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Diffstat (limited to 'Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c')
-rw-r--r--Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c214
1 files changed, 102 insertions, 112 deletions
diff --git a/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c b/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
index 7e728d4ed..db6060adf 100644
--- a/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
+++ b/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
@@ -3,13 +3,13 @@
* Title: arm_shift_q31.c
* Description: Shifts the elements of a Q31 vector by a specified number of bits
*
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@@ -29,163 +29,153 @@
#include "arm_math.h"
/**
- * @ingroup groupMath
+ @ingroup groupMath
*/
/**
- * @defgroup shift Vector Shift
- *
- * Shifts the elements of a fixed-point vector by a specified number of bits.
- * There are separate functions for Q7, Q15, and Q31 data types.
- * The underlying algorithm used is:
- *
- * <pre>
- * pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
- * </pre>
- *
- * If <code>shift</code> is positive then the elements of the vector are shifted to the left.
- * If <code>shift</code> is negative then the elements of the vector are shifted to the right.
- *
- * The functions support in-place computation allowing the source and destination
- * pointers to reference the same memory buffer.
+ @defgroup BasicShift Vector Shift
+
+ Shifts the elements of a fixed-point vector by a specified number of bits.
+ There are separate functions for Q7, Q15, and Q31 data types.
+ The underlying algorithm used is:
+
+ <pre>
+ pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
+ </pre>
+
+ If <code>shift</code> is positive then the elements of the vector are shifted to the left.
+ If <code>shift</code> is negative then the elements of the vector are shifted to the right.
+
+ The functions support in-place computation allowing the source and destination
+ pointers to reference the same memory buffer.
*/
/**
- * @addtogroup shift
- * @{
+ @addtogroup BasicShift
+ @{
*/
/**
- * @brief Shifts the elements of a Q31 vector a specified number of bits.
- * @param[in] *pSrc points to the input vector
- * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
- * @param[out] *pDst points to the output vector
- * @param[in] blockSize number of samples in the vector
- * @return none.
- *
- *
- * <b>Scaling and Overflow Behavior:</b>
- * \par
- * The function uses saturating arithmetic.
- * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
+ @brief Shifts the elements of a Q31 vector a specified number of bits.
+ @param[in] pSrc points to the input vector
+ @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
+ @param[out] pDst points to the output vector
+ @param[in] blockSize number of samples in the vector
+ @return none
+
+ @par Scaling and Overflow Behavior
+ The function uses saturating arithmetic.
+ Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_shift_q31(
- q31_t * pSrc,
- int8_t shiftBits,
- q31_t * pDst,
- uint32_t blockSize)
+ const q31_t * pSrc,
+ int8_t shiftBits,
+ q31_t * pDst,
+ uint32_t blockSize)
{
- uint32_t blkCnt; /* loop counter */
- uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
+ uint32_t blkCnt; /* Loop counter */
+ uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
-#if defined (ARM_MATH_DSP)
+#if defined (ARM_MATH_LOOPUNROLL)
- q31_t in1, in2, in3, in4; /* Temporary input variables */
- q31_t out1, out2, out3, out4; /* Temporary output variables */
+ q31_t in, out; /* Temporary variables */
- /*loop Unrolling */
+ /* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
-
+ /* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
- /* C = A << shiftBits */
- /* Shift the input and then store the results in the destination buffer. */
- in1 = *pSrc;
- in2 = *(pSrc + 1);
- out1 = in1 << shiftBits;
- in3 = *(pSrc + 2);
- out2 = in2 << shiftBits;
- in4 = *(pSrc + 3);
- if (in1 != (out1 >> shiftBits))
- out1 = 0x7FFFFFFF ^ (in1 >> 31);
-
- if (in2 != (out2 >> shiftBits))
- out2 = 0x7FFFFFFF ^ (in2 >> 31);
-
- *pDst = out1;
- out3 = in3 << shiftBits;
- *(pDst + 1) = out2;
- out4 = in4 << shiftBits;
-
- if (in3 != (out3 >> shiftBits))
- out3 = 0x7FFFFFFF ^ (in3 >> 31);
-
- if (in4 != (out4 >> shiftBits))
- out4 = 0x7FFFFFFF ^ (in4 >> 31);
-
- *(pDst + 2) = out3;
- *(pDst + 3) = out4;
-
- /* Update destination pointer to process next sampels */
- pSrc += 4U;
- pDst += 4U;
-
- /* Decrement the loop counter */
+ /* C = A << shiftBits */
+
+ /* Shift input and store result in destination buffer. */
+ in = *pSrc++;
+ out = in << shiftBits;
+ if (in != (out >> shiftBits))
+ out = 0x7FFFFFFF ^ (in >> 31);
+ *pDst++ = out;
+
+ in = *pSrc++;
+ out = in << shiftBits;
+ if (in != (out >> shiftBits))
+ out = 0x7FFFFFFF ^ (in >> 31);
+ *pDst++ = out;
+
+ in = *pSrc++;
+ out = in << shiftBits;
+ if (in != (out >> shiftBits))
+ out = 0x7FFFFFFF ^ (in >> 31);
+ *pDst++ = out;
+
+ in = *pSrc++;
+ out = in << shiftBits;
+ if (in != (out >> shiftBits))
+ out = 0x7FFFFFFF ^ (in >> 31);
+ *pDst++ = out;
+
+ /* Decrement loop counter */
blkCnt--;
}
}
else
{
-
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
- /* C = A >> shiftBits */
- /* Shift the input and then store the results in the destination buffer. */
- in1 = *pSrc;
- in2 = *(pSrc + 1);
- in3 = *(pSrc + 2);
- in4 = *(pSrc + 3);
+ /* C = A >> shiftBits */
- *pDst = (in1 >> -shiftBits);
- *(pDst + 1) = (in2 >> -shiftBits);
- *(pDst + 2) = (in3 >> -shiftBits);
- *(pDst + 3) = (in4 >> -shiftBits);
-
-
- pSrc += 4U;
- pDst += 4U;
+ /* Shift input and store results in destination buffer. */
+ *pDst++ = (*pSrc++ >> -shiftBits);
+ *pDst++ = (*pSrc++ >> -shiftBits);
+ *pDst++ = (*pSrc++ >> -shiftBits);
+ *pDst++ = (*pSrc++ >> -shiftBits);
+ /* Decrement loop counter */
blkCnt--;
}
-
}
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
+ /* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
- /* Run the below code for Cortex-M0 */
-
-
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
-#endif /* #if defined (ARM_MATH_DSP) */
-
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
- while (blkCnt > 0U)
+ /* If the shift value is positive then do right shift else left shift */
+ if (sign == 0U)
{
- /* C = A (>> or <<) shiftBits */
- /* Shift the input and then store the result in the destination buffer. */
- *pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
- (*pSrc++ >> -shiftBits);
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+
+ /* Shift input and store result in destination buffer. */
+ *pDst++ = clip_q63_to_q31((q63_t) *pSrc++ << shiftBits);
- /* Decrement the loop counter */
- blkCnt--;
+ /* Decrement loop counter */
+ blkCnt--;
+ }
}
+ else
+ {
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift input and store result in destination buffer. */
+ *pDst++ = (*pSrc++ >> -shiftBits);
+
+ /* Decrement loop counter */
+ blkCnt--;
+ }
+ }
}
/**
- * @} end of shift group
+ @} end of BasicShift group
*/