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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-15 14:05:48 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-15 14:05:48 +0300
commitb542b5c6189b125f58203c59f5325a584c931291 (patch)
tree2d19ced4341b58b650e8c4375e9878f995e518d4
parent63a615145fdb392c1865a622010a0bcbd251e680 (diff)
Minor fixes, translations update
-rw-r--r--FoldersManagerForm.bg-BG.resx12
-rw-r--r--FoldersManagerForm.ca-ES.resx12
-rw-r--r--FoldersManagerForm.da-DK.resx12
-rw-r--r--FoldersManagerForm.de-De.resx12
-rw-r--r--FoldersManagerForm.el-GR.resx12
-rw-r--r--FoldersManagerForm.en-GB.resx12
-rw-r--r--FoldersManagerForm.es-AR.resx12
-rw-r--r--FoldersManagerForm.es-ES.resx12
-rw-r--r--FoldersManagerForm.fi-FI.resx12
-rw-r--r--FoldersManagerForm.fr-FR.resx22
-rw-r--r--FoldersManagerForm.hu-HU.resx12
-rw-r--r--FoldersManagerForm.id-ID.resx12
-rw-r--r--FoldersManagerForm.it-IT.resx12
-rw-r--r--FoldersManagerForm.ja-JP.resx12
-rw-r--r--FoldersManagerForm.nl.resx12
-rw-r--r--FoldersManagerForm.pl-PL.resx12
-rw-r--r--FoldersManagerForm.pt-BR.resx12
-rw-r--r--FoldersManagerForm.pt-PT.resx12
-rw-r--r--FoldersManagerForm.ro-RO.resx12
-rw-r--r--FoldersManagerForm.ru-RU.resx12
-rw-r--r--FoldersManagerForm.sk-SK.resx12
-rw-r--r--FoldersManagerForm.sv-SE.resx12
-rw-r--r--FoldersManagerForm.uk-UA.resx12
-rw-r--r--FoldersManagerForm.zh-CHS.resx12
-rw-r--r--FoldersManagerForm.zh-CHT.resx12
-rw-r--r--FoldersManagerForm.zh-TW.resx12
-rw-r--r--GameGenieCodeAddModForm.fr-FR.resx4
-rw-r--r--GameGenieCodeForm.fr-FR.resx2
-rw-r--r--MainForm.bg-BG.resx15
-rw-r--r--MainForm.ca-ES.resx15
-rw-r--r--MainForm.da-DK.resx15
-rw-r--r--MainForm.de-DE.resx15
-rw-r--r--MainForm.el-GR.resx15
-rw-r--r--MainForm.en-GB.resx15
-rw-r--r--MainForm.es-AR.resx15
-rw-r--r--MainForm.es-ES.resx15
-rw-r--r--MainForm.fi-FI.resx15
-rw-r--r--MainForm.fr-FR.resx69
-rw-r--r--MainForm.hu-HU.resx15
-rw-r--r--MainForm.id-ID.resx15
-rw-r--r--MainForm.it-IT.resx17
-rw-r--r--MainForm.ja-JP.resx15
-rw-r--r--MainForm.nl.resx15
-rw-r--r--MainForm.pl-PL.resx15
-rw-r--r--MainForm.pt-BR.resx15
-rw-r--r--MainForm.pt-PT.resx15
-rw-r--r--MainForm.ro-RO.resx15
-rw-r--r--MainForm.ru-RU.resx15
-rw-r--r--MainForm.sk-SK.resx15
-rw-r--r--MainForm.sv-SE.resx15
-rw-r--r--MainForm.uk-UA.resx15
-rw-r--r--MainForm.zh-CHS.resx15
-rw-r--r--MainForm.zh-CHT.resx15
-rw-r--r--MainForm.zh-TW.resx15
-rw-r--r--Properties/AssemblyInfo.cs4
-rw-r--r--Properties/Resources.bg-BG.resx15
-rw-r--r--Properties/Resources.ca-ES.resx15
-rw-r--r--Properties/Resources.da-DK.resx15
-rw-r--r--Properties/Resources.de-DE.resx15
-rw-r--r--Properties/Resources.el-GR.resx15
-rw-r--r--Properties/Resources.en-GB.resx15
-rw-r--r--Properties/Resources.es-AR.resx15
-rw-r--r--Properties/Resources.es-ES.resx15
-rw-r--r--Properties/Resources.fi-FI.resx15
-rw-r--r--Properties/Resources.fr-FR.resx127
-rw-r--r--Properties/Resources.hu-HU.resx15
-rw-r--r--Properties/Resources.id-ID.resx15
-rw-r--r--Properties/Resources.it-IT.resx17
-rw-r--r--Properties/Resources.ja-JP.resx15
-rw-r--r--Properties/Resources.nl.resx15
-rw-r--r--Properties/Resources.pl-PL.resx15
-rw-r--r--Properties/Resources.pt-BR.resx15
-rw-r--r--Properties/Resources.pt-PT.resx15
-rw-r--r--Properties/Resources.ro-RO.resx15
-rw-r--r--Properties/Resources.ru-RU.resx15
-rw-r--r--Properties/Resources.sk-SK.resx15
-rw-r--r--Properties/Resources.sv-SE.resx15
-rw-r--r--Properties/Resources.uk-UA.resx15
-rw-r--r--Properties/Resources.zh-CHS.resx15
-rw-r--r--Properties/Resources.zh-CHT.resx15
-rw-r--r--Properties/Resources.zh-TW.resx15
-rw-r--r--SaveStateManager.it-IT.resx2
-rw-r--r--SelectConsoleDialog.bg-BG.resx12
-rw-r--r--SelectConsoleDialog.ca-ES.resx12
-rw-r--r--SelectConsoleDialog.da-DK.resx12
-rw-r--r--SelectConsoleDialog.de-DE.resx12
-rw-r--r--SelectConsoleDialog.el-GR.resx12
-rw-r--r--SelectConsoleDialog.en-GB.resx12
-rw-r--r--SelectConsoleDialog.es-AR.resx12
-rw-r--r--SelectConsoleDialog.es-ES.resx12
-rw-r--r--SelectConsoleDialog.fi-FI.resx12
-rw-r--r--SelectConsoleDialog.fr-FR.resx14
-rw-r--r--SelectConsoleDialog.hu-HU.resx12
-rw-r--r--SelectConsoleDialog.id-ID.resx12
-rw-r--r--SelectConsoleDialog.it-IT.resx12
-rw-r--r--SelectConsoleDialog.ja-JP.resx12
-rw-r--r--SelectConsoleDialog.nl.resx12
-rw-r--r--SelectConsoleDialog.pl-PL.resx12
-rw-r--r--SelectConsoleDialog.pt-BR.resx12
-rw-r--r--SelectConsoleDialog.pt-PT.resx12
-rw-r--r--SelectConsoleDialog.ro-RO.resx12
-rw-r--r--SelectConsoleDialog.ru-RU.resx12
-rw-r--r--SelectConsoleDialog.sk-SK.resx12
-rw-r--r--SelectConsoleDialog.sv-SE.resx12
-rw-r--r--SelectConsoleDialog.uk-UA.resx12
-rw-r--r--SelectConsoleDialog.zh-CHS.resx12
-rw-r--r--SelectConsoleDialog.zh-CHT.resx12
-rw-r--r--SelectConsoleDialog.zh-TW.resx12
-rw-r--r--WaitingClovershellForm.fr-FR.resx6
-rw-r--r--WaitingFelForm.fr-FR.resx2
-rw-r--r--WorkerForm.cs2
-rw-r--r--hakchi_gui.csproj4
112 files changed, 1508 insertions, 104 deletions
diff --git a/FoldersManagerForm.bg-BG.resx b/FoldersManagerForm.bg-BG.resx
index 3d22b055..99a819ba 100644
--- a/FoldersManagerForm.bg-BG.resx
+++ b/FoldersManagerForm.bg-BG.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Преименуване на папка</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.ca-ES.resx b/FoldersManagerForm.ca-ES.resx
index 517589bb..af406ee9 100644
--- a/FoldersManagerForm.ca-ES.resx
+++ b/FoldersManagerForm.ca-ES.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renombrar carpeta</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.da-DK.resx b/FoldersManagerForm.da-DK.resx
index 1e2caa7b..de9fd418 100644
--- a/FoldersManagerForm.da-DK.resx
+++ b/FoldersManagerForm.da-DK.resx
@@ -106,6 +106,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Omdøb mappe</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.de-De.resx b/FoldersManagerForm.de-De.resx
index e3045fbd..e838c56d 100644
--- a/FoldersManagerForm.de-De.resx
+++ b/FoldersManagerForm.de-De.resx
@@ -112,4 +112,16 @@
<data name="renameToolStripMenuItem.Text">
<value>Ordner umbenennen</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.el-GR.resx b/FoldersManagerForm.el-GR.resx
index 1572a844..4d52c8fe 100644
--- a/FoldersManagerForm.el-GR.resx
+++ b/FoldersManagerForm.el-GR.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Μετονομασία φακέλου</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.en-GB.resx b/FoldersManagerForm.en-GB.resx
index 0c44292d..c5749911 100644
--- a/FoldersManagerForm.en-GB.resx
+++ b/FoldersManagerForm.en-GB.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Rename folder</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.es-AR.resx b/FoldersManagerForm.es-AR.resx
index 765ab961..ba10bc3d 100644
--- a/FoldersManagerForm.es-AR.resx
+++ b/FoldersManagerForm.es-AR.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renombrar carpeta</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.es-ES.resx b/FoldersManagerForm.es-ES.resx
index 26385ae7..fab59d6e 100644
--- a/FoldersManagerForm.es-ES.resx
+++ b/FoldersManagerForm.es-ES.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renombrar carpeta</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.fi-FI.resx b/FoldersManagerForm.fi-FI.resx
index 9bd664b6..809cc011 100644
--- a/FoldersManagerForm.fi-FI.resx
+++ b/FoldersManagerForm.fi-FI.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Nimeä kansio uudelleen</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.fr-FR.resx b/FoldersManagerForm.fr-FR.resx
index 0ec17648..98eede96 100644
--- a/FoldersManagerForm.fr-FR.resx
+++ b/FoldersManagerForm.fr-FR.resx
@@ -65,16 +65,16 @@
<value>Annuler</value>
</data>
<data name="buttonFoldersEqually.Text">
- <value>Scinder également</value>
+ <value>Scinder uniformément</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>Jeux Originaux -&gt; Scinder également</value>
+ <value>Jeux d’origine -&gt; Scinder uniformément</value>
</data>
<data name="buttonFoldersLetters.Text">
<value>Scinder à partir de la première lettre</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Jeux Originaux -&gt; Scinder à partir de la première lettre</value>
+ <value>Jeux d’origine -&gt; Scinder à partir de la première lettre</value>
</data>
<data name="buttonNewFolder.Text">
<value>Nouveau dossier</value>
@@ -83,7 +83,7 @@
<value>Aucun dossier</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>Jeux Originaux -&gt; Autres jeux</value>
+ <value>Jeux d’origine -&gt; Autres jeux</value>
</data>
<data name="cutToolStripMenuItem.Text">
<value>Couper</value>
@@ -98,7 +98,7 @@
<value>Créer la structure des dossiers automatiquement</value>
</data>
<data name="labelPosition.Text">
- <value>Priorité de la position du dossier:</value>
+ <value>Priorité de la position du dossier :</value>
</data>
<data name="newFolderToolStripMenuItem.Text">
<value>Créer un nouveau dossier</value>
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renommer dossier</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.hu-HU.resx b/FoldersManagerForm.hu-HU.resx
index 589ac347..ad9b30ef 100644
--- a/FoldersManagerForm.hu-HU.resx
+++ b/FoldersManagerForm.hu-HU.resx
@@ -109,6 +109,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Original games -&gt; Other games</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.id-ID.resx b/FoldersManagerForm.id-ID.resx
