Welcome to
mirror list
, hosted at
ThFree Co
, Russian Federation.
github.com/KhronosGroup/SPIRV-Cross.git - Unnamed repository; edit this file 'description' to name the repository.
index
:
github.com/KhronosGroup/SPIRV-Cross.git
1560-reuse1
bitcast-builtin-compute
fix-1061
fix-1399
fix-1559
fix-1582
fix-1775
fix-1868
fix-1955-1956
fix-2009
fix-838
master
mesh-shaders
msl-dispatch-base
sdk-1.3.204
sdk-1.3.211
sdk-1.3.216
sdk-1.3.224
sdk-1.3.231
travis-windows
travis-windows-release
ue4-merge
Unnamed repository; edit this file 'description' to name the repository.
www-data
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
reference
/
opt
Age
Commit message (
Expand
)
Author
2022-06-07
GLSL: Add more extension ladder fallbacks for unusual integer sizes.
fix-1955-1956
Hans-Kristian Arntzen
2022-06-07
GLSL: Add missing KHR barycentric references.
Hans-Kristian Arntzen
2022-05-27
Emit KHR barycentrics if source enables the KHR extension.
Hans-Kristian Arntzen
2022-05-27
Roll dependencies.
Hans-Kristian Arntzen
2022-05-27
GLSL: Add basic support for GL_EXT_shader_atomic_float.
Hans-Kristian Arntzen
2022-05-18
Merge pull request #1946 from KhronosGroup/fix-1943
Hans-Kristian Arntzen
2022-05-18
Promote Unreachable cases into break to avoid fallthrough.
Hans-Kristian Arntzen
2022-05-18
Attempt more optimal codegen for OpCompositeInsert.
Hans-Kristian Arntzen
2022-05-13
Merge pull request #1941 from KhronosGroup/fix-1934
Hans-Kristian Arntzen
2022-05-13
MSL: Potentially cast loaded Input variables.
Hans-Kristian Arntzen
2022-05-13
GLSL: Do not analyze precision for Undef variables.
Hans-Kristian Arntzen
2022-05-02
GLSL: Handle more proper semantics for RelaxedPrecision.
Hans-Kristian Arntzen
2022-04-27
MSL: Emit interface block members of array length 1 as arrays instead of scal...
Bill Hollings
2022-04-19
MSL: Pass down global RayQuery object to leaf functions.
Hans-Kristian Arntzen
2022-03-24
MSL: Fix goofy bugs in ray query.
Hans-Kristian Arntzen
2022-03-22
HLSL: Disable FXC testing for rayquery shaders.
Hans-Kristian Arntzen
2022-03-22
HLSL: Update test from review.
Hans-Kristian Arntzen
2022-03-22
Merge branch 'ray_query' of https://github.com/k-payl/SPIRV-Cross into pr-1859
Hans-Kristian Arntzen
2022-03-15
VK_KHR_ray_query implementation
Konstantin Pail
2022-03-04
MSL: Use var name instead of var-type name for flattened interface members.
Bill Hollings
2022-03-04
MSL: Consider that gl_IsHelperInvocation can be Volatile.
Hans-Kristian Arntzen
2022-03-03
Add relax_nan_checks options.
Hans-Kristian Arntzen
2022-03-03
MSL: Fix var names in test shaders to avoid reserved identifiers.
Bill Hollings
2022-03-03
MSL: Support input/output blocks containing nested struct arrays
Bill Hollings
2022-02-16
HLSL: Make --flatten-ubo work correctly
Shintaro Sakahara
2022-01-18
MSL: Rethink how opaque descriptors are passed to leaf functions.
Hans-Kristian Arntzen
2022-01-17
Do not forward expressions which carry a huge amount of dependencies.
Hans-Kristian Arntzen
2022-01-14
Update references for GL_EXT_texture_buffer.
Hans-Kristian Arntzen
2022-01-06
Add support for LocalSizeId.
Hans-Kristian Arntzen
2022-01-05
Roll dependencies.
Hans-Kristian Arntzen
2022-01-05
MSL: Move float2->3 TessCoord fixup to a better location.
Hans-Kristian Arntzen
2022-01-05
Merge branch 'master' of git://github.com/cfnptr/SPIRV-Cross
Hans-Kristian Arntzen
2021-12-20
Fix gl_TessCoord arguments presence. Update reference shaders.
Nikita Fediuchin
2021-12-07
Clamp vector element access to vector size.
Sebastián Aedo
2021-11-26
MSL: Add 64 bit switch support
Sebastián Aedo
2021-11-12
MSL: Don't output depth and stencil values with explicit early fragment tests.
Bill Hollings
2021-11-08
Separate (partially) the tracking of depth images from depth compare ops.
Bill Hollings
2021-11-07
GLSL: Deal with buffer_reference_align.
Hans-Kristian Arntzen
2021-11-07
Handle Modf/Frexp in more cases.
Hans-Kristian Arntzen
2021-10-29
MSL: Remove over-zealous check for struct packing compatibility.
Bill Hollings
2021-10-28
MSL: Fix type redirection when struct members are reordered to align with off...
Bill Hollings
2021-10-25
MSL: Workaround compiler crashes when using threadgroup bool.
Hans-Kristian Arntzen
2021-10-25
SPIRV-Cross contribution needed for `INTEL_fragment_shader_ordering`
Erfan Ahmadi
2021-10-21
MSL: Never used templated array for RayQuery objects.
Hans-Kristian Arntzen
2021-10-21
MSL: Fix some trivial bugs not caught by CI when adding ray query.
Hans-Kristian Arntzen
2021-10-19
Support Metal 2.4 Intersection Query, Implement GL_EXT_ray_query.
丛越
2021-09-30
CLI/HLSL: Don't set explicit binding for synthesized NumWorkgroups CBV.
Hans-Kristian Arntzen
2021-09-29
MSL: Support synthetic functions in function constants.
Bill Hollings
2021-09-25
MSL: Use vec<T, n> in template SpvHalfTypeSelector for function spvQuantizeTo...
Bill Hollings
2021-09-24
MSL: Consolidate spvQuantizeToF16() functions into a single template function.
Bill Hollings
[next]