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NesHeaderFixer.cs - github.com/ClusterM/nes-containers.git - Unnamed repository; edit this file 'description' to name the repository.
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using System;
using System.Linq;

namespace com.clusterrr.Famicom.Containers.HeaderFixer
{
    public static class NesHeaderFixer
    {
        [Flags]
        public enum NesFixType
        {
            NoFix = 0,
            Mapper = 1,
            Mirroring = 2,
            Battery = 4,
            NoChr = 8
        };

        /// <summary>
        /// Fix ROM header using database of popular incorrect ROMs
        /// </summary>
        /// <returns>Flags showing what has been changed</returns>
        public static NesFixType CorrectRom(this NesFile nes)
        {
            NesFixType fixType = NesFixType.NoFix;
            var crc32 = nes.CalculateCRC32();
            for (int i = 0; i < correct.GetLength(0); i++)
            {
                if (crc32 == correct[i, 0])
                {
                    var mapper = correct[i, 1] & 0x3FF;
					var mask = ((correct[i, 1] & 0x1000) != 0) ? 0xFFF : 0xFF;
						var mirroring = correct[i, 2];
                    if ((correct[i, 1] >= 0) && (mapper >= 0) && (nes.Mapper != (mapper & mask)))
                    {
                        // invalid mapper
                        nes.Mapper = (ushort)(mapper & mask);
                        fixType |= NesFixType.Mapper;
                    }
                    if (mirroring >= 0)
                    {
                        if (mirroring == 8 && nes.Mirroring == NesFile.MirroringType.FourScreenVram)
                        {
                            // no four-screen
                            nes.Mirroring = NesFile.MirroringType.Horizontal;
                            fixType |= NesFixType.Mirroring;
                        }
                        NesFile.MirroringType needMirroring = NesFile.MirroringType.Unknown;
                        switch (mirroring)
                        {
                            case 0:
                                needMirroring = NesFile.MirroringType.Horizontal;
                                break;
                            case 1:
                                needMirroring = NesFile.MirroringType.Vertical;
                                break;
                            case 2:
                                needMirroring = NesFile.MirroringType.FourScreenVram;
                                break;
                        }
                        if (needMirroring != NesFile.MirroringType.Unknown && needMirroring != nes.Mirroring)
                        {
                            nes.Mirroring = needMirroring;
                            fixType |= NesFixType.Mirroring;
                        }
                    }
                    if ((correct[i, 1] >= 0) && ((correct[i, 1] & 0x800) != 0) && (nes.CHR.Count() > 0))
                    {
                        // no CHR
                        nes.CHR = Array.Empty<byte>();
                        fixType |= NesFixType.NoChr;
                    }
				}
			}

            var md5 = nes.CalculateMD5();
            ulong partialmd5 = 0;
            for (int x = 0; x < 8; x++)
                partialmd5 |= (ulong)md5[15 - x] << (x * 8);
            // maybe this games uses battery saves?
