
+ <value>Si us plau, esperi...</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Premeu Ok per continuar</value>
</data>
<data name="ReplaceKernelQ">
- <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "dump" folder manually.</value>
+ <value>Ja has realitzat el bolcat del kernel. Si realment voleu reemplaçar la copia de seguretat del teu kernel i entens el que esteu fent, borra la carpeta "hakchi2\dump"</value>
</data>
<data name="SavesFlterName">
- <value>NES Mini save-state backups</value>
+ <value>Còpia de seguretat dels punts de suspensió NES Mini</value>
</data>
<data name="SelectAtLeast">
- <value>Select at least one game.</value>
+ <value>Selecciona com a mínim un joc</value>
</data>
<data name="SelectAtLeastTwo">
- <value>Select at least two buttons.</value>
+ <value>Selecciona com a mínim dos botons</value>
</data>
<data name="SelectModsInstall">
- <value>Select the modules to install on your NES Mini.</value>
+ <value>Selecciona els mòduls que vols instal·lar en la NES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Select the modules to remove from your NES Mini.</value>
+ <value>Selecciona els mòduls que vols eliminar de la NES Mini</value>
</data>
<data name="SizeOfSaves">
- <value>Size of selected save-states:</value>
+ <value>Grandària total dels punts de suspensió seleccionats:</value>
</data>
<data name="UninstallFactoryNote">
- <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ <value>No oblidis formatar la NES Mini si vols eliminar tots els punts de suspensió</value>
</data>
<data name="UninstallQ1">
- <value>Do you really want to remove all traces of hakchi2 and return your NES Mini to its original state?</value>
+ <value>Vols eliminar totes les dades de hakchi2 i deixar la NES Mini com de fàbrica? (Això no elimina els punts de suspensió)</value>
</data>
<data name="UninstallQ2">
- <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ <value>Espera que la llum del botó Power s'apagui. Has de flashetjar el kernel original. Vols flashetjar el kernel original ara?</value>
</data>
<data name="Uninstalling">
- <value>Uninstalling...</value>
+ <value>Desinstal·lant...</value>
</data>
<data name="UninstallingMods">
- <value>Uninstalling mods...</value>
+ <value>Desinstal·lant mòduls...</value>
</data>
<data name="UnknownGame">
- <value>Unknown game</value>
+ <value>Joc desconegut</value>
</data>
<data name="UploadingConfig">
- <value>Uploading new config...</value>
+ <value>Actualitzant a la nova configuració...</value>
</data>
<data name="UploadingFes1">
- <value>Uploading and running FES-1...</value>
+ <value>Carregant i executant fes1</value>
</data>
<data name="UploadingGames">
- <value>Uploading games...</value>
+ <value>Sincronitzant jocs…</value>
</data>
<data name="UploadingKernel">
- <value>Uploading the kernel...</value>
+ <value>Actualitzant el kernel…</value>
</data>
<data name="UploadingOriginalGames">
- <value>Processing original games...</value>
+ <value>Processant els jocs originals...</value>
</data>
<data name="VerifyFailed">
- <value>Verify failed :O This is not good.</value>
+ <value>La verificació ha fallat</value>
</data>
<data name="Verifying">
- <value>Verifying...</value>
+ <value>Verificant…</value>
</data>
<data name="WaitingForDevice">
- <value>Waiting for the device...</value>
+ <value>Esperant a la NES Mini</value>
</data>
<data name="Warning">
- <value>Warning!</value>
+ <value>Atenció!</value>
</data>
<data name="Wow">
- <value>Wow</value>
+ <value>Molt bé!</value>
</data>
<data name="Yes">
- <value>Yes</value>
+ <value>Si</value>
</data>
<data name="YesForAll">
- <value>Yes for all</value>
+ <value>Sí per tots</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.de-DE.resx b/Properties/Resources.de-DE.resx
index 884d859d..fe984e58 100644
--- a/Properties/Resources.de-DE.resx
+++ b/Properties/Resources.de-DE.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Fertig!</value>
</data>
- <data name="DoneUploaded">
- <value>Fertig! Warte bis die Power LED erlischt und starte dein NES Mini neu.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Fertig! Du kannst nun Spiele auf dein NES Mini laden.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Befehl ausführen:</value>
</data>
- <data name="ExecutingFes1">
- <value>Ausführen fes1...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Du kannst Globale Kommandozeilen Argumente hinzufügen, welche an alle Spiele angehängt werden, inklusive der 30 originalen. Das ist nur für Experten!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Kann den Game Genie Code "{0}" für das Spiel "{1}" nicht anwenden - Wert nicht gefunden. Ist der Code vielleicht für ein anderes Spiel?</value>
</data>
- <data name="GameTooBig">
- <value>Sorry, das Spiel "{0}" ist zu groß.</value>
- </data>
<data name="GamesAndApps">
<value>Spiele und Programme</value>
</data>
@@ -239,7 +230,7 @@
<value>Ungültige Größe des Kernels:</value>
</data>
<data name="KernelDumped">
- <value>Dein Original Kernel ist gesichert im Ordner "dump". Verliere ihn nicht.</value>
+ <value>Dein Original Kernel ist gesichert im Ordner "hakchi2\dump". Verliere ihn nicht.</value>
</data>
<data name="LoadingGames">
<value>Lade Spiele...</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Möchtest du den Original Kernel flashen?</value>
</data>
- <data name="ParticallyBody">
- <value>Keine Angst! Alles ist OK. Es sind nur zu viele ROMs, um sie auf einmal zu übertragen. Bitte warte bis die Power LED erlischt, drücke dann OK und folge den Anweisungen, um fortzufahren.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Zu viele ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Patch verfügbar</value>
</data>
@@ -314,7 +299,7 @@
<value>Drücke OK, um fortzufahren.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Du hast dein Kernel schon gesichert. Wenn du WIRKLICH dein Kernel Backup ersetzen möchtest und du WIRKLICH weisst, was du tust, dann lösche den Ordner "dump" manuell.</value>
+ <value>Du hast dein Kernel schon gesichert. Wenn du WIRKLICH dein Kernel Backup ersetzen möchtest und du WIRKLICH weisst, was du tust, dann lösche den Ordner "hakchi2\dump" manuell.</value>
</data>
<data name="SavesFlterName">
<value>Sicherheitskopie der Speicherstände von NES Mini</value>
@@ -326,10 +311,10 @@
<value>Wähle mindestens zwei Tasten.</value>
</data>
<data name="SelectModsInstall">
- <value>Wähle Module zum instalieren auf das NES Mini.</value>
+ <value>Wähle Module zum instalieren auf das NES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Wähle Module, die du vom NES Mini entfernen möchtest.</value>
+ <value>Wähle Module, die du vom NES Mini entfernen möchtest</value>
</data>
<data name="SizeOfSaves">
<value>Größe der gewählten Speicherstände:</value>
diff --git a/Properties/Resources.el-GR.resx b/Properties/Resources.el-GR.resx
index 3aabf45a..6bae5cea 100644
--- a/Properties/Resources.el-GR.resx
+++ b/Properties/Resources.el-GR.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Έτοιμο!</value>
</data>
- <data name="DoneUploaded">
- <value>Έτοιμο! Περιμένετε μέχρι να σβήσει το λαμπάκι POWER και επανεκκινήστε το NES Mini σας.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Έτοιμο! Τώρα μπορείτε να μεταφορτώσετε παιχνίδια στο NES Mini σας.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Εκτέλεση εντολής:</value>
</data>
- <data name="ExecutingFes1">
- <value>Εκτέλεση fes1…</value>
- </data>
<data name="ExtraArgsInfo">
<value>Μπορείτε να προσθέσετε καθολικές παραμέτρους γραμμής εντολών οι οποίες θα προσαρτηθούν σε όλα τα παιχνίδια, συμπεριλαμβανομένων των 30 αυθεντικών. Αυτό είναι μόνο για προχωρημένους!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Δεν μπορεί να εφαρμοστεί ο κωδικός Game Genie "{0}" για το παιχνίδι "{1}" - η τιμή δεν βρέθηκε. Μήπως αυτός ο κωδικός είναι για κάποιο άλλο παιχνίδι;</value>
</data>
- <data name="GameTooBig">
- <value>Λυπάμαι, το παιχνίδι "{0}" είναι πολύ μεγάλο.</value>
- </data>
<data name="GamesAndApps">
<value>Παιχνίδια και εφαρμογές</value>
</data>
@@ -239,7 +230,7 @@
<value>Μη έγκυρο μέγεθος πυρήνα:</value>
</data>
<data name="KernelDumped">
- <value>Ο αυθεντικός σας πυρήνας έχει αποθηκευτεί στο φάκελο "dump". Μη τον χάσετε.</value>
+ <value>Ο αυθεντικός σας πυρήνας έχει αποθηκευτεί στο φάκελο "hakchi2\dump". Μη τον χάσετε.</value>
</data>
<data name="LoadingGames">
<value>Φόρτωση παιχνιδιών…</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Θέλετε να εγγράψετε τον αυθεντικό πυρήνα;</value>
</data>
- <data name="ParticallyBody">
- <value>Μην ανησυχείτε! Όλα είναι εντάξει! Απλώς είναι πολλές οι ROMs για να μεταφερθούν μονομιάς. Παρακαλώ περιμένετε μέχρι να σβήσει το λαμπάκι power, πατήστε ΟΚ και ακολουθήστε τις οδηγίες για να συνεχίσετε.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Πάρα πολλές ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Διαθέσιμο διορθωτικό</value>
</data>
@@ -314,7 +299,7 @@
<value>Πιέστε ΟΚ για να συνεχίσετε.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Έχετε ήδη αποθηκεύσει τον πυρήνα. Αν ΠΡΑΓΜΑΤΙΚΑ θέλετε να αντικαταστήσετε το αντίγραφο του πυρήνα σας και ΠΡΑΓΜΑΤΙΚΑ καταλαβαίνετε τι κάνετε, διαγράψτε τον φάκελο "dump" χειροκίνητα.</value>
+ <value>Έχετε ήδη αποθηκεύσει τον πυρήνα. Αν ΠΡΑΓΜΑΤΙΚΑ θέλετε να αντικαταστήσετε το αντίγραφο του πυρήνα σας και ΠΡΑΓΜΑΤΙΚΑ καταλαβαίνετε τι κάνετε, διαγράψτε τον φάκελο "hakchi2\dump" χειροκίνητα.</value>
</data>
<data name="SavesFlterName">
<value>Αντίγραφα αποθηκευμένων σημείων NES Mini</value>
@@ -326,10 +311,10 @@
<value>Επιλέξτε τουλάχιστον δύο κουμπιά.</value>
</data>
<data name="SelectModsInstall">
- <value>Επιλέξτε τα modules που θα εγκατασταθούν στο NES Mini σας.</value>
+ <value>Επιλέξτε τα modules που θα εγκατασταθούν στο NES Mini σας</value>
</data>
<data name="SelectModsUninstall">
- <value>Επιλέξτε τα modules που θα απεγκατασταθούν από το NES Mini σας.</value>
+ <value>Επιλέξτε τα modules που θα απεγκατασταθούν από το NES Mini σας</value>
</data>
<data name="SizeOfSaves">
<value>Μέγεθος επιλεγμένων σημείων:</value>
