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GameGenieCodeForm.designer.cs - github.com/ClusterM/hakchi2.git - Unnamed repository; edit this file 'description' to name the repository.
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namespace com.clusterrr.hakchi_gui
{
    partial class GameGenieCodeForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameGenieCodeForm));
            this.checkedListBoxGameCode = new System.Windows.Forms.CheckedListBox();
            this.contextMenuStrip = new System.Windows.Forms.ContextMenuStrip(this.components);
            this.addToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.editToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.removeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.buttonOk = new System.Windows.Forms.Button();
            this.buttonCancel = new System.Windows.Forms.Button();
            this.buttonImport = new System.Windows.Forms.Button();
            this.ofdXmlFile = new System.Windows.Forms.OpenFileDialog();
            this.buttonAdd = new System.Windows.Forms.Button();
            this.contextMenuStrip.SuspendLayout();
            this.SuspendLayout();
            // 
            // checkedListBoxGameCode
            // 
            this.checkedListBoxGameCode.AllowDrop = true;
            resources.ApplyResources(this.checkedListBoxGameCode, "checkedListBoxGameCode");
            this.checkedListBoxGameCode.FormattingEnabled = true;
            this.checkedListBoxGameCode.Name = "checkedListBoxGameCode";
            this.checkedListBoxGameCode.MouseDown += new System.Windows.Forms.MouseEventHandler(this.checkedListBoxGameCode_MouseDown);
            // 
            // contextMenuStrip
            // 
            this.contextMenuStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this.addToolStripMenuItem,
            this.editToolStripMenuItem,
            this.removeToolStripMenuItem});
            this.contextMenuStrip.Name = "contextMenuStrip";
            resources.ApplyResources(this.contextMenuStrip, "contextMenuStrip");
            // 
            // addToolStripMenuItem
            // 
            this.addToolStripMenuItem.Name = "addToolStripMenuItem";
            resources.ApplyResources(this.addToolStripMenuItem, "addToolStripMenuItem");
            this.addToolStripMenuItem.Click += new System.EventHandler(this.buttonAdd_Click);
            // 
            // editToolStripMenuItem
            // 
            this.editToolStripMenuItem.Name = "editToolStripMenuItem";
            resources.ApplyResources(this.editToolStripMenuItem, "editToolStripMenuItem");
            this.editToolStripMenuItem.Click += new System.EventHandler(this.editToolStripMenuItem_Click);
            // 
            // removeToolStripMenuItem
            // 
            this.removeToolStripMenuItem.Name = "removeToolStripMenuItem";
            resources.ApplyResources(this.removeToolStripMenuItem, "removeToolStripMenuItem");
            this.removeToolStripMenuItem.Click += new System.EventHandler(this.removeToolStripMenuItem_Click);
            // 
            // buttonOk
            // 
            resources.ApplyResources(this.buttonOk, "buttonOk");
            this.buttonOk.Name = "buttonOk";
            this.buttonOk.UseVisualStyleBackColor = true;
            this.buttonOk.Click += new System.EventHandler(this.buttonOk_Click);
            // 
            // buttonCancel
            // 
            resources.ApplyResources(this.buttonCancel, "buttonCancel");
            this.buttonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.buttonCancel.Name = "buttonCancel";
            this.buttonCancel.UseVisualStyleBackColor = true;
            // 
            // buttonImport
            // 
            resources.ApplyResources(this.buttonImport, "buttonImport");
            this.buttonImport.Name = "buttonImport";
            this.buttonImport.UseVisualStyleBackColor = true;
            this.buttonImport.Click += new System.EventHandler(this.buttonImport_Click);
            // 
            // ofdXmlFile
            // 
            this.ofdXmlFile.DefaultExt = "xml";
            resources.ApplyResources(this.ofdXmlFile, "ofdXmlFile");
            // 
            // buttonAdd
            // 
            resources.ApplyResources(this.buttonAdd, "buttonAdd");
            this.buttonAdd.Name = "buttonAdd";
            this.buttonAdd.UseVisualStyleBackColor = true;
            this.buttonAdd.Click += new System.EventHandler(this.buttonAdd_Click);
            // 
            // GameGenieCodeForm
            // 
            resources.ApplyResources(this, "$this");
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.buttonAdd);
            this.Controls.Add(this.buttonImport);
            this.Controls.Add(this.buttonCancel);
            this.Controls.Add(this.buttonOk);
            this.Controls.Add(this.checkedListBoxGameCode);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "GameGenieCodeForm";
            this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.GameGenieForm_FormClosed);
            this.contextMenuStrip.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        protected internal System.Windows.Forms.CheckedListBox checkedListBoxGameCode;
        private System.Windows.Forms.Button buttonOk;
        private System.Windows.Forms.Button buttonCancel;
        private System.Windows.Forms.ContextMenuStrip contextMenuStrip;
        private System.Windows.Forms.ToolStripMenuItem addToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem editToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem removeToolStripMenuItem;
        private System.Windows.Forms.Button buttonImport;
        private System.Windows.Forms.OpenFileDialog ofdXmlFile;
        private System.Windows.Forms.Button buttonAdd;
    }
}