            foreach (var sav in savie)
            {
                if (!nes.Battery && sav == partialmd5)
                {
                    nes.Battery = true;
                    fixType |= NesFixType.Battery;
                }
            }

            return fixType;
        }

		static long[,] correct = new long[,]
		{
			{0xaf5d7aa2,     -1,        0},	/* Clu Clu Land */
			{0xcfb224e6,     -1,        1},	/* Dragon Ninja (J) [p1][!].nes */
			{0x4f2f1846,     -1,        1},	/* Famista '89 - Kaimaku Han!! (J) */
			{0x82f204ae,     -1,        1},	/* Liang Shan Ying Xiong (NJ023) (Ch) [!] */
			{0x684afccd,     -1,        1},	/* Space Hunter (J) */
			{0xad9c63e2,     -1,        1},	/* Space Shadow (J) */
			{0xe1526228,     -1,        1},	/* Quest of Ki */
			{0xaf5d7aa2,     -1,        0},	/* Clu Clu Land */
			{0xcfb224e6,     -1,        1},	/* Dragon Ninja (J) [p1][!].nes */
			{0x4f2f1846,     -1,        1},	/* Famista '89 - Kaimaku Han!! (J) */
			{0xfcdaca80,      0,        0},	/* Elevator Action */
			{0xc05a365b,      0,        0},	/* Exed Exes (J) */
			{0x32fa246f,      0,        0},	/* Tag Team Pro Wrestling */
			{0xb3c30bea,      0,        0},	/* Xevious (J) */
			{0xe492d45a,      0,        0},	/* Zippy Race */
			{0xe28f2596,      0,        1},	/* Pac Land (J) */
			{0xd8ee7669,      1,        8},	/* Adventures of Rad Gravity */
			{0x5b837e8d,      1,        8},	/* Alien Syndrome */
			{0x37ba3261,      1,        8},	/* Back to the Future 2 and 3 */
			{0x5b6ca654,      1,        8},	/* Barbie rev X*/
			{0x61a852ea,      1,        8},	/* Battle Stadium - Senbatsu Pro Yakyuu */
			{0xf6fa4453,      1,        8},	/* Bigfoot */
			{0x391aa1b8,      1,        8},	/* Bloody Warriors (J) */
			{0xa5e8d2cd,      1,        8},	/* Breakthru */
			{0x3f56a392,      1,        8},	/* Captain Ed (J) */
			{0x078ced30,      1,        8},	/* Choujin - Ultra Baseball */
			{0xfe364be5,      1,        8},	/* Deep Dungeon 4 */
			{0x57c12280,      1,        8},	/* Demon Sword */
			{0xd09b74dc,      1,        8},	/* Great Tank (J) */
			{0xe8baa782,      1,        8},	/* Gun Hed (J) */
			{0x970bd9c2,      1,        8},	/* Hanjuku Hero */
			{0xcd7a2fd7,      1,        8},	/* Hanjuku Hero */
			{0x63469396,      1,        8},	/* Hokuto no Ken 4 */
			{0xe94d5181,      1,        8},	/* Mirai Senshi - Lios */
			{0x7156cb4d,      1,        8},	/* Muppet Adventure Carnival thingy */
			{0x70f67ab7,      1,        8},	/* Musashi no Bouken */
			{0x291bcd7d,      1,        8},	/* Pachio Kun 2 */
			{0xa9a4ea4c,      1,        8},	/* Satomi Hakkenden */
			{0xcc3544b0,      1,        8},	/* Triathron */
			{0x934db14a,      1,       -1},	/* All-Pro Basketball */
			{0xf74dfc91,      1,       -1},	/* Win,	Lose,	or Draw */
			{0x9ea1dc76,      2,        0},	/* Rainbow Islands */
			{0x6d65cac6,      2,        0},	/* Terra Cresta */
			{0xe1b260da,      2,        1},	/* Argos no Senshi */
			{0x1d0f4d6b,      2,        1},	/* Black Bass thinging */
			{0x266ce198,      2,        1},	/* City Adventure Touch */