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index d9987333..cd0da3fc 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>¡Listo!</value>
</data>
- <data name="DoneUploaded">
- <value>¡Listo! Esperá hasta que la luz indicadora de "POWER" se apague y reiniciá tu NES Classic Edition.</value>
- </data>
<data name="DoneYouCanUpload">
<value>¡Listo! Ahora podés cargarle juegos a tu NES Classic Edition.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Ejecutando comando:</value>
</data>
- <data name="ExecutingFes1">
- <value>Ejecutando fes1…</value>
- </data>
<data name="ExtraArgsInfo">
<value>Podés agregar argumentos globales de línea de comando el cual pueden ser agregados a todos los juegos, incluyendo los 30 originales. ¡Sólo para expertos!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>No se puede aplicar el código "{0}" de Game Genie al juego "{1}"; valor no encontrado. ¿Puede ser que el código sea para otro juego?</value>
</data>
- <data name="GameTooBig">
- <value>Lo siento, el juego "{0}" es demasiado grande.</value>
- </data>
<data name="GamesAndApps">
<value>Juegos y aplicaciones</value>
</data>
@@ -239,7 +230,7 @@
<value>Tamaño no válido del kernel:</value>
</data>
<data name="KernelDumped">
- <value>Se guardó tu kernel original en la carpeta "dump". No lo pierdas.</value>
+ <value>Se guardó tu kernel original en la carpeta "hakchi2\dump". No lo pierdas.</value>
</data>
<data name="LoadingGames">
<value>Descargando juegos…</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>¿Querés flashear el kernel original?</value>
</data>
- <data name="ParticallyBody">
- <value>¡No te preocupés! Está todo bien. Hay demasiadas ROMs para transferir al mismo tiempo. Por favor, esperá hasta que la luz indicadora se apague, presioná "Aceptar" y seguí las instrucciones para continuar.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Demasiadas ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Parche disponible</value>
</data>
@@ -314,7 +299,7 @@
<value>Presioná "Aceptar" para continuar.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Ya realizaste el volcado de kernel. Si REALMENTE querés reemplazar el resguardo de tu kernel y REALMENTE entendés lo que estás haciendo, eliminá la carpeta "dump" manualmente.</value>
+ <value>Ya realizaste el volcado de kernel. Si REALMENTE querés reemplazar el resguardo de tu kernel y REALMENTE entendés lo que estás haciendo, eliminá la carpeta "hakchi2\dump" manualmente.</value>
</data>
<data name="SavesFlterName">
<value>Resguardo de los puntos de suspensión de la NES Classic Edition</value>
@@ -326,10 +311,10 @@
<value>Seleccioná al menos dos botones.</value>
</data>
<data name="SelectModsInstall">
- <value>Seleccioná los módulos para instalar en tu NES Classic Edition.</value>
+ <value>Seleccioná los módulos para instalar en tu NES Classic Edition</value>
</data>
<data name="SelectModsUninstall">
- <value>Seleccioná los módulos para quitar de tu NES Classic Edition.</value>
+ <value>Seleccioná los módulos para quitar de tu NES Classic Edition</value>
</data>
<data name="SizeOfSaves">
<value>Tamaño de los puntos de suspensión seleccionados:</value>
diff --git a/Properties/Resources.es-ES.resx b/Properties/Resources.es-ES.resx
index 2e67f34f..e336a6e2 100644
--- a/Properties/Resources.es-ES.resx
+++ b/Properties/Resources.es-ES.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>El proceso se ha realizado correctamente</value>
</data>
- <data name="DoneUploaded">
- <value>Espera a que la luz del botón Power se apague y reinicia la NES Mini</value>
- </data>
<data name="DoneYouCanUpload">
<value>Ya puedes añadir juegos a la NES Mini</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Ejecutando el comando:</value>
</data>
- <data name="ExecutingFes1">
- <value>Ejecutando fes1...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Puedes añadir línea de comando globales que se aplicarán a todos los juegos, incluyendo los 30 originales. (Sólo para expertos)</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>No se puede aplicar el código Game Genie "{0}" al juego "{1}" - valor no encontrado. Es posible que este código sea para otro juego</value>
</data>
- <data name="GameTooBig">
- <value>El juego "{0}" es demasiado grande</value>
- </data>
<data name="GamesAndApps">
<value>Juegos y aplicaciones</value>
</data>
@@ -239,7 +230,7 @@
<value>El tamaño del kernel no es válido</value>
</data>
<data name="KernelDumped">
- <value>El kernel original se ha guardado en la carpeta "dump". No lo pierdas, ya que es importante</value>
+ <value>El kernel original se ha guardado en la carpeta "hakchi2\dump". No lo pierdas, ya que es importante</value>
</data>
<data name="LoadingGames">
<value>Cargando juegos...</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>¿Quieres flashear el kernel original?</value>
</data>
- <data name="ParticallyBody">
- <value>No te preocupes, el proceso sigue su curso, sólo que hay demasiadas ROMs para transferir a la vez. Espera a que se apague la luz del botón de Power, pulsa Ok y sigue las instrucciones para continuar</value>
- </data>
- <data name="ParticallyTitle">
- <value>Demasiadas ROMs...</value>
- </data>
<data name="PatchAvailable">
<value>Parche disponible</value>
</data>
@@ -314,7 +299,7 @@
<value>Presiona Ok para continuar</value>
</data>
<data name="ReplaceKernelQ">
- <value>Ya has realizado el volcado del kernel. Si realmente quieres reemplazar la copia de seguridad de tu kernel y entiendes lo que estás haciendo, borra la carpeta "dump" manualmente</value>
+ <value>Ya has realizado el volcado del kernel. Si realmente quieres reemplazar la copia de seguridad de tu kernel y entiendes lo que estás haciendo, borra la carpeta "hakchi2\dump" manualmente</value>
</data>
<data name="SavesFlterName">
<value>Copia de seguridad de los puntos de suspensión NES Mini</value>
diff --git a/Properties/Resources.fr-FR.resx b/Properties/Resources.fr-FR.resx
index f873fba4..eb455cf6 100644
--- a/Properties/Resources.fr-FR.resx
+++ b/Properties/Resources.fr-FR.resx
@@ -98,7 +98,7 @@
<value>Voulez vous vraiment supprimer "{0}"?</value>
</data>
<data name="DeleteElements">
- <value>Voulez vous vraiment supprimer "{0}" éléments?</value>
+ <value>Voulez-vous vraiment supprimer "{0}" élément(s)?</value>
</data>
<data name="DeleteGame">
<value>Voulez-vous vraiment supprimer le jeu "{0}"?</value>
@@ -119,16 +119,13 @@
<value>P.S. Si vous aimez mon programme, vous pouvez me faire un don. Vous trouverez mon Paypal dans la fenêtre "A Propos".</value>
</data>
<data name="Done">
- <value>Fait!</value>
- </data>
- <data name="DoneUploaded">
- <value>Fait! Patientez jusqu'à ce que la diode POWER s'éteigne et redémarrez votre NES Mini.</value>
+ <value>Terminé!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Fait! Vous pouvez envoyer vos jeux sur votre NES Mini maintenant.</value>
+ <value>Terminé! Vous pouvez envoyer vos jeux sur votre NES Mini maintenant.</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Télécharger les jaquettes pour tous les jeux (Je me sens chanceux!)</value>
+ <value>Télécharger les pochettes pour tous les jeux (Je me sens chanceux!)</value>
</data>
<data name="DumpKernelQ">
<value>Voulez-vous extraire le Kernel?</value>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Exécution des commandes:</value>
</data>
- <data name="ExecutingFes1">
- <value>Exécution de fes1…</value>
- </data>
<data name="ExtraArgsInfo">
<value>Vous pouvez ajouter des arguments de ligne de commande globale qui seront ajoutés à tous les jeux, les 30 originaux inclus. Pour utilisateurs avancés seulement!</value>
</data>
@@ -152,7 +146,7 @@
<value>Arguments ligne de commande supplémentaires</value>
</data>
<data name="FirstRun">
- <value>Salut toi! Je suis vraiment content que tu utilises hakchi2. Il est simple d'utilisation. Tu as juste à cliquer sur "Ajouter plus de jeux", choisir différentes ROMs, appuyez sur "Synchroniser" et suivre les instructions. Bonne chance!</value>
+ <value>Salut toi! Je suis vraiment content que tu utilises hakchi2. Il est simple d'utilisation. Tu as juste à cliquer sur "Ajouter plus de jeux", choisir différents ROMs, appuyez sur "Synchroniser" et suivre les instructions. Bonne chance!</value>
</data>
<data name="FlasingCustom">
<value>Flash du Kernel Custom…</value>
@@ -161,7 +155,7 @@
<value>Flash du Kernel d'origine…</value>
</data>
<data name="FolderContent">
- <value>Le contenu supprimé va être déplacé vers la Corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers un autre dossier.</value>
+ <value>Le contenu supprimé sera déplacé vers la Corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers un autre dossier.</value>
</data>
<data name="FolderNameBack">
<value>Retour</value>
@@ -179,10 +173,10 @@
<value>Corbeille</value>
</data>
<data name="FolderNameUnsorted">
- <value>Non-Triés</value>
+ <value>À classer</value>
</data>
<data name="FolderStatistics">
- <value>Le dossier "{0}" contient {1} éléments.</value>
+ <value>Le dossier "{0}" contient {1} élément(s).</value>
</data>
<data name="FoldersSaveQ">
<value>Voulez vous enregistrer cette structure de dossiers?</value>
@@ -191,7 +185,7 @@
<value>Désolé, {0} utilise le mode quatre-écrans (note: ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n'est pas supporté par la NES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous quand même ajouter ce jeu?</value>
</data>
<data name="GGCodeDelete">
- <value>Voulez vous supprimer le code "{0}"?</value>
+ <value>Voulez-vous supprimer le code "{0}"?</value>
</data>
<data name="GGCodeEmpty">
<value>Vous devez entrer un code!</value>
@@ -206,13 +200,10 @@
<value>Code Game Genie invalide "{0}" pour le jeu "{1}".</value>
</data>
<data name="GameGenieNotFound">
- <value>Impossible d'appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut être que ce code est pour un jeu?</value>
- </data>
- <data name="GameTooBig">
- <value>Désolé, le jeu "{0}" est trop gros.</value>
+ <value>Impossible d'appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut-être que ce code est pour un autre jeu?</value>