index b8ebebd8..7864b0be 100644
--- a/FoldersManagerForm.id-ID.resx
+++ b/FoldersManagerForm.id-ID.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Namai ulang folder</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.it-IT.resx b/FoldersManagerForm.it-IT.resx
index a0971f03..2d5b1d8c 100644
--- a/FoldersManagerForm.it-IT.resx
+++ b/FoldersManagerForm.it-IT.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Giochi originali -&gt; Altri giochi</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Tutto a sinistra</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>A sinistra dei giochi</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>A destra dei giochi</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Tutto a destra</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Taglia</value>
</data>
diff --git a/FoldersManagerForm.ja-JP.resx b/FoldersManagerForm.ja-JP.resx
index c4f4abae..fac1c9f2 100644
--- a/FoldersManagerForm.ja-JP.resx
+++ b/FoldersManagerForm.ja-JP.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>フォルダ名の変更</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.nl.resx b/FoldersManagerForm.nl.resx
index 05451ce3..8851a50f 100644
--- a/FoldersManagerForm.nl.resx
+++ b/FoldersManagerForm.nl.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Originele spellen -&gt; Andere spellen</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Uiterst links</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Links van de spellen</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Rechts van de spellen</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Uiterst rechts</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Knippen</value>
</data>
diff --git a/FoldersManagerForm.pl-PL.resx b/FoldersManagerForm.pl-PL.resx
index 9315945c..72d71973 100644
--- a/FoldersManagerForm.pl-PL.resx
+++ b/FoldersManagerForm.pl-PL.resx
@@ -112,4 +112,16 @@
<data name="renameToolStripMenuItem.Text">
<value>Zmień nazwę folderu</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.pt-BR.resx b/FoldersManagerForm.pt-BR.resx
index 1de6601d..f202eb49 100644
--- a/FoldersManagerForm.pt-BR.resx
+++ b/FoldersManagerForm.pt-BR.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renomear pasta</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.pt-PT.resx b/FoldersManagerForm.pt-PT.resx
index 1462974f..2ce44f52 100644
--- a/FoldersManagerForm.pt-PT.resx
+++ b/FoldersManagerForm.pt-PT.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Renomear pasta</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.ro-RO.resx b/FoldersManagerForm.ro-RO.resx
index 172c7151..1f459d32 100644
--- a/FoldersManagerForm.ro-RO.resx
+++ b/FoldersManagerForm.ro-RO.resx
@@ -100,6 +100,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Original games -&gt; Other games</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="groupBoxArt.Text">
<value>Menu icon</value>
</data>
diff --git a/FoldersManagerForm.ru-RU.resx b/FoldersManagerForm.ru-RU.resx
index 01ffd472..bb31413d 100644
--- a/FoldersManagerForm.ru-RU.resx
+++ b/FoldersManagerForm.ru-RU.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Оригинальные игры -&gt; Другие игры</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Самая левая</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Слева от игр</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Справа от игр</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Самая правая</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Вырезать</value>
</data>
diff --git a/FoldersManagerForm.sk-SK.resx b/FoldersManagerForm.sk-SK.resx
index 7f6adc66..3943673a 100644
--- a/FoldersManagerForm.sk-SK.resx
+++ b/FoldersManagerForm.sk-SK.resx
@@ -112,4 +112,16 @@
<data name="renameToolStripMenuItem.Text">
<value>Premenovať priečinok</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.sv-SE.resx b/FoldersManagerForm.sv-SE.resx
index f9bae570..19199f9a 100644
--- a/FoldersManagerForm.sv-SE.resx
+++ b/FoldersManagerForm.sv-SE.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Döp om mapp</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.uk-UA.resx b/FoldersManagerForm.uk-UA.resx
index 5171f9b5..d5e6f4bb 100644
--- a/FoldersManagerForm.uk-UA.resx
+++ b/FoldersManagerForm.uk-UA.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>Перейменувати папку</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.zh-CHS.resx b/FoldersManagerForm.zh-CHS.resx
index bbef7e85..a6c7222f 100644
--- a/FoldersManagerForm.zh-CHS.resx
+++ b/FoldersManagerForm.zh-CHS.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>重命名文件夹</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.zh-CHT.resx b/FoldersManagerForm.zh-CHT.resx
index dd7f2469..008d8145 100644
--- a/FoldersManagerForm.zh-CHT.resx
+++ b/FoldersManagerForm.zh-CHT.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>重新命名資料夾</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.zh-TW.resx b/FoldersManagerForm.zh-TW.resx
index dd7f2469..008d8145 100644
--- a/FoldersManagerForm.zh-TW.resx
+++ b/FoldersManagerForm.zh-TW.resx
@@ -109,6 +109,18 @@
<data name="renameToolStripMenuItem.Text">
<value>重新命名資料夾</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right to the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/GameGenieCodeAddModForm.fr-FR.resx b/GameGenieCodeAddModForm.fr-FR.resx
index b904c359..d8f0bb76 100644
--- a/GameGenieCodeAddModForm.fr-FR.resx
+++ b/GameGenieCodeAddModForm.fr-FR.resx
@@ -65,9 +65,9 @@
<value>Annuler</value>
</data>
<data name="label1.Text">
- <value>Code:</value>
+ <value>Code :</value>
</data>
<data name="label2.Text">
- <value>Description:</value>
+ <value>Description :</value>
</data>
</root> \ No newline at end of file
diff --git a/GameGenieCodeForm.fr-FR.resx b/GameGenieCodeForm.fr-FR.resx
index dac964e5..f5583717 100644
--- a/GameGenieCodeForm.fr-FR.resx
+++ b/GameGenieCodeForm.fr-FR.resx
@@ -74,7 +74,7 @@
<value>Importer</value>
</data>
<data name="editToolStripMenuItem.Text">
- <value>Editer</value>
+ <value>Éditer</value>
</data>
<data name="removeToolStripMenuItem.Text">
<value>Supprimer</value>
diff --git a/MainForm.bg-BG.resx b/MainForm.bg-BG.resx
index 4c55b82b..42f8d383 100644
--- a/MainForm.bg-BG.resx
+++ b/MainForm.bg-BG.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.ca-ES.resx b/MainForm.ca-ES.resx
index 2060f5ee..752dc148 100644
--- a/MainForm.ca-ES.resx
+++ b/MainForm.ca-ES.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utilitza X/Y en el comandament Wii Classic Controller com "Autofire" A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.da-DK.resx b/MainForm.da-DK.resx
index 26d7e2d1..8eede30e 100644
--- a/MainForm.da-DK.resx
+++ b/MainForm.da-DK.resx
@@ -286,6 +286,12 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -298,6 +304,9 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Open FTP client</value>
</data>
@@ -310,6 +319,9 @@
<data name="openTelnetToolStripMenuItem.Text">
<value>Open Telnet client</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
@@ -319,6 +331,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Take screenshot</value>
</data>
diff --git a/MainForm.de-DE.resx b/MainForm.de-DE.resx
index 65dd3936..a2031c9c 100644
--- a/MainForm.de-DE.resx
+++ b/MainForm.de-DE.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Nutze X/Y auf dem Classic Controller als Autofeuer A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.el-GR.resx b/MainForm.el-GR.resx
index 1554622b..f7ac5e66 100644
--- a/MainForm.el-GR.resx
+++ b/MainForm.el-GR.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Χρήση Χ/Υ στο Κλασσικό Χειριστήριο ως αυτόματο Α/Β</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.en-GB.resx b/MainForm.en-GB.resx
index 632981a2..72c73489 100644
--- a/MainForm.en-GB.resx
+++ b/MainForm.en-GB.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Use X/Y on Classic Controller for turbo A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.es-AR.resx b/MainForm.es-AR.resx
index 6b2f9bdb..4cb3a07e 100644
--- a/MainForm.es-AR.resx
+++ b/MainForm.es-AR.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Usar los botones "X"/"Y" en el Classic Controller como disparo automático de "A"/"B"</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.es-ES.resx b/MainForm.es-ES.resx
index 0c9b8687..93083499 100644
--- a/MainForm.es-ES.resx
+++ b/MainForm.es-ES.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Usa X/Y en el mando Wii Classic Controller como Autofire A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.fi-FI.resx b/MainForm.fi-FI.resx
index 4d47ce0a..47f046b6 100644
--- a/MainForm.fi-FI.resx
+++ b/MainForm.fi-FI.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Käytä Classic Controllerin X/Y-näppäimiä A/B-automaattitulitukseen</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.fr-FR.resx b/MainForm.fr-FR.resx
index 3094ddd9..5d7e38b1 100644
--- a/MainForm.fr-FR.resx
+++ b/MainForm.fr-FR.resx
@@ -68,16 +68,16 @@
<value>Ajouter plus de &amp;jeux</value>
</data>
<data name="addPresetToolStripMenuItem.Text">
- <value>Ajouter Preset</value>
+ <value>Nouvelle liste</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Automatiquement dans sous-dossier</value>
