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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>NesContainers</AssemblyName>
<RootNamespace>com.clusterrr.Famicom.Containers</RootNamespace>
<LangVersion>10.0</LangVersion>
<DebugType>embedded</DebugType>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<DocumentationFile>NesContainers.xml</DocumentationFile>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageReadmeFile>README.md</PackageReadmeFile>
<Nullable>enable</Nullable>
<Title>NesContainers</Title>
<Company>Cluster</Company>
<PackageProjectUrl>https://github.com/ClusterM/nes-containers</PackageProjectUrl>
<Copyright>Alexey 'Cluster' Avdyukhin, 2022</Copyright>
<Description>A simple .NET Standard 2.0 library for reading and modifying NES/Famicom ROM containers: .nes (iNES, NES 2.0), .unf (UNIF), and .fds (Famicom Disk System images).</Description>
<Version>1.1.1</Version>
<RepositoryUrl>https://github.com/ClusterM/nes-containers</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>nes,famicom,famicom disk system</PackageTags>
<AssemblyVersion>1.1.1</AssemblyVersion>
<FileVersion>1.1.1</FileVersion>
<Authors>Alexey 'Cluster' Avdyukhin</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<None Update="LICENSE">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>
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