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2022-01-27hwcontext_vulkan: avoid using 64-bit enumsLynne
MSVC (2016, but possibly more) still force enums to be basic ints.
2021-11-26avutil/hwcontext_vulkan: fully support customizable validation layersWu Jianhua
Validation layer is an indispensable part of developing on Vulkan. The following commands is on how to enable validation layers: ffmpeg -init_hw_device vulkan=0,debug=1,validation_layers=VK_LAYER_LUNARG_monitor+VK_LAYER_LUNARG_api_dump Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
2021-11-19vulkan: fix checkheadersLynne
2021-11-14avutil/vulkan: load win32 external memory functionsTimo Rothenpieler
2021-11-12hwcontext_vulkan: use vkDeviceWaitIdle instead of vkWaitSemaphores on uninitLynne
To silence a possible validation layer bug, switch the function. It only gets triggered by vf_libplacebo, which is odd.
2021-11-12lavu: move hwcontext_vulkan's function loader into separate filesLynne
This allows for the loader to be shared with libavcodec and libavfilter.