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authorMark Kriegsman <kriegsman@tr.org>2015-01-08 03:56:56 +0300
committerMark Kriegsman <kriegsman@tr.org>2015-01-08 03:56:56 +0300
commite2b687810ea6fdd1e294cbc242b01605cf56a42b (patch)
tree097a0ea47165a4c79d19b70549712ed56853ae63 /examples
parente9eb8f627f3fb12190074173bae3750a961e69d3 (diff)
Adding DemoReel100 example
Diffstat (limited to 'examples')
-rw-r--r--examples/DemoReel100/DemoReel100.ino124
1 files changed, 124 insertions, 0 deletions
diff --git a/examples/DemoReel100/DemoReel100.ino b/examples/DemoReel100/DemoReel100.ino
new file mode 100644
index 00000000..18471da2
--- /dev/null
+++ b/examples/DemoReel100/DemoReel100.ino
@@ -0,0 +1,124 @@
+#include "FastLED.h"
+
+// FastLED "100-lines-of-code" demo reel, showing just a few
+// of the kinds of animation patterns you can quickly and easily
+// compose using FastLED.
+//
+// This example also shows one easy way to define multiple
+// animations patterns and have them automatically rotate.
+//
+// -Mark Kriegsman, December 2014
+
+#if FASTLED_VERSION < 3001000
+#error "Requires FastLED 3.1 or later; check github for latest code."
+#endif
+
+#define DATA_PIN 3
+//#define CLK_PIN 4
+#define LED_TYPE WS2811
+#define COLOR_ORDER GRB
+#define NUM_LEDS 64
+CRGB leds[NUM_LEDS];
+
+#define BRIGHTNESS 96
+#define FRAMES_PER_SECOND 120
+
+void setup() {
+ delay(3000); // 3 second delay for recovery
+
+ // tell FastLED about the LED strip configuration
+ FastLED.addLeds<LED_TYPE,DATA_PIN,COLOR_ORDER>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip);
+ //FastLED.addLeds<LED_TYPE,DATA_PIN,CLK_PIN,COLOR_ORDER>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip);
+
+ // set master brightness control
+ FastLED.setBrightness(BRIGHTNESS);
+}
+
+
+// List of patterns to cycle through. Each is defined as a separate function below.
+typedef void (*SimplePatternList[])();
+SimplePatternList gPatterns = { rainbow, rainbowWithGlitter, confetti, sinelon, juggle, bpm };
+
+uint8_t gCurrentPatternNumber = 0; // Index number of which pattern is current
+uint8_t gHue = 0; // rotating "base color" used by many of the patterns
+
+void loop()
+{
+ // Call the current pattern function once, updating the 'leds' array
+ gPatterns[gCurrentPatternNumber]();
+
+ // send the 'leds' array out to the actual LED strip
+ FastLED.show();
+ // insert a delay to keep the framerate modest
+ FastLED.delay(1000/FRAMES_PER_SECOND);
+
+ // do some periodic updates
+ EVERY_N_MILLISECONDS( 20 ) { gHue++; } // slowly cycle the "base color" through the rainbow
+ EVERY_N_SECONDS( 10 ) { nextPattern(); } // change patterns periodically
+}
+
+#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
+
+void nextPattern()
+{
+ // add one to the current pattern number, and wrap around at the end
+ gCurrentPatternNumber = (gCurrentPatternNumber + 1) % ARRAY_SIZE( gPatterns);
+}
+
+void rainbow()
+{
+ // FastLED's built-in rainbow generator
+ fill_rainbow( leds, NUM_LEDS, gHue, 7);
+}
+
+void rainbowWithGlitter()
+{
+ // built-in FastLED rainbow, plus some random sparkly glitter
+ rainbow();
+ addGlitter(80);
+}
+
+void addGlitter( fract8 chanceOfGlitter)
+{
+ if( random8() < chanceOfGlitter) {
+ leds[ random16(NUM_LEDS) ] += CRGB::White;
+ }
+}
+
+void confetti()
+{
+ // random colored speckles that blink in and fade smoothly
+ fadeToBlackBy( leds, NUM_LEDS, 10);
+ int pos = random16(NUM_LEDS);
+ leds[pos] += CHSV( gHue + random8(64), 200, 255);
+}
+
+void sinelon()
+{
+ // a colored dot sweeping back and forth, with fading trails
+ fadeToBlackBy( leds, NUM_LEDS, 20);
+ int pos = beatsin16(13,0,NUM_LEDS);
+ leds[pos] += CHSV( gHue, 255, 192);
+}
+
+void bpm()
+{
+ // colored stripes pulsing at a defined Beats-Per-Minute (BPM)
+ uint8_t BeatsPerMinute = 62;
+ CRGBPalette16 palette = PartyColors_p;
+ uint8_t beat = beatsin8( BeatsPerMinute, 64, 255);
+ for( int i = 0; i < NUM_LEDS; i++) { //9948
+ leds[i] = ColorFromPalette(palette, gHue+(i*2), beat-gHue+(i*10));
+ }
+}
+
+void juggle() {
+ // eight colored dots, weaving in and out of sync with each other
+ fadeToBlackBy( leds, NUM_LEDS, 20);
+ byte dothue = 0;
+ for( int i = 0; i < 8; i++) {
+ leds[beatsin16(i+7,0,NUM_LEDS)] |= CHSV(dothue, 200, 255);
+ dothue += 32;
+ }
+}
+