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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2022-02-17 22:17:56 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2022-02-17 22:17:56 +0300
commit75920b63bab409e3d83597486436c65b66660054 (patch)
tree16751850b1c46f5959e91700e278751b3bebf963
parent023705bbecb21ff77a260adac00ae2319eab9a13 (diff)
Minor refactoring
-rw-r--r--Makefile6
-rw-r--r--buttons.asm2
2 files changed, 4 insertions, 4 deletions
diff --git a/Makefile b/Makefile
index 89aa9e1..8dca427 100644
--- a/Makefile
+++ b/Makefile
@@ -316,9 +316,6 @@ $(TEXT_0_BIN) $(TEXT_1_BIN) $(TEXT_2_BIN) $(TEXT_3_BIN) $(SYMBOLS_PATTERN_BIN) $
-C symbols_pattern_bin=$(SYMBOLS_PATTERN_BIN) -C symbols_palette_bin=$(SYMBOLS_PALETTE_BIN) \
-C music_bin=$(MUSIC_BIN) -C music_asm=$(MUSIC_ASM)
-$(MUSIC_BIN):
- dd if=$(MUSIC) of=music.bin bs=1 skip=128
-
build: $(EXECUTABLE)
clean:
@@ -405,6 +402,9 @@ $(SYMBOLS_PATTERN_BIN) $(SYMBOLS_PALETTE_BIN): $(SYMBOLS_IMAGE)
$(MUSIC_ASM): $(MUSIC)
printf "NSF_LOAD_ADDR .equ `hexdump $(MUSIC) --skip 8 --length 2 --format '"$$%X"'`\nNSF_INIT_ADDR .equ `hexdump $(MUSIC) --skip 10 --length 2 --format '"$$%X"'`\nNSF_PLAY_ADDR .equ `hexdump $(MUSIC) --skip 12 --length 2 --format '"$$%X"'`" > music.asm
+$(MUSIC_BIN):
+ dd if=$(MUSIC) of=music.bin bs=1 skip=128
+
write: $(EXECUTABLE)
tools\FamicomDumper.exe script --csfile WriteWarface.cs --sound
diff --git a/buttons.asm b/buttons.asm
index a8bda2c..c132fa7 100644
--- a/buttons.asm
+++ b/buttons.asm
@@ -43,7 +43,7 @@ konami_code_check:
jmp .end
.check_fail:
ldy #0
- lda konami_code ; in case when newpressed button is first button of code
+ lda konami_code ; на случай, если нажатая кнопка - начало новой последовательности
cmp <BUTTONS
bne .end
iny