			{0x804f898a,      2,        1},	/* Dragon Unit */
			{0x55773880,      2,        1},	/* Gilligan's Island */
			{0x6e0eb43e,      2,        1},	/* Puss n Boots */
			{0x2bb6a0f8,      2,        1},	/* Sherlock Holmes */
			{0x28c11d24,      2,        1},	/* Sukeban Deka */
			{0x02863604,      2,        1},	/* Sukeban Deka */
			{0x419461d0,      2,        1},	/* Super Cars */
			{0xdbf90772,      3,        0},	/* Alpha Mission */
			{0xd858033d,      3,        0},	/* Armored Scrum Object */
			{0x9bde3267,      3,        1},	/* Adventures of Dino Riki */
			{0xd8eff0df,      3,        1},	/* Gradius (J) */
			{0x1d41cc8c,      3,        1},	/* Gyruss */
			{0xcf322bb3,      3,        1},	/* John Elway's Quarterback */
			{0xb5d28ea2,      3,        1},	/* Mystery Quest - mapper 3?*/
			{0x02cc3973,      3,        1},	/* Ninja Kid */
			{0xbc065fc3,      3,        1},	/* Pipe Dream */
			{0xc9ee15a7,      3,       -1},	/* 3 is probably best.  41 WILL NOT WORK. */
			{0x13e09d7a,      4,        0}, /*Dragon Wars (U) (proto) - comes with erroneous 4-screen mirroring set*/
			{0x22d6d5bd,      4,        1},
			{0xd97c31b0,      4,        1},	//Rasaaru Ishii no Childs Quest (J)
			{0x404b2e8b,      4,        2},	/* Rad Racer 2 */
			{0x15141401,      4,        8},	/* Asmik Kun Land */
			{0x4cccd878,      4,        8},	/* Cat Ninden Teyandee */
			{0x59280bec,      4,        8},	/* Jackie Chan */
			{0x7474ac92,      4,        8},	/* Kabuki: Quantum Fighter */
			{0x5337f73c,      4,        8},	/* Niji no Silk Road */
			{0x9eefb4b4,      4,        8},	/* Pachi Slot Adventure 2 */
			{0x21a653c7,      4,       -1},	/* Super Sky Kid */
			{0x9cbadc25,      5,        8},	/* JustBreed */
			{0xf518dd58,      7,        8},	/* Captain Skyhawk */
			{0x84382231,      9,        0},	/* Punch Out (J) */
			{0xbe939fce,      9,        1},	/* Punchout*/
			{0x345d3a1a,     11,        1},	/* Castle of Deceit */
			{0x5e66eaea,     13,        1},	/* Videomation */
			{0xcd373baa,     14,       -1},	/* Samurai Spirits (Rex Soft) */
			{0xbfc7a2e9,     16,        8},
			{0x6e68e31a,     16,        8},	/* Dragon Ball 3*/
			{0x33b899c9,     16,       -1},	/* Dragon Ball - Dai Maou Fukkatsu (J) [!] */
			{0xa262a81f,     16,       -1},	/* Rokudenashi Blues (J) */
			{0xe4a291ce,     23,       -1},	/* World Hero (Unl) [!] */
			{0x51e9cd33,     23,       -1},	/* World Hero (Unl) [b1] */
			{0x105dd586,     27,       -1},	/* Mi Hun Che variations... */
			{0xbc9bb6c1,     27,       -1},	/* -- */
			{0x43753886,     27,       -1},	/* -- */
			{0x5b3de3d1,     27,       -1},	/* -- */
			{0x511e73f8,     27,       -1},	/* -- */
			{0x5555fca3,     32,        8},
			{0x283ad224,     32,        8},	/* Ai Sensei no Oshiete */
			{0x243a8735,     32,   0x10|4},	/* Major League */
			{0xbc7b1d0f,     33,       -1}, /* Bakushou!! Jinsei Gekijou 2 (J) [!] */
			{0xc2730c30,     34,        0},	/* Deadly Towers */
			{0x4c7c1af3,     34,        1},	/* Caesar's Palace */
			{0x932ff06e,     34,        1},	/* Classic Concentration */
