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author | Hans-Kristian Arntzen <post@arntzen-software.no> | 2021-02-17 22:46:06 +0300 |
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committer | GitHub <noreply@github.com> | 2021-02-17 22:46:06 +0300 |
commit | 621884d70917038caf7509f7b1b3c143807ff43f (patch) | |
tree | fb7f7a73df13d30b3533eea259f8f0ec7f42ff78 /shaders-msl-no-opt | |
parent | da238e5f1211bf20de75c3419c32b8e8d00e46cf (diff) | |
parent | 85704f70bcd9c25c9912796a86adb23fe8fdaa77 (diff) |
Merge pull request #1622 from KhronosGroup/fix-1619
MSL: Handle load and store to TessLevel array in TESC.
Diffstat (limited to 'shaders-msl-no-opt')
-rw-r--r-- | shaders-msl-no-opt/asm/tesc/copy-tess-level-tri.asm.tesc | 82 | ||||
-rw-r--r-- | shaders-msl-no-opt/tesc/copy-tess-level.tesc | 12 |
2 files changed, 94 insertions, 0 deletions
diff --git a/shaders-msl-no-opt/asm/tesc/copy-tess-level-tri.asm.tesc b/shaders-msl-no-opt/asm/tesc/copy-tess-level-tri.asm.tesc new file mode 100644 index 00000000..346466e6 --- /dev/null +++ b/shaders-msl-no-opt/asm/tesc/copy-tess-level-tri.asm.tesc @@ -0,0 +1,82 @@ +; SPIR-V +; Version: 1.0 +; Generator: Khronos Glslang Reference Front End; 10 +; Bound: 43 +; Schema: 0 + OpCapability Tessellation + %1 = OpExtInstImport "GLSL.std.450" + OpMemoryModel Logical GLSL450 + OpEntryPoint TessellationControl %main "main" %gl_TessLevelInner %gl_TessLevelOuter %gl_out %gl_InvocationID + OpExecutionMode %main OutputVertices 1 + OpExecutionMode %main Triangles + OpSource GLSL 450 + OpName %main "main" + OpName %gl_TessLevelInner "gl_TessLevelInner" + OpName %gl_TessLevelOuter "gl_TessLevelOuter" + OpName %inner "inner" + OpName %outer "outer" + OpName %gl_PerVertex "gl_PerVertex" + OpMemberName %gl_PerVertex 0 "gl_Position" + OpMemberName %gl_PerVertex 1 "gl_PointSize" + OpMemberName %gl_PerVertex 2 "gl_ClipDistance" + OpMemberName %gl_PerVertex 3 "gl_CullDistance" + OpName %gl_out "gl_out" + OpName %gl_InvocationID "gl_InvocationID" + OpDecorate %gl_TessLevelInner Patch + OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner + OpDecorate %gl_TessLevelOuter Patch + OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter + OpMemberDecorate %gl_PerVertex 0 BuiltIn Position + OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize + OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance + OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance + OpDecorate %gl_PerVertex Block + OpDecorate %gl_InvocationID BuiltIn InvocationId + %void = OpTypeVoid + %3 = OpTypeFunction %void + %float = OpTypeFloat 32 + %uint = OpTypeInt 32 0 + %uint_2 = OpConstant %uint 2 +%_arr_float_uint_2 = OpTypeArray %float %uint_2 +%_ptr_Output__arr_float_uint_2 = OpTypePointer Output %_arr_float_uint_2 +%gl_TessLevelInner = OpVariable %_ptr_Output__arr_float_uint_2 Output + %float_1 = OpConstant %float 1 + %float_2 = OpConstant %float 2 + %14 = OpConstantComposite %_arr_float_uint_2 %float_1 %float_2 + %uint_4 = OpConstant %uint 4 +%_arr_float_uint_4 = OpTypeArray %float %uint_4 +%_ptr_Output__arr_float_uint_4 = OpTypePointer Output %_arr_float_uint_4 +%gl_TessLevelOuter = OpVariable %_ptr_Output__arr_float_uint_4 Output + %float_3 = OpConstant %float 3 + %float_4 = OpConstant %float 4 + %21 = OpConstantComposite %_arr_float_uint_4 %float_1 %float_2 %float_3 %float_4 +%_ptr_Function__arr_float_uint_2 = OpTypePointer Function %_arr_float_uint_2 +%_ptr_Function__arr_float_uint_4 = OpTypePointer Function %_arr_float_uint_4 + %v4float = OpTypeVector %float 4 + %uint_1 = OpConstant %uint 1 +%_arr_float_uint_1 = OpTypeArray %float %uint_1 +%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1 +%_arr_gl_PerVertex_uint_1 = OpTypeArray %gl_PerVertex %uint_1 +%_ptr_Output__arr_gl_PerVertex_uint_1 = OpTypePointer Output %_arr_gl_PerVertex_uint_1 + %gl_out = OpVariable %_ptr_Output__arr_gl_PerVertex_uint_1 Output + %int = OpTypeInt 32 1 +%_ptr_Input_int = OpTypePointer Input %int +%gl_InvocationID = OpVariable %_ptr_Input_int Input + %int_0 = OpConstant %int 0 + %40 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 +%_ptr_Output_v4float = OpTypePointer Output %v4float + %main = OpFunction %void None %3 + %5 = OpLabel + %inner = OpVariable %_ptr_Function__arr_float_uint_2 Function + %outer = OpVariable %_ptr_Function__arr_float_uint_4 Function + OpStore %gl_TessLevelInner %14 + OpStore %gl_TessLevelOuter %21 + %24 = OpLoad %_arr_float_uint_2 %gl_TessLevelInner + OpStore %inner %24 + %27 = OpLoad %_arr_float_uint_4 %gl_TessLevelOuter + OpStore %outer %27 + %38 = OpLoad %int %gl_InvocationID + %42 = OpAccessChain %_ptr_Output_v4float %gl_out %38 %int_0 + OpStore %42 %40 + OpReturn + OpFunctionEnd diff --git a/shaders-msl-no-opt/tesc/copy-tess-level.tesc b/shaders-msl-no-opt/tesc/copy-tess-level.tesc new file mode 100644 index 00000000..7510ff8f --- /dev/null +++ b/shaders-msl-no-opt/tesc/copy-tess-level.tesc @@ -0,0 +1,12 @@ +#version 450 +layout(vertices = 1) out; + +void main() +{ + gl_TessLevelInner = float[](1.0, 2.0); + gl_TessLevelOuter = float[](1.0, 2.0, 3.0, 4.0); + + float inner[2] = gl_TessLevelInner; + float outer[4] = gl_TessLevelOuter; + gl_out[gl_InvocationID].gl_Position = vec4(1.0); +} |