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fftools
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ffplay.c
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Commit message (
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Author
2019-08-14
ffplay: properly detect all window size changes
Marton Balint
2019-05-20
ffplay: added option always on top for video window
Daniel Kucera
2019-02-08
ffplay: add support for setting the number of filter threads
Marton Balint
2019-02-08
ffplay: add missing avfilter_graph_alloc result check
Marton Balint
2019-02-08
ffplay: use different decoder names for each media type
Marton Balint
2018-12-02
ffplay: fix -x and -y options when only one of them is used
Marton Balint
2018-12-02
ffplay: convert float math to int math in calculate_display_rect
Marton Balint
2018-10-07
ffplay: add options to specify window position
Dave Rice
2018-09-05
ffplay: add option to allow custom seek interval
Gyan Doshi
2018-09-01
ffplay: do not drain existing filters when seeking
Marton Balint
2018-07-13
ffplay: add support for various YUV conversion modes
Marton Balint
2018-06-20
ffplay: ignore keypress events before a window is created
Marton Balint
2018-05-30
ffplay: Print codec_name if decoder for codec_id could not be found.
Carl Eugen Hoyos
2018-04-18
ffplay: Fix realloc_texture when input texture is NULL.
Matt Oliver
2018-04-02
lav*,tests: remove several register_all calls
Josh de Kock
2018-01-29
fftools, tools, examples: migrate to AVFormatContext->url
Marton Balint
2017-12-26
ffplay: drop lock manager use
wm4
2017-11-15
ffplay: remove usage of AVCodecContext accessors
James Almer
2017-11-06
ffplay: use SDL2 audio API
Marton Balint
2017-11-04
ffplay: only use hardware accelerated SDL texture formats
Marton Balint
2017-11-04
ffplay: create the window and the renderer before starting playback
Marton Balint
2017-10-23
Merge commit 'b3739599bda740ac12d3dde31a331b744df99123'
James Almer
2017-10-02
Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524'
James Almer