			{0xf46ef39a,     37,       -1},	/* Super Mario Bros. + Tetris + Nintendo World Cup (E) [!] */
			{0x7ccb12a3,     43,       -1},	/* SMB2j */
			{0x6c71feae,     45,       -1},	/* Kunio 8-in-1 */
			{0xe2c94bc2,     48,       -1},	/* Super Bros 8 (Unl) [!] */
			{0xaebd6549,     48,        8},	/* Bakushou!! Jinsei Gekijou 3 */
			{0x6cdc0cd9,     48,        8},	/* Bubble Bobble 2 */
			{0x99c395f9,     48,        8},	/* Captain Saver */
			{0xa7b0536c,     48,        8},	/* Don Doko Don 2 */
			{0x40c0ad47,     48,        8},	/* Flintstones 2 */
			{0x1500e835,     48,        8},	/* Jetsons (J) */
			{0xa912b064,     51|0x800,  8},	/* 11-in-1 Ball Games (has CHR ROM when it shouldn't) */
			{0xb19a55dd,     64,        8},	/* Road Runner */
			{0xf92be3ec,     64,       -1},	/* Rolling Thunder */
			{0xe84274c5,     66,        1},
			{0xbde3ae9b,     66,        1},	/* Doraemon */
			{0x9552e8df,     66,        1},	/* Dragon Ball */
			{0x811f06d9,     66,        1},	/* Dragon Power */
			{0xd26efd78,     66,        1},	/* SMB Duck Hunt */
			{0xdd8ed0f7,     70,        1},	/* Kamen Rider Club */
			{0xbba58be5,     70,       -1},	/* Family Trainer - Manhattan Police */
			{0x370ceb65,     70,       -1},	/* Family Trainer - Meiro Dai Sakusen */
			{0xe62e3382,     71,       -1},	/* Mig-29 Soviet Fighter */
			{0xac7b0742,     71,       -1},	/* Golden KTV (Ch) [!], not actually 71, but UNROM without BUS conflict */
			{0x054bd3e9,     74,       -1},	/* Di 4 Ci - Ji Qi Ren Dai Zhan (As) */
			{0x496ac8f7,     74,       -1},	/* Ji Jia Zhan Shi (As) */
			{0xae854cef,     74,       -1},	/* Jia A Fung Yun (Chinese) */
			{0x3d1c3137,     78,        8},	/* Uchuusen - Cosmo Carrier */
			{0xa4fbb438,     79,        0},
			{0xd4a76b07,     79,        0},	/* F-15 City Wars*/
			{0x1eb4a920,     79,        1},	/* Double Strike */
			{0x3e1271d5,     79,        1},	/* Tiles of Fate */
			{0xd2699893,     88,        0},	/*  Dragon Spirit */
			{0xbb7c5f7a,     89,        8},	/* Mito Koumon or something similar */
			{0x0da5e32e,    101,       -1},	/* new Uruusey Yatsura */
			{0x8eab381c,    113,        1},	/* Death Bots */
			{0x6a03d3f3,    114,       -1},
			{0x0d98db53,    114,       -1},	/* Pocahontas */
			{0x4e7729ff,    114,       -1},	/* Super Donkey Kong */
			{0xc5e5c5b2,    115,       -1},	/* Bao Qing Tian (As).nes */
			{0xa1dc16c0,    116,       -1},
			{0xe40dfb7e,    116,       -1},	/* Somari (P conf.) */
			{0xc9371ebb,    116,       -1},	/* Somari (W conf.) */
			{0xcbf4366f,    118,        8},	/* Alien Syndrome (U.S. unlicensed) */
			{0x78b657ac,    118,       -1},	/* Armadillo */
			{0x90c773c1,    118,       -1},	/* Goal! 2 */
			{0xb9b4d9e0,    118,       -1},	/* NES Play Action Football */
			{0x07d92c31,    118,       -1},	/* RPG Jinsei Game */
			{0x37b62d04,    118,       -1},	/* Ys 3 */
			{0x318e5502,    121,       -1},	/* Sonic 3D Blast 6 (Unl) */
			{0xddcfb058,    121,       -1},	/* Street Fighter Zero 2 '97 (Unl) [!] */
			{0x5aefbc94,    133,       -1},	/* Jovial Race (Sachen) [a1][!] */
			{0xc2df0a00,    140,        1},	/* Bio Senshi Dan(hacked) */
