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Diffstat (limited to 'TCLAP/tclap/SwitchArg.h')
-rw-r--r--TCLAP/tclap/SwitchArg.h379
1 files changed, 193 insertions, 186 deletions
diff --git a/TCLAP/tclap/SwitchArg.h b/TCLAP/tclap/SwitchArg.h
index c2e8395..4ca130d 100644
--- a/TCLAP/tclap/SwitchArg.h
+++ b/TCLAP/tclap/SwitchArg.h
@@ -1,3 +1,4 @@
+// -*- Mode: c++; c-basic-offset: 4; tab-width: 4; -*-
/******************************************************************************
*
@@ -5,20 +6,21 @@
*
* Copyright (c) 2003, Michael E. Smoot .
* Copyright (c) 2004, Michael E. Smoot, Daniel Aarno.
+ * Copyright (c) 2017, Google LLC
* All rights reserved.
*
* See the file COPYING in the top directory of this distribution for
* more information.
*
* THE SOFTWARE IS PROVIDED _AS IS_, WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
- *****************************************************************************/
+ *****************************************************************************/
#ifndef TCLAP_SWITCH_ARG_H
@@ -38,224 +40,229 @@ namespace TCLAP {
*/
class SwitchArg : public Arg
{
- protected:
-
- /**
- * The value of the switch.
- */
- bool _value;
-
- /**
- * Used to support the reset() method so that ValueArg can be
- * reset to their constructed value.
- */
- bool _default;
-
- public:
-
- /**
- * SwitchArg constructor.
- * \param flag - The one character flag that identifies this
- * argument on the command line.
- * \param name - A one word name for the argument. Can be
- * used as a long flag on the command line.
- * \param desc - A description of what the argument is for or
- * does.
- * \param def - The default value for this Switch.
- * \param v - An optional visitor. You probably should not
- * use this unless you have a very good reason.
- */
- SwitchArg(const std::string& flag,
- const std::string& name,
- const std::string& desc,
- bool def = false,
- Visitor* v = NULL);
-
-
- /**
- * SwitchArg constructor.
- * \param flag - The one character flag that identifies this
- * argument on the command line.
- * \param name - A one word name for the argument. Can be
- * used as a long flag on the command line.
- * \param desc - A description of what the argument is for or
- * does.
- * \param parser - A CmdLine parser object to add this Arg to
- * \param def - The default value for this Switch.
- * \param v - An optional visitor. You probably should not
- * use this unless you have a very good reason.
- */
- SwitchArg(const std::string& flag,
- const std::string& name,
- const std::string& desc,
- CmdLineInterface& parser,
- bool def = false,
- Visitor* v = NULL);
-
-
- /**
- * Handles the processing of the argument.
- * This re-implements the Arg version of this method to set the
- * _value of the argument appropriately.
- * \param i - Pointer the the current argument in the list.
- * \param args - Mutable list of strings. Passed
- * in from main().
- */
- virtual bool processArg(int* i, std::vector<std::string>& args);
-
- /**
- * Checks a string to see if any of the chars in the string
- * match the flag for this Switch.
- */
- bool combinedSwitchesMatch(std::string& combined);
-
- /**
- * Returns bool, whether or not the switch has been set.
- */
- bool getValue();
-
- virtual void reset();
-
- private:
- /**
- * Checks to see if we've found the last match in
- * a combined string.
- */
- bool lastCombined(std::string& combined);
-
- /**
- * Does the common processing of processArg.
- */
- void commonProcessing();
+protected:
+
+ /**
+ * The value of the switch.
+ */
+ bool _value;
+
+ /**
+ * Used to support the reset() method so that ValueArg can be
+ * reset to their constructed value.
+ */
+ bool _default;
+
+public:
+
+ /**
+ * SwitchArg constructor.
+ * \param flag - The one character flag that identifies this
+ * argument on the command line.
+ * \param name - A one word name for the argument. Can be
+ * used as a long flag on the command line.
+ * \param desc - A description of what the argument is for or
+ * does.
+ * \param def - The default value for this Switch.
+ * \param v - An optional visitor. You probably should not
+ * use this unless you have a very good reason.
