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Diffstat (limited to 'Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c')
-rw-r--r--Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c257
1 files changed, 128 insertions, 129 deletions
diff --git a/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c b/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c
index 231c79a3f..87455dc0f 100644
--- a/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c
+++ b/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_dct4_f32.c
@@ -3,13 +3,13 @@
* Title: arm_dct4_f32.c
* Description: Processing function of DCT4 & IDCT4 F32
*
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@@ -29,109 +29,111 @@
#include "arm_math.h"
/**
- * @ingroup groupTransforms
+ @ingroup groupTransforms
*/
/**
- * @defgroup DCT4_IDCT4 DCT Type IV Functions
- * Representation of signals by minimum number of values is important for storage and transmission.
- * The possibility of large discontinuity between the beginning and end of a period of a signal
- * in DFT can be avoided by extending the signal so that it is even-symmetric.
- * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the
- * spectrum and is very widely used in signal and image coding applications.
- * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions.
- * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular.
- *
- * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal.
- * Reordering of the input data makes the computation of DCT just a problem of
- * computing the DFT of a real signal with a few additional operations.
- * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations.
- *
- * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used.
- * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing.
- * DCT2 implementation can be described in the following steps:
- * - Re-ordering input
- * - Calculating Real FFT
- * - Multiplication of weights and Real FFT output and getting real part from the product.
- *
- * This process is explained by the block diagram below:
- * \image html DCT4.gif "Discrete Cosine Transform - type-IV"
- *
- * \par Algorithm:
- * The N-point type-IV DCT is defined as a real, linear transformation by the formula:
- * \image html DCT4Equation.gif
- * where <code>k = 0,1,2,.....N-1</code>
- *\par
- * Its inverse is defined as follows:
- * \image html IDCT4Equation.gif
- * where <code>n = 0,1,2,.....N-1</code>
- *\par
- * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N).
- * The symmetry of the transform matrix indicates that the fast algorithms for the forward
- * and inverse transform computation are identical.
- * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both.
- *
- * \par Lengths supported by the transform:
- * As DCT4 internally uses Real FFT, it supports all the lengths 128, 512, 2048 and 8192.
- * The library provides separate functions for Q15, Q31, and floating-point data types.
- * \par Instance Structure
- * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure.
- * A separate instance structure must be defined for each transform.
- * There are separate instance structure declarations for each of the 3 supported data types.
- *
- * \par Initialization Functions
- * There is also an associated initialization function for each data type.
- * The initialization function performs the following operations:
- * - Sets the values of the internal structure fields.
- * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32().
- * \par
- * Use of the initialization function is optional.
- * However, if the initialization function is used, then the instance structure cannot be placed into a const data section.
- * To place an instance structure into a const data section, the instance structure must be manually initialized.
- * Manually initialize the instance structure as follows:
- * <pre>
- *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
- *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
- *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
- * </pre>
- * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4;
- * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>;
- * \c pTwiddle points to the twiddle factor table;
- * \c pCosFactor points to the cosFactor table;
- * \c pRfft points to the real FFT instance;
- * \c pCfft points to the complex FFT instance;
- * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32()
- * and arm_rfft_f32() respectively for details regarding static initialization.
- *
- * \par Fixed-Point Behavior
- * Care must be taken when using the fixed-point versions of the DCT4 transform functions.
- * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered.
- * Refer to the function specific documentation below for usage guidelines.
+ @defgroup DCT4_IDCT4 DCT Type IV Functions
+
+ Representation of signals by minimum number of values is important for storage and transmission.
+ The possibility of large discontinuity between the beginning and end of a period of a signal
+ in DFT can be avoided by extending the signal so that it is even-symmetric.
+ Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the
+ spectrum and is very widely used in signal and image coding applications.
+ The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions.
+ DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular.
+
+ DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal.
+ Reordering of the input data makes the computation of DCT just a problem of
+ computing the DFT of a real signal with a few additional operations.
+ This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations.
+
+ DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used.
+ DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing.
+ DCT2 implementation can be described in the following steps:
+ - Re-ordering input
+ - Calculating Real FFT
+ - Multiplication of weights and Real FFT output and getting real part from the product.
+
+ This process is explained by the block diagram below:
+ \image html DCT4.gif "Discrete Cosine Transform - type-IV"
+
+ @par Algorithm
+ The N-point type-IV DCT is defined as a real, linear transformation by the formula:
+ \image html DCT4Equation.gif
+ where <code>k = 0, 1, 2, ..., N-1</code>
+ @par
+ Its inverse is defined as follows:
+ \image html IDCT4Equation.gif
+ where <code>n = 0, 1, 2, ..., N-1</code>
+ @par
+ The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N).