			{0xe46b1c5d,    140,        1},	/* Mississippi Satsujin Jiken */
			{0x3293afea,    140,        1},	/* Mississippi Satsujin Jiken */
			{0x6bc65d7e,    140,        1},	/* Youkai Club*/
			{0x5caa3e61,    144,        1},	/* Death Race */
			{0x48239b42,    146,       -1},	/* Mahjong Companion (Sachen) [!] */
			{0xb6a727fa,    146,       -1},	/* Papillion (As) [!] */
			{0xa62b79e1,    146,       -1},	/* Side Winder (HES) [!] */
			{0xcc868d4e,    149,       -1},	/* 16 Mahjong [p1][!] */
			{0x29582ca1,    150,       -1},
			{0x40dbf7a2,    150,       -1},
			{0x73fb55ac,    150,       -1},	/* 2-in-1 Cosmo Cop + Cyber Monster (Sachen) [!] */
			{0xddcbda16,    150,       -1},	/* 2-in-1 Tough Cop + Super Tough Cop (Sachen) [!] */
			{0x47918d84,    150,       -1},	/* auto-upturn */
			{0x0f141525,    152,        8},	/* Arkanoid 2 (Japanese) */
			{0xbda8f8e4,    152,        8},	/* Gegege no Kitarou 2 */
			{0xb1a94b82,    152,        8},	/* Pocket Zaurus */
			{0x026c5fca,    152,        8},	/* Saint Seiya Ougon Densetsu */
			{0x3f15d20d,    153,        8},	/* Famicom Jump 2 */
			{0xd1691028,    154,        8},	/* Devil Man */
			{0xcfd4a281,    155,        8},	/* Money Game.  Yay for money! */
			{0x2f27cdef,    155,        8},	/* Tatakae!! Rahmen Man */
			{0xccc03440,    156,       -1},
			{0x983d8175,    157,        8},	/* Datach Battle Rush */
			{0x894efdbc,    157,        8},	/* Datach Crayon Shin Chan */
			{0x19e81461,    157,        8},	/* Datach DBZ */
			{0xbe06853f,    157,        8},	/* Datach J-League */
			{0x0be0a328,    157,        8},	/* Datach SD Gundam Wars */
			{0x5b457641,    157,        8},	/* Datach Ultraman Club */
			{0xf51a7f46,    157,        8},	/* Datach Yuu Yuu Hakusho */
			{0xe170404c,    159,       -1},	/* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.0) [!] */
			{0x276ac722,    159,       -1},	/* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.1) [!] */
			{0x0cf42e69,    159,       -1},	/* Magical Taruruuto-kun - Fantastic World!! (J) (V1.0) [!] */
			{0xdcb972ce,    159,       -1},	/* Magical Taruruuto-kun - Fantastic World!! (J) (V1.1) [!] */
			{0xb7f28915,    159,       -1},	/* Magical Taruruuto-kun 2 - Mahou Daibouken (J) */
			{0x183859d2,    159,       -1},	/* Dragon Ball Z - Kyoushuu! Saiya Jin (J) [!] */
			{0x58152b42,    160,        1},	/* Pipe 5 (Sachen) */
			{0x1c098942,    162,       -1},	/* Xi You Ji Hou Zhuan (Ch) */
			{0x081caaff,    163,       -1},	/* Commandos (Ch) */
			{0x02c41438,    176,       -1},	/* Xing He Zhan Shi (C) */
			{0x558c0dc3,    178,       -1},	/* Super 2in1 (unl)[!] {mapper unsupported} */
			{0xc68363f6,    180,        0},	/* Crazy Climber */
			{0x0f05ff0a,    181,       -1},	/* Seicross  (redump) */
			{0x96ce586e,    189,        8},	/* Street Fighter 2 YOKO */
			{0x555a555e,    191,       -1},
			{0x2cc381f6,    191,       -1},	/* Sugoro Quest - Dice no Senshitachi (As) */
			{0xa145fae6,    192,       -1},
			{0xa9115bc1,    192,       -1},
			{0x4c7bbb0e,    192,       -1},
