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Resources.en-GB.resx « Properties - github.com/ClusterM/hakchi2.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<root>
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="AddingGames">
    <value>Processing games, please wait...</value>
  </data>
  <data name="AllFiles">
    <value>All files</value>
  </data>
  <data name="AreYouSure">
    <value>Are you sure?</value>
  </data>
  <data name="AutofillResult">
    <value>Data automatically filled for {0}.</value>
  </data>
  <data name="AutofireHelp1">
    <value>Hold Select + A/B for one second to toggle turbo A/B</value>
  </data>
  <data name="BuildingCustom">
    <value>Building the custom kernel image...</value>
  </data>
  <data name="BuildingFolders">
    <value>Building the folder structure...</value>
  </data>
  <data name="Compressing">
    <value>Compressing {0}...</value>
  </data>
  <data name="CompressingGames">
    <value>Compressing games...</value>
  </data>
  <data name="ConfigSavedNote">
    <value>Config saved. Please not that configuration for the correct console ({0}) was used, not the selected console ({1})</value>
  </data>
  <data name="Congratulations">
    <value>Congratulations!</value>
  </data>
  <data name="Cover">
    <value>Box art</value>
  </data>
  <data name="CustomKernel">
    <value>Custom kernel</value>
  </data>
  <data name="CustomKernelQ">
    <value>Do you want to flash the custom kernel?</value>
  </data>
  <data name="CustomWarning">
    <value>You need to flash a custom kernel to your NES/SNES Mini. This is only required once. Continue?</value>
  </data>
  <data name="Decompressing">
    <value>Decompressing {0}...</value>
  </data>
  <data name="DecompressingGames">
    <value>Decompressing games...</value>
  </data>
  <data name="Default30games">
    <value>Original games</value>
  </data>
  <data name="DeleteElement">
    <value>Do you really want to delete "{0}"?</value>
  </data>
  <data name="DeleteElements">
    <value>Do you really want to delete {0} element(s)?</value>
  </data>
  <data name="DeleteGame">
    <value>Do you really want to delete "{0}"?</value>
  </data>
  <data name="DeletePreset">
    <value>Do you really want to delete "{0}"?</value>
  </data>
  <data name="DeleteSavesQ">
    <value>Do you really want to delete these savestates?</value>
  </data>
  <data name="DeleteSelectedGamesQ">
    <value>Delete selected game(s)?</value>
  </data>
  <data name="DoYouWantCancel">
    <value>Do you want to cancel the current operation?</value>
  </data>
  <data name="DoYouWantToContinue">
    <value>Do you want to continue?</value>
  </data>
  <data name="Donate">
    <value>If you want, you can donate to me. You can find my PayPal in the "About" section.</value>
  </data>
  <data name="Done">
    <value>Done!</value>
  </data>
  <data name="DoneYouCanUpload">
    <value>Done! You can now upload games to your S/NES Mini.</value>
  </data>
  <data name="DownloadAllCoversTitle">
    <value>Downloading box art (I'm feeling lucky!)</value>
  </data>
  <data name="DownloadCoverQ">
    <value>Would you like to try to download box art for "{0}"?</value>
  </data>
  <data name="DumpKernelQ">
    <value>Do you want to dump the kernel?</value>
  </data>
  <data name="DumpingKernel">
    <value>Dumping kernel...</value>
  </data>
  <data name="DumpingNand">
    <value>Dumping NAND...</value>
  </data>
  <data name="Error">
    <value>Error</value>
  </data>
  <data name="ExecutingCommand">
    <value>Executing command:</value>
  </data>
  <data name="ExtraArgsInfo">
    <value>You can add global command-line arguments which will be applied to all games, including the original. Experts only!</value>
  </data>
  <data name="ExtraArgsTitle">
    <value>Extra command-line arguments</value>
  </data>
  <data name="FirstRun">
    <value>Hello there! I'm very happy that you're using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, 
click "Synchronise" and follow the instructions. Good luck!</value>
  </data>
  <data name="FlashNandCQ">
    <value>Do you want to flash a NAND-C image? This will overwrite all user data</value>
  </data>
  <data name="FlashingNand">
    <value>Flashing NAND...</value>
  </data>
  <data name="FlasingCustom">
    <value>Flashing custom kernel...</value>
