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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-14 14:07:24 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-10-14 14:07:24 +0300
commitd5715b0a62d59b6ab05c44ff7b286b3b60375de1 (patch)
tree2fa6c797318d8a23b3124e4cff2e1f9d0aacb31d /Properties
parentc97a25b15202b533df02bfc7ce6a1dcb561e8492 (diff)
hu-HU, ro-RO, translations sync, build .43
Diffstat (limited to 'Properties')
-rw-r--r--Properties/AssemblyInfo.cs4
-rw-r--r--Properties/Resources.en-GB.resx2
-rw-r--r--Properties/Resources.es-AR.resx6
-rw-r--r--Properties/Resources.fi-FI.resx78
-rw-r--r--Properties/Resources.hu-HU.resx421
-rw-r--r--Properties/Resources.it-IT.resx64
-rw-r--r--Properties/Resources.resx6
-rw-r--r--Properties/Resources.ro-RO.resx421
8 files changed, 925 insertions, 77 deletions
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
index 906c18f9..0cb7823a 100644
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -33,6 +33,6 @@ using System.Resources;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("2.0.21.42")]
-[assembly: AssemblyFileVersion("2.0.21.42")]
+[assembly: AssemblyVersion("2.0.21.43")]
+[assembly: AssemblyFileVersion("2.0.21.43")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
diff --git a/Properties/Resources.en-GB.resx b/Properties/Resources.en-GB.resx
index b9282b79..4624aafb 100644
--- a/Properties/Resources.en-GB.resx
+++ b/Properties/Resources.en-GB.resx
@@ -261,7 +261,7 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<value>Kernel dumped but the MD5 checksum is unknown:</value>
</data>
<data name="MD5Failed2">
- <value>The kernel is already patcher, or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ <value>The kernel is already patched, or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
</data>
<data name="MainMenu">
<value>Root</value>
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index d04c66dd..a05346f3 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -89,7 +89,7 @@
<value>¡Felicitaciones!</value>
</data>
<data name="Cover">
- <value>Carátula</value>
+ <value>Arte de caja</value>
</data>
<data name="CustomKernel">
<value>Kernel personalizado</value>
@@ -146,7 +146,7 @@
<value>Descargando arte de caja para todos los juegos (¡Me siento con suerte!)</value>
</data>
<data name="DownloadCoverQ">
- <value>¿Quieres intentar descargar la carátula para "{0}"?</value>
+ <value>¿Querés intentar descargar el arte de caja de "{0}"?</value>
</data>
<data name="DumpKernelQ">
<value>¿Querés volcar el kernel?</value>
@@ -287,7 +287,7 @@
<value>El volcado de la memoria NAND se hizo exitosamente.</value>
</data>
<data name="Need3rdPartyEmulator">
- <value>Oops, parece que "{0}" no va funcionar correctamente con el emulador original. Quieres usar el emulador de un 3° para este juego (es necesario estar instalado)?</value>
+ <value>Epa, parece que "{0}" no va funcionar correctamente con el emulador original. ¿Querés usar el emulador de un tercero para este juego (necesita estar instalado)?</value>
</data>
<data name="NewGamesUnsorted">
<value>Los nuevos juegos se moverán a la carpeta "Sin ordenar".</value>
diff --git a/Properties/Resources.fi-FI.resx b/Properties/Resources.fi-FI.resx
index 27f241d4..30a59953 100644
--- a/Properties/Resources.fi-FI.resx
+++ b/Properties/Resources.fi-FI.resx
@@ -79,9 +79,18 @@
<data name="BuildingFolders">
<value>Rakennetaan kansiorakennetta...</value>
</data>
+ <data name="Compressing">
+ <value>Pakataan {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Pakataan pelejä...</value>
+ </data>
<data name="Congratulations">
<value>Onneksi olkoon!</value>
</data>
+ <data name="Cover">
+ <value>Kansitaide</value>
+ </data>
<data name="CustomKernel">
<value>Mukautettu ydin</value>
</data>
@@ -91,6 +100,12 @@
<data name="CustomWarning">
<value>Nyt sinun täytyy flashata mukautettu ydin NES/SNES Miniisi. Tämä tarvitsee tehdä vain kerran. Haluatko jatkaa?</value>
</data>
+ <data name="Decompressing">
+ <value>Puretaan {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Puretaan pelejä...</value>
+ </data>
<data name="Default30games">
<value>Alkuperäiset xx peliä</value>
</data>
@@ -109,6 +124,9 @@
<data name="DeleteSavesQ">
<value>Haluatko varmasti poistaa nämä pelitallennukset?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Poista valitut pelit?</value>
+ </data>
<data name="DoYouWantCancel">
<value>Haluatko peruuttaa meneillään olevan toiminnon?</value>
</data>
@@ -127,6 +145,9 @@
<data name="DownloadAllCoversTitle">
<value>Ladataan kansitaidetta kaikille peleille (Kokeilen onneani!)</value>
</data>
+ <data name="DownloadCoverQ">
+ <value>Haluatko yrittää ladata kansitaiteen pelille "{0}"?</value>
+ </data>
<data name="DumpKernelQ">
<value>Haluatko dumpata ytimen?</value>
</data>
@@ -226,6 +247,9 @@
<data name="InstallingMods">
<value>Asennetaan moduuleja...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Valitsit väärän konsolin! Tunnistettu konsoli:</value>
+ </data>
<data name="InvalidKernelHeader">
<value>Virheelliset ytimen otsikkotiedot.</value>
</data>
@@ -250,6 +274,9 @@
<data name="MapperNotSupported">
