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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-09-27 04:12:54 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2017-09-27 04:12:54 +0300
commitfe8cd0fc4e716b1bef4aff1fc4ff7b6b5180474b (patch)
tree2c06e36bf6390f64c6771570260cdce8e54da52c /Properties
parent85bfe6e6828b52cf5b740a2d28f5b436d3d02077 (diff)
NAND dump features, some rework, new language
Diffstat (limited to 'Properties')
-rw-r--r--Properties/AssemblyInfo.cs4
-rw-r--r--Properties/Resources.Designer.cs41
-rw-r--r--Properties/Resources.bg-BG.resx6
-rw-r--r--Properties/Resources.ca-ES.resx6
-rw-r--r--Properties/Resources.da-DK.resx382
-rw-r--r--Properties/Resources.de-DE.resx6
-rw-r--r--Properties/Resources.el-GR.resx6
-rw-r--r--Properties/Resources.en-GB.resx6
-rw-r--r--Properties/Resources.en.resx382
-rw-r--r--Properties/Resources.es-AR.resx6
-rw-r--r--Properties/Resources.es-ES.resx6
-rw-r--r--Properties/Resources.fi-FI.resx6
-rw-r--r--Properties/Resources.fr-FR.resx6
-rw-r--r--Properties/Resources.id-ID.resx6
-rw-r--r--Properties/Resources.it-IT.resx6
-rw-r--r--Properties/Resources.nl.resx6
-rw-r--r--Properties/Resources.pl-PL.resx6
-rw-r--r--Properties/Resources.pt-PT.resx6
-rw-r--r--Properties/Resources.resx9
-rw-r--r--Properties/Resources.ru-RU.resx8
-rw-r--r--Properties/Resources.sk-SK.resx6
-rw-r--r--Properties/Resources.sv-SE.resx6
-rw-r--r--Properties/Resources.uk-UA.resx6
-rw-r--r--Properties/Resources.zh-CHS.resx6
-rw-r--r--Properties/Resources.zh-CHT.resx6
-rw-r--r--Properties/Resources.zh-TW.resx6
26 files changed, 939 insertions, 7 deletions
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
index f98fc07f..b14d0616 100644
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -33,6 +33,6 @@ using System.Resources;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("2.0.17.45")]
-[assembly: AssemblyFileVersion("2.0.17.45")]
+[assembly: AssemblyVersion("2.0.18.10")]
+[assembly: AssemblyFileVersion("2.0.18.10")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs
index 68f0db18..008da6bc 100644
--- a/Properties/Resources.Designer.cs
+++ b/Properties/Resources.Designer.cs
@@ -31,7 +31,7 @@ namespace com.clusterrr.hakchi_gui.Properties {
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
-
+
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
@@ -454,7 +454,18 @@ namespace com.clusterrr.hakchi_gui.Properties {
return ResourceManager.GetString("DumpingKernel", resourceCulture);
}
}
-
+
+ /// <summary>
+ /// Looks up a localized string similar to Dumping kernel....
+ /// </summary>
+ internal static string DumpingNand
+ {
+ get
+ {
+ return ResourceManager.GetString("DumpingNand", resourceCulture);
+ }
+ }
+
/// <summary>
/// Looks up a localized string similar to Do you want to dump the kernel?.
/// </summary>
@@ -463,7 +474,18 @@ namespace com.clusterrr.hakchi_gui.Properties {
return ResourceManager.GetString("DumpKernelQ", resourceCulture);
}
}
-
+
+ /// <summary>
+ /// Looks up a localized string similar to Do you want to dump the kernel?.
+ /// </summary>
+ internal static string DumpNandQ
+ {
+ get
+ {
+ return ResourceManager.GetString("DumpNandQ", resourceCulture);
+ }
+ }
+
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
@@ -1088,7 +1110,18 @@ namespace com.clusterrr.hakchi_gui.Properties {
return ResourceManager.GetString("KernelDumped", resourceCulture);
}
}
-
+
+ /// <summary>
+ /// Looks up a localized string similar to Your original kernel is saved in the &quot;dump&quot; folder. Do not lose it. .
+ /// </summary>
+ internal static string NandDumped
+ {
+ get
+ {
+ return ResourceManager.GetString("NandDumped", resourceCulture);
+ }
+ }
+
/// <summary>
/// Looks up a localized string similar to Loading games....