+ <value>Jeux d’origine à la racine -&gt; Automatiquement dans sous-dossier</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automatique</value>
</data>
<data name="buttonAddGames.Text">
- <value>Ajouter plus de jeux</value>
+ <value>Ajouter des jeux supplémentaires</value>
</data>
<data name="buttonBrowseImage.Text">
<value>Parcourir</value>
@@ -113,7 +113,7 @@
<value>Supprimer jeu</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
- <value>Supprimer Preset</value>
+ <value>Supprimer liste</value>
</data>
<data name="deleteSelectedGamesToolStripMenuItem.Text">
<value>Supprimer les jeux sélectionnés</value>
@@ -164,22 +164,22 @@
<value>Flasher le Kernel d'origine</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Dossiers, scinder les jeux également</value>
+ <value>Jeux d’origine à la racine -&gt; Dossiers, scinder les jeux uniformément</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Dossiers, scinder à partir de la première lettre</value>
+ <value>Jeux d’origine à la racine -&gt; Dossiers, scinder à partir de la première lettre</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
<value>Dossiers, Scinder à partir de la première lettre</value>
</data>
<data name="foldersToolStripMenuItem.Text">
- <value>Dossiers, scinder les jeux également</value>
+ <value>Dossiers, scinder les jeux uniformément</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
<value>Page GitHub avec les nouvelles publications</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
- <value>Arguments de ligne de commande globale (Utilisateurs avancés!)</value>
+ <value>Arguments de ligne de commande globale (utilisateurs avancés !)</value>
</data>
<data name="groupBoxDefaultGames.Text">
<value>Vous pouvez cacher différents jeux par défaut</value>
@@ -191,49 +191,49 @@
<value>&amp;Aide</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>Installer les modules supplémentaires</value>
+ <value>Installer des modules supplémentaires</value>
</data>
<data name="kernelToolStripMenuItem.Text">
<value>&amp;Kernel</value>
</data>
<data name="label1.Text">
- <value>Date de sortie (AAAA-MM-JJ):</value>
+ <value>Date de sortie (AAAA-MM-JJ) :</value>
</data>
<data name="label2.Text">
- <value>Editeur:</value>
+ <value>Éditeur:</value>
</data>
<data name="label3.Text">
- <value>Arguments de ligne de commande (Utilisateurs avancés!)</value>
+ <value>Arguments de ligne de commande (utilisateurs avancés!)</value>
</data>
<data name="label4.Text">
- <value>Pochette:</value>
+ <value>Pochette :</value>
</data>
<data name="label5.Text">
- <value>Sélectionner jeux:</value>
+ <value>Sélectionner jeux :</value>
</data>
<data name="label6.Text">
- <value>Joueurs Max:</value>
+ <value>Joueurs max :</value>
</data>
<data name="label7.Text">
- <value>Codes Game Genie (Séparés par une virgule)</value>
+ <value>Codes Game Genie (séparés par une virgule) :</value>
</data>
<data name="labelName.Text">
- <value>Nom:</value>
+ <value>Nom :</value>
</data>
<data name="labelSize.Text">
- <value>Taille:</value>
+ <value>Taille :</value>
</data>
<data name="languageToolStripMenuItem.Text">
- <value>Langage</value>
+ <value>Langue</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Nombre de jeux maximum par page/dossier</value>
</data>
<data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Démarrer le kernel d'origine à partir du RAM</value>
+ <value>Démarrer le kernel d'origine à partir de la RAM</value>
</data>
<data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Démarrer le kernel patché à partir du RAM</value>
+ <value>Démarrer le kernel patché à partir de la RAM</value>
</data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modules</value>
@@ -251,16 +251,16 @@
<value>Ouvrir le client Telnet</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>Jeux Originaux à la racine -&gt; Pages, scinder les jeux également</value>
+ <value>Jeux d’origine à la racine -&gt; Pages, scinder les jeux uniformément</value>
</data>
<data name="pagesToolStripMenuItem.Text">
- <value>Pages, scinder les jeux également</value>
+ <value>Pages, scinder les jeux uniformément</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Structure Pages/Dossiers</value>
+ <value>Structure pages/dossiers</value>
</data>
<data name="presetsToolStripMenuItem.Text">
- <value>Sélection Presets</value>
+ <value>Listes prédéfinies</value>
</data>
<data name="radioButtonOne.Text">
<value>Un joueur</value>
@@ -302,10 +302,10 @@
<value>Synchroniser</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>Prendre une capture d'écran</value>
+ <value>Faire une capture d'écran</value>
</data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flasher le NAND entier (experts seulement!)</value>
+ <value>Flasher le NAND entier (utilisateurs avancés !)</value>
</data>
<data name="toolsToolStripMenuItem.Text">
<value>Ou&amp;tils</value>
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utiliser X/Y sur le Classic Controller comme autofire A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.hu-HU.resx b/MainForm.hu-HU.resx
index 0257398b..8feef275 100644
--- a/MainForm.hu-HU.resx
+++ b/MainForm.hu-HU.resx
@@ -274,12 +274,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Use "Select+A/B" to enable autofire on A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;File</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flash custom kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="foldersOriginalToolStripMenuItem.Text">
<value>Original games in root -&gt; Folders, split games equally</value>
</data>
@@ -301,6 +307,9 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
<data name="pagesOriginalToolStripMenuItem.Text">
<value>Original games in root -&gt; Pages, split games equally</value>
</data>
@@ -313,12 +322,18 @@
<data name="presetsToolStripMenuItem.Text">
<value>Selection presets</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
<data name="shellToolStripMenuItem.Text">
<value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.id-ID.resx b/MainForm.id-ID.resx
index e57b9217..0f91ce01 100644
--- a/MainForm.id-ID.resx
+++ b/MainForm.id-ID.resx
@@ -328,4 +328,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Gunakan X/Y pada Classic Controller sebagai autofire A/B</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.it-IT.resx b/MainForm.it-IT.resx
index 6badd53a..b6b98f08 100644
--- a/MainForm.it-IT.resx
+++ b/MainForm.it-IT.resx
@@ -154,12 +154,18 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (domande frequenti)</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Giappone)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;File</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flasha kernel modificato</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flasha la partizione NAND-C (solo per esperti!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flasha kernel originale</value>
</data>
@@ -182,7 +188,7 @@
<value>Argomenti globali da linea di comando (solo per esperti!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>È possibile nascondere alcuni giochi presenti di default</value>
+ <value>È possibile nascondere alcuni dei giochi originali di default</value>
</data>
<data name="groupBoxOptions.Text">
<value>Opzioni gioco</value>
@@ -238,6 +244,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Moduli</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Apri client FTP</value>
</data>
@@ -274,6 +283,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Utilizza combinazione tasti per resettare</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europa)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Seleziona il nome del file del dump</value>
</data>
@@ -298,6 +310,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Server Telnet all'indirizzo telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Giappone)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizza</value>
</data>
diff --git a/MainForm.ja-JP.resx b/MainForm.ja-JP.resx
index ae379566..219afc90 100644
--- a/MainForm.ja-JP.resx
+++ b/MainForm.ja-JP.resx
@@ -328,4 +328,19 @@
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compress non-NES games (for additional emulator mod)</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.nl.resx b/MainForm.nl.resx
index 925dea38..82e8e3b3 100644
--- a/MainForm.nl.resx
+++ b/MainForm.nl.resx
@@ -154,12 +154,18 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (Veel Gestelde Vragen)</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;Bestand</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flash zelfgemaakte kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partitie (alleen experts!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flash de originele kernel</value>
</data>
@@ -238,6 +244,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modules</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Open FTP client</value>
</data>
@@ -274,6 +283,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Gebruik een knop combinatie om te resetten</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europa)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Selecteer de bestandsnaam voor dump</value>
</data>
