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github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
travis-windows
travis-windows-release
ue4-merge
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2020-12-07
GLSL/HLSL: Disallow VariablePointers capability outright.
fix-1559
Hans-Kristian Arntzen
2020-12-02
Merge pull request #1553 from comex/no-subgroups-in-vertex-shaders
Hans-Kristian Arntzen
2020-12-01
Merge pull request #1557 from KhronosGroup/mit-dual-license-api
Hans-Kristian Arntzen
2020-12-01
Add MIT dual license for the SPIRV-Cross API.
Hans-Kristian Arntzen
2020-12-01
Merge branch 'master' of git://github.com/js6i/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-27
MSL: Added fmin3 and fmax3 library functions to the illegal name list.
Jan Sikorski
2020-11-27
msl: Don't try to use [[thread_index_in_simdgroup]] in vertex shaders.
comex
2020-11-26
Merge branch 'unused' of git://github.com/comex/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-25
spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
comex
2020-11-25
Merge pull request #1551 from cdavis5e/msl-subgroup-inactive-ballot-mask
Hans-Kristian Arntzen
2020-11-25
MSL: Don't mask off inactive bits in ballot masks.
Chip Davis
2020-11-25
Merge branch 'msl-sample-rate-position' of git://github.com/cdavis5e/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-23
MSL: Adjust FragCoord for sample-rate shading.
Chip Davis
2020-11-23
Merge pull request #1549 from KhronosGroup/various-fixes
Hans-Kristian Arntzen
2020-11-23
GLSL: Fix buffer_reference with aliased names.
Hans-Kristian Arntzen
2020-11-23
GLSL: Emit storage qualifiers for buffer_reference.
Hans-Kristian Arntzen
2020-11-23
HLSL: Fix validation with FXC for test.
Hans-Kristian Arntzen
2020-11-23
Normalize all internal workaround methods to use spv prefix.
Hans-Kristian Arntzen
2020-11-23
Merge branch 'msl-subgroup-ops-2' of git://github.com/cdavis5e/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-23
Merge pull request #1547 from scribam/cmake-minimum-required
Hans-Kristian Arntzen
2020-11-21
CMake: Set minimum required version to 3.0
scribam
2020-11-21
MSL: Expand subgroup support.
Chip Davis
2020-11-17
Merge branch 'glsl-vertex-attrib-64bit' of git://github.com/rdb/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-17
GLSL: Require GL_ARB_vertex_attrib_64bit for double input in pre-4.10
rdb
2020-11-16
Merge pull request #1541 from cdavis5e/msl-ios-features
Hans-Kristian Arntzen
2020-11-14
MSL: Expose some more features on iOS.
Chip Davis
2020-11-11
MSL: Add missing reference file.
Hans-Kristian Arntzen
2020-11-11
Fix switch fallthrough
Hans-Kristian Arntzen
2020-11-11
Merge branch 'extract_subgroup_ops' of git://github.com/js6i/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-11
Merge pull request #1533 from rdb/texture-fetch-size-fallbacks
Hans-Kristian Arntzen
2020-11-09
GLSL: Legacy / extension fallbacks for textureSize and texelFetch
rdb
2020-11-09
MSL: extract global variables from subgroup ballot operations
Jan Sikorski
2020-11-08
Run format_all.sh.
Hans-Kristian Arntzen
2020-11-08
Update texture gather test result.
Hans-Kristian Arntzen
2020-11-08
Merge branch 'arb-texture-gather' of git://github.com/rdb/SPIRV-Cross
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1525 from cdavis5e/msl-interpolation-functions
Hans-Kristian Arntzen
2020-11-07
GLSL: Add error checking and extension fallback for textureGather
rdb
2020-11-07
Merge pull request #1530 from rdb/legacy-glsl-round
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1527 from rdb/legacy-transpose
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1528 from rdb/fix-legacy-vertex-shader-lod
Hans-Kristian Arntzen
2020-11-07
Merge pull request #1529 from KhronosGroup/fix-msl-gather-regression
Hans-Kristian Arntzen
2020-11-07
GLSL: Remove unused `lod` argument from legacy_tex_op()
rdb
2020-11-07
GLSL: implement transpose() in GLSL 1.10 / ES 1.00
rdb
2020-11-06
GLSL: Fix round/roundEven for legacy GLSL.
rdb
2020-11-06
GLSL: Fix support for textureLod in legacy vertex shaders
rdb
2020-11-06
MSL: Fix regression in image gather handling.
Hans-Kristian Arntzen
2020-11-05
MSL: Support pull-model interpolation on MSL 2.3+.
Chip Davis
2020-11-05
Merge pull request #1524 from rdb/hlsl-round-even
Hans-Kristian Arntzen
2020-11-03
HLSL: Support roundEven() in HLSL SM 4.0 and above
rdb
2020-11-03
Merge pull request #1520 from rdb/dx9-dref-samplers
Hans-Kristian Arntzen
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