+ The symmetry of the transform matrix indicates that the fast algorithms for the forward
+ and inverse transform computation are identical.
+ Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both.
+
+ @par Lengths supported by the transform:
+ As DCT4 internally uses Real FFT, it supports all the lengths 128, 512, 2048 and 8192.
+ The library provides separate functions for Q15, Q31, and floating-point data types.
+
+ @par Instance Structure
+ The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure.
+ A separate instance structure must be defined for each transform.
+ There are separate instance structure declarations for each of the 3 supported data types.
+
+ @par Initialization Functions
+ There is also an associated initialization function for each data type.
+ The initialization function performs the following operations:
+ - Sets the values of the internal structure fields.
+ - Initializes Real FFT as its process function is used internally in DCT4, by calling \ref arm_rfft_init_f32().
+ @par
+ Use of the initialization function is optional.
+ However, if the initialization function is used, then the instance structure cannot be placed into a const data section.
+ To place an instance structure into a const data section, the instance structure must be manually initialized.
+ Manually initialize the instance structure as follows:
+ <pre>
+ arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
+ arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
+ arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
+ </pre>
+ where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4;
+ \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>;
+ \c pTwiddle points to the twiddle factor table;
+ \c pCosFactor points to the cosFactor table;
+ \c pRfft points to the real FFT instance;
+ \c pCfft points to the complex FFT instance;
+ The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32()
+ and arm_rfft_f32() respectively for details regarding static initialization.
+
+ @par Fixed-Point Behavior
+ Care must be taken when using the fixed-point versions of the DCT4 transform functions.
+ In particular, the overflow and saturation behavior of the accumulator used in each function must be considered.
+ Refer to the function specific documentation below for usage guidelines.
*/
/**
- * @addtogroup DCT4_IDCT4
- * @{
+ @addtogroup DCT4_IDCT4
+ @{
*/
/**
- * @brief Processing function for the floating-point DCT4/IDCT4.
- * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure.
- * @param[in] *pState points to state buffer.
- * @param[in,out] *pInlineBuffer points to the in-place input and output buffer.
- * @return none.
+ @brief Processing function for the floating-point DCT4/IDCT4.
+ @param[in] S points to an instance of the floating-point DCT4/IDCT4 structure
+ @param[in] pState points to state buffer
+ @param[in,out] pInlineBuffer points to the in-place input and output buffer
+ @return none
*/
void arm_dct4_f32(
const arm_dct4_instance_f32 * S,
- float32_t * pState,
- float32_t * pInlineBuffer)
+ float32_t * pState,
+ float32_t * pInlineBuffer)
{
- uint32_t i; /* Loop counter */
- float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */
- float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */
- float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */
- float32_t in; /* Temporary variable */
+ const float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */
+ const float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */
+ float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */
+ float32_t in; /* Temporary variable */
+ uint32_t i; /* Loop counter */
/* DCT4 computation involves DCT2 (which is calculated using RFFT)
@@ -153,13 +155,13 @@ void arm_dct4_f32(
* (d) Multiplying the output with the normalizing factor sqrt(2/N).
*/
- /*-------- Pre-processing ------------*/
+ /*-------- Pre-processing ------------*/
/* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */
arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N);
arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N);
/* ----------------------------------------------------------------
- * Step1: Re-ordering of even and odd elements as,
+ * Step1: Re-ordering of even and odd elements as
* pState[i] = pInlineBuffer[2*i] and
* pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2
---------------------------------------------------------------------*/
@@ -173,12 +175,11 @@ void arm_dct4_f32(
/* pbuff initialized to input buffer */
pbuff = pInlineBuffer;
-#if defined (ARM_MATH_DSP)
- /* Run the below code for Cortex-M4 and Cortex-M3 */
+#if defined (ARM_MATH_LOOPUNROLL)
/* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */
- i = (uint32_t) S->Nby2 >> 2U;
+ i = S->Nby2 >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
@@ -199,7 +200,7 @@ void arm_dct4_f32(
*pS1++ = *pbuff++;
*pS2-- = *pbuff++;
- /* Decrement the loop counter */
+ /* Decrement loop counter */
i--;
} while (i > 0U);
@@ -210,7 +211,7 @@ void arm_dct4_f32(
pS1 = pState;
/* Initializing the loop counter to N/4 instead of N for loop unrolling */
- i = (uint32_t) S->N >> 2U;
+ i = S->N >> 2U;
/* Processing with loop unrolling 4 times as N is always multiple of 4.