@@ -298,6 +310,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet server op telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchroniseren</value>
</data>
diff --git a/MainForm.pl-PL.resx b/MainForm.pl-PL.resx
index c0a3ffd7..a9640a3c 100644
--- a/MainForm.pl-PL.resx
+++ b/MainForm.pl-PL.resx
@@ -325,6 +325,21 @@
<data name="useExtendedFontToolStripMenuItem.Text">
<value>Użyj rozszerzonej czcionki</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Use X/Y on Classic Controller as autofire A/B</value>
</data>
diff --git a/MainForm.pt-BR.resx b/MainForm.pt-BR.resx
index 854948a6..3126dccc 100644
--- a/MainForm.pt-BR.resx
+++ b/MainForm.pt-BR.resx
@@ -328,4 +328,19 @@
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compress non-NES games (for additional emulator mod)</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.pt-PT.resx b/MainForm.pt-PT.resx
index 010503f8..867c317b 100644
--- a/MainForm.pt-PT.resx
+++ b/MainForm.pt-PT.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.ro-RO.resx b/MainForm.ro-RO.resx
index 3b9b989a..7260d931 100644
--- a/MainForm.ro-RO.resx
+++ b/MainForm.ro-RO.resx
@@ -187,12 +187,18 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;File</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flash custom kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flash original kernel</value>
</data>
@@ -250,6 +256,9 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Open FTP client</value>
</data>
@@ -280,6 +289,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Use button combination to reset</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
@@ -304,6 +316,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronize</value>
</data>
diff --git a/MainForm.ru-RU.resx b/MainForm.ru-RU.resx
index 4d59af04..10562ec0 100644
--- a/MainForm.ru-RU.resx
+++ b/MainForm.ru-RU.resx
@@ -154,12 +154,18 @@
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (Вопросы и ответы)</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Японка)</value>
+ </data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;Файл</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Прошить модифицированное ядро</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Записать NAND-C раздел</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Прошить оригинальное ядро</value>
</data>
@@ -238,6 +244,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Модули</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (Американка/Европейка)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Открыть FTP клиент</value>
</data>
@@ -274,6 +283,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Использовать комбинацию кнопок для выхода в меню</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (Американка/Европейка)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Выберите, куда сохранить образ</value>
</data>
@@ -298,6 +310,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet сервер на telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Японка)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Синхронизация</value>
</data>
diff --git a/MainForm.sk-SK.resx b/MainForm.sk-SK.resx
index 7fceeaf6..98796b58 100644
--- a/MainForm.sk-SK.resx
+++ b/MainForm.sk-SK.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.sv-SE.resx b/MainForm.sv-SE.resx
index a48f88b3..bd7800c8 100644
--- a/MainForm.sv-SE.resx
+++ b/MainForm.sv-SE.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.uk-UA.resx b/MainForm.uk-UA.resx
index cd604a52..86403489 100644
--- a/MainForm.uk-UA.resx
+++ b/MainForm.uk-UA.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.zh-CHS.resx b/MainForm.zh-CHS.resx
index 96bf48c2..f2eaa9da 100644
--- a/MainForm.zh-CHS.resx
+++ b/MainForm.zh-CHS.resx
@@ -160,6 +160,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>刷写定制内核镜像</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>刷写NAND-C分区(仅限专业用户使用!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>刷写原版内核镜像</value>
</data>
@@ -328,4 +331,16 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>将经典控制器的X/Y按钮用作连发A/B键</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.zh-CHT.resx b/MainForm.zh-CHT.resx
index 852e0177..1780247c 100644
--- a/MainForm.zh-CHT.resx
+++ b/MainForm.zh-CHT.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/MainForm.zh-TW.resx b/MainForm.zh-TW.resx
index 852e0177..1780247c 100644
--- a/MainForm.zh-TW.resx
+++ b/MainForm.zh-TW.resx
@@ -313,6 +313,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="labelSize.Text">
<value>Size:</value>
</data>
@@ -322,9 +328,18 @@
<data name="membootPatchedKernelToolStripMenuItem.Text">
<value>Boot patched kernel from RAM</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
<value>Flash the whole NAND (experts only!)</value>
</data>
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
index a2ef2339..d19a633c 100644
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -33,6 +33,6 @@ using System.Resources;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("2.0.21.50")]
-[assembly: AssemblyFileVersion("2.0.21.50")]
+[assembly: AssemblyVersion("2.0.21.51")]
+[assembly: AssemblyFileVersion("2.0.21.51")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
diff --git a/Properties/Resources.bg-BG.resx b/Properties/Resources.bg-BG.resx
index 710e023b..8bc9ae6b 100644
--- a/Properties/Resources.bg-BG.resx
+++ b/Properties/Resources.bg-BG.resx
@@ -394,6 +394,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -403,12 +409,18 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
<data name="NoKernelWarning">
<value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ca-ES.resx b/Properties/Resources.ca-ES.resx
index eb476e4f..685f7a80 100644
--- a/Properties/Resources.ca-ES.resx
+++ b/Properties/Resources.ca-ES.resx
@@ -419,4 +419,19 @@ un emulador de tercers per a aquest joc (ha d'estar instal·lat)?</value>
<data name="YesForAll">
<value>Sí per tots</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.da-DK.resx b/Properties/Resources.da-DK.resx
index 3118f3ec..5d7515c4 100644
--- a/Properties/Resources.da-DK.resx
+++ b/Properties/Resources.da-DK.resx
@@ -250,6 +250,12 @@
<data name="FirstRun">
<value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="FolderContent">
<value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
</data>
@@ -334,6 +340,9 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
@@ -355,6 +364,9 @@
<data name="NotFound">
<value>Not found:</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="PatchAvailable">
<value>Patch available</value>
</data>
@@ -388,6 +400,9 @@
<data name="SizeOfSaves">
<value>Size of selected save-states:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
</data>
diff --git a/Properties/Resources.de-DE.resx b/Properties/Resources.de-DE.resx
index 0dae7592..a75a76d1 100644
--- a/Properties/Resources.de-DE.resx
+++ b/Properties/Resources.de-DE.resx
@@ -415,7 +415,22 @@
<data name="DownloadCoverQ">
<value>Do you want to try to download box art for "{0}"?</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.el-GR.resx b/Properties/Resources.el-GR.resx
index f7c4be96..0f8e4532 100644
--- a/Properties/Resources.el-GR.resx
+++ b/Properties/Resources.el-GR.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>Ναι σε όλα</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.en-GB.resx b/Properties/Resources.en-GB.resx
index 4624aafb..19a2d4b2 100644
--- a/Properties/Resources.en-GB.resx
+++ b/Properties/Resources.en-GB.resx
@@ -416,7 +416,22 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="DownloadCoverQ">
<value>Do you want to try to download box art for "{0}"?</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index a05346f3..284d6b9e 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>"Sí" a todo</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-ES.resx b/Properties/Resources.es-ES.resx
index 4b0fa84a..6969764c 100644
--- a/Properties/Resources.es-ES.resx
+++ b/Properties/Resources.es-ES.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>Sí para todos</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fi-FI.resx b/Properties/Resources.fi-FI.resx
index 30a59953..2c0160b8 100644
--- a/Properties/Resources.fi-FI.resx
+++ b/Properties/Resources.fi-FI.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>Kyllä kaikkiin</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fr-FR.resx b/Properties/Resources.fr-FR.resx
index c5ac5901..9802262e 100644
--- a/Properties/Resources.fr-FR.resx
+++ b/Properties/Resources.fr-FR.resx
@@ -65,13 +65,13 @@
<value>Tous les fichiers</value>
</data>
<data name="AreYouSure">
- <value>Êtes-vous sûr?</value>
+ <value>Êtes-vous sûr ?</value>
</data>
<data name="AutofillResult">
<value>Données automatiquement remplies pour {0} jeu(x).</value>
</data>
<data name="AutofireHelp1">
- <value>Maintenez Select+A/B pendant quelques secondes pour activer/désactiver l'autofire A/B.</value>
+ <value>Maintenez Select+A/B pendant quelques secondes pour activer/désactiver l’autofire A/B.</value>
</data>
<data name="BuildingCustom">
<value>Construction de l'image du Kernel Custom…</value>
@@ -92,7 +92,7 @@
<value>Kernel Custom</value>
</data>
<data name="CustomKernelQ">
- <value>Voulez-vous flasher le Kernel Custom?</value>
