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2018-04-18lavc/dxva2_internal: Cast the dxva2 and d3d11 decoders and cfgs to (void *).Carl Eugen Hoyos
2017-11-12Merge commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24'James Almer
2017-10-19lavc: external hardware frame pool initializationwm4
2017-06-27dxva: add support for new dxva2 and d3d11 hwaccel APIswm4
2017-06-27dxva: preparations for new hwaccel APIwm4
2017-06-08dxva: add support for new dxva2 and d3d11 hwaccel APIswm4
2017-06-08dxva: preparations for new hwaccel APIwm4
2017-05-05Merge commit '0ac2d86c4758e1419934905b6c092910296aa16a'Clément Bœsch
2017-04-17Merge commit '6aa4ba7131b6e8668e33430e18101a051fe492eb'Clément Bœsch
2017-04-17Merge commit 'ac648bb835edd3f67bda2267d0e72e5e582eb5a1'Clément Bœsch
2017-01-16dxva2: allow an empty array of ID3D11VideoDecoderOutputViewSteve Lhomme
2017-01-16dxva2: use a single macro to test if the DXVA context is validSteve Lhomme
2017-01-12dxva2: allow an empty array of ID3D11VideoDecoderOutputViewSteve Lhomme
2017-01-08dxva2: Factorize DXVA context validity test into a single macroSteve Lhomme
2017-01-08dxva2: Make ff_dxva2_get_surface() static and drop its name prefixSteve Lhomme
2017-01-06dxva2: make ff_dxva2_get_surface() static and rename itSteve Lhomme
2016-12-12dxva2: Keep code shared between dxva2 and d3d11va under the correct #ifDiego Biurrun
2016-12-11dxva2: Simplify some ifdefsDiego Biurrun
2016-12-09dxva2: Adjust multiple inclusion guard names to follow conventionDiego Biurrun
2016-10-10avcodec/d3d11va: use the proper slice indexSteve Lhomme
2016-10-05d3d11va: Use the proper decoding slice indexSteve Lhomme
2016-02-01all: Make header guard names consistentTimothy Gu
2015-09-16Merge commit 'e60a6e7545dd6f5b25e3a65de9c6fdcc6e2e9d6b'Hendrik Leppkes
2015-09-13mpegvideo: Drop mpegvideo.h where not neededVittorio Giovara
2015-07-26Merge commit '9b4b96c0dee90d260891ec765b28f6ca15594340'Michael Niedermayer
2015-07-26force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to use DVXASteve Lhomme
2015-07-26force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.hSteve Lhomme
2015-06-01Merge commit '28fa58cf5d939151108345d7ddddebbd51d9b684'Michael Niedermayer
2015-06-01dxva2: Fix build when only D3D11 or DXVA2 is usedSteve Lhomme
2015-05-25avcodec/dxva2: Fix build without D3D11Michael Niedermayer
2015-05-25Merge commit 'd8039ef8d221ea273aa4f1e62e5df21bf618c772'Michael Niedermayer
2015-05-25D3D11va: add a Direct3D11 video decoder similar to DXVA2Steve Lhomme
2014-09-01dxva2: Clean up definition of _WIN32_WINNTDiego Biurrun
2014-04-01dxva2: Directly use AVFramesMichael Niedermayer
2014-03-17avcodec/dxva2: fix pointers after H264PictureMichael Niedermayer
2013-02-22dxva2: move _WIN32_WINNT handling to public headerMichael Niedermayer
2013-02-17Merge remote-tracking branch 'qatar/master'Michael Niedermayer
2013-02-15h264: deMpegEncContextizeAnton Khirnov
2013-02-08dxva2: Prevent redefinition of _WIN32_WINNTJames Almer
2012-06-28Merge remote-tracking branch 'qatar/master'Michael Niedermayer
2012-06-27dxva2: include dxva.h if foundRonald S. Bultje
2011-03-19Replace FFmpeg with Libav in licence headersMans Rullgard
2011-02-26dxva2: define required feature selection macrosKyle
2011-02-25dxva2: define required feature selection macrosKyle
2010-01-23Moved reusable functions from dxva2_h264.c to dxva2.cLaurent Aimar