* Compute 4 outputs at a time */
@@ -231,12 +232,12 @@ void arm_dct4_f32(
* Step2: Calculate RFFT for N-point input
* ---------------------------------------------------------- */
/* pInlineBuffer is real input of length N , pState is the complex output of length 2N */
- arm_rfft_f32(S->pRfft, pInlineBuffer, pState);
+ arm_rfft_f32 (S->pRfft, pInlineBuffer, pState);
- /*----------------------------------------------------------------------
- * Step3: Multiply the FFT output with the weights.
- *----------------------------------------------------------------------*/
- arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N);
+ /*----------------------------------------------------------------------
+ * Step3: Multiply the FFT output with the weights.
+ *----------------------------------------------------------------------*/
+ arm_cmplx_mult_cmplx_f32 (pState, weights, pState, S->N);
/* ----------- Post-processing ---------- */
/* DCT-IV can be obtained from DCT-II by the equation,
@@ -245,7 +246,7 @@ void arm_dct4_f32(
/* Getting only real part from the output and Converting to DCT-IV */
/* Initializing the loop counter to N >> 2 for loop unrolling by 4 */
- i = ((uint32_t) S->N - 1U) >> 2U;
+ i = (S->N - 1U) >> 2U;
/* pbuff initialized to input buffer. */
pbuff = pInlineBuffer;
@@ -290,7 +291,7 @@ void arm_dct4_f32(
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
- i = ((uint32_t) S->N - 1U) % 0x4U;
+ i = (S->N - 1U) % 0x4U;
while (i > 0U)
{
@@ -298,6 +299,7 @@ void arm_dct4_f32(
/* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */
in = *pS1++ - in;
*pbuff++ = in;
+
/* points to the next real value */
pS1++;
@@ -306,10 +308,10 @@ void arm_dct4_f32(
}
- /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
+ /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
/* Initializing the loop counter to N/4 instead of N for loop unrolling */
- i = (uint32_t) S->N >> 2U;
+ i = S->N >> 2U;
/* pbuff initialized to the pInlineBuffer(now contains the output values) */
pbuff = pInlineBuffer;
@@ -337,10 +339,8 @@ void arm_dct4_f32(
#else
- /* Run the below code for Cortex-M0 */
-
/* Initializing the loop counter to N/2 */
- i = (uint32_t) S->Nby2;
+ i = S->Nby2;
do
{
@@ -361,7 +361,7 @@ void arm_dct4_f32(
pS1 = pState;
/* Initializing the loop counter */
- i = (uint32_t) S->N;
+ i = S->N;
do
{
@@ -377,12 +377,12 @@ void arm_dct4_f32(
* Step2: Calculate RFFT for N-point input
* ---------------------------------------------------------- */
/* pInlineBuffer is real input of length N , pState is the complex output of length 2N */
- arm_rfft_f32(S->pRfft, pInlineBuffer, pState);
+ arm_rfft_f32 (S->pRfft, pInlineBuffer, pState);
- /*----------------------------------------------------------------------
- * Step3: Multiply the FFT output with the weights.
- *----------------------------------------------------------------------*/
- arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N);
+ /*----------------------------------------------------------------------
+ * Step3: Multiply the FFT output with the weights.
+ *----------------------------------------------------------------------*/
+ arm_cmplx_mult_cmplx_f32 (pState, weights, pState, S->N);
/* ----------- Post-processing ---------- */
/* DCT-IV can be obtained from DCT-II by the equation,
@@ -405,7 +405,7 @@ void arm_dct4_f32(
pS1++;
/* Initializing the loop counter */
- i = ((uint32_t) S->N - 1U);
+ i = (S->N - 1U);
do
{
@@ -413,21 +413,20 @@ void arm_dct4_f32(
/* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */
in = *pS1++ - in;
*pbuff++ = in;
+
/* points to the next real value */
pS1++;
-
- /* Decrement the loop counter */
+ /* Decrement loop counter */
i--;
} while (i > 0U);
+ /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
- /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
-
- /* Initializing the loop counter */
- i = (uint32_t) S->N;
+ /* Initializing loop counter */
+ i = S->N;
- /* pbuff initialized to the pInlineBuffer(now contains the output values) */
+ /* pbuff initialized to the pInlineBuffer (now contains the output values) */
pbuff = pInlineBuffer;
do
@@ -436,14 +435,14 @@ void arm_dct4_f32(
in = *pbuff;
*pbuff++ = in * S->normalize;
- /* Decrement the loop counter */
+ /* Decrement loop counter */
i--;
} while (i > 0U);
-#endif /* #if defined (ARM_MATH_DSP) */
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
}
/**
- * @} end of DCT4_IDCT4 group
- */
+ @} end of DCT4_IDCT4 group
+ */