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authorDaniel Garcia <danielgarcia@gmail.com>2014-03-09 06:34:03 +0400
committerDaniel Garcia <danielgarcia@gmail.com>2014-03-09 06:34:03 +0400
commit58f2cbfa0c12aafb76db41efe65d9ca7c5b2ca0b (patch)
treebb24f9b216fe60e5ed3673dfb1c177a28ac9ee34 /examples/Cylon
parent621782cd0955d824ece1ed528a77347afca07a9c (diff)
Centralized the rgb data load, advancing, scaling, and dithering code. This will work for all platforms/chipsets except for the trinket clockless (because of hand rolled asm)
Diffstat (limited to 'examples/Cylon')
-rw-r--r--examples/Cylon/Cylon.ino4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/Cylon/Cylon.ino b/examples/Cylon/Cylon.ino
index 57a3117e..3bafb8d7 100644
--- a/examples/Cylon/Cylon.ino
+++ b/examples/Cylon/Cylon.ino
@@ -1,12 +1,12 @@
#include "FastLED.h"
// How many leds in your strip?
-#define NUM_LEDS 32
+#define NUM_LEDS 40
// For led chips like Neopixels, which have a data line, ground, and power, you just
// need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock,
// ground, and power), like the LPD8806, define both DATA_PIN and CLOCK_PIN
-#define DATA_PIN 3
+#define DATA_PIN 6
#define CLOCK_PIN 13
// Define the array of leds