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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2021-05-11 16:17:13 +0300
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2021-06-08 13:52:50 +0300
commit56e9e0273a79fb4ff4276503e69981f8e383f22b (patch)
tree1e43005fd9f2eccf803e5ba3147e7f1940c37a25 /libavcodec/internal.h
parent4e5d2a819c7a0cda68373fa61162b473e0dace67 (diff)
avcodec/encode: Always use intermediate buffer in ff_alloc_packet2()
Up until now, ff_alloc_packet2() has a min_size parameter: It is supposed to be a lower bound on the final size of the packet to allocate. If it is not too far from the upper bound (namely, if it is at least half the upper bound), then ff_alloc_packet2() already allocates the final, already refcounted packet; if it is not, then the packet is not refcounted and its data only points to a buffer owned by the AVCodecContext (in this case, the packet will be made refcounted in encode_simple_internal() in libavcodec/encode.c). The goal of this was to avoid data copies and intermediate buffers if one has a precise lower bound. Yet those encoders for which precise lower bounds exist have recently been switched to ff_get_encode_buffer() (which automatically allocates final buffers), leaving only two encoders to actually set the min_size to something else than zero (namely aliaspixenc and hapenc). Both of these encoders use a very low lower bound that is not helpful in any nontrivial case. This commit therefore removes the min_size parameter as well as the codepath in ff_alloc_packet2() for the allocation of final buffers. Furthermore, the function has been renamed to ff_alloc_packet() and moved to encode.h alongside ff_get_encode_buffer(). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavcodec/internal.h')
-rw-r--r--libavcodec/internal.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/libavcodec/internal.h b/libavcodec/internal.h
index ac3d50df9c..975ec0ba30 100644
--- a/libavcodec/internal.h
+++ b/libavcodec/internal.h
@@ -229,30 +229,6 @@ void ff_color_frame(AVFrame *frame, const int color[4]);
#define FF_MAX_EXTRADATA_SIZE ((1 << 28) - AV_INPUT_BUFFER_PADDING_SIZE)
/**
- * Check AVPacket size and allocate data.
- *
- * Encoders supporting AVCodec.encode2() can use this as a convenience to
- * obtain a big enough buffer for the encoded bitstream.
- *
- * @param avctx the AVCodecContext of the encoder
- * @param avpkt The AVPacket: on success, avpkt->data will point to a buffer
- * of size at least `size`; the packet will not be refcounted.
- * This packet must be initially blank.
- * @param size an upper bound of the size of the packet to encode
- * @param min_size This is a hint to the allocation algorithm, which indicates
- * to what minimal size the caller might later shrink the packet
- * to. Encoders often allocate packets which are larger than the
- * amount of data that is written into them as the exact amount is
- * not known at the time of allocation. min_size represents the
- * size a packet might be shrunk to by the caller. Can be set to
- * 0. setting this roughly correctly allows the allocation code
- * to choose between several allocation strategies to improve
- * speed slightly.
- * @return non negative on success, negative error code on failure
- */
-int ff_alloc_packet2(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int64_t min_size);
-
-/**
* Rescale from sample rate to AVCodecContext.time_base.
*/
static av_always_inline int64_t ff_samples_to_time_base(AVCodecContext *avctx,