<value>Valitettavasti "{0}" käyttää mapperia #{1}, jota NES Mini ei tue ja peli ei luultavasti käynnisty oletusemulaattorilla. Sen pitäisi kuitenkin toimi lisäemulaattorimoduuli asennettuna. Haluatko lisätä pelin?</value>
</data>
+ <data name="Membooting">
+ <value>Käynnistetään ydin muistista</value>
+ </data>
<data name="MemoryFull">
<value>Valitettavasti {0} megatavua pelejä on liikaa.</value>
</data>
@@ -259,6 +286,9 @@
<data name="NandDumped">
<value>NAND-muisti dumpattu onnistuneesti.</value>
</data>
+ <data name="Need3rdPartyEmulator">
+ <value>Hups. Näyttää, että "{0}" ei tule toimimaan oikein alkuperäisellä emulaattorilla. Haluatko käyttää kolmannen osapuolen emulaattoria tälle pelille? (Vaatii asennuksen.)</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Uudet pelit siirretään "Lajittelematon"-kansioon.</value>
</data>
@@ -304,6 +334,12 @@
<data name="PressOkToContinue">
<value>Paina OK jatkaaksesi.</value>
</data>
+ <data name="Removing">
+ <value>Poistetaan {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Poistetaan pelejä...</value>
+ </data>
<data name="ReplaceKernelQ">
<value>Sinulla on jo dumpattu ydin. Jos TODELLA haluat korvata ytimesi varmuuskopion ja TODELLA ymmärrät mitä olet tekemässä, poista "dump"-kansio manuaalisesti.</value>
</data>
@@ -322,6 +358,9 @@
<data name="SelectModsUninstall">
<value>Valitse NES/SNES Ministäsi poistettavat moduulit.</value>
</data>
+ <data name="Size">
+ <value>Koko:</value>
+ </data>
<data name="SizeOfSaves">
<value>Valittujen tallennusten koko:</value>
</data>
@@ -379,43 +418,4 @@
<data name="YesForAll">
<value>Kyllä kaikkiin</value>
</data>
- <data name="Compressing">
- <value>Compressing {0}...</value>
- </data>
- <data name="CompressingGames">
- <value>Compressing games...</value>
- </data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="Decompressing">
- <value>Decompressing {0}...</value>
- </data>
- <data name="DecompressingGames">
- <value>Decompressing games...</value>
- </data>
- <data name="DeleteSelectedGamesQ">
- <value>Delete selected game(s)?</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
- <data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
- </data>
- <data name="Membooting">
- <value>Booting the kernel from RAM...</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
- </data>
- <data name="Removing">
- <value>Removing {0}...</value>
- </data>
- <data name="RemovingGames">
- <value>Removing games...</value>
- </data>
- <data name="Size">
- <value>Size:</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.hu-HU.resx b/Properties/Resources.hu-HU.resx
new file mode 100644
index 00000000..3ca2fe03
--- /dev/null
+++ b/Properties/Resources.hu-HU.resx
@@ -0,0 +1,421 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AllFiles">
+ <value>Összes fájl</value>
+ </data>
+ <data name="AreYouSure">
+ <value>Megerősítés</value>
+ </data>
+ <data name="Compressing">
+ <value>Tömörítés {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Játékok tömörítése..</value>
+ </data>
+ <data name="Cover">
+ <value>Borítókép</value>
+ </data>
+ <data name="Decompressing">
+ <value>Kicsomagolás {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Játékok kicsomagolása...</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Biztosan törölni szeretné a kiválasztot mentéseket</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Kiválasztott játék(ok) törlése?</value>
+ </data>
+ <data name="DownloadCoverQ">
+ <value>Szeretne borítót letölteni a követközőhöz: "{0}"?</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Új mappa</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Lomtár</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Játékok és programok</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Keresés Google-on</value>
+ </data>
+ <data name="Hello">
+ <value>Helló!</value>
+ </data>
+ <data name="Images">
+ <value>Képek</value>
+ </data>
+ <data name="No">
+ <value>Nem</value>
+ </data>
+ <data name="NoForAll">
+ <value>Nem, mindet</value>
+ </data>
+ <data name="NotFound">
+ <value>Nem található:</value>
+ </data>
+ <data name="PatchQ">
+ <value>Patch elérhető a következőhöz: "{0}". Szeretné frissíteni a játékot?</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Kis türelmet...</value>
+ </data>
+ <data name="Removing">
+ <value>Törlés {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Játékok törlése...</value>
+ </data>
+ <data name="Size">
+ <value>Méret:</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Kiválasztott játékmenet-mentések mérete:</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Eltávolítás...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Ismeretlen játék</value>
+ </data>
+ <data name="Yes">
+ <value>Igen</value>
+ </data>
+ <data name="YesForAll">
+ <value>Igen, mindet</value>
+ </data>
+ <data name="AddingGames">
+ <value>Processing games, please wait...</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Data automatically filled for {0} game(s).</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Building the custom kernel image...</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Building the folder structure...</value>
