diff options
author | Alexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com> | 2017-04-28 22:48:57 +0300 |
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committer | Alexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com> | 2017-04-28 22:48:57 +0300 |
commit | 7ca378cbd40ef64a24c7117be590093441225fe2 (patch) | |
tree | b4bf88e774991ed48cbab824cdf09392a90f5383 /Properties | |
parent | e5f70efffb9f0ff3f71b7abc4bdc992b343a0dc2 (diff) |
Sorting feature for Save Manager
Diffstat (limited to 'Properties')
-rw-r--r-- | Properties/Resources.resx | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/Properties/Resources.resx b/Properties/Resources.resx index 85304b50..b05fbfde 100644 --- a/Properties/Resources.resx +++ b/Properties/Resources.resx @@ -144,9 +144,6 @@ <data name="Done" xml:space="preserve">
<value>Done!</value>
</data>
- <data name="DoneUploaded" xml:space="preserve">
- <value>Done! Wait until the power LED goes out and restart your NES Mini.</value>
- </data>
<data name="DoneYouCanUpload" xml:space="preserve">
<value>Done! You can upload games to your NES Mini now.</value>
</data>
@@ -168,9 +165,6 @@ <data name="ExecutingCommand" xml:space="preserve">
<value>Executing command:</value>
</data>
- <data name="ExecutingFes1" xml:space="preserve">
- <value>Executing fes1...</value>
- </data>
<data name="FlasingCustom" xml:space="preserve">
<value>Flashing custom kernel...</value>
</data>
@@ -315,12 +309,6 @@ <data name="NotFound" xml:space="preserve">
<value>Not found:</value>
</data>
- <data name="ParticallyBody" xml:space="preserve">
- <value>Don't worry! Everything is fine. There are just too many ROMs to transfer at once. Please wait until power LED goes out, press OK and follow the instructions to continue.</value>
- </data>
- <data name="ParticallyTitle" xml:space="preserve">
- <value>Too many ROMs</value>
- </data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="gamepad" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\images\gamepad.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
@@ -532,9 +520,6 @@ <data name="blank_n64" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\images\blank_n64.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
- <data name="GameTooBig" xml:space="preserve">
- <value>Sorry, game "{0}" is too big.</value>
- </data>
<data name="MemoryFull" xml:space="preserve">
<value>Sorry, there are {0}MBytes of games, it's too much.</value>
</data>
|