diff options
Diffstat (limited to 'reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk')
-rw-r--r-- | reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk b/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk index 774a27f1..81f3c96e 100644 --- a/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk +++ b/reference/opt/shaders/mesh/mesh-shader-basic-lines.spv14.vk.nocompat.mesh.vk @@ -55,12 +55,12 @@ void main() prim_outputs[gl_LocalInvocationIndex].a = vec4(payload.a); prim_outputs[gl_LocalInvocationIndex].b = vec4(payload.b); gl_PrimitiveLineIndicesEXT[gl_LocalInvocationIndex] = uvec2(0u, 1u) + uvec2(gl_LocalInvocationIndex); - int _129 = int(gl_GlobalInvocationID.x); - gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _129; - gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _129 + 1; - gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _129 + 2; + int _128 = int(gl_GlobalInvocationID.x); + gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveID = _128; + gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_Layer = _128 + 1; + gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_ViewportIndex = _128 + 2; gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_CullPrimitiveEXT = (gl_GlobalInvocationID.x & 1u) != 0u; - gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _129 + 3; + gl_MeshPrimitivesEXT[gl_LocalInvocationIndex].gl_PrimitiveShadingRateEXT = _128 + 3; } } |