</data>
<data name="GamesAndApps">
- <value>Jeux et applis</value>
+ <value>Jeux et applications</value>
</data>
<data name="GamesSelected">
<value>jeu(x) sélectionné(s)</value>
@@ -230,7 +221,7 @@
<value>Merci d'entrer un nom de Preset pour la sélection actuelle des jeux.</value>
</data>
<data name="InstallingMods">
- <value>Installation des mods…</value>
+ <value>Installation des modules…</value>
</data>
<data name="InvalidKernelHeader">
<value>Header du Kernel invalide.</value>
@@ -239,7 +230,7 @@
<value>Taille du Kernel invalide.</value>
</data>
<data name="KernelDumped">
- <value>Votre Kernel d'origine est sauvegardé dans le dossier "dump". Ne le perdez pas.</value>
+ <value>Votre Kernel d'origine est sauvegardé dans le dossier "hakchi2\dump". Ne le perdez pas.</value>
</data>
<data name="LoadingGames">
<value>Chargement des jeux…</value>
@@ -248,10 +239,10 @@
<value>Kernel sauvegardé mais le checksum MD5 est inconnu:</value>
</data>
<data name="MD5Failed2">
- <value>Le Kernel est déjà patché ou c'est une version inconnu. Merci de m'envoyer un message (Appuyez sur CTRL+C). Continuez à vos risques et périls.</value>
+ <value>Le Kernel est déjà patché ou c'est une version inconnue. Merci de m'envoyer un message (Appuyez sur CTRL+C). Continuez à vos risques et périls.</value>
</data>
<data name="MainMenu">
- <value>Menu HOME</value>
+ <value>Menu principal</value>
</data>
<data name="MapperNotSupported">
<value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n'est pas supporté par la NES Mini et le jeu ne va probablement pas démarrer avec l'émulateur par defaut. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous ajouter ce jeu?</value>
@@ -263,7 +254,7 @@
<value>Taille totale de la mémoire: {0:F1}MBytes|Mémoire disponible pour les jeux: {1:F1}MBytes|Utilisé par les sauvegardes: {2:F1}MBytes|Utilisé par d'autres fichiers: {3:F1}Mbytes</value>
</data>
<data name="NewGamesUnsorted">
- <value>Les nouveaux jeux ont été déplacés dans le dossier "Non-Triés".</value>
+ <value>Les nouveaux jeux ont été déplacés dans le dossier "À classer".</value>
</data>
<data name="NewPreset">
<value>Nouveau Preset de sélection</value>
@@ -275,10 +266,10 @@
<value>Non pour tous</value>
</data>
<data name="NoKernel">
- <value>Pas de sauvegarde du Kernel trouvé</value>
+ <value>Aucune sauvegarde du Kernel trouvé</value>
</data>
<data name="NoKernelWarning">
- <value>D'abord, vous devez sauvegarder l'image Kernel de votre NES Mini. Ce n'est nécessaire qu'une fois. Voulez-vous continuer?</value>
+ <value>D'abord, vous devez sauvegarder l'image Kernel de votre NES Mini. Cette opération doit être faite une seule fois. Voulez-vous continuer?</value>
</data>
<data name="NoKernelYouNeed">
<value>Pas de sauvegarde du Kernel trouvé. Vous devez d'abord sauvegarder le Kernel.</value>
@@ -292,17 +283,11 @@
<data name="OriginalKernelQ">
<value>Voulez-vous flasher le Kernel d'origine?</value>
</data>
- <data name="ParticallyBody">
- <value>Ne vous inquiétez pas! Tout est bon. Il y a juste trop de ROMs à transférer en une seule fois. Merci d'attendre que la diode POWER s'éteigne, appuyez sur OK et suivez les instructions pour continuer.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Trop de ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Patch disponible</value>
</data>
<data name="PatchQ">
- <value>Il y a un patch pour "{0}". Voulez-vous l'appliquer sur ce jeu?</value>
+ <value>Il y a une patch pour "{0}". Voulez-vous l'appliquer sur ce jeu?</value>
</data>
<data name="PleaseTryAgainUSB">
<value>Si le problème persiste, essayez d'utiliser un autre port ou cable USB.</value>
@@ -313,6 +298,9 @@
<data name="PressOkToContinue">
<value>Appuyez sur OK pour continuer.</value>
</data>
+ <data name="ReplaceKernelQ">
+ <value>Vous avez déjà sauvegardé le Kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre Kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2\dump" manuellement.</value>
+ </data>
<data name="SavesFlterName">
<value>Sauvegardes NES Mini</value>
</data>
@@ -323,28 +311,28 @@
<value>Sélectionnez au moins deux boutons.</value>
</data>
<data name="SelectModsInstall">
- <value>Sélectionnez les modules à installer sur votre NES Mini.</value>
+ <value>Sélectionnez les modules à installer sur votre NES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Sélectionnez les modules à désinstaller de votre NES Mini.</value>
+ <value>Sélectionnez les modules à désinstaller de votre NES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Taille des sauvegardes sélectionnées :</value>
</data>
<data name="UninstallFactoryNote">
- <value>N'oubliez pas de faire un remise à zero d'usine si vous voulez supprimer tous les Suspend Points.</value>
+ <value>N'oubliez pas de rétablir les paramètres d'origine de votre NES Mini si vous voulez supprimer tous les Suspend Points.</value>
</data>
<data name="UninstallQ1">
<value>Voulez-vous vraiment supprimer toutes traces de Hakchi2 et remettre votre NES Mini dans son état d'origine?</value>
</data>
<data name="UninstallQ2">
- <value>Fait! Patientez jusqu'à ce que la diode POWER. Vous avez aussi besoin de flasher le Kernel d'origine. Voulez-vous le flasher maintenant?</value>
+ <value>Terminé! Patientez jusqu'à ce que la diode POWER soit éteinte. Pour complétez la désinstallation vous devez flasher le Kernel d'origine. Voulez-vous le flasher maintenant?</value>
</data>
<data name="Uninstalling">
<value>Désinstallation…</value>
</data>
<data name="UninstallingMods">
- <value>Désinstallation des mods…</value>
+ <value>Désinstallation des modules…</value>
</data>
<data name="UnknownGame">
<value>Jeu inconnu</value>
@@ -365,7 +353,7 @@
<value>Traitement des jeux originaux…</value>
</data>
<data name="VerifyFailed">
- <value>La vérification a échouée :O Ca n'est pas bon signe.</value>
+ <value>La vérification a échoué :O Ce n'est pas bon signe.</value>
</data>
<data name="Verifying">
<value>Vérification…</value>
@@ -385,7 +373,4 @@
<data name="YesForAll">
<value>Oui pour tous</value>
</data>
- <data name="ReplaceKernelQ">
- <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "dump" folder manually.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index 26b43279..c12eea0c 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Fatto!</value>
</data>
- <data name="DoneUploaded">
- <value>Fatto! Attendere che il POWER LED si spenga e riavviare il NES Mini.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Fatto! Ora è possibile caricare i giochi nel NES Mini.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Sto eseguendo il comando:</value>
</data>
- <data name="ExecutingFes1">
- <value>Sto eseguendo fes1…</value>
- </data>
<data name="ExtraArgsInfo">
<value>E'possibile aggiungere argomenti da linea di comando che saranno aggiunti a tutti i giochi compresi i 30 originali. Solo per esperti!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Non è possibile applicare il codice Game Genie "{0}" al gioco "{1}" - valore non trovato. Forse il codice è per un gioco diverso?</value>
</data>
- <data name="GameTooBig">
- <value>Mi dispiace, il gioco "{0}" è troppo grande.</value>
- </data>
<data name="GamesAndApps">
<value>Giochi e Applicazioni</value>
</data>
@@ -239,7 +230,7 @@
<value>Dimensione del kernel non valida:</value>
</data>
<data name="KernelDumped">
- <value>Il kernel originale è stato salvato nella cartella "dump". Non perderlo.</value>
+ <value>Il kernel originale è stato salvato nella cartella "hakchi2\dump". Non perderlo.</value>
</data>
<data name="LoadingGames">
<value>Sto caricando i giochi…</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Vuoi flashare il kernel originale?</value>
</data>
- <data name="ParticallyBody">
- <value>Non preoccuparti! Va tutto bene. Ci sono solo troppe ROMs da trasferire in un unico passaggio. Attendi che il power LED si spenga, premi OK e segui le istruzioni a schermo per continuare.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Troppe ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Patch disponibile</value>
</data>
@@ -314,7 +299,7 @@
<value>Premere OK per continuare.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Hai già il dump del kernel. Se vuoi VERAMENTE sostituire il backup del kernel e sai VERAMENTE cosa stai facendo, cancella la cartella "dump" manualmente.</value>
+ <value>Hai già il dump del kernel. Se vuoi VERAMENTE sostituire il backup del kernel e sai VERAMENTE cosa stai facendo, cancella la cartella "hakchi2\dump" manualmente.</value>
</data>
<data name="SavesFlterName">
<value>Backup dei punti di sospensione del NES Mini</value>
diff --git a/Properties/Resources.nl.resx b/Properties/Resources.nl.resx
index 75a6ab52..647e2f03 100644
--- a/Properties/Resources.nl.resx
+++ b/Properties/Resources.nl.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Klaar!</value>
</data>
- <data name="DoneUploaded">
- <value>Klaar! Wacht tot het rode LED uitgaat, en herstart dan je NES Mini.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Klaar! Je kunt nu je spellen naar je NES Mini uploaden.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Commando's aan het uitvoeren:</value>
</data>
- <data name="ExecutingFes1">
- <value>FES-1 aan het uitvoeren...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Je kunt een globale opdracht regel toevoegen voor alle spellen, inclusief de originele 30. Dit is alleen voor experts!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Kan geen Game Genie code “{0}” toepassen voor spel “{1}” – waarde niet gevonden. Misschien is deze code voor een ander spel?</value>
</data>
- <data name="GameTooBig">
- <value>Sorr maar het spel “{0}” is te groot.</value>
- </data>
<data name="GamesAndApps">
<value>Spellen en apps</value>
</data>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Wil je de originele kernel flashen?</value>
</data>
- <data name="ParticallyBody">
