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OutBuffer.cs « Common « sdk « SevenZip - github.com/ClusterM/hakchi2.git - Unnamed repository; edit this file 'description' to name the repository.
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/*  This file is part of SevenZipSharp.

    SevenZipSharp is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    SevenZipSharp is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with SevenZipSharp.  If not, see <http://www.gnu.org/licenses/>.
*/

using System.IO;

namespace SevenZip.Sdk.Buffer
{
    internal class OutBuffer
    {
        private readonly byte[] m_Buffer;
        private readonly uint m_BufferSize;
        private uint m_Pos;
        private ulong m_ProcessedSize;
        private Stream m_Stream;

        /// <summary>
        /// Initializes a new instance of the OutBuffer class
        /// </summary>
        /// <param name="bufferSize"></param>
        public OutBuffer(uint bufferSize)
        {
            m_Buffer = new byte[bufferSize];
            m_BufferSize = bufferSize;
        }

        public void SetStream(Stream stream)
        {
            m_Stream = stream;
        }

        public void FlushStream()
        {
            m_Stream.Flush();
        }

        public void CloseStream()
        {
            m_Stream.Close();
        }

        public void ReleaseStream()
        {
            m_Stream = null;
        }

        public void Init()
        {
            m_ProcessedSize = 0;
            m_Pos = 0;
        }

        public void WriteByte(byte b)
        {
            m_Buffer[m_Pos++] = b;
            if (m_Pos >= m_BufferSize)
                FlushData();
        }

        public void FlushData()
        {
            if (m_Pos == 0)
                return;
            m_Stream.Write(m_Buffer, 0, (int) m_Pos);
            m_Pos = 0;
        }

        public ulong GetProcessedSize()
        {
            return m_ProcessedSize + m_Pos;
        }
    }
}