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2020-05-21Merge pull request #1370 from dj2/roll_deps_20Hans-Kristian Arntzen
2020-05-20Roll dependenciesdan sinclair
2020-05-20GLSL: Add more test shaders for hit attribute types.Hans-Kristian Arntzen
2020-05-20GLSL: Support ray payloads and hit attributes declared as Block.Hans-Kristian Arntzen
2020-05-20GLSL: Add some more focused RT test shaders.Hans-Kristian Arntzen
2020-05-08Support gl_InstanceID in RT shaders.Hans-Kristian Arntzen
2020-04-23Roll GLSLang, SPIRV-Tools and SPIRV-Headers.dan sinclair
2020-04-21Ensure unpack/pack2x32 tests are compatible with test suite.Hans-Kristian Arntzen
2020-03-30Roll GLSLang, SPIRV-Tools and SPIRV-Headersdan sinclair
2020-03-04Add test for disable-storage-image-qualifier-deduction.Hans-Kristian Arntzen
2020-02-19Roll GLSLang, SPIRV-Tools and SPIRV-HeadersDan Sinclair
2020-01-27GLSL: Support GL_ARB_enchanced_layouts for XFB.Hans-Kristian Arntzen
2020-01-15GLSL: Implement geometry shader passthrough extension.Hans-Kristian Arntzen
2019-12-10GLSL: Fix array of input patch variables.Hans-Kristian Arntzen
2019-12-09GLSL: Fix EmitStreamVertex/Primitive.Hans-Kristian Arntzen
2019-12-04Don't emit memoryBarrierShared() in workgroup control barriers.Hans-Kristian Arntzen
2019-12-03Roll SPIRV-Tools, SPIRV-Headers and GLSLangDan Sinclair
2019-11-06Merge branch 'deps' of git://github.com/dj2/SPIRV-CrossHans-Kristian Arntzen
2019-11-05Move all .invalid shaders into no-opt folders.Dan Sinclair
2019-11-05Roll GLSLang and SPIRV-ToolsDan Sinclair
2019-11-04GLSL: Fix issue with array-of-array inputs in tess.Hans-Kristian Arntzen
2019-10-22Merge remote-tracking branch 'upstream/master'Lukas Hermanns
2019-10-14HLSL: Fix unrolled S/G LE/LT/GE/GT opcodes.Hans-Kristian Arntzen
2019-10-09Merge remote-tracking branch 'upstream/master'Lukas Hermanns
2019-10-07Do not consider aliased struct types if the master is not a block.Hans-Kristian Arntzen
2019-09-25Update for pull request #1162 rev. 1Lukas Hermanns
2019-09-20Merge branch 'ue4_dev'Lukas Hermanns
2019-09-18Update external/ to SPIR-V 1.5Ryan Harrison
2019-09-11Update the Metal shaders to account for changes in the shader compilation.Mark Satterthwaite
2019-09-02Support the SPV_EXT_fragment_shader_interlock extension.Chip Davis
2019-08-28GLSL: Fix post-depth coverage for ESSL.Chip Davis
2019-08-27Move branchless analysis to CFG.Hans-Kristian Arntzen
2019-08-27Elide branches to continue block when continue block is also a merge.Hans-Kristian Arntzen
2019-07-26Do not force temporary unless continue-only for loop dominates.Hans-Kristian Arntzen
2019-07-25Merge pull request #1099 from KhronosGroup/fix-1091Hans-Kristian Arntzen
2019-07-25Missed case where DoWhile continue block deals with Phi.Hans-Kristian Arntzen
2019-07-25Vulkan GLSL: Support disabling samplerless texture function EXT.Hans-Kristian Arntzen
2019-07-24Do not eagerly invalidate all active variables on a branch.Hans-Kristian Arntzen
2019-07-23Do not disable temporary forwarding when we suppress usage tracking.Hans-Kristian Arntzen
2019-07-19Don't forward uses of an OpIsHelperInvocationEXT op.Chip Davis
2019-07-17Support the SPV_EXT_demote_to_helper_invocation extension.Chip Davis
2019-07-15Merge branch 'device-group' of git://github.com/cdavis5e/SPIRV-CrossHans-Kristian Arntzen
2019-07-14Update external repos.Chip Davis
2019-07-14Support the SPV_KHR_device_group extension.Chip Davis
2019-07-11Support the SPV_KHR_post_depth_coverage extension.Chip Davis
2019-07-08Fall back to complex loop if non-trivial continue block is found.Hans-Kristian Arntzen
2019-07-05Add simple test for extended debug operations.Hans-Kristian Arntzen
2019-07-03MSL/HLSL: Support scalar reflect and refract.Hans-Kristian Arntzen
2019-07-03Fix variable scope when an if or else block dominates a variable.Hans-Kristian Arntzen
2019-07-01MSL/HLSL: Support OpOuterProduct.Hans-Kristian Arntzen