+ </data>
+ <data name="Congratulations">
+ <value>Congratulations!</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Custom kernel</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Do you want to flash the custom kernel?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>You need to flash the custom kernel to your NES/SNES Mini. This is only required once. Do you want to continue?</value>
+ </data>
+ <data name="Default30games">
+ <value>Original games</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Do you really want to delete "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Do you really want to delete {0} elements?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Do you really want to delete "{0}" game?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Do you really want to delete the "{0}" preset?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Do you want to cancel the current operation?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Do you want to continue?</value>
+ </data>
+ <data name="Donate">
+ <value>If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ </data>
+ <data name="Done">
+ <value>Done!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Done! You can upload games to your NES/SNES Mini now.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Downloading box art (I'm feeling lucky!)</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Do you want to dump the kernel?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Dumping kernel...</value>
+ </data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="Error">
+ <value>Error</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Executing command:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>You can add global command-line arguments which will be appended to all games including the original. This is only for experts!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra command-line arguments</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Flashing custom kernel...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Flashing original kernel...</value>
+ </data>
+ <data name="FolderContent">
+ <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Back</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>More games...</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>Original games</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Unsorted</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Folder "{0}" contains {1} elements.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Do you want to save this folder structure?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Do you want to delete "{0}" code?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>You must enter a code!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>This code already exists. Do you want to edit it?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>You must enter a description!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
+ <data name="GamesSelected">
+ <value>game(s) selected</value>
+ </data>
+ <data name="InputPreset">
+ <value>Please input a preset name for the current games selection.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Installing mods...</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Invalid kernel header.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Invalid kernel size:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Your original kernel is saved in the "hakchi2/dump" folder. Do not lose it.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Loading games...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kernel dumped but the MD5 checksum is unknown:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME Menu</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Oops, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game?</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>New games are moved to the "Unsorted" folder.</value>
+ </data>
+ <data name="NewPreset">
+ <value>New selection preset</value>
+ </data>
+ <data name="NoKernel">
+ <value>No kernel dump found</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>No kernel dump found. You need to dump the kernel first.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Do you want to flash the original kernel?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Patch available</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>If this problem persists, try using another USB port or cable.</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Press OK to continue.</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2/dump" folder manually.</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES/SNES Mini save-state backups</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Select at least one game.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Select at least two buttons.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Select the modules to install on your NES/SNES Mini</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Select the modules to remove from your NES/SNES Mini</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Do you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its original state?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Uninstalling mods...</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Uploading new config...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Uploading and running FES-1...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Uploading games...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Uploading the kernel...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Processing original games...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Verify failed :O This is not good.</value>