			{0x98c1cd4b,    192,       -1},	/* Ying Lie Qun Xia Zhuan (Chinese) */
			{0xee810d55,    192,       -1},	/* You Ling Xing Dong (Ch) */
			{0x442f1a29,    192,       -1},	/* Young chivalry */
			{0x637134e8,    193,        1},	/* Fighting Hero */
			{0xa925226c,    194,       -1},	/* Dai-2-Ji - Super Robot Taisen (As) */
			{0x7f3dbf1b,    195,        0},
			{0xb616885c,    195,        0},	/* CHaos WOrld (Ch)*/
			{0x33c5df92,    195,       -1},
			{0x1bc0be6c,    195,       -1},	/* Captain Tsubasa Vol 2 - Super Striker (C) */
			{0xd5224fde,    195,       -1},	/* Crystalis (c) */
			{0xfdec419f,    196,       -1},	/* Street Fighter VI 16 Peoples (Unl) [!] */
			{0x700705f4,    198,       -1},
			{0x9a2cf02c,    198,       -1},
			{0xd8b401a7,    198,       -1},
			{0x28192599,    198,       -1},
			{0x19b9e732,    198,       -1},
			{0xdd431ba7,    198,       -1},	/* Tenchi wo kurau 2 (c) */
			{0xd871d3e6,    199,       -1},	/* Dragon Ball Z 2 - Gekishin Freeza! (C) */
			{0xed481b7c,    199,       -1},	/* Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (C) */
			{0x44c20420,    199,       -1},	/* San Guo Zhi 2 (C) */
			{0x4e1c1e3c,    206,        0},	/* Karnov */
			{0x276237b3,    206,        0},	/* Karnov */
			{0x7678f1d5,    207,        8},	/* Fudou Myouou Den */
			{0x07eb2c12,    208,       -1},	/* Street Fighter IV */
			{0xdd8ced31,    209,       -1},	/* Power Rangers 3 */
			{0x063b1151,    209,       -1},	/* Power Rangers 4 */
			{0xdd4d9a62,    209,       -1},	/* Shin Samurai Spirits 2 */
			{0x0c47946d,    210,        1},	/* Chibi Maruko Chan */
			{0xc247cc80,    210,        1},	/* Family Circuit '91 */
			{0x6ec51de5,    210,        1},	/* Famista '92 */
			{0xadffd64f,    210,        1},	/* Famista '93 */
			{0x429103c9,    210,        1},	/* Famista '94 */
			{0x81b7f1a8,    210,        1},	/* Heisei Tensai Bakabon */
			{0x2447e03b,    210,        1},	/* Top Striker */
			{0x1dc0f740,    210,        1},	/* Wagyan Land 2 */
			{0xd323b806,    210,        1},	/* Wagyan Land 3 */
			{0xbd523011,    210,        0},	/* Dream Master */
			{0x5daae69a,    211,       -1},	/* Aladdin - Return of Jaffar, The (Unl) [!] */
			{0x1ec1dfeb,    217,       -1},	/* 255-in-1 (Cut version) [p1] */
			{0x046d70cc,    217,       -1},	/* 500-in-1 (Anim Splash, Alt Mapper)[p1][!] */
			{0x12f86a4d,    217,       -1},	/* 500-in-1 (Static Splash, Alt Mapper)[p1][!] */
			{0xd09f778d,    217,       -1},	/* 9999999-in-1 (Static Splash, Alt Mapper)[p1][!] */
			{0x62ef6c79,    232,        8},	/* Quattro Sports -Aladdin */
			{0x2705eaeb,    234,       -1},	/* Maxi 15 */
			{0x6f12afc5,    235,       -1},	/* Golden Game 150-in-1 */
			{0xfb2b6b10,    241,       -1},	/* Fan Kong Jing Ying (Ch) */
			{0xb5e83c9a,    241,       -1},	/* Xing Ji Zheng Ba (Ch) */
			{0x2537b3e6,    241,       -1},	/* Dance Xtreme - Prima (Unl) */
			{0x11611e89,    241,       -1},	/* Darkseed (Unl) [p1] */
			{0x81a37827,    241,       -1},	/* Darkseed (Unl) [p1][b1] */
			{0xc2730c30,    241,       -1},	/* Deadly Towers (U) [!] */