/// </summary>
diff --git a/Properties/Resources.bg-BG.resx b/Properties/Resources.bg-BG.resx
index 36a0ded4..24b7c667 100644
--- a/Properties/Resources.bg-BG.resx
+++ b/Properties/Resources.bg-BG.resx
@@ -370,6 +370,12 @@
<data name="YesForAll">
<value>Да за всички</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
<data name="NoKernelWarning">
<value>First, dump the kernel image of your NES Mini. You only need to do this once. Do you want to continue?</value>
</data>
diff --git a/Properties/Resources.ca-ES.resx b/Properties/Resources.ca-ES.resx
index 17ca9829..2dbe1a08 100644
--- a/Properties/Resources.ca-ES.resx
+++ b/Properties/Resources.ca-ES.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Sí per tots</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.da-DK.resx b/Properties/Resources.da-DK.resx
new file mode 100644
index 00000000..d8820bcc
--- /dev/null
+++ b/Properties/Resources.da-DK.resx
@@ -0,0 +1,382 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AreYouSure">
+ <value>Er du sikker?</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Bygger custom kerne image...</value>
+ </data>
+ <data name="Congratulations">
+ <value>Tillykke!</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Custom kerne</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Vil du flashe custom kernen?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>Nu skal du flashe custom kernen til din NES Mini. Dette skal du kun gøre én gang. Vil du forsætte?</value>
+ </data>
+ <data name="Default30games">
+ <value>Originale 30 spil</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Er du sikker på du vil slette "{0}"</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Vi du annullere den nuværende operation?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Vil du forsætte?</value>
+ </data>
+ <data name="Donate">
+ <value>P.S hvis du kan lide det, kan du donere til mig. Du kan finde min PayPal i "Om" boksen.</value>
+ </data>
+ <data name="Done">
+ <value>Færdig!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Færdig! Du kan nu uploade spil til din NES Mini.</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Vil du dumpe kernen?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Dumper kernen...</value>
+ </data>
+ <data name="Error">
+ <value>Fejl</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Udfører kommandoen:</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Flasher custom kerne...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Flasher original kerne...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Ny mappe</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>Originale 30 spil</value>
+ </data>
+ <data name="GamesSelected">
+ <value>Spil valgt(e)</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Ugyldig kerne header.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Ugyldig kerne størrelse:</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kerne dumpede, men MD5 checksum er ukendt revision. Venligst send denne besked til mig (tryk Ctrl+C). Fortsæt på eget ansvar.</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>Kernen er allerede patched eller den er ukendt</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Beklager, "{0}" bruger mapper #{1}, men denne mapper understøttes ikke af NES Mini, og spillet vil sandsynligvis ikke starte med standard emulatoren. Men det skulle fungere, hvis en anden emulator modul installeres. Vil du tilføje dette spil?</value>
+ </data>
+ <data name="NoKernel">
+ <value>Ingen kerne dump fundet</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>Først, dump kerne image af din NES Mini. Du skal kun gøre dette én gang. Vil du forsætte?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>Ingen kerne dump fundet. Du skal dumpe kernen først.</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Vil du flashe den originale kerne?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>Hvis problemet forsætter, forsøg med et andet kabel eller USB port.</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Tryk OK for at forsætte.</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>Du har allerede kernedumpen. Hvis du virkelig ønsker at erstatte backupen af din kerne, og du virkelig forstår hvad du gør, skal du slette mappen "hakchi2 \ dump" manuelt.</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Vælg mindst ét spil.</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Uploader og kører FES-1...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Uploader spil...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Uploader kernen...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Bekræft mislykkedes :O Det her er ikke godt.</value>
+ </data>
+ <data name="Verifying">
+ <value>Bekræfter...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Venter på enheden...</value>
+ </data>
+ <data name="Warning">
+ <value>Advarsel!</value>
+ </data>
+ <data name="Wow">
+ <value>Wow</value>
+ </data>
+ <data name="AddingGames">
+ <value>Processing games, please wait...</value>
+ </data>
+ <data name="AllFiles">
+ <value>All files</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Data automatically filled for {0} game(s).</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Building the folder structure...</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Do you really want to delete "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Do you really want to delete {0} elements?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Do you really want to delete the "{0}" preset?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Do you really want to delete those save-states?</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Downloading box art for all games (I'm feeling lucky!)</value>
+ </data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>You can add global command-line arguments which will be appended to all games including the original 30. This is only for experts!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra command-line arguments</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ </data>
+ <data name="FolderContent">