+ <value>Voulez-vous flasher le Kernel Custom ?</value>
</data>
<data name="CustomWarning">
<value>Maintenant vous avez besoin de flasher le Kernel Custom sur votre NES/SNES Mini. Voulez-vous continuer?</value>
@@ -104,46 +104,46 @@
<value>Décompression des jeux...</value>
</data>
<data name="Default30games">
- <value>Jeux originaux</value>
+ <value>Jeux d’origine</value>
</data>
<data name="DeleteElement">
- <value>Voulez vous vraiment supprimer "{0}"?</value>
+ <value>Voulez vous vraiment supprimer "{0}" ?</value>
</data>
<data name="DeleteElements">
- <value>Voulez-vous vraiment supprimer "{0}" élément(s)?</value>
+ <value>Voulez-vous vraiment supprimer "{0}" élément(s) ?</value>
</data>
<data name="DeleteGame">
- <value>Voulez-vous vraiment supprimer le jeu "{0}"?</value>
+ <value>Voulez-vous vraiment supprimer le jeu "{0}" ?</value>
</data>
<data name="DeletePreset">
- <value>Voulez-vous vraiment supprimer le Preset "{0}"?</value>
+ <value>Voulez-vous vraiment supprimer la liste prédéfinie "{0}" ?</value>
</data>
<data name="DeleteSavesQ">
<value>Voulez-vous vraiment supprimer définitivement ces sauvegardes ?</value>
</data>
<data name="DeleteSelectedGamesQ">
- <value>Supprimer le(s) jeu(x) sélectionné(s)?</value>
+ <value>Supprimer le(s) jeu(x) sélectionné(s) ?</value>
</data>
<data name="DoYouWantCancel">
- <value>Voulez-vous annuler l'opération en cours?</value>
+ <value>Voulez-vous annuler l'opération en cours ?</value>
</data>
<data name="DoYouWantToContinue">
- <value>Voulez-vous continuer?</value>
+ <value>Voulez-vous continuer ?</value>
</data>
<data name="Donate">
- <value>Si vous aimez mon programme, vous pouvez me faire un don. Vous trouverez mon Paypal dans la fenêtre "A Propos".</value>
+ <value>Si vous aimez mon programme, vous pouvez me faire un don. Vous trouverez mon Paypal dans la fenêtre "À propos".</value>
</data>
<data name="Done">
- <value>Terminé!</value>
+ <value>Terminé !</value>
</data>
<data name="DoneYouCanUpload">
- <value>Terminé! Vous pouvez envoyer vos jeux sur votre NES/SNES Mini maintenant.</value>
+ <value>Terminé ! Vous pouvez à présent envoyer vos jeux sur votre NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Télécharger les pochettes pour tous les jeux (Je me sens chanceux!)</value>
+ <value>Télécharger les pochettes pour tous les jeux (je me sens chanceux !)</value>
</data>
<data name="DumpKernelQ">
- <value>Voulez-vous extraire le Kernel?</value>
+ <value>Voulez-vous extraire le Kernel ?</value>
</data>
<data name="DumpingKernel">
<value>Extraction du Kernel…</value>
@@ -155,25 +155,25 @@
<value>Erreur</value>
</data>
<data name="ExecutingCommand">
- <value>Exécution des commandes:</value>
+ <value>Exécution des commandes :</value>
</data>
<data name="ExtraArgsInfo">
- <value>Vous pouvez ajouter des arguments de ligne de commande globale qui seront ajoutés à tous les jeux, les 30 originaux inclus. Pour utilisateurs avancés seulement!</value>
+ <value>Vous pouvez ajouter des arguments de ligne de commande globaux qui seront ajoutés à tous les jeux, y compris les jeux d’origine. Pour utilisateurs avancés seulement !</value>
</data>
<data name="ExtraArgsTitle">
<value>Arguments ligne de commande supplémentaires</value>
</data>
<data name="FirstRun">
- <value>Salut toi! Je suis vraiment content que tu utilises hakchi2. Il est simple d'utilisation. Tu as juste à cliquer sur "Ajouter plus de jeux", choisir différents ROMs, appuyez sur "Synchroniser" et suivre les instructions. Bonne chance!</value>
+ <value>Bien le bonjour ! Je suis ravi que vous utilisiez hakchi2. Il est très simple d'utilisation. Vous n’avez qu’à cliquer sur "Ajouter plus de jeux", choisir différents ROMs, appuyer sur "Synchroniser" et suivre les instructions. Bonne chance !</value>
</data>
<data name="FlasingCustom">
<value>Flash du Kernel Custom…</value>
</data>
<data name="FlasingOriginal">
- <value>Flash du Kernel d'origine…</value>
+ <value>Flash du Kernel d’origine…</value>
</data>
<data name="FolderContent">
- <value>Le contenu supprimé sera déplacé vers la Corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers un autre dossier.</value>
+ <value>Le contenu supprimé sera déplacé vers la corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers un autre dossier.</value>
</data>
<data name="FolderNameBack">
<value>Retour</value>
@@ -185,7 +185,7 @@
<value>Nouveau dossier</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Jeux originaux</value>
+ <value>Jeux d’origine</value>
</data>
<data name="FolderNameTrashBin">
<value>Corbeille</value>
@@ -197,28 +197,28 @@
<value>Le dossier "{0}" contient {1} élément(s).</value>
</data>
<data name="FoldersSaveQ">
- <value>Voulez vous enregistrer cette structure de dossiers?</value>
+ <value>Voulez vous enregistrer cette structure de dossiers ?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Désolé, {0} utilise le mode quatre-écrans (note: ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n'est pas supporté par la NES/SNES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous quand même ajouter ce jeu?</value>
+ <value>Désolé, {0} utilise le mode quatre écrans (note : ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n'est pas pris en charge par la NES/SNES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d’autres modules d’émulation sont installés. Voulez-vous quand même ajouter ce jeu ?</value>
</data>
<data name="GGCodeDelete">
- <value>Voulez-vous supprimer le code "{0}"?</value>
+ <value>Voulez-vous supprimer le code "{0}" ?</value>
</data>
<data name="GGCodeEmpty">
- <value>Vous devez entrer un code!</value>
+ <value>Vous devez entrer un code !</value>
</data>
<data name="GGCodeExists">
- <value>Ce code existe déjà. Voulez vous l'éditer?</value>
+ <value>Ce code existe déjà. Voulez vous l’éditer ?</value>
</data>
<data name="GGDescriptionEmpty">
- <value>Vous devez entrer une description!</value>
+ <value>Vous devez entrer une description !</value>
</data>
<data name="GameGenieFormatError">
<value>Code Game Genie invalide "{0}" pour le jeu "{1}".</value>
</data>
<data name="GameGenieNotFound">
- <value>Impossible d'appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut-être que ce code est pour un autre jeu?</value>
+ <value>Impossible d’appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut-être que ce code est pour un autre jeu ?</value>
</data>
<data name="GamesAndApps">
<value>Jeux et applications</value>
@@ -236,28 +236,28 @@
<value>Images</value>
</data>
<data name="InputPreset">
- <value>Merci d'entrer un nom de Preset pour la sélection actuelle des jeux.</value>
+ <value>Merci d'entrer un nom de liste pour la sélection actuelle des jeux.</value>
</data>
<data name="InstallingMods">
<value>Installation des modules…</value>
</data>
<data name="InvalidConsoleSelected">
- <value>Console sélectionnée invalide! Console détectée:</value>
+ <value>Console sélectionnée invalide ! Console détectée :</value>
</data>
<data name="InvalidKernelHeader">
- <value>Header du Kernel invalide.</value>
+ <value>En-tête du Kernel invalide.</value>
</data>
<data name="InvalidKernelSize">
- <value>Taille du Kernel invalide.</value>
+ <value>Taille du Kernel invalide :</value>
</data>
<data name="KernelDumped">
- <value>Votre Kernel d'origine est sauvegardé dans le dossier "hakchi2/dump". Ne le perdez pas.</value>
+ <value>Votre kernel d’origine est sauvegardé dans le dossier "hakchi2/dump". Ne le perdez pas.</value>
</data>
<data name="LoadingGames">
<value>Chargement des jeux…</value>
</data>
<data name="MD5Failed">
- <value>Kernel sauvegardé mais le checksum MD5 est inconnu:</value>
+ <value>Kernel sauvegardé mais la somme de contrôle MD5 est inconnu :</value>
</data>
<data name="MD5Failed2">
<value>Le Kernel est déjà patché ou c'est une version inconnue. Merci de m'envoyer un message (Appuyez sur CTRL+C). Continuez à vos risques et périls.</value>
@@ -266,16 +266,16 @@
<value>Menu principal</value>
</data>
<data name="MapperNotSupported">
- <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n'est pas supporté par la NES Mini et le jeu ne va probablement pas démarrer avec l'émulateur par defaut. Mais cela peut fonctionner si d'autres modules émulateurs sont installés. Voulez-vous ajouter ce jeu?</value>
+ <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n’est pas supporté par la NES Mini et le jeu ne va probablement pas démarrer avec l’émulateur par defaut. Mais cela peut fonctionner si d’autres modules d’émulation sont installés. Voulez-vous ajouter ce jeu ?</value>
</data>
<data name="Membooting">
- <value>Démarrer le kernel à partir du RAM</value>
+ <value>Démarrer le kernel à partir de la RAM...</value>
</data>
<data name="MemoryFull">
- <value>Désolé, il y a {0}Mbytes de jeux, c'est trop.</value>
+ <value>Désolé, il y a {0}Mo de jeux, c’est trop.</value>
</data>
<data name="MemoryStats">
- <value>Taille totale de la mémoire: {0:F1}MBytes|Mémoire disponible pour les jeux: {1:F1}MBytes|Utilisé par les sauvegardes: {2:F1}MBytes|Utilisé par d'autres fichiers: {3:F1}Mbytes</value>
+ <value>Taille totale de la mémoire : {0:F1}Mo|Mémoire disponible pour les jeux : {1:F1}MBytes|Utilisé par les sauvegardes : {2:F1}Mo|Utilisé par d’autres fichiers : {3:F1}Mo</value>
