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2019-09-30Version bump - 1.71.7Eion Robb
2019-09-18Fix not showing up friend's current gamesRoshless
Turns out it works again and probably was for quite a while.
2019-09-14Update libsteam.cMarc Sven Schulte
Pidgin refuses to load libsteam.so: plugins: probing /usr/lib/purple-2/libsteam.so plugins: /usr/lib/purple-2/libsteam.so is not loadable: undefined symbol: secret_password_clear Just a typo of 'secret_password_clear' which should be 'my_secret_password_clear'.
2019-09-12Fix compiler warning about possible overflowEion Robb
2019-09-12Switch to using libsecret instead of the deprecated gnome-keyring. Fixes #186Eion Robb
2019-09-11Fix intermittent crashes when being rate limited. See issue #183Eion Robb
2019-09-11Fix crash when connecting, fixes issue #185Eion Robb
2019-01-17Add a delay when re-requesting a url to not trigger rate-limitingEion Robb
2018-06-19Try to re-request any rate-limited responsesEion Robb
2018-06-02Added zlib to LIBPURPLE_CFLAGS and LIBPURPLE_LIBS.Vitaly Zaitsev
Signed-off-by: Vitaly Zaitsev <vitaly@easycoding.org>
2018-05-14Update json-glib dll to 0.14.2 to be compatible with Discord, Hangouts, FacebookEion Robb
2018-04-18Fix for issue 169 when we unexpectedly recieve the state of a group instead ↵Eion Robb
of a friend
2017-12-25Fix for issue 165 where no in-game info was displayedEion Robb
2017-09-29Add an option to redeem game keys to the accounts menuEion Robb
2016-09-21Fix 'make install' dependenciesJulian Ospald
Fixes #137
2016-09-10Quote variables in install rulesJulian Ospald
'make' does not take care of this! These are not variable assignments.
2016-07-03Updated README and SPEC for Fedora (#148)Vitaly Zaitsev
* Updated Fedora instructions. * Added CentOS/RHEL instructions. * Synced SPEC file from Fedora's upstream.
2016-06-19Add GPLv3+ preamble to all source files.Eion Robb
Fixes #145
2016-04-16Suppress json-glib errors, see issue #133Eion Robb
2016-04-08Lint: unused variables, socket write error checks.Jonathan Harker
2016-03-14Only allow OpenSSL on platforms that don't ship Pidgin with OpenSSLEion Robb
2016-03-12Use object dependencies in MakefileJulian Ospald
2016-03-12Fix format security warningJulian Ospald
2016-03-12Respect system LDFLAGSJulian Ospald
2016-03-12Add mbedtls/openssl as STEAM_CRYPT_BACKENDJulian Ospald
Also fix the ifdef check to include linux systems.
2016-02-18Fix for infinite captcha and bad loginsEion Robb
2016-02-18Drop the use of win32 api for RSA crypto for now until I can get it to ↵Eion Robb
actually work
2016-02-16Fix for bad function calls in win32 RSA functionsEion Robb
2016-01-24Added option to display the url of the captchaTobias Tangemann
(workaround for adium)
2016-01-21Remove the unused base64 headers in NSS RSA encryptionEion Robb
Fixes issue #129
2016-01-08Fix compiler error with group/clan detection codeEion Robb
2016-01-08Find out the name of a buddy auth request before displaying it to the userEion Robb
2016-01-07Ignore invites from groups/clansEion Robb
2015-12-24Use code from Miranda for doing RSA on win32 without any NSS dependenciesEion Robb
2015-12-24Add an option to appear as a 'web' user instead of a 'mobile' userEion Robb
2015-12-15Synced SPEC with upstream.V1TSK
2015-12-04Remove old dll/so/tarball's from the releases directoryEion Robb
Fixes issue #119
2015-12-01Create LICENSEEion Robb
2015-11-15Fix other uses of steam_set_steam_guard_token_cbesainane
Also clean up minor formatting errors
2015-11-15Rework steam_set_steam_guard_token_cbesainane
This makes it more consistent with steam_set_two_factor_auth_code_cb. Email login via bitlbee in libpurple mode now appears to be fully functional. This requires regression testing to make sure that no corner cases are broken, or that nothing in pidgin/finch was broken by this change.
2015-11-15Trim trailing whitespace in libsteam.cesainane
No other content changes are performed in this commit.
2015-11-15Do not raise an error during email authesainane
This is consistent with the approach taken for mobile two factor authentication. If an error is raised during login, some libpurple dependees, such as bitlbee, will cancel the login process. This made using pidgin-opensteamworks with bitlbee running in libpurple mode impossible for accounts that relied on email authentication. With mobile 2 factor authentication: <SaiN> account 1 off <root> steam-mobile - Signing off.. <SaiN> account 1 on <root> steam-mobile - Logging in: Connecting <purple_request_0> Copy the two-factor auth code you have received <SaiN> hunter2 * purple_request_0 is away: "Offline" <root> steam-mobile - Logging in: Logged in With email: <SaiN> account 1 off <root> steam-mobile - Signing off.. <SaiN> account 1 on <root> steam-mobile - Logging in: Connecting <purple_request_0> Copy the Steam Guard Code you will have received in your email <root> steam-mobile - Login error: <root> steam-mobile - Logging in: Signing off.. <SaiN> hunter2 * purple_request_0: No such nick/channel <SaiN> account 1 off <root> Account already offline
2015-10-15Removed gnome-keyring dep.V1TSK
2015-10-14Renamed SPEC file.V1TSK
2015-10-14Added SPEC file for Fedora/openSUSE.V1TSK
2015-10-06Add `make install` option to MakefileEion Robb
Fixes issue #115
2015-08-31RSA code updated to work with mbedtls 2.0.0Tobias Tangemann
2015-08-30Merge pull request #109 from flocke/masterEion Robb
steam_rsa: add libgcrypt as crypto backend
2015-08-30steam_rsa: G_UNLIKELY -> G_LIKELY.Jakob Nixdorf
2015-08-30steam_rsa: add libgcrypt as crypto backendJakob Nixdorf