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authoreionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2013-07-07 13:48:08 +0400
committereionrobb <eionrobb@8ca6c67d-4297-256d-f884-781da6d5760b>2013-07-07 13:48:08 +0400
commit2c365de359f9b0f56eabe01baaa9b08a90ae24b7 (patch)
tree1b70e7aa88832b6e6450f508b9a266c89aa889ac /steam-mobile/libsteam.h
parent4eb6c37e9d747c9c1473c1712dc090fdd24fdc25 (diff)
Add in a watchdog to make sure that if our polling loop doesn't get a server response in 3 minutes, that it tries to re-poll
Diffstat (limited to 'steam-mobile/libsteam.h')
-rw-r--r--steam-mobile/libsteam.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/steam-mobile/libsteam.h b/steam-mobile/libsteam.h
index 17cb0db..018c3de 100644
--- a/steam-mobile/libsteam.h
+++ b/steam-mobile/libsteam.h
@@ -88,6 +88,8 @@ struct _SteamAccount {
gint idletime;
guint last_message_timestamp;
gchar *cached_access_token;
+
+ guint watchdog_timeout;
};
struct _SteamBuddy {