+ </data>
+ <data name="Verifying">
+ <value>Verifying...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Waiting for the device...</value>
+ </data>
+ <data name="Warning">
+ <value>Warning!</value>
+ </data>
+ <data name="Wow">
+ <value>Wow</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index 534580de..cefd618c 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -71,16 +71,16 @@
<value>Dati inseriti automaticamente per {0} gioco(i)</value>
</data>
<data name="AutofireHelp1">
- <value>Tieni premuto Select+A/B per 1 secondo per abilitare/disabilitare l'autofire A/B.</value>
+ <value>Tieni premuto Select+A/B per un secondo per abilitare/disabilitare l'autofire A/B.</value>
</data>
<data name="BuildingCustom">
<value>Creazione dell'immagine del kernel modificato…</value>
</data>
<data name="BuildingFolders">
- <value>Sto costruendo la struttura cartelle…</value>
+ <value>Sto costruendo la struttura delle cartelle…</value>
</data>
<data name="Compressing">
- <value>Compressione in corso {0}...</value>
+ <value>Compressione in corso di {0}...</value>
</data>
<data name="CompressingGames">
<value>Compressione dei giochi in corso...</value>
@@ -98,10 +98,10 @@
<value>Vuoi flashare il kernel modificato?</value>
</data>
<data name="CustomWarning">
- <value>Ora è necessario flashare il custom kernel nel NES/SNES Mini. E'richiesto 1 sola volta. Vuoi continuare?</value>
+ <value>È necessario flashare il custom kernel nel NES/SNES Mini. È richiesto una sola volta. Vuoi continuare?</value>
</data>
<data name="Decompressing">
- <value>Decompressione {0}...</value>
+ <value>Decompressione di {0}...</value>
</data>
<data name="DecompressingGames">
<value>Decompressione dei giochi in corso...</value>
@@ -113,10 +113,10 @@
<value>Vuoi veramente cancellare "{0}"?</value>
</data>
<data name="DeleteElements">
- <value>Vuoi veramente cancellare gli elementi {0} ?</value>
+ <value>Vuoi veramente cancellare {0} elementi?</value>
</data>
<data name="DeleteGame">
- <value>Vuoi veramente cancellare il gioco "{0}" ?</value>
+ <value>Vuoi veramente cancellare il gioco "{0}"?</value>
</data>
<data name="DeletePreset">
<value>Vuoi veramente cancellare il preset "{0}" ?</value>
@@ -149,10 +149,10 @@
<value>Vuoi provare a scaricare la copertina per "{0}"?</value>
</data>
<data name="DumpKernelQ">
- <value>Vuoi dumpare il kernel?</value>
+ <value>Vuoi fare il dump del kernel?</value>
</data>
<data name="DumpingKernel">
- <value>Sto dumpando il kernel…</value>
+ <value>Sto facendo il dump del kernel...</value>
</data>
<data name="DumpingNand">
<value>Dump della NAND in corso...</value>
@@ -164,13 +164,13 @@
<value>Sto eseguendo il comando:</value>
</data>
<data name="ExtraArgsInfo">
- <value>E'possibile aggiungere argomenti da linea di comando che saranno aggiunti a tutti i giochi compresi i 30 originali. Solo per esperti!</value>
+ <value>È possibile aggiungere argomenti da linea di comando che saranno aggiunti a tutti i giochi compresi gli originali. Solo per esperti!</value>
</data>
<data name="ExtraArgsTitle">
<value>Argomenti da linea di comando extra</value>
</data>
<data name="FirstRun">
- <value>Ciao! Sono molto felice che tu stia usando hakchi2. E'molto facile da usare. Clicca semplicemente sui "Aggiungi altri giochi", seleziona alcune ROMs, premi "Sincronizza" e segui le istruzioni. Buona fortuna!</value>
+ <value>Ciao! Sono molto felice che tu stia usando hakchi2. È molto facile da usare. Clicca semplicemente su "Aggiungi altri giochi", seleziona alcune ROMs, premi "Sincronizza" e segui le istruzioni. Buona fortuna!</value>
</data>
<data name="FlasingCustom">
<value>Sto flashando il kernel modificato…</value>
@@ -203,10 +203,10 @@
<value>La cartella "{0}" contiene {1} elementi.</value>
</data>
<data name="FoldersSaveQ">
- <value>Vuoi salvare questa struttura cartelle?</value>
+ <value>Vuoi salvare questa struttura delle cartelle?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Mi dispiace, ma "{0}" utilizza la modalità "four-screen" (es. il gioco utilizza memoria VRAM aggiuntiva nella cartuccia) e questa caratteristica non è supportata dal NES/SNES Mini. Il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
+ <value>Mi dispiace, ma "{0}" utilizza la modalità "four-screen" (ossia il gioco utilizza memoria VRAM aggiuntiva nella cartuccia) e questa caratteristica non è supportata dal NES/SNES Mini. Il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