+ <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Back</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>More games...</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Recycle Bin</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Unsorted</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Folder "{0}" contains {1} elements.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Do you want to save this folder structure?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Do you want to delete "{0}" code?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>You must enter a code!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>This code already exists. Do you want to edit it?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>You must enter a description!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Games and apps</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Googling for</value>
+ </data>
+ <data name="Hello">
+ <value>Hello</value>
+ </data>
+ <data name="Images">
+ <value>Images</value>
+ </data>
+ <data name="InputPreset">
+ <value>Please input a preset name for the current games selection.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Installing mods...</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Your original kernel is saved in the "hakchi2\dump" folder. Do not lose it.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Loading games...</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME Menu</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>New games are moved to the "Unsorted" folder.</value>
+ </data>
+ <data name="NewPreset">
+ <value>New selection preset</value>
+ </data>
+ <data name="No">
+ <value>No</value>
+ </data>
+ <data name="NoForAll">
+ <value>No for all</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ </data>
+ <data name="NotFound">
+ <value>Not found:</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Patch available</value>
+ </data>
+ <data name="PatchQ">
+ <value>There is patch for "{0}". Do you want to patch this game?</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Please wait...</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES Mini save-state backups</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Select at least two buttons.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Select the modules to install on your NES Mini</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Select the modules to remove from your NES Mini</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Size of selected save-states:</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Do you really want to remove all traces of hakchi2 and return your NES Mini to its original state?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Uninstalling...</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Uninstalling mods...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Unknown game</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Uploading new config...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Processing original games...</value>
+ </data>
+ <data name="Yes">
+ <value>Yes</value>
+ </data>
+ <data name="YesForAll">
+ <value>Yes for all</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.de-DE.resx b/Properties/Resources.de-DE.resx
index fe984e58..8d524e44 100644
--- a/Properties/Resources.de-DE.resx
+++ b/Properties/Resources.de-DE.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Ja für alle</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.el-GR.resx b/Properties/Resources.el-GR.resx
index 6bae5cea..fc8b4e58 100644
--- a/Properties/Resources.el-GR.resx
+++ b/Properties/Resources.el-GR.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Ναι σε όλα</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.en-GB.resx b/Properties/Resources.en-GB.resx
index bd2cb4f0..4f2f31d9 100644
--- a/Properties/Resources.en-GB.resx
+++ b/Properties/Resources.en-GB.resx
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Dumping kernel...</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
<data name="Error">
<value>Error</value>
</data>
@@ -254,6 +257,9 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="MemoryStats">
<value>Total writable memory size: {0:F1} megabytes|Available memory for games: {1:F1} megabytes|Used by saves: {2:F1} megabytes|Used by other files: {3:F1} megabytes</value>
</data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>New games are in the "Unsorted" folder.</value>
</data>
diff --git a/Properties/Resources.en.resx b/Properties/Resources.en.resx
new file mode 100644
index 00000000..0276fda2
--- /dev/null
+++ b/Properties/Resources.en.resx
@@ -0,0 +1,382 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AddingGames">
+ <value>Processing games, please wait...</value>
+ </data>
+ <data name="AllFiles">
+ <value>All files</value>
+ </data>
+ <data name="AreYouSure">
+ <value>Are you sure?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>Data automatically filled for {0} game(s).</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>Building the custom kernel image...</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>Building the folder structure...</value>
+ </data>
+ <data name="Congratulations">
+ <value>Congratulations!</value>
+ </data>
+ <data name="CustomKernel">
+ <value>Custom kernel</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>Do you want to flash the custom kernel?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>Now you need to flash the custom kernel to your NES Mini. This is only required once. Do you want to continue?</value>
+ </data>
+ <data name="Default30games">
+ <value>Original 30 games</value>
+ </data>
+ <data name="DeleteElement">
+ <value>Do you really want to delete "{0}"?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>Do you really want to delete {0} elements?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>Do you really want to delete "{0}" game?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>Do you really want to delete the "{0}" preset?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Do you really want to delete those save-states?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>Do you want to cancel the current operation?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>Do you want to continue?</value>
