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2022-02-08vkd3d: Ignore unsupported execute indirect calls.execute-indirect-advancedHans-Kristian Arntzen
2022-02-08tests: Add large root constant CBV to execute indirect advanced.Hans-Kristian Arntzen
2022-02-08vkd3d: Pass down required memory types to scratch allocators.Hans-Kristian Arntzen
2022-02-08vkd3d: Optimize ExecuteIndirect() if no INDIRECT transitions happened.Hans-Kristian Arntzen
2022-02-08tests: Add test for early and late indirect patching.Hans-Kristian Arntzen
2022-02-08tests: Remove TODOs from ExecuteIndirect state test.Hans-Kristian Arntzen
2022-02-08vkd3d: Add VKD3D_CONFIG option to force raw VA CBV descriptors.Hans-Kristian Arntzen
2022-02-08vkd3d: Implement some advanced use cases of ExecuteIndirect.Hans-Kristian Arntzen
2022-02-08vkd3d: Enable NV_device_generated_commands extension.Hans-Kristian Arntzen
2022-02-08vkd3d: Store the raw VA index in root signature for root descriptors.Hans-Kristian Arntzen
2022-02-08meta: Add ExecuteIndirect patch meta shader.Hans-Kristian Arntzen
2022-02-08vkd3d: Add helper to invalidate all state.Hans-Kristian Arntzen
2022-02-08vkd3d: Refactor index buffer state to be flushed late.Hans-Kristian Arntzen
2022-02-08tests: Add test for advanced ExecuteIndirect features.Hans-Kristian Arntzen
2022-02-08vkd3d: Add more stringent validation for CreateCommandSignature.Hans-Kristian Arntzen
2022-02-07build: Merge Prepare and Build steps on Windows CI.Krzysztof Bogacki
2022-02-07build: Use MSBuild backend on Windows CI.Krzysztof Bogacki
2022-02-04vkd3d: Add VK_EXT_pipeline_creation_feedback.Hans-Kristian Arntzen
2022-02-04common: Add a timedwait condvar API.Hans-Kristian Arntzen
2022-02-04common: Add f32/string hashing utils as well.Hans-Kristian Arntzen
2022-02-04vkd3d: Add VKD3D_CONFIG flags for various pipeline library logging.Hans-Kristian Arntzen
2022-02-04vkd3d: Add global_pipeline_cache option.Hans-Kristian Arntzen
2022-02-04vkd3d: Record root signature compatibility hashes.Hans-Kristian Arntzen
2022-02-04tests: Extend unbound RTV rendering test to cover invalidation of PSO.Hans-Kristian Arntzen
2022-02-04tests: Test rendering to non-NULL DSV, then NULL DSV.Hans-Kristian Arntzen
2022-02-04vkd3d: Properly invalidate pipeline when binding NULL DSV.Hans-Kristian Arntzen
2022-02-03vkd3d: Remove warning for setting NULL index buffer.Hans-Kristian Arntzen
2022-02-03tests: Mark COLOR -> STENCIL copy test as TODO.Hans-Kristian Arntzen
2022-02-03tests: Add test for color <-> stencil copies.Hans-Kristian Arntzen
2022-02-03tests: Fix D3D12 validation error in copy_texture test.Hans-Kristian Arntzen
2022-02-03tests: Add test for copying single aspects between DS images.Hans-Kristian Arntzen
2022-02-03vkd3d: Implement COLOR -> STENCIL copy if stencil export is supported.Hans-Kristian Arntzen
2022-02-02vkd3d: Fix memory leak of D3D12 device singleton.Hans-Kristian Arntzen
2022-02-02vkd3d: Properly align d3d12_command_list allocations.Hans-Kristian Arntzen
2022-02-02hashmap: Avoid redundant copy of entry data.Hans-Kristian Arntzen
2022-02-01vkd3d: Fix reporting of WriteBufferImmediateSupportFlags.Philip Rebohle
2022-01-28tests: Add mesh and amplification shader tests.Philip Rebohle
2022-01-28tests: Move pipeline stream structs to common header.Philip Rebohle
2022-01-25build: Add workflow for MSVC buildsKrzysztof Bogacki
2022-01-25cache: Store shader interface key in pipeline library as well.Hans-Kristian Arntzen
2022-01-25vkd3d: Compute a global shader interface key for a D3D12 device.Hans-Kristian Arntzen
2022-01-25vkd3d-shader: Add mechanism to get vkd3d-shader implementation revision.Hans-Kristian Arntzen
2022-01-25vkd3d-shader: Use flag for vkd3d_shader_meta bools.Hans-Kristian Arntzen
2022-01-25vkd3d-shader: Make vkd3d_shader_hash public.Hans-Kristian Arntzen
2022-01-25vkd3d-shader: Reuse hashmap.h hasher for shader hash.Hans-Kristian Arntzen
2022-01-25vkd3d: Add FNV-1a hash util.Hans-Kristian Arntzen
2022-01-25vkd3d: Add d3d12_cached_pipeline_state.Hans-Kristian Arntzen
2022-01-25cache: Move cache implementation over to read-writer locks.Hans-Kristian Arntzen
2022-01-25vkd3d: Add an RW lock wrapper.Hans-Kristian Arntzen
2022-01-25meta: Update COPYING year.Georg Lehmann