			{0x368c19a8,    241,       -1},	/* LIKO Study Cartridge 3-in-1 (Unl) [!] */
			{0xa21e675c,    241,       -1},	/* Mashou (J) [!] */
			{0x54d98b79,    241,       -1},	/* Titanic 1912 (Unl) */
			{0x6bea1235,    245,       -1},	/* MMC3 cart, but with nobanking applied to CHR-RAM, so let it be there */
			{0x345ee51a,    245,       -1},	/* DQ4c */
			{0x57514c6c,    245,       -1},	/* Yong Zhe Dou E Long - Dragon Quest VI (Ch) */

			// added a new mask bit to define these mappers as a dupes of the UNIF format boards

			{0x1d75fd35,    256|0x1000,-1}, /* 2-in-1 - Street Dance + Hit Mouse (Unl) [!] */
			{0x6eef8bb7,    257|0x1000,-1}, /* PEC-586 Chinese */
			{0xac7e98fb,    257|0x1000,-1}, /* PEC-586 Chinese No Tape Out */
			{0x8d51a23b,    257|0x1000,-1}, /* [KeWang] Chao Ji Wu Bi Han Ka (C) V1 */
			{0x25c76773,    257|0x1000,-1}, /* [KeWang] Chao Ji Wu Bi Han Ka (C) V2 */
			{0x1ca9c322,    258|0x1000,-1}, /* Blood Of Jurassic (GD-98)(Unl) */
			{0x2469c1ae,    259|0x1000,-1}, /* 150-in-1 Unchained FIGHT version */

			{0x99d4464f,    260|0x1000,-1}, /* HP10xx/HP20xx board dumps */
			{0xb72b2cf4,    260|0x1000,-1},
			{0x4dc6107d,    260|0x1000,-1},
			{0x0073dbd8,    260|0x1000,-1},
			{0x3b098344,    260|0x1000,-1},
			{0x1fc640c0,    260|0x1000,-1},
			{0x2f1ad1fc,    260|0x1000,-1},
			{0xa22214bb,    260|0x1000,-1},
			{0x5dd9073b,    260|0x1000,-1},
			{0x26a36cc2,    260|0x1000,-1},
			{0xd1e52b37,    260|0x1000,-1},
			{0x4d4a0e1b,    260|0x1000,-1},
			{0xb6dd2c9d,    260|0x1000,-1},

			{0xb02fcb57,    406|0x1000,-1} /* Haradius Zero ver 1.2a 2019 */
		};


        static ulong[] savie = new ulong[]
        {
            0xc04361e499748382,	/* AD&D Heroes of the Lance */
		    0xb72ee2337ced5792,	/* AD&D Hillsfar */
		    0x2b7103b7a27bd72f,	/* AD&D Pool of Radiance */
		    0x498c10dc463cfe95,	/* Battle Fleet */
		    0x854d7947a3177f57,	/* Crystalis */
		    0x4a1f5336b86851b6,	/* DW */
		    0xb0bcc02c843c1b79,	/* DW */
		    0x2dcf3a98c7937c22,	/* DW 2 */
		    0x98e55e09dfcc7533,	/* DW 4*/
		    0x733026b6b72f2470,	/* Dw 3 */
		    0x6917ffcaca2d8466,	/* Famista '90 */
		    0x8da46db592a1fcf4,	/* Faria */
		    0xedba17a2c4608d20,	/* Final Fantasy */
		    0x91a6846d3202e3d6,	/* Final Fantasy */
		    0x012df596e2b31174,	/* Final Fantasy 1+2 */
		    0xf6b359a720549ecd,	/* Final Fantasy 2 */
		    0x5a30da1d9b4af35d,	/* Final Fantasy 3 */
		    0xd63dcc68c2b20adc,	/* Final Fantasy J */
		    0x2ee3417ba8b69706,	/* Hydlide 3*/
		    0xebbce5a54cf3ecc0,	/* Justbreed */
		    0x6a858da551ba239e,	/* Kaijuu Monogatari */
		    0x2db8f5d16c10b925,	/* Kyonshiizu 2 */
		    0x04a31647de80fdab,	/* Legend of Zelda */
		    0x94b9484862a26cba,	/* Legend of Zelda */
		    0xa40666740b7d22fe,	/* Mindseeker */
		    0x82000965f04a71bb,	/* Mirai Shinwa Jarvas */
		    0x77b811b2760104b9,	/* Mouryou Senki Madara */
		    0x11b69122efe86e8c,	/* RPG Jinsei Game */
		    0x9aa1dc16c05e7de5,	/* Startropics */
		    0x1b084107d0878bd0,	/* Startropics 2*/
		    0xa70b495314f4d075,	/* Ys 3 */
		    0x836c0ff4f3e06e45, /* Zelda 2 */
        };
    }
}