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author | Stefan Gehrer <stefan.gehrer@gmx.de> | 2009-01-17 23:08:43 +0300 |
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committer | Stefan Gehrer <stefan.gehrer@gmx.de> | 2009-01-17 23:08:43 +0300 |
commit | 055dc116fcf75f7f38c64b689ebda7480a7da8c2 (patch) | |
tree | c6b232602cbfb4b536f0f46b194fa21e3bdc80a1 /doc | |
parent | 8a569fee99eba28d3e993182c89a797c455a3bd6 (diff) |
added demuxer for FunCom ISS audio files,
extended ADPCM decoder by ISS specific IMA variant
Originally committed as revision 16658 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r-- | doc/general.texi | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index b594fe157c..17d2cd5cb9 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -74,6 +74,8 @@ library: @tab .fli/.flc files @item FLV @tab X @tab X @tab Macromedia Flash video files +@item FunCom ISS @tab @tab X + @tab Audio format used in various games from FunCom like The Longest Journey. @item GXF @tab X @tab X @tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers. @@ -385,6 +387,8 @@ following image formats are supported: @item Intel Music Coder @tab @tab X @item Interplay MVE DPCM @tab @tab X @tab Used in various Interplay computer games. +@item ISS IMA ADPCM @tab @tab X + @tab Used in FunCom games. @item MAXIS EA ADPCM @tab @tab X @tab Used in Sim City 3000. @item Microsoft ADPCM @tab X @tab X |