- <value>Niet schrikken! Alles is in orde. Er zijn gewoon te veel ROMS om in één keer te uploaden. Wacht tot de rode LED uitgaat, druk dan op OK, en volg de instructies.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Te veel ROMS</value>
- </data>
<data name="PatchAvailable">
<value>Patch beschikbaar</value>
</data>
@@ -326,10 +311,10 @@
<value>Selecteer tenminste 2 knoppen</value>
</data>
<data name="SelectModsInstall">
- <value>Selecteer de modules die je op je NES Mini wilt installeren.</value>
+ <value>Selecteer de modules die je op je NES Mini wilt installeren</value>
</data>
<data name="SelectModsUninstall">
- <value>Selecteer de modules die je van je NES Mini wilt verwijderen.</value>
+ <value>Selecteer de modules die je van je NES Mini wilt verwijderen</value>
</data>
<data name="SizeOfSaves">
<value>De grootte van de geselecteerde onderbrekingspunten:</value>
diff --git a/Properties/Resources.pl-PL.resx b/Properties/Resources.pl-PL.resx
index 5298eb7b..2b5b72c5 100644
--- a/Properties/Resources.pl-PL.resx
+++ b/Properties/Resources.pl-PL.resx
@@ -106,9 +106,6 @@
<data name="Done">
<value>Gotowe!</value>
</data>
- <data name="DoneUploaded">
- <value>Gotowe! Poczekaj, aż dioda zasilania zgaśnie, po czym zrestartuj NES Mini.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Gotowe! Możesz teraz wgrywać gry do NES Mini.</value>
</data>
@@ -127,9 +124,6 @@
<data name="ExecutingCommand">
<value>Wykonywanie komendy:</value>
</data>
- <data name="ExecutingFes1">
- <value>Wykonywanie fes1...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Możesz dodać globalne argumenty linii poleceń, które zostaną dodane do wszystkich gier, włącznie z oryginalnymi. Tylko dla ekspertów!</value>
</data>
@@ -209,7 +203,7 @@
<value>Błędny rozmiar kernela:</value>
</data>
<data name="KernelDumped">
- <value>Twój kernel został zapisany w folderze "dump". Lepiej go nie stracić!</value>
+ <value>Twój kernel został zapisany w folderze "hakchi2\dump". Lepiej go nie stracić!</value>
</data>
<data name="LoadingGames">
<value>Ładowanie gier...</value>
@@ -253,12 +247,6 @@
<data name="OriginalKernelQ">
<value>Czy chcesz wgrać oryginalny kernel?</value>
</data>
- <data name="ParticallyBody">
- <value>Bez obaw! Wszystko w najlepszym porządku. Jest tylko za dużo ROMów do przesłania za jednym zamachem. Poczekaj, aż lampa zasliania zgaśnie, naciśnij OK i postępuj zgodnie z instrukcjami.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Za dużo ROMów.</value>
- </data>
<data name="PatchAvailable">
<value>Patch dostępny</value>
</data>
@@ -272,7 +260,7 @@
<value>Naciśnij OK, aby kontynuować..</value>
</data>
<data name="ReplaceKernelQ">
- <value>Masz już zgrany kernel. Jeśli naprawdę chcesz, aby kopia kernela została nadpisana i naprawdę wiesz co robić, to usuń folder "dump" ręcznie.</value>
+ <value>Masz już zgrany kernel. Jeśli naprawdę chcesz, aby kopia kernela została nadpisana i naprawdę wiesz co robić, to usuń folder "hakchi2\dump" ręcznie.</value>
</data>
<data name="SelectAtLeast">
<value>Musisz wybrać co najmniej jedną grę.</value>
@@ -340,9 +328,6 @@
<data name="FolderNameTrashBin">
<value>Recycle Bin</value>
</data>
- <data name="GameTooBig">
- <value>Sorry, game "{0}" is too big.</value>
- </data>
<data name="GamesAndApps">
<value>Games and apps</value>
</data>
@@ -368,10 +353,10 @@
<value>NES Mini save-state backups</value>
</data>
<data name="SelectModsInstall">
- <value>Select the modules to install on your NES Mini.</value>
+ <value>Select the modules to install on your NES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Select the modules to remove from your NES Mini.</value>
+ <value>Select the modules to remove from your NES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Size of selected save-states:</value>
diff --git a/Properties/Resources.pt-PT.resx b/Properties/Resources.pt-PT.resx
index 14d40345..80385b2a 100644
--- a/Properties/Resources.pt-PT.resx
+++ b/Properties/Resources.pt-PT.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Feito!</value>
</data>
- <data name="DoneUploaded">
- <value>Feito! Aguarde até que o LED de alimentação se apague e reinicie o Mini NES.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Feito! Você pode fazer upload de jogos para o NES Mini agora.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Executando comando:</value>
</data>
- <data name="ExecutingFes1">
- <value>Executando fes1 ...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Você pode adicionar argumentos globais de linha de comando que serão anexados a todos os jogos, incluindo o original 30. Isso é apenas para especialistas!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Não é possível aplicar o código Game Genie "{0}" ao jogo "{1}" - valor não encontrado. Talvez este código seja para outro jogo?</value>
</data>
- <data name="GameTooBig">
- <value>Desculpe, o jogo "{0}" é muito grande.</value>
- </data>
<data name="GamesAndApps">
<value>Jogos e aplicativos</value>
</data>
@@ -239,7 +230,7 @@
<value>Tamanho do kernel inválido:</value>
</data>
<data name="KernelDumped">
- <value>Seu kernel original é salvo na pasta "dump". Não perca isso.</value>
+ <value>Seu kernel original é salvo na pasta "hakchi2\dump". Não perca isso.</value>
</data>
<data name="LoadingGames">
<value>Carregando jogos ...</value>
@@ -284,7 +275,7 @@
<value>Nenhum despejo do kernel encontrado. Você precisa descarregar o kernel primeiro.</value>
</data>
<data name="NoTelnet">
- <value>Não é possível iniciar o cliente Telnet, parece que ele está desativado. Você precisa habilitá-lo primeiro, você pode fazê-lo em "Painel de controle" - &amp; gt; "Programas" - &amp; gt; "Liga ou desliga características das janelas".</value>
+ <value>Não é possível iniciar o cliente Telnet, parece que ele está desativado. Você precisa habilitá-lo primeiro, você pode fazê-lo em "Painel de controle" -&gt; "Programas" -&gt; "Liga ou desliga características das janelas".</value>
</data>
<data name="NotFound">
<value>Não encontrado:</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Deseja piscar o kernel original?</value>
</data>
- <data name="ParticallyBody">
- <value>Não se preocupe! Tudo está bem. Existem apenas muitas ROMs para transferir de uma só vez. Aguarde até que o LED de alimentação se apague, pressione OK e siga as instruções para continuar.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Demasiadas ROMs</value>
- </data>
<data name="PatchAvailable">
<value>Patch disponível</value>
</data>
@@ -314,7 +299,7 @@
<value>Pressione OK para continuar.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Você já tem o despejo(dump) do kernel. Se você REALMENTE deseja substituir o backup do seu kernel e você REALMENTE entender o que está fazendo, exclua a pasta "dump" manualmente.</value>
+ <value>Você já tem o despejo(dump) do kernel. Se você REALMENTE deseja substituir o backup do seu kernel e você REALMENTE entender o que está fazendo, exclua a pasta "hakchi2\dump" manualmente.</value>
</data>
<data name="SavesFlterName">
<value>NES Mini-salva cópia de segurança</value>
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
index b05fbfde..dc93a097 100644
--- a/Properties/Resources.resx
+++ b/Properties/Resources.resx
@@ -580,4 +580,46 @@
<data name="PleaseWait" xml:space="preserve">
<value>Please wait...</value>
</data>
+ <data name="ar" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\ar.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="bg" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\bg.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="de" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\de.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="es" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\es.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="fr" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\fr.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="gr" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\gr.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="it" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\it.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="nl" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\nl.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="pl" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\pl.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="pt" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\pt.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="ru" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\ru.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="se" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\se.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="sk" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\sk.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="us" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\us.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ru-RU.resx b/Properties/Resources.ru-RU.resx
index b4630bb5..04a4b07b 100644
--- a/Properties/Resources.ru-RU.resx
+++ b/Properties/Resources.ru-RU.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Готово!</value>
</data>
- <data name="DoneUploaded">
- <value>Готово! Подождите, пока не потухнет светодиод, и перезапустите NES Mini.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Готово! Теперь можно закачивать свои игры в NES Mini.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Выполняем команду:</value>
</data>
- <data name="ExecutingFes1">
- <value>Запускаем fes1...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Вы можете задать глобальные параметры командной строки, которые будут добавлены ко всем играм, включая оригинальные. Только для экспертов!</value>
</data>
@@ -208,9 +202,6 @@
<data name="GameGenieNotFound">
<value>Не удалось применить Game Genie код "{0}" к игре "{1}", т.к. значение не было найдено. Быть может, это код не для этой игры?</value>
</data>
- <data name="GameTooBig">
- <value>Простите, но игра "{0}" слишком большая.</value>
- </data>
<data name="GamesAndApps">
<value>Игры и приложения</value>
