diff options
Diffstat (limited to 'reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese')
-rw-r--r-- | reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese b/reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese index f2fd49e9..432ad7cc 100644 --- a/reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese +++ b/reference/shaders-msl/tese/read-tess-level-in-func.msl2.tese @@ -65,10 +65,10 @@ float4 read_tess_levels(thread spvUnsafeArray<float, 4>& gl_TessLevelOuter, thre main0_out out = {}; spvUnsafeArray<float, 4> gl_TessLevelOuter = {}; spvUnsafeArray<float, 2> gl_TessLevelInner = {}; - gl_TessLevelOuter[0] = patchIn.gl_TessLevel.x; - gl_TessLevelOuter[1] = patchIn.gl_TessLevel.y; - gl_TessLevelOuter[2] = patchIn.gl_TessLevel.z; - gl_TessLevelInner[0] = patchIn.gl_TessLevel.w; + gl_TessLevelOuter[0] = patchIn.gl_TessLevel[0]; + gl_TessLevelOuter[1] = patchIn.gl_TessLevel[1]; + gl_TessLevelOuter[2] = patchIn.gl_TessLevel[2]; + gl_TessLevelInner[0] = patchIn.gl_TessLevel[3]; out.gl_Position = read_tess_levels(gl_TessLevelOuter, gl_TessLevelInner); return out; } |