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using com.clusterrr.hakchi_gui.Properties;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace com.clusterrr.hakchi_gui
{
public partial class SnesPresetEditor : Form
{
SnesGame game;
bool wasCompressed;
SnesGame.SfromHeader2 header2;
public SnesPresetEditor(SnesGame game)
{
InitializeComponent();
try
{
wasCompressed = game.DecompressPossible().Count() > 0;
if (wasCompressed)
game.Decompress();
this.game = game;
header2 = game.ReadSfromHeader2();
textBoxPresetID.Text = string.Format("{0:X2}{1:X2}", header2.PresetID & 0xFF, (header2.PresetID >> 8) & 0xFF);
textBoxExtra.Text = string.Format("{0:X2}", header2.Chip & 0xFF);
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message + ex.StackTrace);
MessageBox.Show(this, ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
Close();
}
}
private void buttonOk_Click(object sender, EventArgs e)
{
try
{
var presetID = Convert.ToInt32(textBoxPresetID.Text, 16);
presetID = ((presetID & 0xFF) << 8) | ((presetID >> 8) & 0xFF);
var chip = Convert.ToInt32(textBoxExtra.Text, 16);
header2.PresetID = (ushort)presetID;
header2.Chip = (uint)chip;
game.WriteSfromHeader2(header2);
Close();
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message + ex.StackTrace);
MessageBox.Show(this, ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void SnesPresetEditor_FormClosing(object sender, FormClosingEventArgs e)
{
try
{
if (wasCompressed)
game.Compress();
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message + ex.StackTrace);
MessageBox.Show(this, ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}
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