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namespace com.clusterrr.hakchi_gui
{
partial class SelectConsoleDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SelectConsoleDialog));
this.labelSelectConsole = new System.Windows.Forms.Label();
this.buttonNes = new System.Windows.Forms.Button();
this.buttonFamicom = new System.Windows.Forms.Button();
this.buttonSnes = new System.Windows.Forms.Button();
this.buttonSuperFamicom = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// labelSelectConsole
//
resources.ApplyResources(this.labelSelectConsole, "labelSelectConsole");
this.labelSelectConsole.Name = "labelSelectConsole";
//
// buttonNes
//
resources.ApplyResources(this.buttonNes, "buttonNes");
this.buttonNes.Name = "buttonNes";
this.buttonNes.UseVisualStyleBackColor = true;
this.buttonNes.Click += new System.EventHandler(this.buttonNes_Click);
//
// buttonFamicom
//
resources.ApplyResources(this.buttonFamicom, "buttonFamicom");
this.buttonFamicom.Name = "buttonFamicom";
this.buttonFamicom.UseVisualStyleBackColor = true;
this.buttonFamicom.Click += new System.EventHandler(this.buttonFamicom_Click);
//
// buttonSnes
//
resources.ApplyResources(this.buttonSnes, "buttonSnes");
this.buttonSnes.Name = "buttonSnes";
this.buttonSnes.UseVisualStyleBackColor = true;
this.buttonSnes.Click += new System.EventHandler(this.buttonSnes_Click);
//
// buttonSuperFamicom
//
resources.ApplyResources(this.buttonSuperFamicom, "buttonSuperFamicom");
this.buttonSuperFamicom.Name = "buttonSuperFamicom";
this.buttonSuperFamicom.UseVisualStyleBackColor = true;
this.buttonSuperFamicom.Click += new System.EventHandler(this.buttonSuperFamicom_Click);
//
// SelectConsoleDialog
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ControlBox = false;
this.Controls.Add(this.buttonSuperFamicom);
this.Controls.Add(this.buttonSnes);
this.Controls.Add(this.buttonFamicom);
this.Controls.Add(this.buttonNes);
this.Controls.Add(this.labelSelectConsole);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "SelectConsoleDialog";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label labelSelectConsole;
private System.Windows.Forms.Button buttonNes;
private System.Windows.Forms.Button buttonFamicom;
private System.Windows.Forms.Button buttonSnes;
private System.Windows.Forms.Button buttonSuperFamicom;
}
}
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