  </data>
  <data name="FlasingOriginal">
    <value>Flashing original kernel...</value>
  </data>
  <data name="FolderContent">
    <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
  </data>
  <data name="FolderNameBack">
    <value>Back</value>
  </data>
  <data name="FolderNameMoreGames">
    <value>More games...</value>
  </data>
  <data name="FolderNameNewFolder">
    <value>New folder</value>
  </data>
  <data name="FolderNameOriginalGames">
    <value>Original games</value>
  </data>
  <data name="FolderNameTrashBin">
    <value>Recycle Bin</value>
  </data>
  <data name="FolderNameUnsorted">
    <value>Unsorted</value>
  </data>
  <data name="FolderStatistics">
    <value>"{0}" contains {1} element(s).</value>
  </data>
  <data name="FoldersSaveQ">
    <value>Do you want to save this folder structure?</value>
  </data>
  <data name="FourScreenNotSupported">
    <value>Sorry, {0} uses four-screen mode (the game had additional VRAM in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. It should work if a different emulator module is installed. Do you want to add this game anyway?</value>
  </data>
  <data name="GGCodeDelete">
    <value>Do you really want to delete "{0}"?</value>
  </data>
  <data name="GGCodeEmpty">
    <value>You have to enter a code!</value>
  </data>
  <data name="GGCodeExists">
    <value>This code already exists. Do you want to edit it?</value>
  </data>
  <data name="GGDescriptionEmpty">
    <value>You have to enter a description!</value>
  </data>
  <data name="GameGenieFormatError">
    <value>"{0}" is an invalid Game Genie code for "{1}".</value>
  </data>
  <data name="GameGenieNotFound">
    <value>Can't apply "{0}" to "{1}" - value not found. Are you sure this code isn't for another game?</value>
  </data>
  <data name="GamesAndApps">
    <value>Games and apps</value>
  </data>
  <data name="GamesSelected">
    <value>game(s) selected</value>
  </data>
  <data name="GooglingFor">
    <value>Googling</value>
  </data>
  <data name="Hello">
    <value>Hello</value>
  </data>
  <data name="Images">
    <value>Images</value>
  </data>
  <data name="InputPreset">
    <value>Please input a name for the current selection.</value>
  </data>
  <data name="InstallingMods">
    <value>Installing mods...</value>
  </data>
  <data name="InvalidConsoleSelected">
    <value>You selected the wrong console! Detected console:</value>
  </data>
  <data name="InvalidKernelHeader">
    <value>Invalid kernel header.</value>
  </data>
  <data name="InvalidKernelSize">
    <value>Invalid kernel size:</value>
  </data>
  <data name="KernelDumped">
    <value>Your factory kernel has been saved in the ~\hakchi2/dump\ folder. Do not lose it.</value>
  </data>
  <data name="LoadingGames">
    <value>Loading games...</value>
  </data>
  <data name="MD5Failed">
    <value>Kernel dumped but the MD5 checksum is unknown:</value>
  </data>
  <data name="MD5Failed2">
    <value>The kernel is already patched, or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
  </data>
  <data name="MainMenu">
    <value>Root</value>
  </data>
  <data name="MapperNotSupported">
    <value>Sorry, "{0}" uses mapper #{1}, which is not supported by the NES Mini's built in emulator. However, it will probably work with external emulator mods. Continue?</value>
  </data>
  <data name="Membooting">
    <value>Booting the kernel from RAM...</value>
  </data>
  <data name="MemoryFull">
    <value>Sorry, these games take up {0} megabytes. The max is ~300.</value>
  </data>
  <data name="MemoryStats">
    <value>Total writable memory size: {0:F1} megabytes|Available memory for games: {1:F1} megabytes|Used by saves: {2:F1} megabytes|Used by other files: {3:F1} megabytes</value>
  </data>
  <data name="NandDumped">
    <value>The NAND memory has been dumped successfully.</value>
  </data>
  <data name="NandFlashed">
    <value>NAND flashed</value>
  </data>
  <data name="NewGamesUnsorted">
    <value>New games are in the "Unsorted" folder.</value>
  </data>
  <data name="NewPreset">
    <value>New preset</value>
  </data>
  <data name="No">
    <value>No</value>
  </data>
  <data name="NoForAll">
    <value>No to all</value>
  </data>
  <data name="NoKernel">
    <value>No kernel dump found.</value>
  </data>
  <data name="NoKernelWarning">
