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2020-06-22MSL: Remove the old VertexAttr API.fix-1399Hans-Kristian Arntzen
2020-06-19Merge pull request #1398 from Kangz/fix-deprecationHans-Kristian Arntzen
2020-06-19Merge pull request #1397 from KhronosGroup/fix-1396Hans-Kristian Arntzen
2020-06-19Fix placement of SPIRV_CROSS_DEPRECATED.Corentin Wallez
2020-06-19Fix duplicated initialization for loop variables with initializers.Hans-Kristian Arntzen
2020-06-18Merge pull request #1395 from KhronosGroup/fix-1394Hans-Kristian Arntzen
2020-06-18MSL: Add test case for constructing struct with non-value-type array.Hans-Kristian Arntzen
2020-06-18MSL: Deal with loading non-value-type arrays.Hans-Kristian Arntzen
2020-06-18MSL: Add tests for array copies in and out of buffers.Hans-Kristian Arntzen
2020-06-18MSL: Improve handling of array types in buffer objects.Hans-Kristian Arntzen
2020-06-18Clean up some deprecation warnings when building with Makefile.Hans-Kristian Arntzen
2020-06-18Remove unused member in MSLShaderInput.Hans-Kristian Arntzen
2020-06-17Merge pull request #1392 from cdavis5e/msl-frag-input-vecsizeHans-Kristian Arntzen
2020-06-16MSL: Fix up input variables' vector lengths in all stages.Chip Davis
2020-06-16Merge pull request #1393 from KhronosGroup/fix-1391Hans-Kristian Arntzen
2020-06-16HLSL: Fix texProj in legacy HLSL.Hans-Kristian Arntzen
2020-06-15Merge pull request #1390 from rdb/masterHans-Kristian Arntzen
2020-06-12GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40rdb
2020-06-08Merge pull request #1389 from KhronosGroup/sparse-clampHans-Kristian Arntzen
2020-06-08GLSL: Handle the rest of GL_ARB_sparse_texture_clamp.Hans-Kristian Arntzen
2020-06-08Merge pull request #1388 from KhronosGroup/uint-sparse-residency-queryHans-Kristian Arntzen
2020-06-08GLSL: Support uint code for sparse residency query.Hans-Kristian Arntzen
2020-06-08Merge pull request #1385 from KhronosGroup/fix-1237Hans-Kristian Arntzen
2020-06-08Refactor texture fetch function generation.Hans-Kristian Arntzen
2020-06-07Merge pull request #1387 from Lichtso/masterHans-Kristian Arntzen
2020-06-06Fix missing switch cases in Y'CbCr conversionAlexander Meißner
2020-06-04Merge pull request #1384 from KhronosGroup/fix-1380Hans-Kristian Arntzen
2020-06-04Merge pull request #1383 from KhronosGroup/fix-1381Hans-Kristian Arntzen
2020-06-04GLSL: Implement sparse feedback.Hans-Kristian Arntzen
2020-06-04MSL: Remove obsolete MSLVertexAttr members.Hans-Kristian Arntzen
2020-06-04HLSL: Add native support for 16-bit types.Hans-Kristian Arntzen
2020-05-28Merge pull request #1378 from bbernhar/issue_410Hans-Kristian Arntzen
2020-05-28Prefer set/binding APIBryan Bernhart
2020-05-28Merge pull request #1379 from KhronosGroup/fix-1377Hans-Kristian Arntzen
2020-05-28Document all CLI options.Hans-Kristian Arntzen
2020-05-28Do not mask writes to remapped variables in all cases.Hans-Kristian Arntzen
2020-05-27HLSL: Add option to treat certain SSBO bindings as UAV, even with readonly.Bryan Bernhart
2020-05-25Merge pull request #1376 from KhronosGroup/fix-1374Hans-Kristian Arntzen
2020-05-25Handle physical pointers in reflection API.Hans-Kristian Arntzen
2020-05-22Merge pull request #1372 from KhronosGroup/gl-draw-parametersHans-Kristian Arntzen
2020-05-22GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.Hans-Kristian Arntzen
2020-05-22Merge pull request #1371 from dj2/roll-deps-21Hans-Kristian Arntzen
2020-05-21Roll SPIRV-Tools, SPIRV-Headers and GLSLang.dan sinclair
2020-05-21Merge pull request #1370 from dj2/roll_deps_20Hans-Kristian Arntzen
2020-05-20Merge pull request #1369 from KhronosGroup/more-rt-testsHans-Kristian Arntzen
2020-05-20Roll dependenciesdan sinclair
2020-05-20GLSL: Add more test shaders for hit attribute types.Hans-Kristian Arntzen
2020-05-20GLSL: Support ray payloads and hit attributes declared as Block.Hans-Kristian Arntzen
2020-05-20GLSL: Add some more focused RT test shaders.Hans-Kristian Arntzen
2020-05-19Merge pull request #1366 from KhronosGroup/fix-13652020-05-19Hans-Kristian Arntzen