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Diffstat (limited to 'Timing.cs')
-rw-r--r--Timing.cs25
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diff --git a/Timing.cs b/Timing.cs
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+namespace com.clusterrr.Famicom.Containers
+{
+ /// <summary>
+ /// Timing type, depends on region
+ /// </summary>
+ public enum Timing
+ {
+ /// <summary>
+ /// NTSC, RP2C02, North America, Japan, South Korea, Taiwan
+ /// </summary>
+ Ntsc = 0,
+ /// <summary>
+ /// PAL, RP2C07, Western Europe, Australia
+ /// </summary>
+ Pal = 1,
+ /// <summary>
+ /// Used either if a game was released with identical ROM content in both NTSC and PAL countries, such as Nintendo's early games, or if the game detects the console's timing and adjusts itself
+ /// </summary>
+ Multiple = 2,
+ /// <summary>
+ /// Dendy, UMC 6527P and clones, Eastern Europe, Russia, Mainland China, India, Africa
+ /// </summary>
+ Dendy = 3
+ };
+}