Welcome to mirror list, hosted at ThFree Co, Russian Federation.

tsl_object.c « src « STM32_TouchSensing_Library « ST « Middlewares - github.com/Flipper-Zero/STM32CubeWB.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 104ca0a910407e1ece622b7df4be8fc8fd51de28 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
/**
  ******************************************************************************
  * @file    tsl_object.c
  * @author  MCD Application Team
  * @version V2.2.0
  * @date    01-february-2016
  * @brief   This file contains all functions to manage the sensors.
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT 2014 STMicroelectronics</center></h2>
  *
  * Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
  * You may not use this file except in compliance with the License.
  * You may obtain a copy of the License at:
  *
  *        http://www.st.com/software_license_agreement_liberty_v2
  *
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  *
  ******************************************************************************
  */

/* Includes ------------------------------------------------------------------*/
#include "tsl_object.h"
#include "tsl_globals.h"

/* Private typedefs ----------------------------------------------------------*/
/* Private defines -----------------------------------------------------------*/
/* Private macros ------------------------------------------------------------*/
/* Private variables ---------------------------------------------------------*/

/* Private functions prototype -----------------------------------------------*/

/**
  * @brief Initialize a group of Objects
  * @param[in] objgrp  Pointer to the group of objects
  * @retval None
  */
void TSL_obj_GroupInit(TSL_ObjectGroup_T *objgrp)
{
  TSL_tIndex_T idx_obj;
  CONST TSL_Object_T *pobj;
  TSL_tNb_T objgrp_state_mask = 0;

  pobj = objgrp->p_Obj; // First object in the group

  objgrp->Change = TSL_STATE_NOT_CHANGED;

  // Process all objects
  for (idx_obj = 0; idx_obj < objgrp->NbObjects; idx_obj++)
  {

    // Assign global object
    TSL_obj_SetGlobalObj(pobj);

    switch (pobj->Type)
    {
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_TOUCHKEYS > 0
      case TSL_OBJ_TOUCHKEY:
        // Call the specific method
        TSL_Globals.This_TKey->p_Methods->Init();
        // Check if the object has changed of state
        if (TSL_Globals.This_TKey->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Update object group state mask
        objgrp_state_mask |= TSL_Globals.This_TKey->p_SM[TSL_Globals.This_TKey->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_TOUCHKEYS_B > 0
      case TSL_OBJ_TOUCHKEYB:
        // Call the default method
        TSL_Params.p_TKeyMT->Init();
        // Check if the object has changed of state
        if (TSL_Globals.This_TKey->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Get object state mask from state machine in TSL_Params
        objgrp_state_mask |= TSL_Params.p_TKeySM[TSL_Globals.This_TKey->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_LINROTS > 0
      case TSL_OBJ_LINEAR:
      case TSL_OBJ_ROTARY:
        // Call the specific method
        TSL_Globals.This_LinRot->p_Methods->Init();
        // Check if the object has changed of state
        if (TSL_Globals.This_LinRot->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Update object group state mask
        objgrp_state_mask |= TSL_Globals.This_LinRot->p_SM[TSL_Globals.This_LinRot->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_LINROTS_B > 0
      case TSL_OBJ_LINEARB:
      case TSL_OBJ_ROTARYB:
        // Call the default method
        TSL_Params.p_LinRotMT->Init();
        // Check if the object has changed of state
        if (TSL_Globals.This_LinRot->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Get object state mask from state machine in TSL_Params
        objgrp_state_mask |= TSL_Params.p_LinRotSM[TSL_Globals.This_LinRot->p_Data->StateId].StateMask;
        break;
#endif
      default:
        break;
    }

    pobj++; // Next object
  }

  // Update the object group state mask
  objgrp->StateMask = objgrp_state_mask;
}


/**
  * @brief Process the state machine on a group of Objects
  * @param[in] objgrp  Pointer to the group of objects to process
  * @retval None
  */
void TSL_obj_GroupProcess(TSL_ObjectGroup_T *objgrp)
{
  TSL_tIndex_T idx_obj;
  CONST TSL_Object_T *pobj;
  TSL_tNb_T objgrp_state_mask = 0;

  pobj = objgrp->p_Obj; // First object in the group

  objgrp->Change = TSL_STATE_NOT_CHANGED;

  // Process all objects
  for (idx_obj = 0; idx_obj < objgrp->NbObjects; idx_obj++)
  {

    // Assign global object
    TSL_obj_SetGlobalObj(pobj);

    switch (pobj->Type)
    {
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_TOUCHKEYS > 0
      case TSL_OBJ_TOUCHKEY:
        // Call the specific method
        TSL_Globals.This_TKey->p_Methods->Process();
        // Check if the object has changed of state
        if (TSL_Globals.This_TKey->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Update object group state mask
        objgrp_state_mask |= TSL_Globals.This_TKey->p_SM[TSL_Globals.This_TKey->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_TOUCHKEYS_B > 0
      case TSL_OBJ_TOUCHKEYB:
        // Call the default method
        TSL_Params.p_TKeyMT->Process();
        // Check if the object has changed of state
        if (TSL_Globals.This_TKey->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Get object state mask from state machine in TSL_Params
        objgrp_state_mask |= TSL_Params.p_TKeySM[TSL_Globals.This_TKey->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_LINROTS > 0
      case TSL_OBJ_LINEAR:
      case TSL_OBJ_ROTARY:
        // Call the specific method
        TSL_Globals.This_LinRot->p_Methods->Process();
        // Check if the object has changed of state
        if (TSL_Globals.This_LinRot->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Update object group state mask
        objgrp_state_mask |= TSL_Globals.This_LinRot->p_SM[TSL_Globals.This_LinRot->p_Data->StateId].StateMask;
        break;
#endif
        //------------------------------------------------------------------------
#if TSLPRM_TOTAL_LINROTS_B > 0
      case TSL_OBJ_LINEARB:
      case TSL_OBJ_ROTARYB:
        // Call the default method
        TSL_Params.p_LinRotMT->Process();
        // Check if the object has changed of state
        if (TSL_Globals.This_LinRot->p_Data->Change)
        {
          objgrp->Change = TSL_STATE_CHANGED;
        }
        // Get object state mask from state machine in TSL_Params
        objgrp_state_mask |= TSL_Params.p_LinRotSM[TSL_Globals.This_LinRot->p_Data->StateId].StateMask;
        break;
#endif
      default:
        break;
    }

    pobj++; // Next object
  }

  // Update the object group state mask
  objgrp->StateMask = objgrp_state_mask;
}


/**
  * @brief Set the global object variable
  * @param[in] pobj  Pointer to the object to process
  * @retval None
  */
void TSL_obj_SetGlobalObj(CONST TSL_Object_T *pobj)
{

  TSL_Globals.This_Obj = pobj;

  switch (pobj->Type)
  {
#if TSLPRM_TOTAL_TKEYS > 0
    case TSL_OBJ_TOUCHKEY:
    case TSL_OBJ_TOUCHKEYB:
      TSL_Globals.This_TKey = (TSL_TouchKey_T *)pobj->Elmt;
      break;
#endif
#if TSLPRM_TOTAL_LNRTS > 0
    case TSL_OBJ_LINEAR:
    case TSL_OBJ_LINEARB:
    case TSL_OBJ_ROTARY:
    case TSL_OBJ_ROTARYB:
      TSL_Globals.This_LinRot = (TSL_LinRot_T *)pobj->Elmt;
      break;
#endif
    default:
      break;
  }
}

/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/