+ */
+ SwitchArg(const std::string& flag,
+ const std::string& name,
+ const std::string& desc,
+ bool def = false,
+ Visitor* v = NULL);
+
+
+ /**
+ * SwitchArg constructor.
+ * \param flag - The one character flag that identifies this
+ * argument on the command line.
+ * \param name - A one word name for the argument. Can be
+ * used as a long flag on the command line.
+ * \param desc - A description of what the argument is for or
+ * does.
+ * \param parser - A CmdLine parser object to add this Arg to
+ * \param def - The default value for this Switch.
+ * \param v - An optional visitor. You probably should not
+ * use this unless you have a very good reason.
+ */
+ SwitchArg(const std::string& flag,
+ const std::string& name,
+ const std::string& desc,
+ CmdLineInterface& parser,
+ bool def = false,
+ Visitor* v = NULL);
+
+
+ /**
+ * Handles the processing of the argument.
+ * This re-implements the Arg version of this method to set the
+ * _value of the argument appropriately.
+ * \param i - Pointer the the current argument in the list.
+ * \param args - Mutable list of strings. Passed
+ * in from main().
+ */
+ virtual bool processArg(int* i, std::vector<std::string>& args);
+
+ /**
+ * Checks a string to see if any of the chars in the string
+ * match the flag for this Switch.
+ */
+ bool combinedSwitchesMatch(std::string& combined);
+
+ /**
+ * Returns bool, whether or not the switch has been set.
+ */
+ bool getValue() const { return _value; }
+
+ /**
+ * A SwitchArg can be used as a boolean, indicating
+ * whether or not the switch has been set. This is the
+ * same as calling getValue()
+ */
+ operator bool() const { return _value; }
+
+ virtual void reset();
+
+private:
+ /**
+ * Checks to see if we've found the last match in
+ * a combined string.
+ */
+ bool lastCombined(std::string& combined);
+
+ /**
+ * Does the common processing of processArg.
+ */
+ void commonProcessing();
};
//////////////////////////////////////////////////////////////////////
//BEGIN SwitchArg.cpp
//////////////////////////////////////////////////////////////////////
inline SwitchArg::SwitchArg(const std::string& flag,
- const std::string& name,
- const std::string& desc,
- bool default_val,
- Visitor* v )
-: Arg(flag, name, desc, false, false, v),
- _value( default_val ),
- _default( default_val )
+ const std::string& name,
+ const std::string& desc,
+ bool default_val,
+ Visitor* v )
+ : Arg(flag, name, desc, false, false, v),
+ _value( default_val ),
+ _default( default_val )
{ }
inline SwitchArg::SwitchArg(const std::string& flag,
- const std::string& name,
- const std::string& desc,
- CmdLineInterface& parser,
- bool default_val,
- Visitor* v )
-: Arg(flag, name, desc, false, false, v),
- _value( default_val ),
- _default(default_val)
+ const std::string& name,
+ const std::string& desc,
+ CmdLineInterface& parser,
+ bool default_val,
+ Visitor* v )
+ : Arg(flag, name, desc, false, false, v),
+ _value( default_val ),
+ _default(default_val)
{
- parser.add( this );
+ parser.add( this );
}
-inline bool SwitchArg::getValue() { return _value; }
-
inline bool SwitchArg::lastCombined(std::string& combinedSwitches )
{
- for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
- if ( combinedSwitches[i] != Arg::blankChar() )
- return false;
-
- return true;
+ for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
+ if ( combinedSwitches[i] != Arg::blankChar() )
+ return false;
+
+ return true;
}
inline bool SwitchArg::combinedSwitchesMatch(std::string& combinedSwitches )
{
- // make sure this is actually a combined switch
- if ( combinedSwitches.length() > 0 &&
- combinedSwitches[0] != Arg::flagStartString()[0] )
- return false;
-
- // make sure it isn't a long name
- if ( combinedSwitches.substr( 0, Arg::nameStartString().length() ) ==
- Arg::nameStartString() )
- return false;
-
- // make sure the delimiter isn't in the string
- if ( combinedSwitches.find_first_of( Arg::delimiter() ) != std::string::npos )
- return false;
-
- // ok, we're not specifying a ValueArg, so we know that we have
- // a combined switch list.