</data>
<data name="GGCodeDelete">
<value>Vuoi cancellare il codice "{0}"?</value>
@@ -227,7 +227,7 @@
<value>Non è possibile applicare il codice Game Genie "{0}" al gioco "{1}" - valore non trovato. Forse il codice è per un gioco diverso?</value>
</data>
<data name="GamesAndApps">
- <value>Giochi e Applicazioni</value>
+ <value>Giochi e applicazioni</value>
</data>
<data name="GamesSelected">
<value>gioco(i) selezionato(i)</value>
@@ -242,7 +242,7 @@
<value>Immagini</value>
</data>
<data name="InputPreset">
- <value>Inserire un nome per il preset della attuale selezione di giochi.</value>
+ <value>Inserire un nome per il preset dell'attuale selezione di giochi.</value>
</data>
<data name="InstallingMods">
<value>Sto installando le mods…</value>
@@ -263,7 +263,7 @@
<value>Sto caricando i giochi…</value>
</data>
<data name="MD5Failed">
- <value>Kernel dumpato ma il checksum MD5 è sconosciuto:</value>
+ <value>Dump del kernel completato ma il checksum MD5 è sconosciuto:</value>
</data>
<data name="MD5Failed2">
<value>Il kernel è stato già modificato oppure è una revisione sconosciuta. Per favore inviatemi questo messaggio (premere Ctrl+C). Continuate a vostro rischio e pericolo.</value>
@@ -272,25 +272,25 @@
<value>Menu HOME</value>
</data>
<data name="MapperNotSupported">
- <value>Mi dispiace, ma "{0}" utilizza il mapper #{1} e questo mapper non è supportato dal NES Mini ed il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
+ <value>Mi dispiace, "{0}" utilizza il mapper #{1} ma questo mapper non è supportato dal NES Mini ed il gioco probabilmente non partirà con l'emulatore originale di default. Dovrebbe invece funzionare se si è installato il modulo di un altro emulatore. Vuoi aggiungere il gioco comunque?</value>
</data>
<data name="Membooting">
<value>Avvio del kernel dalla RAM...</value>
</data>
<data name="MemoryFull">
- <value>Mi dispiace, ci sono {0}Mbytes, sono troppi.</value>
+ <value>Mi dispiace, ci sono {0}MBytes di giochi, sono troppi.</value>
</data>
<data name="MemoryStats">
- <value>&amp;Strumenti</value>
+ <value>Memoria totale scrivibile: {0:F1}MBytes|Memoria disponibile per i giochi: {1:F1}MBytes|Usata dai salvataggi: {2:F1}MBytes|Usata da altri file: {3:F1}MBytes</value>
</data>
<data name="NandDumped">
- <value>Memoria NAND dumpata con successo.</value>
+ <value>Dump della memoria NAND effettuato con successo.</value>
</data>
<data name="Need3rdPartyEmulator">
<value>Oops, "{0}" potrebbe non funzionare correttamente con l'emulatore originale. Vuoi utilizzare un emulatore non originale per questo gioco (deve essere installato)?</value>
</data>
<data name="NewGamesUnsorted">
- <value>I nuovi giochi sono stati spostati nella cartella "Unsorted".</value>
+ <value>I nuovi giochi sono stati spostati nella cartella "Non classificati".</value>
</data>
<data name="NewPreset">
<value>Nuova selezione preset</value>
@@ -305,10 +305,10 @@
<value>Non è stato trovato alcun dump del kernel</value>
</data>
<data name="NoKernelWarning">
- <value>Prima di tutto dumpare l'immagine del kernel del proprio NES/SNES Mini. Questa operazione va eseguita 1 sola volta. Vuoi continuare?</value>
+ <value>Prima di tutto fare il dump dell'immagine del kernel del proprio NES/SNES Mini. È sufficiente eseguire questa operazione una sola volta. Vuoi continuare?</value>
</data>
<data name="NoKernelYouNeed">
- <value>Non è stato trovato alcun dump del kernel. Devi prima di tutto dumpare il kernel.</value>
+ <value>Non è stato trovato alcun dump del kernel. Devi prima di tutto fare il dump del kernel.</value>
</data>
<data name="NoTelnet">
<value>Impossibile avviare il client Telnet, sembra disabilitato. Va prima abilitato da "Pannello di Controllo" -&gt; "Programmi" -&gt; "Attivazione o disattivazione delle funzionalità Windows".</value>
@@ -335,7 +335,7 @@
<value>Premere OK per continuare.</value>
</data>
<data name="Removing">
- <value>Cancellazione {0}...</value>
+ <value>Cancellazione di {0}...</value>
</data>
<data name="RemovingGames">
<value>Cancellazione dei giochi in corso...</value>
@@ -347,22 +347,22 @@
<value>Backup dei punti di sospensione del NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
- <value>Seleziona almeno 1 gioco.</value>
+ <value>Seleziona almeno un gioco.</value>
</data>
<data name="SelectAtLeastTwo">
- <value>Selezionare almeno 2 pulsanti.</value>
+ <value>Selezionare almeno due pulsanti.</value>
</data>
<data name="SelectModsInstall">
- <value>Seleziona il modulo da installare nel NES/SNES Mini</value>
+ <value>Seleziona i moduli da installare nel NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Seleziona il modulo da rimuovere dal NES/SNES Mini</value>
+ <value>Seleziona i moduli da rimuovere dal NES/SNES Mini</value>
</data>
<data name="Size">
<value>Dimensione:</value>
</data>
<data name="SizeOfSaves">
- <value>Dimensione dei punti di sospensione selezionati</value>
+ <value>Dimensione dei punti di sospensione selezionati:</value>
</data>
<data name="UninstallFactoryNote">
<value>Non dimenticare di eseguire un factory reset se si desidera cancellare tutti i punti di sospensione.</value>