</data>
@@ -239,7 +230,7 @@
<value>Некорректный размер ядра:</value>
</data>
<data name="KernelDumped">
- <value>Оригинальный образ ядра сохранён в папке "dump". Желательно его не потерять и не стереть.</value>
+ <value>Оригинальный образ ядра сохранён в папке "hakchi2\dump". Желательно его не потерять и не стереть.</value>
</data>
<data name="LoadingGames">
<value>Загружаем игры...</value>
@@ -292,12 +283,6 @@
<data name="OriginalKernelQ">
<value>Прошить оригинальный образ ядра?</value>
</data>
- <data name="ParticallyBody">
- <value>Вы выбрали очень много игр. Это не страшно, но за один раз их закачать не получится. Будем закачивать в несколько заходов. Пожалуйста, подождите, пока погаснет светодиод, нажмите OK и следуйте инструкциям.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Очень много игр</value>
- </data>
<data name="PatchAvailable">
<value>Доступен патч</value>
</data>
@@ -314,7 +299,7 @@
<value>Нажмите OK для продолжения.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Уже существует сохранённый образ ядра. Если вы ДЕЙСТВИТЕЛЬНО хотите заменить оригинальную копию ядра и ДЕЙСТВИТЕЛЬНО понимаете, что делаете, удалите папку "dump" вручную.</value>
+ <value>Уже существует сохранённый образ ядра. Если вы ДЕЙСТВИТЕЛЬНО хотите заменить оригинальную копию ядра и ДЕЙСТВИТЕЛЬНО понимаете, что делаете, удалите папку "hakchi2\dump" вручную.</value>
</data>
<data name="SavesFlterName">
<value>Сохранения NES Mini</value>
diff --git a/Properties/Resources.sk-SK.resx b/Properties/Resources.sk-SK.resx
index 4e6febce..f81f63fc 100644
--- a/Properties/Resources.sk-SK.resx
+++ b/Properties/Resources.sk-SK.resx
@@ -121,9 +121,6 @@
<data name="Done">
<value>Hotovo!</value>
</data>
- <data name="DoneUploaded">
- <value>Dokončené! Počkajte kým prestane svietiť LEDka a reštartujte NES Mini.</value>
- </data>
<data name="DoneYouCanUpload">
<value>Dokončené! Teraz môžete nahrávať hry do vašej NES Mini.</value>
</data>
@@ -142,9 +139,6 @@
<data name="ExecutingCommand">
<value>Vykonanie príkazu:</value>
</data>
- <data name="ExecutingFes1">
- <value>Vykonanie fes1...</value>
- </data>
<data name="ExtraArgsInfo">
<value>Môžete pridať globálne argumenty pre príkazový riadok, ktoré budú pripojené k všetkým hrám vrátane 30 povodných. Táto možnosť je len pre odborníkov!</value>
</data>
@@ -205,9 +199,6 @@
<data name="GameGenieNotFound">
<value>Nie je možné použiť Game Genie kód "{0}" pre hru "{1}" - hodnota nebola nájdená. Možno je tento kód pre inú hru?</value>
</data>
- <data name="GameTooBig">
- <value>Prepáčte, hra "{0}" je príliš veľká.</value>
- </data>
<data name="GamesAndApps">
<value>Hry a aplikácie:</value>
</data>
@@ -236,7 +227,7 @@
<value>Neplatná veľkosť kernelu.</value>
</data>
<data name="KernelDumped">
- <value>Váš originálny kernel je uložený v zložke "dump". Nestraťte ho.</value>
+ <value>Váš originálny kernel je uložený v zložke "hakchi2\dump". Nestraťte ho.</value>
</data>
<data name="LoadingGames">
<value>Načítavanie hier...</value>
@@ -289,12 +280,6 @@
<data name="OriginalKernelQ">
<value>Chcete flashnúť originálny kernel?</value>
</data>
- <data name="ParticallyBody">
- <value>Žiadny strach! Všetko je v poriadku. Je tu príliš veľa hier na presunutie naraz. Ak chcete pokračovať, prosím počkajte kým prestane svietiť LED power svetielko, stlačte tlačidlo OK a postupujte podľa pokynov.</value>
- </data>
- <data name="ParticallyTitle">
- <value>Príliš veľa hier</value>
- </data>
<data name="PatchAvailable">
<value>Dostupný patch/oprava</value>
</data>
@@ -311,7 +296,7 @@
<value>Pokračujte stlačením OK.</value>
</data>
<data name="ReplaceKernelQ">
- <value>Už máte zálohovaný kernel. Ak NAOZAJ chcete nahradiť zálohu vášho kernelu a NAOZAJ rozumiete čo robíte, odstráňte priečinok "dump".</value>
+ <value>Už máte zálohovaný kernel. Ak NAOZAJ chcete nahradiť zálohu vášho kernelu a NAOZAJ rozumiete čo robíte, odstráňte priečinok "hakchi2\dump".</value>
</data>
<data name="SavesFlterName">
<value>NES Mini zálohy uložených pozícií hier</value>
@@ -323,10 +308,10 @@
<value>Vyberte aspoň dve tlačidlá.</value>
</data>
<data name="SelectModsInstall">
- <value>Vyberte moduly, ktoré chcete nainštalovať do NES Mini.</value>
+ <value>Vyberte moduly, ktoré chcete nainštalovať do NES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Vyberte moduly, ktoré chcete odstrániť z NES Mini.</value>
+ <value>Vyberte moduly, ktoré chcete odstrániť z NES Mini</value>
</data>
<data name="SizeOfSaves">
<value>Veľkosť vybraných uložených pozícií:</value>
diff --git a/Properties/Resources.sv-SE.resx b/Properties/Resources.sv-SE.resx
new file mode 100644
index 00000000..9e4647f0
--- /dev/null
+++ b/Properties/Resources.sv-SE.resx
@@ -0,0 +1,376 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AddingGames">
+ <value>Bearbetar spel, vänta...</value>
+ </data>
+ <data name="AllFiles">
+ <value>Alla filer</value>
+ </data>
+ <data name="AreYouSure">
+ <value>Är du säker?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Data automatisk ifyllt för {0} spel.</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Håll Select+A/B i en sekund för att aktivera/inaktivera autofire A/B.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Bygger den anpassade kärnan…</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Bygger mappstrukturen...</value>
+ </data>
+ <data name="Congratulations">
+ <value>Grattis!</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Anpassad kärna</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Vill du flasha den anpassade kärnan?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>Nu behöver du flasha den anpassade kärnan till din NES Mini. Detta krävs bara en gång. Vill du fortsätta?</value>
+ </data>
+ <data name="Default30games">
+ <value>30 orginalspelen</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Vill du verkligen ta bort "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Vill du verkligen ta bort element {0}?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Vill du verkligen ta bort spelet "{0}"?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Vill du verkligen ta bort "{0}" förinställningen?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Vill du verkligen ta bort dessa Save-States?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Vill du avbryta den aktuella operationen?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Vill du fortsätta?</value>
+ </data>
+ <data name="Donate">
+ <value>P.S. Om du gillar detta kan du donera till mig. Du hittar min PayPal i rutan "Om".</value>
+ </data>
+ <data name="Done">
+ <value>Klar!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Klar! Du kan ladda upp spel till din NES Mini nu.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Ladda ner omslag för alla spel (jag har tur!)</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Vill du dumpa kärnan?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Dumpar kärnan…</value>
+ </data>
+ <data name="Error">
+ <value>Fel</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Utför kommando:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>Du kan lägga till globala kommandoradsargument som kommer att läggas till alla spel inklusive de 30 orginalspelen. Detta är endast för experter!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra kommandoradsargument</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hej där! Jag är mycket glad att du använder hakchi2. Den är väldigt enkelt att använda. Klicka bara på "Lägg till fler spel", välj några ROMs, tryck på "Synkronisera" och följ instruktionerna. Lycka till!</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Flashar anpassad kärna…</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Flashar original kärna…</value>
+ </data>
+ <data name="FolderContent">
+ <value>Raderat innehåll kommer att flyttas till papperskorgen. Du kan ta bort den här mappen permanent eller flytta spelen till andra mappar.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Tillbaka</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>Fler spel…</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Ny mapp</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>30 orginalspelen</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Papperskorgen</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Osorterat</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Mappen "{0}" innehåller {1} element.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Vill du spara den här mappstrukturen?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Tyvärr, {0} använder fyrskärmsläge (dvs spelet har ytterligare VRAM-minne i sin cartridge), och den här funktionen stöds inte av NES Mini. Spelet kommer förmodligen inte att starta. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet ändå?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Vill du ta bort koden "{0}"?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>Du måste ange en kod!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>Denna kod finns redan. Vill du redigera den?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>Du måste ange en beskrivning!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Ogiltig Game Genie-kod "{0}" för spel "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Kan inte tillämpa Game Genie-koden "{0}" till spel "{1}" - värde inte hittat. Kanske är den här koden för ett annat spel?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Spel och appar</value>
+ </data>
+ <data name="GamesSelected">
+ <value>spel valda</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Googling för</value>
+ </data>
+ <data name="Hello">
+ <value>Hej</value>
+ </data>
+ <data name="Images">
+ <value>Bilder</value>
+ </data>
+ <data name="InputPreset">