- for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
- if ( _flag.length() > 0 &&
- combinedSwitches[i] == _flag[0] &&
- _flag[0] != Arg::flagStartString()[0] )
- {
- // update the combined switches so this one is no longer present
- // this is necessary so that no unlabeled args are matched
- // later in the processing.
- //combinedSwitches.erase(i,1);
- combinedSwitches[i] = Arg::blankChar();
- return true;
- }
-
- // none of the switches passed in the list match.
- return false;
+ // make sure this is actually a combined switch
+ if ( combinedSwitches.length() > 0 &&
+ combinedSwitches[0] != Arg::flagStartString()[0] )
+ return false;
+
+ // make sure it isn't a long name
+ if ( combinedSwitches.substr( 0, Arg::nameStartString().length() ) ==
+ Arg::nameStartString() )
+ return false;
+
+ // make sure the delimiter isn't in the string
+ if ( combinedSwitches.find_first_of(Arg::delimiter()) != std::string::npos)
+ return false;
+
+ // ok, we're not specifying a ValueArg, so we know that we have
+ // a combined switch list.
+ for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
+ if ( _flag.length() > 0 &&
+ combinedSwitches[i] == _flag[0] &&
+ _flag[0] != Arg::flagStartString()[0] )
+ {
+ // update the combined switches so this one is no longer present
+ // this is necessary so that no unlabeled args are matched
+ // later in the processing.
+ //combinedSwitches.erase(i,1);
+ combinedSwitches[i] = Arg::blankChar();
+ return true;
+ }
+
+ // none of the switches passed in the list match.
+ return false;
}
inline void SwitchArg::commonProcessing()
{
- if ( _xorSet )
- throw(CmdLineParseException(
- "Mutually exclusive argument already set!", toString()));
+ if ( _xorSet )
+ throw(CmdLineParseException(
+ "Mutually exclusive argument already set!", toString()));
- if ( _alreadySet )
- throw(CmdLineParseException("Argument already set!", toString()));
+ if ( _alreadySet )
+ throw(CmdLineParseException("Argument already set!", toString()));
- _alreadySet = true;
+ _alreadySet = true;
- if ( _value == true )
- _value = false;
- else
- _value = true;
+ if ( _value == true )
+ _value = false;
+ else
+ _value = true;
- _checkWithVisitor();
+ _checkWithVisitor();
}
inline bool SwitchArg::processArg(int *i, std::vector<std::string>& args)
{
- if ( _ignoreable && Arg::ignoreRest() )
- return false;
-
- // if the whole string matches the flag or name string
- if ( argMatches( args[*i] ) )
- {
- commonProcessing();
-
- return true;
- }
- // if a substring matches the flag as part of a combination
- else if ( combinedSwitchesMatch( args[*i] ) )
- {
- // check again to ensure we don't misinterpret
- // this as a MultiSwitchArg
- if ( combinedSwitchesMatch( args[*i] ) )
- throw(CmdLineParseException("Argument already set!",
- toString()));
-
- commonProcessing();
-
- // We only want to return true if we've found the last combined
- // match in the string, otherwise we return true so that other
- // switches in the combination will have a chance to match.
- return lastCombined( args[*i] );
- }
- else
- return false;
+ if ( _ignoreable && Arg::ignoreRest() )
+ return false;
+
+ // if the whole string matches the flag or name string
+ if ( argMatches( args[*i] ) )
+ {
+ commonProcessing();
+
+ return true;
+ }
+ // if a substring matches the flag as part of a combination
+ else if ( combinedSwitchesMatch( args[*i] ) )
+ {
+ // check again to ensure we don't misinterpret
+ // this as a MultiSwitchArg
+ if ( combinedSwitchesMatch( args[*i] ) )
+ throw(CmdLineParseException("Argument already set!",
+ toString()));
+
+ commonProcessing();
+
+ // We only want to return true if we've found the last combined
+ // match in the string, otherwise we return true so that other
+ // switches in the combination will have a chance to match.
+ return lastCombined( args[*i] );
+ }
+ else
+ return false;
}
inline void SwitchArg::reset()
{
- Arg::reset();
- _value = _default;
+ Arg::reset();
+ _value = _default;
}
//////////////////////////////////////////////////////////////////////
//End SwitchArg.cpp