@@ -383,7 +383,7 @@
<value>Gioco sconosciuto</value>
</data>
<data name="UploadingConfig">
- <value>Caricando la nuova configurazione…</value>
+ <value>Sto caricando la nuova configurazione…</value>
</data>
<data name="UploadingFes1">
<value>Sto caricando ed eseguendo FES-1…</value>
@@ -395,7 +395,7 @@
<value>Sto caricando il kernel…</value>
</data>
<data name="UploadingOriginalGames">
- <value>Processando i giochi originali…</value>
+ <value>Sto processando i giochi originali…</value>
</data>
<data name="VerifyFailed">
<value>Verifica fallita :O Questo non va bene.</value>
@@ -410,7 +410,7 @@
<value>Attenzione!</value>
</data>
<data name="Wow">
- <value>Wow</value>
+ <value>Bene!</value>
</data>
<data name="Yes">
<value>Si</value>
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
index 72b965b1..224bbd89 100644
--- a/Properties/Resources.resx
+++ b/Properties/Resources.resx
@@ -700,4 +700,10 @@
<data name="br" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\images\flags\br.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
+ <data name="hu" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\hu.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
+ <data name="ro" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\ro.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ro-RO.resx b/Properties/Resources.ro-RO.resx
new file mode 100644
index 00000000..8e30ff7b
--- /dev/null
+++ b/Properties/Resources.ro-RO.resx
@@ -0,0 +1,421 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="FolderNameNewFolder">
+ <value>Director nou</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Coș de reciclare</value>
+ </data>
+ <data name="AddingGames">
+ <value>Processing games, please wait...</value>
+ </data>
+ <data name="AllFiles">
+ <value>All files</value>
+ </data>
+ <data name="AreYouSure">
+ <value>Are you sure?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Data automatically filled for {0} game(s).</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Building the custom kernel image...</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Building the folder structure...</value>
+ </data>
+ <data name="Compressing">
+ <value>Compressing {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Compressing games...</value>
+ </data>
+ <data name="Congratulations">
+ <value>Congratulations!</value>
+ </data>
+ <data name="Cover">
+ <value>Box art</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Custom kernel</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Do you want to flash the custom kernel?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>You need to flash the custom kernel to your NES/SNES Mini. This is only required once. Do you want to continue?</value>
+ </data>
+ <data name="Decompressing">
+ <value>Decompressing {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Decompressing games...</value>
+ </data>
+ <data name="Default30games">
+ <value>Original games</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Do you really want to delete "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Do you really want to delete {0} elements?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Do you really want to delete "{0}" game?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Do you really want to delete the "{0}" preset?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Do you really want to delete those save-states?</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Delete selected game(s)?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Do you want to cancel the current operation?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Do you want to continue?</value>
+ </data>
+ <data name="Donate">
+ <value>If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ </data>
+ <data name="Done">
+ <value>Done!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Done! You can upload games to your NES/SNES Mini now.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Downloading box art (I'm feeling lucky!)</value>
+ </data>
+ <data name="DownloadCoverQ">
+ <value>Do you want to try to download box art for "{0}"?</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Do you want to dump the kernel?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Dumping kernel...</value>
+ </data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="Error">
+ <value>Error</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Executing command:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>You can add global command-line arguments which will be appended to all games including the original. This is only for experts!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra command-line arguments</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Flashing custom kernel...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Flashing original kernel...</value>
+ </data>
+ <data name="FolderContent">
