diff options
author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2022-07-22 15:55:06 +0300 |
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committer | GitHub <noreply@github.com> | 2022-07-22 15:55:06 +0300 |
commit | 8ba0820c9d6b23df5009a46bcdc970a11f861048 (patch) | |
tree | 8940deed50720dedc93ae37d964a465343aa63e3 /reference | |
parent | 095e9e5ceef6ca409226b75c46e519740146d056 (diff) | |
parent | f7e98c39dbb42890f50af024915ab8316adcf54a (diff) |
Merge pull request #1984 from KhronosGroup/fix-1972
Avoid detection of false loop variables.
Diffstat (limited to 'reference')
-rw-r--r-- | reference/shaders-no-opt/asm/comp/fuzz-loop-variable-dominator-with-unreachable-continue-block.asm.comp | 411 |
1 files changed, 411 insertions, 0 deletions
diff --git a/reference/shaders-no-opt/asm/comp/fuzz-loop-variable-dominator-with-unreachable-continue-block.asm.comp b/reference/shaders-no-opt/asm/comp/fuzz-loop-variable-dominator-with-unreachable-continue-block.asm.comp new file mode 100644 index 00000000..73c7d367 --- /dev/null +++ b/reference/shaders-no-opt/asm/comp/fuzz-loop-variable-dominator-with-unreachable-continue-block.asm.comp @@ -0,0 +1,411 @@ +#version 450 +layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; + +layout(binding = 0, std430) buffer _4_12 +{ + uint _m0[1]; +} _12; + +layout(binding = 1, std430) buffer _4_13 +{ + uint _m0[1]; +} _13; + +layout(binding = 7, std430) buffer _4_19 +{ + uint _m0[1]; +} _19; + +layout(binding = 2, std430) buffer _6_14 +{ + uint _m0[2]; +} _14; + +layout(binding = 3, std430) buffer _6_15 +{ + uint _m0[2]; +} _15; + +layout(binding = 4, std430) buffer _6_16 +{ + uint _m0[2]; +} _16; + +layout(binding = 5, std430) buffer _6_17 +{ + uint _m0[2]; +} _17; + +layout(binding = 6, std430) buffer _6_18 +{ + uint _m0[2]; +} _18; + +layout(binding = 8, std430) buffer _8_20 +{ + uint _m0[3]; +} _20; + +layout(binding = 9, std430) buffer _10_21 +{ + uint _m0[37]; +} _21; + +void main() +{ + uint _70 = 0u; + uint _71 = 0u; + uint _72 = 0u; + uint _74 = 0u; + uint _75 = 0u; + uint _76 = 0u; + uint _77 = 0u; + uint _78 = 0u; + uint _79 = 0u; + uint _90 = ((gl_WorkGroupID.y * 1u) + (gl_WorkGroupID.z * 1u)) + gl_WorkGroupID.x; + uint _111 = (_90 * 2u) + (gl_LocalInvocationIndex * 2u); + _71 = (_90 * 1u) + (gl_LocalInvocationIndex * 1u); + _72 = (_90 * 1u) + (gl_LocalInvocationIndex * 1u); + _74 = (_90 * 2u) + (gl_LocalInvocationIndex * 2u); + _75 = (_90 * 2u) + (gl_LocalInvocationIndex * 2u); + _76 = (_90 * 2u) + (gl_LocalInvocationIndex * 2u); + _77 = (_90 * 2u) + (gl_LocalInvocationIndex * 2u); + _78 = (_90 * 1u) + (gl_LocalInvocationIndex * 1u); + _79 = (_90 * 3u) + (gl_LocalInvocationIndex * 3u); + _70 = (_90 * 37u) + (gl_LocalInvocationIndex * 37u); + _21._m0[_70] = 8u; + uint _123 = _70 + 1u; + _71++; + uint _136; + uint _233; + uint _234; + uint _241; + uint _242; + uint _73 = _111; + uint _129 = _123; + for (;;) + { + _21._m0[_129] = 9u; + _136 = _129 + 1u; + uint _141; + for (;;) + { + _21._m0[_136] = 12u; + _141 = _136 + 1u; + break; + } + uint _148; + uint _149; + uint _162; + uint _163; + for (;;) + { + _21._m0[_141] = 13u; + _148 = _141 + 1u; + _149 = _75; + _21._m0[_148] = 17u; + _75 = _149 + 1u; + uint _158; + if (_16._m0[_149] == 1u) + { + _158 = _148 + 1u; + _21._m0[_158] = 19u; + _162 = _158 + 1u; + _163 = _74; + break; + } + if (true) + { + _141 = 666u; + continue; + } + else + { + _162 = 666u; + _163 = 666u; + break; + } + } + _21._m0[_162] = 15u; + uint _165 = _162 + 1u; + _74 = _163 + 1u; + uint _174; + uint _178; + uint _179; + if (_15._m0[_163] == 1u) + { + _178 = _165; + _179 = _76; + _21._m0[_178] = 21u; + uint _181 = _178 + 1u; + uint _184 = _179 + 1u; + _76 = _184; + uint _186; + _186 = _181; + uint _191; + for (;;) + { + _21._m0[_186] = 