+ </data>
+ <data name="Donate">
+ <value>P.S. If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ </data>
+ <data name="Done">
+ <value>Done!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>Done! You can upload games to your NES Mini now.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>Downloading box art for all games (I'm feeling lucky!)</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>Do you want to dump the kernel?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>Dumping kernel...</value>
+ </data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="Error">
+ <value>Error</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>Executing command:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>You can add global command-line arguments which will be appended to all games including the original 30. This is only for experts!</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra command-line arguments</value>
+ </data>
+ <data name="FirstRun">
+ <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>Flashing custom kernel...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>Flashing original kernel...</value>
+ </data>
+ <data name="FolderContent">
+ <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>Back</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>More games...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>New folder</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>Original 30 games</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Recycle Bin</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>Unsorted</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>Folder "{0}" contains {1} elements.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>Do you want to save this folder structure?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Do you want to delete "{0}" code?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>You must enter a code!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>This code already exists. Do you want to edit it?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>You must enter a description!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>Games and apps</value>
+ </data>
+ <data name="GamesSelected">
+ <value>game(s) selected</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Googling for</value>
+ </data>
+ <data name="Hello">
+ <value>Hello</value>
+ </data>
+ <data name="Images">
+ <value>Images</value>
+ </data>
+ <data name="InputPreset">
+ <value>Please input a preset name for the current games selection.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>Installing mods...</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>Invalid kernel header.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>Invalid kernel size:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>Your original kernel is saved in the "hakchi2\dump" folder. Do not lose it.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>Loading games...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>Kernel dumped but the MD5 checksum is unknown:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME Menu</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>Sorry, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game?</value>
+ </data>
+ <data name="MemoryFull">
+ <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>New games are moved to the "Unsorted" folder.</value>
+ </data>
+ <data name="NewPreset">
+ <value>New selection preset</value>
+ </data>
+ <data name="No">
+ <value>No</value>
+ </data>
+ <data name="NoForAll">
+ <value>No for all</value>
+ </data>
+ <data name="NoKernel">
+ <value>No kernel dump found</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>First, dump the kernel image of your NES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>No kernel dump found. You need to dump the kernel first.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ </data>
+ <data name="NotFound">
+ <value>Not found:</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>Do you want to flash the original kernel?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>Patch available</value>
+ </data>
+ <data name="PatchQ">
+ <value>There is patch for "{0}". Do you want to patch this game?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>If this problem persists, try using another USB port or cable.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Please wait...</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>Press OK to continue.</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2\dump" folder manually.</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES Mini save-state backups</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>Select at least one game.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>Select at least two buttons.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>Select the modules to install on your NES Mini</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>Select the modules to remove from your NES Mini</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Size of selected save-states:</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Do you really want to remove all traces of hakchi2 and return your NES Mini to its original state?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Uninstalling...</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>Uninstalling mods...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Unknown game</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>Uploading new config...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>Uploading and running FES-1...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>Uploading games...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>Uploading the kernel...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>Processing original games...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>Verify failed :O This is not good.</value>
+ </data>
+ <data name="Verifying">
+ <value>Verifying...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>Waiting for the device...</value>
+ </data>