+ <value>Ange ett namn för förinställningen för det aktuella spelvalet.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Installerar mods…</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Ogiltigt kärnhuvud.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Ogiltig kärnstorlek:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Din ursprungliga kärna sparas i mappen "hakchi2\dump". Tappa inte bort den.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Laddar spel…</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kärnan dumpad men MD5-kontrollsumman är okänd:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>Kärnan är redan patchad eller det är en okänd revision. Vänligen skicka detta meddelande till mig (tryck Ctrl + C). Fortsätt på egen risk.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HEMMA Meny</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Tyvärr, "{0}" använder mappning # {1} men den här mappningen stöds inte av NES Mini och spelet kommer förmodligen inte att starta med standardemulatorn. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet?</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Tyvärr, det finns {0} MBytes av spel, det är för mycket.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Totalt skrivbart minne: {0:F1} MBytes | Tillgängligt minne för spel: {1:F1} MBytes | Används av Save-States {2:F1} MBytes | Används av andra filer: {3:F1} MBytes</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>Nya spel flyttas till mappen "Osorterat".</value>
+ </data>
+ <data name="NewPreset">
+ <value>Ny valbar förinställning</value>
+ </data>
+ <data name="No">
+ <value>Nej</value>
+ </data>
+ <data name="NoForAll">
+ <value>Nej för alla</value>
+ </data>
+ <data name="NoKernel">
+ <value>Ingen dumpad kärna hittades</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>Dumpa först kärnan på din NES Mini. Du behöver bara göra det här en gång. Vill du fortsätta?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>Ingen dumpad kärna hittades. Du måste dumpa kärnan först.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Kan inte starta Telnet-klienten, det verkar som om den är inaktiverad. Du måste aktivera det först, du kan göra det i "Kontrollpanelen" - &gt; "Program" - &gt; "Slå av eller på funktioner i Windows".</value>
+ </data>
+ <data name="NotFound">
+ <value>Hittades inte:</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Vill du flasha originalkärnan?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Patch tillgänglig</value>
+ </data>
+ <data name="PatchQ">
+ <value>Det finns en patch för "{0}". Vill du patcha det här spelet?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>Om problemet kvarstår kan du försöka använda en annan USB-port eller kabel.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Vänligen vänta…</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Tryck OK för att fortsätta.</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>Du har redan dumpat kärnan Om du verkligen vill byta säkerhetskopiering av din kärna och du verkligen förstår vad du gör, ta bort mappen "hakchi2\dump" manuellt.</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES Mini Save-States backuper</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Välj minst ett spel.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Välj minst två knappar.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Välj de moduler som ska installeras på din NES Mini.</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Välj de moduler som ska avinstalleras på din NES Mini.</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Storlek på valda Save-States:</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Glöm inte att göra en fabriksåterställning om du vill ta bort alla inställningspunkter.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Vill du verkligen ta bort alla spår av hakchi2 och återställa din NES Mini till sitt ursprungliga tillstånd?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Klart. Vänta tills LEDen släcks. Du måste också flasha originalkärnan. Vill du flasha originalkärnan nu?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Avinstallerar…</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Avinstallerar mods…</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Okänt spel</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Överför ny konfiguration...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Laddar upp och kör FES-1…</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Laddar upp spel…</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Laddar upp kärnan…</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Bearbetar orginal spelen...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Verifiera misslyckades: O Det här är inte bra.</value>
+ </data>
+ <data name="Verifying">
+ <value>Verifierar...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Väntar på enheten…</value>
+ </data>
+ <data name="Warning">
+ <value>Varning!</value>
+ </data>
+ <data name="Wow">
+ <value>nej men</value>
+ </data>
+ <data name="Yes">
+ <value>Ja</value>
+ </data>
+ <data name="YesForAll">
+ <value>Ja för alla</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SaveStateManager.bg-BG.resx b/SaveStateManager.bg-BG.resx
new file mode 100644
index 00000000..4daaee5d
--- /dev/null
+++ b/SaveStateManager.bg-BG.resx
@@ -0,0 +1,94 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Управление на запазеното състояние</value>
+ </data>
+ <data name="buttonDelete.Text">
+ <value>Изтрий избраното</value>
+ </data>
+ <data name="buttonExport.Text">
+ <value>Експортираното е избрано</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>Импорт</value>
+ </data>
+ <data name="colCode.Text">
+ <value>Код</value>
+ </data>
+ <data name="colFlags.Text">
+ <value>Запазете слотовете</value>
+ </data>
+ <data name="colName.Text">
+ <value>Име</value>
+ </data>
+ <data name="colSize.Text">
+ <value>Размер</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>Изтрий избраното</value>
+ </data>
+ <data name="exportToolStripMenuItem.Text">
+ <value>Експортираното е избрано</value>
+ </data>
+ <data name="importToolStripMenuItem.Text">
+ <value>Импорт</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SaveStateManager.ca-ES.resx b/SaveStateManager.ca-ES.resx
index eed63beb..2234772d 100644
--- a/SaveStateManager.ca-ES.resx
+++ b/SaveStateManager.ca-ES.resx
@@ -58,37 +58,37 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonImport.Text">
- <value>Importar</value>
- </data>
- <data name="importToolStripMenuItem.Text">
- <value>Importar</value>
- </data>
<data name="$this.Text">
- <value>Save-State Manager</value>
+ <value>Gestió dels punts de suspensió</value>
</data>
<data name="buttonDelete.Text">
- <value>Delete selected</value>
+ <value>Eliminar seleccionats</value>
</data>
<data name="buttonExport.Text">
- <value>Export selected</value>
+ <value>Exportar seleccionats</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>Importar</value>
</data>
<data name="colCode.Text">
- <value>Code</value>
+ <value>Codi</value>
</data>
<data name="colFlags.Text">
- <value>Save slots</value>
+ <value>Ranures de punts de suspensió utilitzades</value>
</data>
<data name="colName.Text">
- <value>Name</value>
+ <value>Nom del joc</value>
</data>
<data name="colSize.Text">
- <value>Size</value>
+ <value>Grandària</value>
</data>
<data name="deleteToolStripMenuItem.Text">
- <value>Delete selected</value>
+ <value>Eliminar seleccionats</value>
</data>
<data name="exportToolStripMenuItem.Text">
- <value>Export selected</value>
+ <value>Exportar seleccionats</value>
+ </data>
+ <data name="importToolStripMenuItem.Text">
+ <value>Importar</value>
</data>
</root> \ No newline at end of file
diff --git a/SaveStateManager.fr-FR.resx b/SaveStateManager.fr-FR.resx
index 8c0e0b67..3c6b6a52 100644
--- a/SaveStateManager.fr-FR.resx
+++ b/SaveStateManager.fr-FR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Gestionnaire de sauvegardes</value>
+ <value>Gestionnaire des sauvegardes</value>
</data>
<data name="buttonDelete.Text">
<value>Supprimer la sélection</value>
@@ -74,7 +74,7 @@
<value>Code</value>
</data>
<data name="colFlags.Text">
- <value>Emplacements</value>
+ <value>Emplacements des sauvegardes</value>
</data>
<data name="colName.Text">
<value>Nom</value>
diff --git a/SaveStateManager.sv-SE.resx b/SaveStateManager.sv-SE.resx
new file mode 100644
index 00000000..40d9af7f
--- /dev/null
+++ b/SaveStateManager.sv-SE.resx
@@ -0,0 +1,94 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Save-State hanterare</value>
+ </data>
+ <data name="buttonDelete.Text">
+ <value>Radera valda</value>
+ </data>
+ <data name="buttonExport.Text">
+ <value>Exportera valda</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>Importera</value>
+ </data>
+ <data name="colCode.Text">
+ <value>Kod</value>
+ </data>
+ <data name="colFlags.Text">
+ <value>Minnesplatser</value>
+ </data>
+ <data name="colName.Text">
+ <value>Namn</value>
+ </data>
+ <data name="colSize.Text">
+ <value>Storlek</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>Radera valda</value>
+ </data>
+ <data name="exportToolStripMenuItem.Text">
+ <value>Exportera valda</value>
+ </data>
+ <data name="importToolStripMenuItem.Text">
+ <value>Importera</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SearchForm.bg-BG.resx b/SearchForm.bg-BG.resx
new file mode 100644
index 00000000..11352fe4
--- /dev/null
+++ b/SearchForm.bg-BG.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Въведи първите букви от заглавието на играта</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SearchForm.sv-SE.resx b/SearchForm.sv-SE.resx
new file mode 100644
index 00000000..3e36509b
--- /dev/null
+++ b/SearchForm.sv-SE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Skriv första bokstäverna i spelnamnet…</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectButtonsForm.bg-BG.resx b/SelectButtonsForm.bg-BG.resx
new file mode 100644
index 00000000..a0e37559
--- /dev/null
+++ b/SelectButtonsForm.bg-BG.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Избери нулиране на комбинацията от бутони</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectButtonsForm.sv-SE.resx b/SelectButtonsForm.sv-SE.resx