23u; + uint _189 = _186 + 1u; + _191 = _189; + break; + } + uint _199; + uint _200; + uint _216; + uint _217; + uint _224; + uint _225; + for (;;) + { + _21._m0[_191] = 24u; + uint _195 = _191 + 1u; + uint _196 = _79; + _199 = _195; + _200 = _196; + _21._m0[_199] = 28u; + uint _202 = _199 + 1u; + uint _204 = _20._m0[_200]; + uint _205 = _200 + 1u; + _79 = _205; + uint _208; + uint _212; + bool _198_ladder_break = false; + switch (_204) + { + default: + { + _208 = _202; + _21._m0[_208] = 30u; + uint _210 = _208 + 1u; + uint _211 = _77; + _224 = _210; + _225 = _211; + _198_ladder_break = true; + break; + } + case 1u: + { + _212 = _202; + break; + } + } + if (_198_ladder_break) + { + break; + } + _21._m0[_212] = 29u; + uint _214 = _212 + 1u; + uint _215 = _78; + _216 = _214; + _217 = _215; + _21._m0[_216] = 27u; + uint _192 = _216 + 1u; + uint _220 = _19._m0[_217]; + uint _222 = _217 + 1u; + _78 = _222; + uint _223 = _77; + if (_220 == 1u) + { + _191 = _192; + continue; + } + else + { + _224 = _192; + _225 = _223; + break; + } + } + _21._m0[_224] = 26u; + uint _227 = _224 + 1u; + uint _229 = _18._m0[_225]; + bool _230 = _229 == 1u; + uint _231 = _225 + 1u; + _77 = _231; + uint _232 = _73; + if (_230) + { + _233 = _227; + _234 = _232; + _21._m0[_233] = 11u; + uint _130 = _233 + 1u; + uint _237 = _14._m0[_234]; + uint _239 = _234 + 1u; + _73 = _239; + if (_237 == 1u) + { + _129 = _130; + continue; + } + else + { + _241 = _130; + _242 = _72; + break; + } + } + else + { + } + } + else + { + _174 = _165; + _21._m0[_174] = 22u; + _178 = _174 + 1u; + _179 = _76; + _21._m0[_178] = 21u; + uint _181 = _178 + 1u; + uint _184 = _179 + 1u; + _76 = _184; + uint _186; + _186 = _181; + uint _191; + for (;;) + { + _21._m0[_186] = 23u; + uint _189 = _186 + 1u; + _191 = _189; + break; + } + uint _199; + uint _200; + uint _216; + uint _217; + uint _224; + uint _225; + for (;;) + { + _21._m0[_191] = 24u; + uint _195 = _191 + 1u; + uint _196 = _79; + _199 = _195; + _200 = _196; + _21._m0[_199] = 28u; + uint _202 = _199 + 1u; + uint _204 = _20._m0[_200]; + uint _205 = _200 + 1u; + _79 = _205; + uint _208; + uint _212; + bool _198_ladder_break = false; + switch (_204) + { + default: + { + _208 = _202; + _21._m0[_208] = 30u; + uint _210 = _208 + 1u; + uint _211 = _77; + _224 = _210; + _225 = _211; + _198_ladder_break = true; + break; + } + case 1u: + { + _212 = _202; + break; + } + } + if (_198_ladder_break) + { + break; + } + _21._m0[_212] = 29u; + uint _214 = _212 + 1u; + uint _215 = _78; + _216 = _214; + _217 = _215; + _21._m0[_216] = 27u; + uint _192 = _216 + 1u; + uint _220 = _19._m0[_217]; + uint _222 = _217 + 1u; + _78 = _222; + uint _223 = _77; + if (_220 == 1u) + { + _191 = _192; + continue; + } + else + { + _224 = _192; + _225 = _223; + break; + } + } + _21._m0[_224] = 26u; + uint _227 = _224 + 1u; + uint _229 = _18._m0[_225]; + bool _230 = _229 == 1u; + uint _231 = _225 + 1u; + _77 = _231; + uint _232 = _73; + if (_230) + { + _233 = _227; + _234 = _232; + _21._m0[_233] = 11u; + uint _130 = _233 + 1u; + uint _237 = _14._m0[_234]; + uint _239 = _234 + 1u; + _73 = _239; + if (_237 == 1u) + { + _129 = _130; + continue; + } + else + { + _241 = _130; + _242 = _72; + break; + } + } + else + { + } + } + _233 = 666u; + _234 = 666u; + _21._m0[_233] = 11u; + uint _130 = _233 + 1u; + uint _237 = _14._m0[_234]; + uint _239 = _234 + 1u; + _73 = _239; + if (_237 == 1u) + { + _129 = _130; + continue; + } + else + { + _241 = _130; + _242 = _72; + break; + } + } + _21._m0[_241] = 10u; + _72 = _242 + 1u; + uint _251; + uint _254; + switch (_13._m0[_242]) + { + case 1u: + { + _254 = 666u; + break; + } + default: + { + _251 = _241 + 1u; + _21._m0[_251] = 32u; + _254 = _251 + 1u; + break; + } + } + _21._m0[_254] = 31u; +} + |