</data>
<data name="NandDumped">
<value>Mémoire NAND sauvegardée avec succès.</value>
@@ -284,7 +284,7 @@
<value>Les nouveaux jeux ont été déplacés dans le dossier "À classer".</value>
</data>
<data name="NewPreset">
- <value>Nouveau Preset de sélection</value>
+ <value>Nouvelle liste prédéfinie</value>
</data>
<data name="No">
<value>Non</value>
@@ -293,31 +293,31 @@
<value>Non pour tous</value>
</data>
<data name="NoKernel">
- <value>Aucune sauvegarde du Kernel trouvé</value>
+ <value>Aucune sauvegarde du kernel trouvé</value>
</data>
<data name="NoKernelWarning">
- <value>D'abord, vous devez sauvegarder l'image Kernel de votre NES/SNES Mini. Cette opération doit être faite une seule fois. Voulez-vous continuer?</value>
+ <value>D'abord, vous devez extraire le kernel de votre NES/SNES Mini. Cette opération doit être faite une seule fois. Voulez-vous continuer ?</value>
</data>
<data name="NoKernelYouNeed">
- <value>Aucune sauvegarde du Kernel trouvé. Vous devez d'abord sauvegarder le Kernel.</value>
+ <value>Aucune image du kernel trouvé. Vous devez d'abord extraire le Kernel.</value>
</data>
<data name="NoTelnet">
- <value>Impossible d'ouvrir le client Telnet. Il est probablement désactivé. Pour l'activer, allez dans le "Panneau de Configuration", sélectionnez "Programmes" puis "Activer ou désactiver des fonctionnalités de Windows".</value>
+ <value>Impossible d’ouvrir le client Telnet. Il est probablement désactivé. Pour l'activer, allez dans le "Panneau de configuration", sélectionnez "Programmes" puis "Activer ou désactiver des fonctionnalités de Windows".</value>
</data>
<data name="NotFound">
- <value>Non trouvé:</value>
+ <value>Non trouvé :</value>
</data>
<data name="OriginalKernelQ">
- <value>Voulez-vous flasher le Kernel d'origine?</value>
+ <value>Voulez-vous flasher le kernel d’origine ?</value>
</data>
<data name="PatchAvailable">
<value>Patch disponible</value>
</data>
<data name="PatchQ">
- <value>Il y a une patch pour "{0}". Voulez-vous l'appliquer sur ce jeu?</value>
+ <value>Un patch pour "{0}" est disponible. Voulez-vous l’appliquer sur ce jeu?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>Si le problème persiste, essayez d'utiliser un autre port ou cable USB.</value>
+ <value>Si le problème persiste, essayez d'utiliser un autre port ou câble USB.</value>
</data>
<data name="PleaseWait">
<value>Veuillez patienter...</value>
@@ -332,7 +332,7 @@
<value>Suppression des jeux...</value>
</data>
<data name="ReplaceKernelQ">
- <value>Vous avez déjà sauvegardé le Kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre Kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2/dump" manuellement.</value>
+ <value>Vous avez déjà extrait le kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2/dump" manuellement.</value>
</data>
<data name="SavesFlterName">
<value>Sauvegardes NES/SNES Mini</value>
@@ -350,19 +350,19 @@
<value>Sélectionnez les modules à désinstaller de votre NES/SNES Mini</value>
</data>
<data name="Size">
- <value>Taille:</value>
+ <value>Taille :</value>
</data>
<data name="SizeOfSaves">
<value>Taille des sauvegardes sélectionnées :</value>
</data>
<data name="UninstallFactoryNote">
- <value>N'oubliez pas de rétablir les paramètres d'origine de votre NES/SNES Mini si vous voulez supprimer tous les Suspend Points.</value>
+ <value>N’oubliez pas de rétablir les paramètres d’origine de votre NES/SNES Mini si vous voulez supprimer tous les points de restauration.</value>
</data>
<data name="UninstallQ1">
- <value>Voulez-vous vraiment supprimer toutes traces de Hakchi2 et remettre votre NES/SNES Mini dans son état d'origine?</value>
+ <value>Voulez-vous vraiment supprimer toute trace de Hakchi2 et remettre votre NES/SNES Mini dans son état d’origine ?</value>
</data>
<data name="UninstallQ2">
- <value>Terminé! Patientez jusqu'à ce que la diode POWER soit éteinte. Pour complétez la désinstallation vous devez flasher le Kernel d'origine. Voulez-vous le flasher maintenant?</value>
+ <value>Terminé ! Patientez jusqu’à ce que la diode POWER soit éteinte. Pour complétez la désinstallation vous devez flasher le Kernel d’origine. Voulez-vous le flasher maintenant ?</value>
</data>
<data name="Uninstalling">
<value>Désinstallation…</value>
@@ -383,10 +383,10 @@
<value>Transfert des jeux…</value>
</data>
<data name="UploadingKernel">
- <value>Transfert du Kernel…</value>
+ <value>Transfert du kernel…</value>
</data>
<data name="UploadingOriginalGames">
- <value>Traitement des jeux originaux…</value>
+ <value>Traitement des jeux d’origine…</value>
</data>
<data name="VerifyFailed">
<value>La vérification a échoué :O Ce n'est pas bon signe.</value>
@@ -398,7 +398,7 @@
<value>En attente du périphérique…</value>
</data>
<data name="Warning">
- <value>Attention!</value>
+ <value>Attention !</value>
</data>
<data name="Wow">
<value>Wow</value>
@@ -415,7 +415,22 @@
<data name="DownloadCoverQ">
<value>Do you want to try to download box art for "{0}"?</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.hu-HU.resx b/Properties/Resources.hu-HU.resx
index 3ca2fe03..1409ea02 100644
--- a/Properties/Resources.hu-HU.resx
+++ b/Properties/Resources.hu-HU.resx
@@ -229,6 +229,12 @@
<data name="FirstRun">
<value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="FlasingCustom">
<value>Flashing custom kernel...</value>
</data>
@@ -325,6 +331,9 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
@@ -346,6 +355,9 @@
<data name="NoTelnet">
<value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="OriginalKernelQ">
<value>Do you want to flash the original kernel?</value>
</data>
@@ -376,6 +388,9 @@
<data name="SelectModsUninstall">
<value>Select the modules to remove from your NES/SNES Mini</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
</data>
diff --git a/Properties/Resources.id-ID.resx b/Properties/Resources.id-ID.resx
index 39a39279..c29cd8fc 100644
--- a/Properties/Resources.id-ID.resx
+++ b/Properties/Resources.id-ID.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>Ya untuk semua</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index cefd618c..085280b9 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -172,6 +172,12 @@
<data name="FirstRun">
<value>Ciao! Sono molto felice che tu stia usando hakchi2. È molto facile da usare. Clicca semplicemente su "Aggiungi altri giochi", seleziona alcune ROMs, premi "Sincronizza" e segui le istruzioni. Buona fortuna!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Vuoi flashare l'immagine della partizione NAND-C? Tutti i dati utente verranno sovrascritti</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Sto flashando la memoria NAND...</value>
+ </data>
<data name="FlasingCustom">
<value>Sto flashando il kernel modificato…</value>
</data>
@@ -286,6 +292,9 @@
<data name="NandDumped">
<value>Dump della memoria NAND effettuato con successo.</value>
</data>
+ <data name="NandFlashed">
+ <value>Memoria NAND scritta.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, "{0}" potrebbe non funzionare correttamente con l'emulatore originale. Vuoi utilizzare un emulatore non originale per questo gioco (deve essere installato)?</value>
</data>
@@ -316,6 +325,9 @@
<data name="NotFound">
<value>Non trovato:</value>
</data>
+ <data name="NotRecommended">
+ <value>non consigliato</value>
+ </data>
<data name="OriginalKernelQ">
<value>Vuoi flashare il kernel originale?</value>
</data>
@@ -364,6 +376,9 @@
<data name="SizeOfSaves">
<value>Dimensione dei punti di sospensione selezionati:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Attenzione! Non è consigliato inserire così tanti giochi in ogni singola cartella.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Non dimenticare di eseguire un factory reset se si desidera cancellare tutti i punti di sospensione.</value>
</data>
@@ -371,7 +386,7 @@
<value>Vuoi veramente rimuovere ogni traccia di hakchi2 e far ritornare il tuo NES/SNES Mini al suo stato originale?</value>
</data>
<data name="UninstallQ2">
- <value>Fatto. Attendere che il power LED si spenga. Va inoltre flashato il kernel originale. Vuoi flashare il kernel originale ora?</value>
+ <value>Fatto. Attendere che il LED rosso di "acceso" si spenga. Va inoltre flashato il kernel originale. Vuoi flashare il kernel originale ora?</value>
</data>
<data name="Uninstalling">
<value>Sto disinstallando…</value>
diff --git a/Properties/Resources.ja-JP.resx b/Properties/Resources.ja-JP.resx
index 40433022..75173aba 100644
--- a/Properties/Resources.ja-JP.resx
+++ b/Properties/Resources.ja-JP.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>すべて "はい"</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.nl.resx b/Properties/Resources.nl.resx
index 73a2df84..4706acce 100644
--- a/Properties/Resources.nl.resx
+++ b/Properties/Resources.nl.resx
@@ -172,6 +172,12 @@
<data name="FirstRun">
<value>Hallo! Ik vind het fijn dat je Hakchi2 gebruikt. Het werkt heel simpel: Klik gewoon op “Meer spellen toevoegen”, selecteer wat ROMs, druk op ”Synchroniseren” en volg de instructies. Veel plezier!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Wil je de NAND-C partitie flashen? Al je data zal overschreven worden.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND geheugen...</value>
