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authorDaniel Garcia <danielgarcia@gmail.com>2014-10-24 20:35:02 +0400
committerDaniel Garcia <danielgarcia@gmail.com>2014-10-24 20:35:02 +0400
commitb49b2a52ef6819b5ae9d5e67cd87973a970ad7ea (patch)
tree085d0969f34622eec09abfa570ed6974f94f21f0
parent2608f081daf68d403b4ee29c5d0fc982b9eb8ded (diff)
parent50f3c8579c54cedc98ed141b433d345842efe8af (diff)
Merge branch 'FastLED2.1' of https://github.com/FastLED/FastLED into FastLED2.1archive/FastLED2.1
-rw-r--r--keywords.txt4
-rw-r--r--lib8tion.h120
2 files changed, 122 insertions, 2 deletions
diff --git a/keywords.txt b/keywords.txt
index c652466f..e1aaebec 100644
--- a/keywords.txt
+++ b/keywords.txt
@@ -91,9 +91,9 @@ random16_set_seed KEYWORD2
random16_get_seed KEYWORD2
random16_add_entropy KEYWORD2
sin16_avr KEYWORD2
-sin16_C KEYWORD2
+sin16 KEYWORD2
cos16 KEYWORD2
-sin8_C KEYWORD2
+sin8 KEYWORD2
cos8 KEYWORD2
lerp8by8 KEYWORD2
lerp16by16 KEYWORD2
diff --git a/lib8tion.h b/lib8tion.h
index 272d33cc..228fe8f9 100644
--- a/lib8tion.h
+++ b/lib8tion.h
@@ -140,6 +140,18 @@
memcpy8( dest, src, bytecount)
memset8( buf, value, bytecount)
+ - Beat generators which return sine or sawtooth
+ waves in a specified number of Beats Per Minute.
+ Sine wave beat generators can specify a low and
+ high range for the output. Sawtooth wave beat
+ generators always range 0-255 or 0-65535.
+ beatsin8( BPM, low8, high8)
+ = (sine(beatphase) * (high8-low8)) + low8
+ beatsin16( BPM, low16, high16)
+ = (sine(beatphase) * (high16-low16)) + low16
+ beat8( BPM) = 8-bit repeating sawtooth wave
+ beat16( BPM) = 16-bit repeating sawtooth wave
+
Lib8tion is pronounced like 'libation': lie-BAY-shun
@@ -1669,4 +1681,112 @@ typedef q<uint8_t, 6,2> q62;
typedef q<uint16_t, 8,8> q88;
typedef q<uint16_t, 12,4> q124;
+
+
+// Beat generators - These functions produce waves at a given
+// number of 'beats per minute'. Internally, they use
+// the Arduino function 'millis' to track elapsed time.
+// Accuracy is a bit better than one part in a thousand.
+//
+// beat8( BPM ) returns an 8-bit value that cycles 'BPM' times
+// per minute, rising from 0 to 255, resetting to zero,
+// rising up again, etc.. The output of this function
+// is suitable for feeding directly into sin8, and cos8,
+// triwave8, quadwave8, and cubicwave8.
+// beat16( BPM ) returns a 16-bit value that cycles 'BPM' times
+// per minute, rising from 0 to 65535, resetting to zero,
+// rising up again, etc. The output of this function is
+// suitable for feeding directly into sin16 and cos16.
+//
+// beatsin8( BPM, uint8_t low, uint8_t high) returns an 8-bit value that
+// rises and falls in a sine wave, 'BPM' times per minute,
+// between the values of 'low' and 'high'.
+// beatsin16( BPM, uint16_t low, uint16_t high) returns a 16-bit value
+// that rises and falls in a sine wave, 'BPM' times per
+// minute, between the values of 'low' and 'high'.
+//
+// BPM can be supplied two ways. The simpler way of specifying BPM is as
+// a simple 8-bit integer from 1-255, (e.g., "120").