    <value>First, dump the kernel image of your S/NES Mini. You only need to do this once. Continue?</value>
  </data>
  <data name="NoKernelYouNeed">
    <value>No kernel dump found. Please dump the kernel from your NES/SNES Mini first.</value>
  </data>
  <data name="NoTelnet">
    <value>Can't start Telnet client, it looks like it's disabled. You need to enable it before you can use it - go to "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
  </data>
  <data name="NotFound">
    <value>Not found:</value>
  </data>
  <data name="NotRecommended">
    <value>Not recommended</value>
  </data>
  <data name="OriginalKernelQ">
    <value>Do you want to flash the factory kernel?</value>
  </data>
  <data name="PatchAvailable">
    <value>Patch available</value>
  </data>
  <data name="PatchQ">
    <value>There is a patch for "{0}". Do you want to apply it?</value>
  </data>
  <data name="PleaseTryAgainUSB">
    <value>If this problem persists, try using another USB port or cable.</value>
  </data>
  <data name="PleaseWait">
    <value>Please wait...</value>
  </data>
  <data name="PressOkToContinue">
    <value>Press OK to continue.</value>
  </data>
  <data name="Removing">
    <value>Removing {0}...</value>
  </data>
  <data name="RemovingGames">
    <value>Removing games...</value>
  </data>
  <data name="ReplaceKernelQ">
    <value>You already have a kernel dump. If you REALLY want to replace the backup of your kernel and you ACTUALLY know what you are doing, delete the "hakchi2/dump" folder manually.</value>
  </data>
  <data name="SavesFlterName">
    <value>S/NES Mini savestate backups</value>
  </data>
  <data name="SelectAtLeast">
    <value>Select at least one game.</value>
  </data>
  <data name="SelectAtLeastTwo">
    <value>Select at least two buttons.</value>
  </data>
  <data name="SelectModsInstall">
    <value>Select modules to install to your S/NES Mini</value>
  </data>
  <data name="SelectModsUninstall">
    <value>Select modules to remove from your S/NES Mini</value>
  </data>
  <data name="Size">
    <value>Size:</value>
  </data>
  <data name="SizeOfSaves">
    <value>Size of selected savestates:</value>
  </data>
  <data name="Syncronize">
    <value>Synchronise selected games with S/NES Mini</value>
  </data>
  <data name="SyncronizeUSB">
    <value>Synchronise selected games with USB drive</value>
  </data>
  <data name="TooManyPerFolder">
    <value>Warning - it's not recommended to store that many games in each folder.</value>
  </data>
  <data name="UninstallFactoryNote">
    <value>Don't forget to perform a factory reset it you want to delete all Suspend Points.</value>
  </data>
  <data name="UninstallQ1">
    <value>Dou you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its factory state?</value>
  </data>
  <data name="UninstallQ2">
    <value>Done, wait until the POWER LED goes out. You also need to flash the factory kernel. Flash the factory kernel now?</value>
  </data>
  <data name="Uninstalling">
    <value>Uninstalling...</value>
  </data>
  <data name="UninstallingMods">
    <value>Uninstalling mods...</value>
  </data>
  <data name="UnknownGame">
    <value>Unknown game</value>
  </data>
  <data name="UploadingConfig">
    <value>Uploading new config...</value>
  </data>
  <data name="UploadingFes1">
    <value>Uploading and running FES-1...</value>
  </data>
  <data name="UploadingGames">
    <value>Uploading games...</value>
  </data>
  <data name="UploadingKernel">
    <value>Uploading the kernel...</value>
  </data>
  <data name="UploadingOriginalGames">
    <value>Processing original games...</value>
  </data>
  <data name="VerifyFailed">
    <value>Verify failed :O Not good!</value>
  </data>
  <data name="Verifying">
    <value>Verifying...</value>
  </data>
  <data name="WaitingForDevice">
    <value>Waiting for the device...</value>
  </data>
  <data name="Warning">
    <value>Warning!</value>
  </data>
  <data name="Wow">
    <value>Congraturation!</value>
  </data>
  <data name="WritingUSB">
    <value>Writing games to the USB drive...</value>
  </data>
  <data name="Yes">
    <value>Yes</value>
  </data>
  <data name="YesForAll">
    <value>Yes to all</value>
  </data>
  <data name="Need3rdPartyEmulator">
    <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
  </data>
</root>