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authorEion Robb <eion@robbmob.com>2012-07-31 05:23:47 +0400
committerEion Robb <eion@robbmob.com>2012-07-31 05:23:47 +0400
commit90dcc29a402d7b1c0647fe531d0e77e8aee14874 (patch)
tree8b02d224c1a75deb8fb037f38efb4922187e6cc3
parent6eda1c8266ae7d3b5a60e273cad6b17eb6d25699 (diff)
Create less threads on Win32 to be able to handle many more simultaneous messages at once
-rw-r--r--skype_messaging_win32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/skype_messaging_win32.c b/skype_messaging_win32.c
index 263a0f3..cd69d6b 100644
--- a/skype_messaging_win32.c
+++ b/skype_messaging_win32.c
@@ -167,7 +167,7 @@ Skype_WindowProc(HWND hWindow, UINT uiMessage, WPARAM uiParam, LPARAM ulParam)
if(uiMessage == WM_COPYDATA && hGlobal_SkypeAPIWindowHandle == (HWND)uiParam)
{
PCOPYDATASTRUCT poCopyData = (PCOPYDATASTRUCT)ulParam;
- g_thread_create((GThreadFunc)skype_message_received, (void *)g_strdup(poCopyData->lpData), FALSE, NULL);
+ skype_message_received(g_strdup(poCopyData->lpData));
return 1;
} else if (uiMessage == uiGlobal_MsgID_SkypeControlAPIAttach) {
skype_debug_info("skype_win32", "Attached process %d %d\n", uiParam, ulParam);