+ <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Back</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>More games...</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>Original games</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Unsorted</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Folder "{0}" contains {1} elements.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Do you want to save this folder structure?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Do you want to delete "{0}" code?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>You must enter a code!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>This code already exists. Do you want to edit it?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>You must enter a description!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Games and apps</value>
+ </data>
+ <data name="GamesSelected">
+ <value>game(s) selected</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Googling for</value>
+ </data>
+ <data name="Hello">
+ <value>Hello</value>
+ </data>
+ <data name="Images">
+ <value>Images</value>
+ </data>
+ <data name="InputPreset">
+ <value>Please input a preset name for the current games selection.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Installing mods...</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Invalid console selected! Detected console:</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Invalid kernel header.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Invalid kernel size:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Your original kernel is saved in the "hakchi2/dump" folder. Do not lose it.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Loading games...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kernel dumped but the MD5 checksum is unknown:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME Menu</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Oops, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game?</value>
+ </data>
+ <data name="Membooting">
+ <value>Booting the kernel from RAM...</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>New games are moved to the "Unsorted" folder.</value>
+ </data>
+ <data name="NewPreset">
+ <value>New selection preset</value>
+ </data>
+ <data name="No">
+ <value>No</value>
+ </data>
+ <data name="NoForAll">
+ <value>No for all</value>
+ </data>
+ <data name="NoKernel">
+ <value>No kernel dump found</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>No kernel dump found. You need to dump the kernel first.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ </data>
+ <data name="NotFound">
+ <value>Not found:</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Do you want to flash the original kernel?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Patch available</value>
+ </data>
+ <data name="PatchQ">
+ <value>There is patch for "{0}". Do you want to patch this game?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>If this problem persists, try using another USB port or cable.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Please wait...</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Press OK to continue.</value>
+ </data>
+ <data name="Removing">
+ <value>Removing {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removing games...</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2/dump" folder manually.</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES/SNES Mini save-state backups</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Select at least one game.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Select at least two buttons.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Select the modules to install on your NES/SNES Mini</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Select the modules to remove from your NES/SNES Mini</value>
+ </data>
+ <data name="Size">
+ <value>Size:</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Size of selected save-states:</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Do you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its original state?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Uninstalling...</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Uninstalling mods...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Unknown game</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Uploading new config...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Uploading and running FES-1...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Uploading games...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Uploading the kernel...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Processing original games...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Verify failed :O This is not good.</value>
+ </data>
+ <data name="Verifying">
+ <value>Verifying...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Waiting for the device...</value>
+ </data>
+ <data name="Warning">
+ <value>Warning!</value>
+ </data>
+ <data name="Wow">
+ <value>Wow</value>
+ </data>
+ <data name="Yes">
+ <value>Yes</value>
+ </data>
+ <data name="YesForAll">
+ <value>Yes for all</value>
+ </data>
+</root> \ No newline at end of file