+ </data>
<data name="FlasingCustom">
<value>De aangepaste kernel aan het flashen...</value>
</data>
@@ -286,6 +292,9 @@
<data name="NandDumped">
<value>NAND geheugen succesvol gedumpt.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND geheugen flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oeps, het lijkt erop dat "{0}" niet goed gaat werken met de originele emulator. Wil je een andere emulator gebruiken voor dit spel (het moet wel geïnstalleerd worden)?</value>
</data>
@@ -316,6 +325,9 @@
<data name="NotFound">
<value>Niet gevonden:</value>
</data>
+ <data name="NotRecommended">
+ <value>niet aanbevolen</value>
+ </data>
<data name="OriginalKernelQ">
<value>Wil je de originele kernel flashen?</value>
</data>
@@ -364,6 +376,9 @@
<data name="SizeOfSaves">
<value>De grootte van de geselecteerde onderbrekingspunten:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Waarschuwing! Het is niet aanbevolen om zoveel spellen in 1 map te hebben.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Vergeet niet om een factory reset te doen als je alle Suspend Points wilt verwijderen.</value>
</data>
diff --git a/Properties/Resources.pl-PL.resx b/Properties/Resources.pl-PL.resx
index 60bc58a8..c3a316cd 100644
--- a/Properties/Resources.pl-PL.resx
+++ b/Properties/Resources.pl-PL.resx
@@ -415,7 +415,22 @@
<data name="DownloadCoverQ">
<value>Do you want to try to download box art for "{0}"?</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-BR.resx b/Properties/Resources.pt-BR.resx
index 1f42e0a9..85ef6e3d 100644
--- a/Properties/Resources.pt-BR.resx
+++ b/Properties/Resources.pt-BR.resx
@@ -418,4 +418,19 @@
<data name="YesForAll">
<value>Sim para todos</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-PT.resx b/Properties/Resources.pt-PT.resx
index d283c923..4f8f8114 100644
--- a/Properties/Resources.pt-PT.resx
+++ b/Properties/Resources.pt-PT.resx
@@ -397,6 +397,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ro-RO.resx b/Properties/Resources.ro-RO.resx
index 8e30ff7b..c3d09be2 100644
--- a/Properties/Resources.ro-RO.resx
+++ b/Properties/Resources.ro-RO.resx
@@ -178,6 +178,12 @@
<data name="FirstRun">
<value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="FlasingCustom">
<value>Flashing custom kernel...</value>
</data>
@@ -286,6 +292,9 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
@@ -316,6 +325,9 @@
<data name="NotFound">
<value>Not found:</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="OriginalKernelQ">
<value>Do you want to flash the original kernel?</value>
</data>
@@ -364,6 +376,9 @@
<data name="SizeOfSaves">
<value>Size of selected save-states:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
</data>
diff --git a/Properties/Resources.ru-RU.resx b/Properties/Resources.ru-RU.resx
index 5f047447..8907f885 100644
--- a/Properties/Resources.ru-RU.resx
+++ b/Properties/Resources.ru-RU.resx
@@ -172,6 +172,12 @@
<data name="FirstRun">
<value>Привет! Я очень рад, что вы пользуетесь моей программой. Её очень просто использовать: нажмите кнопку "Добавить игр", выберите ROMы, затем жмите "Синхронизировать" и следуйте инструкциям. Удачи!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Хотите записать образ NAND-C раздела? Это перезапишет все пользовательские данные.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Записываем NAND-память...</value>
+ </data>
<data name="FlasingCustom">
<value>Прошиваем модифицированное ядро...</value>
</data>
@@ -286,6 +292,9 @@
<data name="NandDumped">
<value>NAND память успешно прочитана.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND-память записана.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Увы, игра "{0} скорее всего будет некорректно работать на оригинальном эмуляторе. Хотите использовать сторонний эмулятор для этой игры (он должен быть установлен отдельно)?</value>
</data>
@@ -316,6 +325,9 @@
<data name="NotFound">
<value>Не найдено:</value>
</data>
+ <data name="NotRecommended">
+ <value>не рекомендуется</value>
+ </data>
<data name="OriginalKernelQ">
<value>Прошить оригинальный образ ядра?</value>
</data>
@@ -364,6 +376,9 @@
<data name="SizeOfSaves">
<value>Размер выбранных сохранений:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Внимание! Не рекомендуется делать так много игр на папку.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Всё. Не забудьте также сделать сброс к заводским настройкам, если хотите удалить сохранения игр.</value>
</data>
diff --git a/Properties/Resources.sk-SK.resx b/Properties/Resources.sk-SK.resx
index c0faaa27..90d7d8b3 100644
--- a/Properties/Resources.sk-SK.resx
+++ b/Properties/Resources.sk-SK.resx
@@ -394,6 +394,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="FolderContent">
<value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.sv-SE.resx b/Properties/Resources.sv-SE.resx
index 9a7093ab..e5ca1b46 100644
--- a/Properties/Resources.sv-SE.resx
+++ b/Properties/Resources.sv-SE.resx
@@ -397,6 +397,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.uk-UA.resx b/Properties/Resources.uk-UA.resx
index 0e7b49f1..7e433e8b 100644
--- a/Properties/Resources.uk-UA.resx
+++ b/Properties/Resources.uk-UA.resx
@@ -397,6 +397,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHS.resx b/Properties/Resources.zh-CHS.resx
index 5bb799f9..7f1e2b20 100644
--- a/Properties/Resources.zh-CHS.resx
+++ b/Properties/Resources.zh-CHS.resx
@@ -172,6 +172,12 @@
<data name="FirstRun">
<value>您好!感谢您使用hakchi2。本软件非常简单易用。您只需点击“添加游戏”,选择一些ROM,然后点击“开始同步”,再跟着指示进行操作就可以了。祝您好运!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>确定要刷写NAND-C分区镜像吗?这样将会覆盖所有用户数据。</value>
+ </data>
+ <data name="FlashingNand">
+ <value>刷写NAND存储器...</value>
+ </data>
<data name="FlasingCustom">
<value>正在刷写自定义内核镜像...</value>
</data>
@@ -418,4 +424,13 @@
<data name="YesForAll">
<value>全部选是</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHT.resx b/Properties/Resources.zh-CHT.resx
index 63492d9d..e088e40f 100644
--- a/Properties/Resources.zh-CHT.resx
+++ b/Properties/Resources.zh-CHT.resx
@@ -397,6 +397,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-TW.resx b/Properties/Resources.zh-TW.resx
index df76c4d2..9c0203c4 100644
--- a/Properties/Resources.zh-TW.resx
+++ b/Properties/Resources.zh-TW.resx
@@ -397,6 +397,12 @@
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND memory...</value>
+ </data>
<data name="InvalidConsoleSelected">
<value>Invalid console selected! Detected console:</value>
</data>
@@ -406,9 +412,15 @@
<data name="NandDumped">
<value>NAND memory is dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND memory flashed.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
+ <data name="NotRecommended">
+ <value>not recommended</value>
+ </data>
<data name="Removing">
<value>Removing {0}...</value>
</data>
@@ -418,4 +430,7 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="TooManyPerFolder">
+ <value>Warning! It's not recommended to store so many games per folder.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SaveStateManager.it-IT.resx b/SaveStateManager.it-IT.resx
index 2f45ffb0..ce394e8e 100644
--- a/SaveStateManager.it-IT.resx
+++ b/SaveStateManager.it-IT.resx
@@ -80,7 +80,7 @@
<value>Nome</value>
</data>
<data name="colSize.Text">
- <value>Dimensioni</value>
+ <value>Peso</value>
</data>
<data name="deleteToolStripMenuItem.Text">
<value>Cancella selezionati</value>
diff --git a/SelectConsoleDialog.bg-BG.resx b/SelectConsoleDialog.bg-BG.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.bg-BG.resx
+++ b/SelectConsoleDialog.bg-BG.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.ca-ES.resx b/SelectConsoleDialog.ca-ES.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.ca-ES.resx
+++ b/SelectConsoleDialog.ca-ES.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.da-DK.resx b/SelectConsoleDialog.da-DK.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.da-DK.resx
+++ b/SelectConsoleDialog.da-DK.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.de-DE.resx b/SelectConsoleDialog.de-DE.resx
index 43e61039..4680892f 100644
--- a/SelectConsoleDialog.de-DE.resx
+++ b/SelectConsoleDialog.de-DE.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Sage zuerst, welche Konsole du hast. Diese Einstellung kann später geändert werden, falls du eine andere Konsole oder mehrere Konsolen haben wirst.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.el-GR.resx b/SelectConsoleDialog.el-GR.resx
index b34e69ba..384fae17 100644
--- a/SelectConsoleDialog.el-GR.resx
+++ b/SelectConsoleDialog.el-GR.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Πριν ξεκινήσουμε, παρακαλώ επιλέξτε την κονσόλα σας. Μπορείτε να την αλλάξετε αργότερα από το μενού των ρυθμίσεων αν θέλετε να χρησιμοποιήσετε άλλη κονσόλα.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.en-GB.resx b/SelectConsoleDialog.en-GB.resx
index f9c85088..3906a816 100644
--- a/SelectConsoleDialog.en-GB.resx
+++ b/SelectConsoleDialog.en-GB.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Before we start, please select your console type. This can be changed later in the Settings menu.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.es-AR.resx b/SelectConsoleDialog.es-AR.resx
index c52528bd..90f28076 100644
--- a/SelectConsoleDialog.es-AR.resx