new file mode 100644
index 00000000..6dcbf83d
--- /dev/null
+++ b/SelectButtonsForm.sv-SE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Välj reset knappkombination</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectFileForm.bg-BG.resx b/SelectFileForm.bg-BG.resx
new file mode 100644
index 00000000..5c806b98
--- /dev/null
+++ b/SelectFileForm.bg-BG.resx
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Изберете файл</value>
+ </data>
+ <data name="buttonArchive.Text">
+ <value>Import за архивиране</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectFileForm.sv-SE.resx b/SelectFileForm.sv-SE.resx
new file mode 100644
index 00000000..4cdf60a0
--- /dev/null
+++ b/SelectFileForm.sv-SE.resx
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Välj fil</value>
+ </data>
+ <data name="buttonArchive.Text">
+ <value>Importera som arkiv</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectIconForm.bg-BG.resx b/SelectIconForm.bg-BG.resx
new file mode 100644
index 00000000..b51c0cc2
--- /dev/null
+++ b/SelectIconForm.bg-BG.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Изберете икона на папка</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectIconForm.fr-FR.resx b/SelectIconForm.fr-FR.resx
index 84c4aba0..58424041 100644
--- a/SelectIconForm.fr-FR.resx
+++ b/SelectIconForm.fr-FR.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Sélectionner dossier icone</value>
+ <value>Sélectionner l'icône du dossier</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectIconForm.sv-SE.resx b/SelectIconForm.sv-SE.resx
new file mode 100644
index 00000000..e06fd31e
--- /dev/null
+++ b/SelectIconForm.sv-SE.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Välj mappikon</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.bg-BG.resx b/WaitingClovershellForm.bg-BG.resx
new file mode 100644
index 00000000..b640987b
--- /dev/null
+++ b/WaitingClovershellForm.bg-BG.resx
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Изчакайте вашето NES Mini...</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>Инсталиране на драйвър</value>
+ </data>
+ <data name="label1.Text">
+ <value>Моля направете следните стъпки:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. Свържете го с вашето NES Mini към компютъра чрез USB кабел</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. Включете го</value>
+ </data>
+ <data name="label6.Text">
+ <value>3. Инсталирай драйвър, ако все още не е инсталиран</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.ca-ES.resx b/WaitingClovershellForm.ca-ES.resx
index 465fe1ae..fcc81389 100644
--- a/WaitingClovershellForm.ca-ES.resx
+++ b/WaitingClovershellForm.ca-ES.resx
@@ -62,10 +62,10 @@
<value>Esperant a la NES Mini</value>
</data>
<data name="buttonDriver.Text">
- <value>Instaleu controlador</value>
+ <value>Instal·leu controlador</value>
</data>
<data name="label1.Text">
- <value>Si us plau, segueixi aquestes pases:</value>
+ <value>Si us plau, segueixi aquests passos:</value>
</data>
<data name="label2.Text">
<value>1.Conecteu la NES Mini al PC via USB</value>
@@ -74,6 +74,6 @@
<value>2.Enceneu la NES Mini</value>
</data>
<data name="label6.Text">
- <value>3. Instaleu el controlador si encara no ho heu fet:</value>
+ <value>3. Instal·leu el controlador si encara no ho heu fet:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.fr-FR.resx b/WaitingClovershellForm.fr-FR.resx
index 98b99ff9..cbf911cf 100644
--- a/WaitingClovershellForm.fr-FR.resx
+++ b/WaitingClovershellForm.fr-FR.resx
@@ -62,18 +62,18 @@
<value>En attente de votre NES Mini…</value>
</data>
<data name="buttonDriver.Text">
- <value>Installer le driver</value>
+ <value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivante:</value>
+ <value>Merci de suivre les étapes suivantes:</value>
</data>
<data name="label2.Text">
<value>1. Connectez votre NES Mini à l'ordinateur via le cable USB.</value>
</data>
<data name="label3.Text">
- <value>2. Allumez la.</value>
+ <value>2. Allumez-là.</value>
</data>
<data name="label6.Text">
- <value>3. Installez le driver si il n'est pas encore installé:</value>
+ <value>3. Installez le pilote s'il n'est pas encore installé:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.sv-SE.resx b/WaitingClovershellForm.sv-SE.resx
new file mode 100644
index 00000000..3d189c0e
--- /dev/null
+++ b/WaitingClovershellForm.sv-SE.resx
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Väntar på din NES Mini…</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>Installera drivrutin</value>
+ </data>
+ <data name="label1.Text">
+ <value>Vänligen följ stegen nedan:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. Anslut din NES Mini till PCn via USB kabel.</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. Tryck på power knappen</value>
+ </data>
+ <data name="label6.Text">
+ <value>3. Installera drivrutin om den inte är installerad än:</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingFelForm.bg-BG.resx b/WaitingFelForm.bg-BG.resx
new file mode 100644
index 00000000..aa90c6de
--- /dev/null
+++ b/WaitingFelForm.bg-BG.resx
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Изчакайте вашето NES Mini...</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>Инсталиране на драйвър</value>
+ </data>
+ <data name="label1.Text">
+ <value>Моля направете следните стъпки:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. Уверете се, че Power бутона на вашето NES Mini е изключен.</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. Свържете отново вашето NES Mini към компютъра чрез USB</value>
+ </data>
+ <data name="label4.Text">
+ <value>3. Задръжте RESET бутона и включете POWER бутона</value>
+ </data>
+ <data name="label5.Text">
+ <value>4. След няколко секунди освободете бутона: RESET, LED лампичката за мощност не битрябвало да свети</value>
+ </data>
+ <data name="label6.Text">
+ <value>5. Инсталирайте драйвъра, ако все още не е инсталиран:</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingFelForm.ca-ES.resx b/WaitingFelForm.ca-ES.resx
index 5f4ac52a..a6edd1bf 100644
--- a/WaitingFelForm.ca-ES.resx
+++ b/WaitingFelForm.ca-ES.resx
@@ -62,24 +62,24 @@
<value>Esperant a la NES Mini</value>
</data>
<data name="buttonDriver.Text">
- <value>Instaleu controlador</value>
+ <value>Instal·leu controlador</value>
</data>
<data name="label1.Text">
- <value>Si us plau, segueixi aquestes pases:</value>
+ <value>Si us plau, segueixi aquests passos:</value>
</data>
<data name="label2.Text">
- <value>1. Asegurau-vos de que el botó Power de ls NES Mini estigui en la posició de apagat</value>
+ <value>1. Assegureu-vos de que el botó Power de la NES Mini estigui en la posició de apagat</value>
</data>
<data name="label3.Text">
- <value>2. Torna a conectar la NES Mini al pc via USB</value>
+ <value>2. Torneu a connectar la NES Mini al PC via USB</value>
</data>
<data name="label4.Text">
- <value>3. Mantingueu presionat el botó Reset i apreteu el botó Power</value>
+ <value>3. Mantingueu pressionat el botó Reset i premeu el botó Power</value>
</data>
<data name="label5.Text">
- <value>4. Després de uns segons, amollau el botó Reset, la llum del botó Power deurà de apagar-se</value>
+ <value>4. Després de uns segons, amolleu el botó Reset, la llum del botó Power deurà de apagar-se</value>
</data>
<data name="label6.Text">
- <value>5. Instaleu el controlador si encara no ho heu fet:</value>
+ <value>5. Instal·leu el controlador si encara no ho heu fet:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.fr-FR.resx b/WaitingFelForm.fr-FR.resx
index 67553f48..91d08084 100644
--- a/WaitingFelForm.fr-FR.resx
+++ b/WaitingFelForm.fr-FR.resx
@@ -62,13 +62,13 @@
<value>En attente de votre NES Mini…</value>
</data>
<data name="buttonDriver.Text">
- <value>Installer le driver</value>
+ <value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivante:</value>
+ <value>Merci de suivre les étapes suivantes:</value>
</data>
<data name="label2.Text">
- <value>1. Vérifiez que le buton POWER de la NES Mini n'est pas enfoncé.</value>
+ <value>1. Vérifiez que le bouton POWER de la NES Mini n'est pas enfoncé.</value>
</data>
<data name="label3.Text">
<value>2. (Re)connectez la NES Mini au PC avec le cable USB.</value>
@@ -77,9 +77,9 @@
<value>3. Maintenez le bouton RESET et enfoncez le bouton POWER.</value>
</data>
<data name="label5.Text">
- <value>4. Après quelques secondes relachez le bouton RESET, la diode POWER doit être éteinte.</value>
+ <value>4. Après quelques secondes relâchez le bouton RESET, la diode POWER doit être éteinte.</value>
</data>
<data name="label6.Text">
- <value>5. Installez le driver si il n'est pas encore installé:</value>
+ <value>5. Installez le pilote s'il n'est pas encore installé:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.sv-SE.resx b/WaitingFelForm.sv-SE.resx
new file mode 100644
index 00000000..68cc8f7e
--- /dev/null
+++ b/WaitingFelForm.sv-SE.resx
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>Väntar på din NES Mini…</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>Installera drivrutin</value>
+ </data>
+ <data name="label1.Text">
+ <value>Vänligen följ stegen nedan:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. Se till att POWER-knappen på din NES Mini är avstängd.</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. (Åter)anslut din NES Mini till PCn via USB kabeln.</value>
+ </data>
+ <data name="label4.Text">
+ <value>3. Håll RESET knappen intryckt och tryck på POWER knappen.</value>
+ </data>
+ <data name="label5.Text">
+ <value>4. Släpp RESET knappen efter 5 sekunder, POWER LEDen skall inte lysa.</value>
+ </data>
+ <data name="label6.Text">
+ <value>5. Installera drivrutin om den inte är installerad än:</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/hakchi_gui.csproj b/hakchi_gui.csproj
index e7e57220..0c0fea51 100644
--- a/hakchi_gui.csproj
+++ b/hakchi_gui.csproj
@@ -466,6 +466,9 @@
<EmbeddedResource Include="FileBrowserForm.resx">
