Age | Commit message (Expand) | Author |
---|---|---|
2018-07-13 | ffplay: add support for various YUV conversion modes | Marton Balint |
2018-06-20 | ffplay: ignore keypress events before a window is created | Marton Balint |
2018-05-30 | ffplay: Print codec_name if decoder for codec_id could not be found. | Carl Eugen Hoyos |
2018-04-18 | ffplay: Fix realloc_texture when input texture is NULL. | Matt Oliver |
2018-04-02 | lav*,tests: remove several register_all calls | Josh de Kock |
2018-01-29 | fftools, tools, examples: migrate to AVFormatContext->url | Marton Balint |
2017-12-26 | ffplay: drop lock manager use | wm4 |
2017-11-15 | ffplay: remove usage of AVCodecContext accessors | James Almer |
2017-11-06 | ffplay: use SDL2 audio API | Marton Balint |
2017-11-04 | ffplay: only use hardware accelerated SDL texture formats | Marton Balint |
2017-11-04 | ffplay: create the window and the renderer before starting playback | Marton Balint |
2017-10-23 | Merge commit 'b3739599bda740ac12d3dde31a331b744df99123' | James Almer |
2017-10-02 | Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524' | James Almer |