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authorAndreas Rheinhardt <andreas.rheinhardt@gmail.com>2020-10-22 11:57:40 +0300
committerAndreas Rheinhardt <andreas.rheinhardt@gmail.com>2020-10-26 09:16:10 +0300
commitf033e6d2e635820ec3deb9b936ed3f27ac7ad0a7 (patch)
treedff1853f70f95ad587f8de1456d5af3ef483aa17 /libavcodec/rv34.c
parentc69392a54c161fc679a31cecc4ab8fbe3a46c84b (diff)
avcodec/rv34: Don't needlessly copy VLC length and symbol arrays
Most of the VLCs used by RealVideo 3 and 4 obey three simple rules: Shorter codes are on the left of the tree, for each length, the symbols are ascending from left to right and the symbols either form a permutation of 1..size or 0..(size - 1). For the latter case, one just needs to store the length of each symbol and create the codes according to the other rules; no explicit code or symbol array must be stored. The former case is also treated in much the same way by artificially assigning a length of zero to the symbol 0; when a length of zero was encountered, the element was ignored except that the symbol counter was still incremented. If the length was nonzero, the symbol would be assigned via the symbol counter and the length copied over into a new array. Yet this is unnecessary, as ff_init_vlc_sparse() follows exactly the same pattern: If a length of zero is encountered, the element is ignored and only the symbol counter incremented. So one can directly forward the length array and also need not create a symbol table oneself, because ff_init_vlc_sparse() will infer the same symbol table in this case. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Diffstat (limited to 'libavcodec/rv34.c')
-rw-r--r--libavcodec/rv34.c40
1 files changed, 18 insertions, 22 deletions
diff --git a/libavcodec/rv34.c b/libavcodec/rv34.c
index ec0cd27916..d251c6817c 100644
--- a/libavcodec/rv34.c
+++ b/libavcodec/rv34.c
@@ -106,37 +106,33 @@ static VLC_TYPE table_data[117592][2];
* @param insyms symbols for input codes (NULL for default ones)
* @param num VLC table number (for static initialization)
*/
-static void rv34_gen_vlc(const uint8_t *bits, int size, VLC *vlc, const uint8_t *insyms,
+static void rv34_gen_vlc(const uint8_t *bits, int size, VLC *vlc, const uint8_t *syms,
const int num)
{
- int i;
int counts[17] = {0}, codes[17];
- uint16_t cw[MAX_VLC_SIZE], syms[MAX_VLC_SIZE];
- uint8_t bits2[MAX_VLC_SIZE];
- int maxbits = 0, realsize = 0;
-
- for(i = 0; i < size; i++){
- if(bits[i]){
- bits2[realsize] = bits[i];
- syms[realsize] = insyms ? insyms[i] : i;
- realsize++;
- maxbits = FFMAX(maxbits, bits[i]);
- counts[bits[i]]++;
- }
- }
+ uint16_t cw[MAX_VLC_SIZE];
+ int maxbits;
- codes[0] = 0;
- for(i = 0; i < 16; i++)
+ for (int i = 0; i < size; i++)
+ counts[bits[i]]++;
+
+ /* bits[0] is zero for some tables, i.e. syms actually starts at 1.
+ * So we reset it here. The code assigned to this element is 0x00. */
+ codes[0] = counts[0] = 0;
+ for (int i = 0; i < 16; i++) {
codes[i+1] = (codes[i] + counts[i]) << 1;
- for(i = 0; i < realsize; i++)
- cw[i] = codes[bits2[i]]++;
+ if (counts[i])
+ maxbits = i;
+ }
+ for (int i = 0; i < size; i++)
+ cw[i] = codes[bits[i]]++;
vlc->table = &table_data[table_offs[num]];
vlc->table_allocated = table_offs[num + 1] - table_offs[num];
- ff_init_vlc_sparse(vlc, FFMIN(maxbits, 9), realsize,
- bits2, 1, 1,
+ ff_init_vlc_sparse(vlc, FFMIN(maxbits, 9), size,
+ bits, 1, 1,
cw, 2, 2,
- syms, 2, 2, INIT_VLC_USE_NEW_STATIC);
+ syms, !!syms, !!syms, INIT_VLC_USE_NEW_STATIC);
}
/**