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author | eionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b> | 2013-07-07 13:48:08 +0400 |
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committer | eionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b> | 2013-07-07 13:48:08 +0400 |
commit | 2c365de359f9b0f56eabe01baaa9b08a90ae24b7 (patch) | |
tree | 1b70e7aa88832b6e6450f508b9a266c89aa889ac /steam-mobile/libsteam.h | |
parent | 4eb6c37e9d747c9c1473c1712dc090fdd24fdc25 (diff) |
Add in a watchdog to make sure that if our polling loop doesn't get a server response in 3 minutes, that it tries to re-poll
Diffstat (limited to 'steam-mobile/libsteam.h')
-rw-r--r-- | steam-mobile/libsteam.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/steam-mobile/libsteam.h b/steam-mobile/libsteam.h index 17cb0db..018c3de 100644 --- a/steam-mobile/libsteam.h +++ b/steam-mobile/libsteam.h @@ -88,6 +88,8 @@ struct _SteamAccount { gint idletime; guint last_message_timestamp; gchar *cached_access_token; + + guint watchdog_timeout; }; struct _SteamBuddy { |