+++ b/SelectConsoleDialog.es-AR.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Antes de comenzar, por favor, seleccioná tu consola. Podés cambiar esto después desde el menú "Configuración" si querés usar otra consola.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.es-ES.resx b/SelectConsoleDialog.es-ES.resx
index 7c5cd10a..41a60488 100644
--- a/SelectConsoleDialog.es-ES.resx
+++ b/SelectConsoleDialog.es-ES.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Antes de empezar, debes seleccionar la consola que vas a utilizar, más tarde, puedes cambiar de consola desde el menú de opciones</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.fi-FI.resx b/SelectConsoleDialog.fi-FI.resx
index 34b65686..d8c49af0 100644
--- a/SelectConsoleDialog.fi-FI.resx
+++ b/SelectConsoleDialog.fi-FI.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Ennen kuin aloitamme, valitse konsolisi tyyppi. Voit vaihtaa tätä myöhemin Asetukset-valikosta.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.fr-FR.resx b/SelectConsoleDialog.fr-FR.resx
index 049527ce..da8a0a74 100644
--- a/SelectConsoleDialog.fr-FR.resx
+++ b/SelectConsoleDialog.fr-FR.resx
@@ -59,6 +59,18 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="labelSelectConsole.Text">
- <value>Veuillez sélectionner votre console avant de commencer. Vous pourrez changer de console plus tard dans le menu Paramêtre.</value>
+ <value>Veuillez sélectionner votre console avant de commencer. Vous pourrez changer de console plus tard dans le menu Paramètres.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.hu-HU.resx b/SelectConsoleDialog.hu-HU.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.hu-HU.resx
+++ b/SelectConsoleDialog.hu-HU.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.id-ID.resx b/SelectConsoleDialog.id-ID.resx
index ed34b6b1..4b2e694a 100644
--- a/SelectConsoleDialog.id-ID.resx
+++ b/SelectConsoleDialog.id-ID.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Sebelum mulai, pilih dulu jenis konsol Anda. Anda dapat mengubah ini di menu Penataan nanti jika ingin menggunakan konsol lain.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.it-IT.resx b/SelectConsoleDialog.it-IT.resx
index 1129e037..4fb5ec2b 100644
--- a/SelectConsoleDialog.it-IT.resx
+++ b/SelectConsoleDialog.it-IT.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Giappone)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europa)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Giappone)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Prima di iniziare si prega di selezionare il tipo di console. È possibile modificare successivamente questa scelta nel menu Impostazioni per utilizzare una diversa console.</value>
</data>
diff --git a/SelectConsoleDialog.ja-JP.resx b/SelectConsoleDialog.ja-JP.resx
index e492d900..0ea71edf 100644
--- a/SelectConsoleDialog.ja-JP.resx
+++ b/SelectConsoleDialog.ja-JP.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>使用するコンソール(機種)を選択してください。あとから「設定」&gt;「コンソールタイプ」から変更できます。</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.nl.resx b/SelectConsoleDialog.nl.resx
index dff19383..aa479364 100644
--- a/SelectConsoleDialog.nl.resx
+++ b/SelectConsoleDialog.nl.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europa)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Voordat we starten, selecteer eerst je console. Je kan dit later nog veranderen in het Instellingen menu voor een andere console.</value>
</data>
diff --git a/SelectConsoleDialog.pl-PL.resx b/SelectConsoleDialog.pl-PL.resx
index 299c82f2..0562cf57 100644
--- a/SelectConsoleDialog.pl-PL.resx
+++ b/SelectConsoleDialog.pl-PL.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Zanim zaczniemy wybierz swoją konsolę. Gdybyś chciał użyć innej konsoli, swój wybór możesz później zmienić w Ustawieniach.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.pt-BR.resx b/SelectConsoleDialog.pt-BR.resx
index 85ac56da..c821005c 100644
--- a/SelectConsoleDialog.pt-BR.resx
+++ b/SelectConsoleDialog.pt-BR.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>Antes de começar, por favor, selecione seu console. Você alterar isso depois através do menu de Configurações se desejar utilizar outro console.</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.pt-PT.resx b/SelectConsoleDialog.pt-PT.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.pt-PT.resx
+++ b/SelectConsoleDialog.pt-PT.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.ro-RO.resx b/SelectConsoleDialog.ro-RO.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.ro-RO.resx
+++ b/SelectConsoleDialog.ro-RO.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.ru-RU.resx b/SelectConsoleDialog.ru-RU.resx
index 47b471ba..42ec38fa 100644
--- a/SelectConsoleDialog.ru-RU.resx
+++ b/SelectConsoleDialog.ru-RU.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Японка)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (Американка/Европейка)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (Американка/Европейка)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Японка)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Прежде всего, скажите, какая у вас консоль. Эту настройку можно будет изменить позже в меню, если вдруг у вас будет другая консоль или даже несколько консолей сразу.</value>
</data>
diff --git a/SelectConsoleDialog.sk-SK.resx b/SelectConsoleDialog.sk-SK.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.sk-SK.resx
+++ b/SelectConsoleDialog.sk-SK.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.sv-SE.resx b/SelectConsoleDialog.sv-SE.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.sv-SE.resx
+++ b/SelectConsoleDialog.sv-SE.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.uk-UA.resx b/SelectConsoleDialog.uk-UA.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.uk-UA.resx
+++ b/SelectConsoleDialog.uk-UA.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.zh-CHS.resx b/SelectConsoleDialog.zh-CHS.resx
index 29873beb..264a46ba 100644
--- a/SelectConsoleDialog.zh-CHS.resx
+++ b/SelectConsoleDialog.zh-CHS.resx
@@ -61,4 +61,16 @@
<data name="labelSelectConsole.Text">
<value>开始之前请先选择你的主机类型。如果之后你希望使用其他类型的主机,可以在“设置”菜单中进行更改。</value>
</data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.zh-CHT.resx b/SelectConsoleDialog.zh-CHT.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.zh-CHT.resx
+++ b/SelectConsoleDialog.zh-CHT.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/SelectConsoleDialog.zh-TW.resx b/SelectConsoleDialog.zh-TW.resx
index 9afb578c..d4db1087 100644
--- a/SelectConsoleDialog.zh-TW.resx
+++ b/SelectConsoleDialog.zh-TW.resx
@@ -58,6 +58,18 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="buttonNes.Text">
+ <value>NES (USA/Europe)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>SNES (USA/Europe)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="labelSelectConsole.Text">
<value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
</data>
diff --git a/WaitingClovershellForm.fr-FR.resx b/WaitingClovershellForm.fr-FR.resx
index d996410f..a36e4e03 100644
--- a/WaitingClovershellForm.fr-FR.resx
+++ b/WaitingClovershellForm.fr-FR.resx
@@ -65,15 +65,15 @@
<value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivantes:</value>
+ <value>Merci de suivre les étapes suivantes :</value>
</data>
<data name="label2.Text">
<value>1. Connectez votre NES/SNES Mini à l'ordinateur via le cable USB.</value>
</data>
<data name="label3.Text">
- <value>2. Allumez-là.</value>
+ <value>2. Allumez-la.</value>
</data>
<data name="label6.Text">
- <value>3. Installez le pilote s'il n'est pas encore installé:</value>
+ <value>3. Installez le pilote s'il n'est pas encore installé :</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.fr-FR.resx b/WaitingFelForm.fr-FR.resx
index 0d63ba27..2044922b 100644
--- a/WaitingFelForm.fr-FR.resx
+++ b/WaitingFelForm.fr-FR.resx
@@ -65,7 +65,7 @@
<value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivantes:</value>
+ <value>Merci de suivre les étapes suivantes :</value>
</data>
<data name="label2.Text">
<value>1. Vérifiez que le bouton POWER de la NES/SNES Mini n'est pas enfoncé.</value>
diff --git a/WorkerForm.cs b/WorkerForm.cs
index 06547297..81f4da91 100644
--- a/WorkerForm.cs
+++ b/WorkerForm.cs
@@ -989,7 +989,7 @@ namespace com.clusterrr.hakchi_gui
}
catch { }
}
- var rootFsPathes = Directory.GetDirectories(modsDirectory, "rootfs", SearchOption.AllDirectories);
+ var rootFsPathes = Directory.GetDirectories(modPath, "rootfs", SearchOption.AllDirectories);
if (rootFsPathes.Length == 0) return;
var rootFsPath = rootFsPathes[0];
diff --git a/hakchi_gui.csproj b/hakchi_gui.csproj
index 99af5ed9..8ffc53e7 100644
--- a/hakchi_gui.csproj
+++ b/hakchi_gui.csproj
@@ -31,8 +31,8 @@
<PublisherName>Alexey %27Cluster%27 Avdyukhin</PublisherName>
<CreateWebPageOnPublish>true</CreateWebPageOnPublish>
<WebPage>index.html</WebPage>
- <ApplicationRevision>50</ApplicationRevision>
- <ApplicationVersion>2.0.21.50</ApplicationVersion>
+ <ApplicationRevision>51</ApplicationRevision>
+ <ApplicationVersion>2.0.21.51</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<CreateDesktopShortcut>true</CreateDesktopShortcut>
<PublishWizardCompleted>true</PublishWizardCompleted>