+ <data name="Warning">
+ <value>Warning!</value>
+ </data>
+ <data name="Wow">
+ <value>Wow</value>
+ </data>
+ <data name="Yes">
+ <value>Yes</value>
+ </data>
+ <data name="YesForAll">
+ <value>Yes for all</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index cd0da3fc..3a0b7385 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>"Sí" a todo</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-ES.resx b/Properties/Resources.es-ES.resx
index e336a6e2..bb090d31 100644
--- a/Properties/Resources.es-ES.resx
+++ b/Properties/Resources.es-ES.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Sí para todos</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fi-FI.resx b/Properties/Resources.fi-FI.resx
index 3aab602a..5fe89aa8 100644
--- a/Properties/Resources.fi-FI.resx
+++ b/Properties/Resources.fi-FI.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Kyllä kaikkiin</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fr-FR.resx b/Properties/Resources.fr-FR.resx
index eb455cf6..d96e1317 100644
--- a/Properties/Resources.fr-FR.resx
+++ b/Properties/Resources.fr-FR.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Oui pour tous</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.id-ID.resx b/Properties/Resources.id-ID.resx
index 7e90f732..0f5aa0a7 100644
--- a/Properties/Resources.id-ID.resx
+++ b/Properties/Resources.id-ID.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Ya untuk semua</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index c12eea0c..bfb81c95 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Si per tutti</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.nl.resx b/Properties/Resources.nl.resx
index 647e2f03..7cb99d49 100644
--- a/Properties/Resources.nl.resx
+++ b/Properties/Resources.nl.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Op alles ja</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pl-PL.resx b/Properties/Resources.pl-PL.resx
index 14f6f06c..31bcace8 100644
--- a/Properties/Resources.pl-PL.resx
+++ b/Properties/Resources.pl-PL.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Tak dla wszystkich</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-PT.resx b/Properties/Resources.pt-PT.resx
index 80385b2a..531f25ab 100644
--- a/Properties/Resources.pt-PT.resx
+++ b/Properties/Resources.pt-PT.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Sim para todos</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
index c9b8e82f..8dbae93a 100644
--- a/Properties/Resources.resx
+++ b/Properties/Resources.resx
@@ -640,4 +640,13 @@
<data name="ua" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\images\flags\ua.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
+ <data name="DumpingNand" xml:space="preserve">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped" xml:space="preserve">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
+ <data name="dk" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\dk.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ru-RU.resx b/Properties/Resources.ru-RU.resx
index a13327c5..8446bd24 100644
--- a/Properties/Resources.ru-RU.resx
+++ b/Properties/Resources.ru-RU.resx
@@ -133,6 +133,9 @@
<data name="DumpingKernel">
<value>Читаем образ ядра...</value>
</data>
+ <data name="DumpingNand">
+ <value>Читаем NAND-память...</value>
+ </data>
<data name="Error">
<value>Ошибка</value>
</data>
@@ -253,6 +256,9 @@
<data name="MemoryStats">
<value>Всего перезаписываемой памяти: {0:F1}МБайт|Доступно для игр: {1:F1}МБайт|Используется сохранениями: {2:F1}МБайт|Используется другими файлами: {3:F1}МБайт</value>
</data>
+ <data name="NandDumped">
+ <value>NAND память успешно прочитана.</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Новые игры помещены в папку "Неотсортированные".</value>
</data>
@@ -326,7 +332,7 @@
<value>Вы действительно хотите удалить все файлы hakchi2 с вашей NES Mini и вернуть её в девственное состояние?</value>
</data>
<data name="UninstallQ2">
- <value>Готово. Только подождите, пока погаснет светодиод.. И ещё необходимо прошить назад оригинальное ядро. Сделать это сейчас?</value>
+ <value>Готово. Только подождите, пока погаснет светодиод. И ещё необходимо прошить назад оригинальное ядро. Сделать это сейчас?</value>
</data>
<data name="Uninstalling">
<value>Удаляемся...</value>
diff --git a/Properties/Resources.sk-SK.resx b/Properties/Resources.sk-SK.resx
index f2f2298b..8181a036 100644
--- a/Properties/Resources.sk-SK.resx
+++ b/Properties/Resources.sk-SK.resx
@@ -370,7 +370,13 @@
<data name="YesForAll">
<value>Áno pre všetky</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
<data name="FolderContent">
<value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
</data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.sv-SE.resx b/Properties/Resources.sv-SE.resx
index 9e4647f0..e7fc5216 100644
--- a/Properties/Resources.sv-SE.resx
+++ b/Properties/Resources.sv-SE.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>Ja för alla</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.uk-UA.resx b/Properties/Resources.uk-UA.resx
index 4b8cc784..79da7d66 100644
--- a/Properties/Resources.uk-UA.resx
+++ b/Properties/Resources.uk-UA.resx
@@ -373,4 +373,10 @@
<data name="Donate">
<value>P.S. If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHS.resx b/Properties/Resources.zh-CHS.resx
index 53e350e4..c8c45f89 100644
--- a/Properties/Resources.zh-CHS.resx
+++ b/Properties/Resources.zh-CHS.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>全部都要</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHT.resx b/Properties/Resources.zh-CHT.resx
index 9a8e9b70..40f2f308 100644
--- a/Properties/Resources.zh-CHT.resx
+++ b/Properties/Resources.zh-CHT.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>全部都要</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-TW.resx b/Properties/Resources.zh-TW.resx
index 9a8e9b70..40f2f308 100644
--- a/Properties/Resources.zh-TW.resx
+++ b/Properties/Resources.zh-TW.resx
@@ -373,4 +373,10 @@
<data name="YesForAll">
<value>全部都要</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumping NAND...</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND memory is dumped successfully.</value>
+ </data>
</root> \ No newline at end of file