+// The more sophisticated way of specifying BPM allows for fractional
+// "Q8.8" fixed point number (an 'accum88') with an 8-bit integer part and
+// an 8-bit fractional part. The easiest way to construct this is to multiply
+// a floating point BPM value (e.g. 120.3) by 256, (e.g. resulting in 30796
+// in this case), and pass that as the 16-bit BPM argument.
+//
+// Originally designed to make an entire animation project pulse with brightness.
+// For that effect, add this line just above your existing call to "FastLED.show()":
+//
+// uint8_t bright = beatsin8( 60 /*BPM*/, 192 /*dimmest*/, 255 /*brightest*/ ));
+// FastLED.setBrightness( bright );
+// FastLED.show();
+//
+// The entire animation will now pulse between brightness 192 and 255 once per second.
+
+
+// The beat generators need access to a millisecond counter.
+// On Arduino, this is "millis()". On other platforms, you'll
+// need to provide a function with this signature:
+// uint32_t get_millisecond_timer();
+// that provides similar functionality.
+// You can also force use of the get_millisecond_timer function
+// by #defining USE_GET_MILLISECOND_TIMER.
+#if defined(ARDUINO) && !defined(USE_GET_MILLISECOND_TIMER)
+// Forward declaration of Arduino function 'millis'.
+uint32_t millis();
+#define GET_MILLIS (millis())
+#else
+uint32_t get_millisecond_timer();
+#define GET_MILLIS (get_millisecond_timer())
+#endif
+
+// beat16 generates a 16-bit 'sawtooth' wave at a given BPM
+LIB8STATIC uint16_t beat16( accum88 beats_per_minute)
+{
+ // Convert simple 8-bit BPM's to full Q8.8 accum88's if needed
+ if( beats_per_minute < 256) beats_per_minute <<= 8;
+
+ // BPM is 'beats per minute', or 'beats per 60000ms'.
+ // To avoid using the (slower) division operator, we
+ // want to convert 'beats per 60000ms' to 'beats per 65536ms',
+ // and then use a simple, fast bit-shift to divide by 65536.
+ //
+ // The ratio 65536:60000 is 279.620266667:256; we'll call it 280:256.
+ // The conversion is accurate to about 0.05%, more or less,
+ // e.g. if you ask for "120 BPM", you'll get about "119.93".
+ // If you need more precision than that, you can specify a
+ // sixteen-bit BPM value in Q8.8 fixed-point (an 'accum88').
+ return ((GET_MILLIS) * beats_per_minute * 280) >> 16;
+}
+
+// beat8 generates an 8-bit 'sawtooth' wave at a given BPM
+LIB8STATIC uint8_t beat8( accum88 beats_per_minute)
+{
+ return beat16( beats_per_minute) >> 8;
+}
+
+// beatsin16 generates a 16-bit sine wave at a given BPM,
+// that oscillates within a given range.
+LIB8STATIC uint16_t beatsin16( accum88 beats_per_minute, uint16_t lowest = 0, uint16_t highest = 65535)
+{
+ uint16_t beat = beat16( beats_per_minute);
+ uint16_t beatsin = (sin16( beat) + 32768);
+ uint16_t rangewidth = highest - lowest;
+ uint16_t scaledbeat = scale16( beatsin, rangewidth);
+ uint16_t result = lowest + scaledbeat;
+ return result;
+}
+
+// beatsin8 generates an 8-bit sine wave at a given BPM,
+// that oscillates within a given range.
+LIB8STATIC uint8_t beatsin8( accum88 beats_per_minute, uint8_t lowest = 0, uint8_t highest = 255)
+{
+ uint8_t beat = beat8( beats_per_minute);
+ uint8_t beatsin = sin8( beat);
+ uint8_t rangewidth = highest - lowest;
+ uint8_t scaledbeat = scale8( beatsin, rangewidth);
+ uint8_t result = lowest + scaledbeat;
+ return result;
+}
+
+
#endif