diff options
author | Cluster <clusterrr@clusterrr.com> | 2015-05-25 23:11:31 +0300 |
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committer | Cluster <clusterrr@clusterrr.com> | 2015-05-25 23:11:31 +0300 |
commit | f2cc9b288696043fb76539dfe26bf25de17e93fd (patch) | |
tree | 44f10cb028d4bafc065d4bc21093d0ddf1c46e26 | |
parent | ea6ee546b29b798a26ad72462514b6c36d4bc73a (diff) |
readme update
-rw-r--r-- | README.md | 7 |
1 files changed, 3 insertions, 4 deletions
@@ -30,15 +30,14 @@ Just ATMEGA16 (or any other ATMEGA, just recompile source code). And yes, you ne ## Modes There are three modes for NES/SNES/SMD controllers: -* Mode #1 - D-Pad works as left analog stick and D-Pad on classic controller at the same time -* Mode #2 - D-Pad works as left analog stick only -* Mode #3 - D-Pad works as D-Pad only +* Mode #1 - d-pad works as left analog stick and D-Pad on classic controller at the same time +* Mode #2 - d-pad works as left analog stick only +* Mode #3 - d-pad works as d-pad only You can hold Start+A+B for a few seconds to change mode. Green led will blink 1/2/3 times indicating new mode. ## Known bugs/problems -* You you need to reconnect adapter after channel start or exit to Wii menu. Maybe separate device detect wire will fix this problem? Or I need to reinitialize device somehow? Dunno :( * Now working with new Wii U games like Mario Kart 8. Some protection against unlicensed controllers? ## Author/contacts |