diff options
author | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2022-03-16 23:09:54 +0300 |
---|---|---|
committer | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2022-03-21 03:33:09 +0300 |
commit | 20f972701806be20a77f808db332d9489343bb78 (patch) | |
tree | 8d8b588c0ca06fa652518a5685db8280b0bf532d /libavcodec/mpegaudiodec_float.c | |
parent | a688f3c13ce55c2ba51dbbb344564649f1bb52fe (diff) |
avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavcodec/mpegaudiodec_float.c')
-rw-r--r-- | libavcodec/mpegaudiodec_float.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/libavcodec/mpegaudiodec_float.c b/libavcodec/mpegaudiodec_float.c index bef4918a90..c4fd64a85f 100644 --- a/libavcodec/mpegaudiodec_float.c +++ b/libavcodec/mpegaudiodec_float.c @@ -74,91 +74,91 @@ static const float csa_table[8][4] = { #include "mpegaudiodec_template.c" #if CONFIG_MP1FLOAT_DECODER -const AVCodec ff_mp1float_decoder = { - .name = "mp1float", - .long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"), - .type = AVMEDIA_TYPE_AUDIO, - .id = AV_CODEC_ID_MP1, +const FFCodec ff_mp1float_decoder = { + .p.name = "mp1float", + .p.long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"), + .p.type = AVMEDIA_TYPE_AUDIO, + .p.id = AV_CODEC_ID_MP1, .priv_data_size = sizeof(MPADecodeContext), .init = decode_init, .decode = decode_frame, - .capabilities = AV_CODEC_CAP_CHANNEL_CONF | + .p.capabilities = AV_CODEC_CAP_CHANNEL_CONF | AV_CODEC_CAP_DR1, .flush = flush, - .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, + .p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE }, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, }; #endif #if CONFIG_MP2FLOAT_DECODER -const AVCodec ff_mp2float_decoder = { - .name = "mp2float", - .long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"), - .type = AVMEDIA_TYPE_AUDIO, - .id = AV_CODEC_ID_MP2, +const FFCodec ff_mp2float_decoder = { + .p.name = "mp2float", + .p.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"), + .p.type = AVMEDIA_TYPE_AUDIO, + .p.id = AV_CODEC_ID_MP2, .priv_data_size = sizeof(MPADecodeContext), .init = decode_init, .decode = decode_frame, - .capabilities = AV_CODEC_CAP_CHANNEL_CONF | + .p.capabilities = AV_CODEC_CAP_CHANNEL_CONF | AV_CODEC_CAP_DR1, .flush = flush, - .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, + .p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE }, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, }; #endif #if CONFIG_MP3FLOAT_DECODER -const AVCodec ff_mp3float_decoder = { - .name = "mp3float", - .long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"), - .type = AVMEDIA_TYPE_AUDIO, - .id = AV_CODEC_ID_MP3, +const FFCodec ff_mp3float_decoder = { + .p.name = "mp3float", + .p.long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"), + .p.type = AVMEDIA_TYPE_AUDIO, + .p.id = AV_CODEC_ID_MP3, .priv_data_size = sizeof(MPADecodeContext), .init = decode_init, .decode = decode_frame, - .capabilities = AV_CODEC_CAP_CHANNEL_CONF | + .p.capabilities = AV_CODEC_CAP_CHANNEL_CONF | AV_CODEC_CAP_DR1, .flush = flush, - .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, + .p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE }, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, }; #endif #if CONFIG_MP3ADUFLOAT_DECODER -const AVCodec ff_mp3adufloat_decoder = { - .name = "mp3adufloat", - .long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"), - .type = AVMEDIA_TYPE_AUDIO, - .id = AV_CODEC_ID_MP3ADU, +const FFCodec ff_mp3adufloat_decoder = { + .p.name = "mp3adufloat", + .p.long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"), + .p.type = AVMEDIA_TYPE_AUDIO, + .p.id = AV_CODEC_ID_MP3ADU, .priv_data_size = sizeof(MPADecodeContext), .init = decode_init, .decode = decode_frame_adu, - .capabilities = AV_CODEC_CAP_CHANNEL_CONF | + .p.capabilities = AV_CODEC_CAP_CHANNEL_CONF | AV_CODEC_CAP_DR1, .flush = flush, - .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, + .p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE }, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, }; #endif #if CONFIG_MP3ON4FLOAT_DECODER -const AVCodec ff_mp3on4float_decoder = { - .name = "mp3on4float", - .long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"), - .type = AVMEDIA_TYPE_AUDIO, - .id = AV_CODEC_ID_MP3ON4, +const FFCodec ff_mp3on4float_decoder = { + .p.name = "mp3on4float", + .p.long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"), + .p.type = AVMEDIA_TYPE_AUDIO, + .p.id = AV_CODEC_ID_MP3ON4, .priv_data_size = sizeof(MP3On4DecodeContext), .init = decode_init_mp3on4, .close = decode_close_mp3on4, .decode = decode_frame_mp3on4, - .capabilities = AV_CODEC_CAP_CHANNEL_CONF | + .p.capabilities = AV_CODEC_CAP_CHANNEL_CONF | AV_CODEC_CAP_DR1, .flush = flush_mp3on4, - .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, + .p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_NONE }, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE | FF_CODEC_CAP_INIT_CLEANUP, }; |