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steam_connection.h « steam-mobile - github.com/EionRobb/pidgin-opensteamworks.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 *  Steam Mobile Plugin for Pidgin
 *  Copyright (C) 2012-2016 Eion Robb
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */



#ifndef STEAM_CONNECTION_H
#define STEAM_CONNECTION_H

#include "libsteam.h"

typedef void (*SteamProxyCallbackFunc)(SteamAccount *sa, JsonObject *obj, gpointer user_data);
typedef void (*SteamProxyCallbackErrorFunc)(SteamAccount *sa, const gchar *data, gssize data_len, gpointer user_data);

/*
 * This is a bitmask.
 */
typedef enum
{
	STEAM_METHOD_GET  = 0x0001,
	STEAM_METHOD_POST = 0x0002,
	STEAM_METHOD_SSL  = 0x0004
} SteamMethod;

typedef struct _SteamConnection SteamConnection;
struct _SteamConnection {
	SteamAccount *sa;
	SteamMethod method;
	gchar *hostname;
	gchar *url;
	GString *request;
	SteamProxyCallbackFunc callback;
	gpointer user_data;
	char *rx_buf;
	size_t rx_len;
	PurpleProxyConnectData *connect_data;
	PurpleSslConnection *ssl_conn;
	int fd;
	guint input_watcher;
	gboolean connection_keepalive;
	time_t request_time;
	guint retry_count;
	guint timeout_watcher;
	SteamProxyCallbackErrorFunc error_callback;
};

void steam_connection_destroy(SteamConnection *steamcon);
void steam_connection_close(SteamConnection *steamcon);
SteamConnection *steam_post_or_get(SteamAccount *sa, SteamMethod method,
		const gchar *host, const gchar *url, const gchar *postdata,
		SteamProxyCallbackFunc callback_func, gpointer user_data,
		gboolean keepalive);
gchar *steam_cookies_to_string(SteamAccount *sa);

#endif /* STEAM_CONNECTION_H */