blob: 097a41dfa3cbf613c3ee226b36daae34474eeb97 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace com.clusterrr.hakchi_gui
{
public class ConfigIni
{
public static bool FirstRun = true;
public static string SelectedGames = "default";
public static string HiddenGames = "";
public static bool CustomFlashed = false;
public static bool UseFont = true;
const string ConfigFile = "config.ini";
public static void Load()
{
var fileName = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), ConfigFile);
if (File.Exists(fileName))
{
var configLines = File.ReadAllLines(fileName);
foreach (var line in configLines)
{
int pos = line.IndexOf('=');
if (pos <= 0) continue;
var param = line.Substring(0, pos).Trim().ToLower();
var value = line.Substring(pos + 1).Trim();
switch (param)
{
case "selectedgames":
SelectedGames = value;
break;
case "hiddengames":
HiddenGames = value;
break;
case "customflashed":
CustomFlashed = !value.ToLower().Equals("false");
FirstRun = false;
break;
case "usefont":
UseFont = !value.ToLower().Equals("false");
break;
case "firstrun":
FirstRun = !value.ToLower().Equals("false");
break;
}
}
}
}
public static void Save()
{
var configLines = new List<string>();
configLines.Add("[Config]");
configLines.Add(string.Format("SelectedGames={0}", SelectedGames));
configLines.Add(string.Format("HiddenGames={0}", HiddenGames));
configLines.Add(string.Format("CustomFlashed={0}", CustomFlashed));
configLines.Add(string.Format("UseFont={0}", CustomFlashed));
configLines.Add(string.Format("FirstRun={0}", FirstRun));
File.WriteAllLines(Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), ConfigFile), configLines.ToArray());
}
}
}
|