<DependentUpon>FileBrowserForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="FoldersManagerForm.bg-BG.resx">
+ <DependentUpon>FoldersManagerForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="FoldersManagerForm.ca-ES.resx">
<DependentUpon>FoldersManagerForm.cs</DependentUpon>
</EmbeddedResource>
@@ -496,6 +499,12 @@
<EmbeddedResource Include="FoldersManagerForm.sk-SK.resx">
<DependentUpon>FoldersManagerForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="FoldersManagerForm.sv-SE.resx">
+ <DependentUpon>FoldersManagerForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeAddModForm.bg-BG.resx">
+ <DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeAddModForm.ca-ES.resx">
<DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
</EmbeddedResource>
@@ -535,6 +544,12 @@
<EmbeddedResource Include="GameGenieCodeAddModForm.sk-SK.resx">
<DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeAddModForm.sv-SE.resx">
+ <DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeForm.bg-BG.resx">
+ <DependentUpon>GameGenieCodeForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeForm.ca-ES.resx">
<DependentUpon>GameGenieCodeForm.cs</DependentUpon>
</EmbeddedResource>
@@ -574,6 +589,12 @@
<EmbeddedResource Include="GameGenieCodeForm.sk-SK.resx">
<DependentUpon>GameGenieCodeForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeForm.sv-SE.resx">
+ <DependentUpon>GameGenieCodeForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="ImageGooglerForm.bg-BG.resx">
+ <DependentUpon>ImageGooglerForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="ImageGooglerForm.ca-ES.resx">
<DependentUpon>ImageGooglerForm.cs</DependentUpon>
</EmbeddedResource>
@@ -613,9 +634,15 @@
<EmbeddedResource Include="ImageGooglerForm.sk-SK.resx">
<DependentUpon>ImageGooglerForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="ImageGooglerForm.sv-SE.resx">
+ <DependentUpon>ImageGooglerForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="ImagesForm.resx">
<DependentUpon>ImagesForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="MainForm.bg-BG.resx">
+ <DependentUpon>MainForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="MainForm.ca-ES.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
@@ -657,6 +684,10 @@
<EmbeddedResource Include="MainForm.sk-SK.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="MainForm.sv-SE.resx">
+ <DependentUpon>MainForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="Properties\Resources.bg-BG.resx" />
<EmbeddedResource Include="Properties\Resources.ca-ES.resx" />
<EmbeddedResource Include="Properties\Resources.de-DE.resx" />
<EmbeddedResource Include="Properties\Resources.el-GR.resx" />
@@ -671,6 +702,10 @@
<LastGenOutput>Resources.ru-RU.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.sk-SK.resx" />
+ <EmbeddedResource Include="Properties\Resources.sv-SE.resx" />
+ <EmbeddedResource Include="SaveStateManager.bg-BG.resx">
+ <DependentUpon>SaveStateManager.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SaveStateManager.ca-ES.resx">
<DependentUpon>SaveStateManager.cs</DependentUpon>
</EmbeddedResource>
@@ -710,6 +745,12 @@
<EmbeddedResource Include="SaveStateManager.sk-SK.resx">
<DependentUpon>SaveStateManager.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SaveStateManager.sv-SE.resx">
+ <DependentUpon>SaveStateManager.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="SearchForm.bg-BG.resx">
+ <DependentUpon>SearchForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SearchForm.ca-ES.resx">
<DependentUpon>SearchForm.cs</DependentUpon>
</EmbeddedResource>
@@ -740,6 +781,12 @@
<EmbeddedResource Include="SearchForm.sk-SK.resx">
<DependentUpon>SearchForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SearchForm.sv-SE.resx">
+ <DependentUpon>SearchForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="SelectButtonsForm.bg-BG.resx">
+ <DependentUpon>SelectButtonsForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectButtonsForm.ca-ES.resx">
<DependentUpon>SelectButtonsForm.cs</DependentUpon>
</EmbeddedResource>
@@ -770,6 +817,12 @@
<EmbeddedResource Include="SelectButtonsForm.sk-SK.resx">
<DependentUpon>SelectButtonsForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectButtonsForm.sv-SE.resx">
+ <DependentUpon>SelectButtonsForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="SelectFileForm.bg-BG.resx">
+ <DependentUpon>SelectFileForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectFileForm.ca-ES.resx">
<DependentUpon>SelectFileForm.cs</DependentUpon>
</EmbeddedResource>
@@ -800,6 +853,12 @@
<EmbeddedResource Include="SelectFileForm.sk-SK.resx">
<DependentUpon>SelectFileForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectFileForm.sv-SE.resx">
+ <DependentUpon>SelectFileForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="SelectIconForm.bg-BG.resx">
+ <DependentUpon>SelectIconForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectIconForm.ca-ES.resx">
<DependentUpon>SelectIconForm.cs</DependentUpon>
</EmbeddedResource>
@@ -830,6 +889,9 @@
<EmbeddedResource Include="SelectIconForm.sk-SK.resx">
<DependentUpon>SelectIconForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectIconForm.sv-SE.resx">
+ <DependentUpon>SelectIconForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectModsForm.resx">
<DependentUpon>SelectModsForm.cs</DependentUpon>
</EmbeddedResource>
@@ -889,6 +951,9 @@
<EmbeddedResource Include="FoldersManagerForm.ru-RU.resx">
<DependentUpon>FoldersManagerForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="WaitingClovershellForm.bg-BG.resx">
+ <DependentUpon>WaitingClovershellForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="WaitingClovershellForm.ca-ES.resx">
<DependentUpon>WaitingClovershellForm.cs</DependentUpon>
</EmbeddedResource>
@@ -928,6 +993,12 @@
<EmbeddedResource Include="WaitingClovershellForm.sk-SK.resx">
<DependentUpon>WaitingClovershellForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="WaitingClovershellForm.sv-SE.resx">
+ <DependentUpon>WaitingClovershellForm.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="WaitingFelForm.bg-BG.resx">
+ <DependentUpon>WaitingFelForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="WaitingFelForm.ca-ES.resx">
<DependentUpon>WaitingFelForm.cs</DependentUpon>
</EmbeddedResource>
@@ -967,6 +1038,9 @@
<EmbeddedResource Include="WaitingFelForm.sk-SK.resx">
<DependentUpon>WaitingFelForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="WaitingFelForm.sv-SE.resx">
+ <DependentUpon>WaitingFelForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="WorkerForm.resx">
<DependentUpon>WorkerForm.cs</DependentUpon>
</EmbeddedResource>
@@ -982,6 +1056,20 @@
<Content Include="data\uboot.bin">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
+ <EmbeddedResource Include="images\flags\ar.png" />
+ <EmbeddedResource Include="images\flags\bg.png" />
+ <EmbeddedResource Include="images\flags\de.png" />
+ <EmbeddedResource Include="images\flags\es.png" />
+ <EmbeddedResource Include="images\flags\fr.png" />
+ <EmbeddedResource Include="images\flags\gr.png" />
+ <EmbeddedResource Include="images\flags\it.png" />
+ <EmbeddedResource Include="images\flags\nl.png" />
+ <EmbeddedResource Include="images\flags\pl.png" />
+ <EmbeddedResource Include="images\flags\pt.png" />
+ <EmbeddedResource Include="images\flags\ru.png" />
+ <EmbeddedResource Include="images\flags\se.png" />
+ <EmbeddedResource Include="images\flags\sk.png" />
+ <EmbeddedResource Include="images\flags\us.png" />
<Content Include="LICENSE">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
@@ -1165,6 +1253,7 @@
<Content Include="user_mods\remove_thumbnails.hmod\uninstall">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
+ <None Include="cluster_cert.pfx" />
<None Include="Properties\app.manifest" />
</ItemGroup>
<ItemGroup>
diff --git a/images/flags/ar.png b/images/flags/ar.png
new file mode 100644
index 00000000..e5ef8f1f
--- /dev/null
+++ b/images/flags/ar.png
Binary files differ
diff --git a/images/flags/bg.png b/images/flags/bg.png
new file mode 100644
index 00000000..0469f060
--- /dev/null
+++ b/images/flags/bg.png
Binary files differ
diff --git a/images/flags/de.png b/images/flags/de.png
new file mode 100644
index 00000000..ac4a9773
--- /dev/null
+++ b/images/flags/de.png
Binary files differ
diff --git a/images/flags/es.png b/images/flags/es.png
new file mode 100644
index 00000000..c2de2d71
--- /dev/null
+++ b/images/flags/es.png
Binary files differ
diff --git a/images/flags/fr.png b/images/flags/fr.png
new file mode 100644
index 00000000..8332c4ec
--- /dev/null
+++ b/images/flags/fr.png
Binary files differ
diff --git a/images/flags/gr.png b/images/flags/gr.png
new file mode 100644
index 00000000..8651ade7
--- /dev/null
+++ b/images/flags/gr.png
Binary files differ
diff --git a/images/flags/it.png b/images/flags/it.png
new file mode 100644
index 00000000..89692f74
--- /dev/null
+++ b/images/flags/it.png
Binary files differ
diff --git a/images/flags/nl.png b/images/flags/nl.png
new file mode 100644
index 00000000..fe44791e
--- /dev/null
+++ b/images/flags/nl.png
Binary files differ
diff --git a/images/flags/pl.png b/images/flags/pl.png
new file mode 100644
index 00000000..d413d010
--- /dev/null
+++ b/images/flags/pl.png
Binary files differ
diff --git a/images/flags/pt.png b/images/flags/pt.png
new file mode 100644
index 00000000..ece79801
--- /dev/null
+++ b/images/flags/pt.png
Binary files differ
diff --git a/images/flags/ru.png b/images/flags/ru.png
new file mode 100644
index 00000000..47da4214
--- /dev/null
+++ b/images/flags/ru.png
Binary files differ
diff --git a/images/flags/se.png b/images/flags/se.png
new file mode 100644
index 00000000..1994653d
--- /dev/null
+++ b/images/flags/se.png
Binary files differ
diff --git a/images/flags/sk.png b/images/flags/sk.png
new file mode 100644
index 00000000..7ccbc827
--- /dev/null
+++ b/images/flags/sk.png
Binary files differ
diff --git a/images/flags/us.png b/images/flags/us.png
new file mode 100644
index 00000000..10f451fe
--- /dev/null
+++ b/images/flags/us.png
Binary files differ